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carrothers
10-07-2005, 22:45
I'm going to try and get my feet wet with this level 9 dueling stuff. I think I'd like to start with a Sacadin or a Jabbazon.

For a Sacadin, I'm thinking of maxing Sacrafice and Might. Would a better build max Smite and Might with a scepter with some Sacrafice charges?

For that build, I've got some barebones ideas for gear.
Helm: 3-Socket Helm with Damage Jewels
Weapon: Cleglaw's Sword (or scepter with Sac charges)
Shield: Cleglaw's Shield
Armor: 3-Socket Armor with Damage Jewels
Boots: Rare Boots (What mods?)
Belt: Death's Belt
Gloves: Cleglaw's Gloves / Death's Gloves (which one?)
Rings: Rare Rings (Looking for LL and other mods)
Amulet: Rare Ammy (What mods?)

For my Jabbazon idea, I'm thinking you just put one point into Inner Sight and Dodge, and the rest into Jab. Maybe I should put one point into Cold Arrow and have a bow on switch just for a quick freeze? For jabbing, should I use a pike or javelin/shield?

Which of these builds would work best? Any criticism or help would be excellent!

Jerkazoid
11-07-2005, 00:37
I'm going to try and get my feet wet with this level 9 dueling stuff. I think I'd like to start with a Sacadin or a Jabbazon.

For a Sacadin, I'm thinking of maxing Sacrafice and Might. Would a better build max Smite and Might with a scepter with some Sacrafice charges?

For that build, I've got some barebones ideas for gear.
Helm: 3-Socket Helm with Damage Jewels
Weapon: Cleglaw's Sword (or scepter with Sac charges)
Shield: Cleglaw's Shield
Armor: 3-Socket Armor with Damage Jewels
Boots: Rare Boots (What mods?)
Belt: Death's Belt
Gloves: Cleglaw's Gloves / Death's Gloves (which one?)
Rings: Rare Rings (Looking for LL and other mods)
Amulet: Rare Ammy (What mods?)

For my Jabbazon idea, I'm thinking you just put one point into Inner Sight and Dodge, and the rest into Jab. Maybe I should put one point into Cold Arrow and have a bow on switch just for a quick freeze? For jabbing, should I use a pike or javelin/shield?

Which of these builds would work best? Any criticism or help would be excellent!

jabber zon are more expensive to make as strong as the other.
if u do it, dont do hybrid zon, stick with jab only.
9jab will have a huge mana issue, ull need plenty of dmg to mana.


for the sacer u can use glegs sword but dont use clegs shield.
ull want to find a 50-65%ed shield with close to 120ar and 4 sockets to jewel. this will significantly help ur AR and dmg.


clegs gloves are a no-no in duels, u will be made fun of bc slow is looked down upon. deaths gloves + sash = smart choice for ur ias and cbf


rings.. NO LL.. life leech is 1/36 as effective in 1.10 as it was in 1.09 wich means its 100% useless in practice.
looking for as close to 80ar (95ar = lvl 9 perfectionist ring) with +2str and/or +2dex ,, those are ur key mods (nagel rings will be good for starters)

ammy.. looking for up to 5str/5dex and if lucky 20-35 ar. those are ur key mods

rare boots. like +3dex/ 15ar /15%fhr ... these are HARD to find though.,., so use hsarus if u want. or hotspur

everything else u have listed is fine. its not the "godly" stuff but it will do especially bc ur getting ur feet wet. GL

carrothers
11-07-2005, 00:43
I hate to generalize, but is it safe to say that the Sacadin will be better in the long run? Or will the sacadin be just as good as a godly jabzon?

If I wanted to go godly, what kinds of items should I look for? What's considered the prime gear?

NightShade
11-07-2005, 01:22
Jabbers run out of mana and subsequently stop being horribly effective. Sac pala's hit pretty hard, and will generally out do most characters...The problem you find is that if you miss alot (eg :75% block dodging zon) you will lose alot of life compared to them (eg : none)


I'd go 1 to jab, 5 to crit, the rest into dodge...Alot of crits, hard to hit... If you wanted to you could make a swordazon and be a huge annoyance.

Leohappy
11-07-2005, 02:29
I'll also try to make a vlld char and I was thinking of making a Barbarian with Sigon's complete set and Bash+Shout as main skills.

I'll probably use 6socket cs with 6x 9max jewels, rings will be 2x78ar (still haveto make/find better :p) and I haven't decided what kind of amu I am going to use. Do you think a build like this will work in vlld? Any first hand experience would be nice :D.

Also I'd like to ask a few questions regarding vlld:
1) How useful is life replenish on items? +10 repl life would give me almost 1 life/sec regeneration. It's achievable via 2 rings.
2) Is the use of mana/thawing/antidote potions allowed?
3) Is merc allowed, and what kind of merc (I hear act1 merc is allowed)?

THX for answers :).

AzaZaz
11-07-2005, 03:48
bash can work, finding a nice eth rare war hammer or kalims flail work, on top of the forementioned cookie cutter wpns :)

NightShade
11-07-2005, 04:09
Eth ancient armour (300+ def)
Crown (3max)
Sigons Belt
Sigons gloves
Sigons boots
Dual 6 socket war axes


1 pt into Double swing
1pt into shout
1pt into Axe mast
the rest into bash (if you're pa'ed more, throw what you can in shout)

Walk and doubleswing them..Your def should be high enough to really negate alot of their attacks + keep them block locked.

Dual eth warhammers are a nice little thing too.

Jerkazoid
11-07-2005, 06:20
What's considered the prime gear?
269 sup ancient armor 4socks (or eth repair hitting 350 def with 2os)
rare jewels with 14 max dmg(or 8min dmg), -15% reqs and AR
2str/2dex 90ar ring
5str/5dex 20ar ammy
12ar/15life lc's
7mana/15life lc's

ill pm u with a place to go to learn more

AphexB
12-07-2005, 21:19
I'm going to try and get my feet wet with this level 9 dueling stuff. I think I'd like to start with a Sacadin or a Jabbazon.

For a Sacadin, I'm thinking of maxing Sacrafice and Might. Would a better build max Smite and Might with a scepter with some Sacrafice charges?

For that build, I've got some barebones ideas for gear.
Helm: 3-Socket Helm with Damage Jewels
Weapon: Cleglaw's Sword (or scepter with Sac charges)
Shield: Cleglaw's Shield
Armor: 3-Socket Armor with Damage Jewels
Boots: Rare Boots (What mods?)
Belt: Death's Belt
Gloves: Cleglaw's Gloves / Death's Gloves (which one?)
Rings: Rare Rings (Looking for LL and other mods)
Amulet: Rare Ammy (What mods?)

For my Jabbazon idea, I'm thinking you just put one point into Inner Sight and Dodge, and the rest into Jab. Maybe I should put one point into Cold Arrow and have a bow on switch just for a quick freeze? For jabbing, should I use a pike or javelin/shield?

Which of these builds would work best? Any criticism or help would be excellent!

Mmmm, I think that Civerb's Cudgel (?) would be better on a sacadin. Can get pretty decent max dmg. I had a vlld before I went to lld and he did about 450 dmg with it. 'Course he was hell rushed and I had to scout for games with a mule XD

Generator Of Chaos
12-07-2005, 22:25
Mmmm, I think that Civerb's Cudgel (?) would be better on a sacadin. Can get pretty decent max dmg. I had a vlld before I went to lld and he did about 450 dmg with it. 'Course he was hell rushed and I had to scout for games with a mule XD

Actually... 6 so warspike, socketed with +max jewels > That...And cleglaw's sword + gloves > that too..... cleglaw's sword + shield gives about, twice the dmg, and 50% deadly strike... So, 1 out of 2 strikes will have almost 4 xs the dmg with civerbs...

smackme
12-07-2005, 22:57
Ok you vlld experts :)

tell me is 77ar/5 rep ring is ok for vlld.

I was told that it's useless, due to angelics...but angelics are available from lvl12.

245_Trioxin
13-07-2005, 00:26
Ok you vlld experts :)

tell me is 77ar/5 rep ring is ok for vlld.

I was told that it's useless, due to angelics...but angelics are available from lvl12.

That is a nice ring, do not be afraid to use it until you find high ar/+stats. :P

Mn_Swe2
25-07-2005, 12:49
Sacadins rock at lvl 9. You can reach over 1000 PvM max dmg with godly gear. Quite a punch in PvP too ;)

Look here for more LLD-pala fun (not updated for very long now though, but a good read if you have never seen it before)

http://www.hemsida.net/mnswe/Diablo2/Hunter/Dr_Devil/Dr_Devil.htm

/Magnus

edit: btw I play HC, so therefore the upset players...

SilverDin
27-07-2005, 03:30
Sacadins rock at lvl 9. You can reach over 1000 PvM max dmg with godly gear. Quite a punch in PvP too ;)

Look here for more LLD-pala fun (not updated for very long now though, but a good read if you have never seen it before)

http://www.hemsida.net/mnswe/Diablo2/Hunter/Dr_Devil/Dr_Devil.htm

/Magnus

edit: btw I play HC, so therefore the upset players...

Errr.

You're not using Cleglaw Sword, that's a problem. (Deadly Strike)

With Clegs an Similar Gear I can hit near 1400 PvM

Gear:

Cleg Sword with +2-9 Damage -15% req 10% damage to mana jewel
27 armor
27 helm
60ED/114AR/36 Max Shield
Ar Rings, Stat Amulet
Death Gloves+Sash
Hotspurs

PvM damage 46-756 (Sac + Might)
444 HP

HelzCaretaker
27-07-2005, 15:55
no one mentioned a ts assassin? for shame! With decent eth repair blade talons you can get around 1.4k ts with 9 max jewels, or you can go clegs for 50% ds (which is what I did on my ts assassin).
Builds I suggest in order of power and effectiveness:
Sacdin will be hardest/fastest hitter earliest
TS assassin
Basher/double swinger
Thrower
Jabber
misc builds

AzaZaz
27-07-2005, 18:17
Sacdin
TS assassin
Basher/double swinger
Thrower
Jabber
misc builds

lol kime.

where were you two weeks ago when i was trying to argue the viability of a double swing lvl 9 and getting no back up ;)

HelzCaretaker
28-07-2005, 16:06
Not checking the pvp forums, duh! You should know I mainly stick to the hc forum. The problems I had with my double swinger was vs ts assassins and lack of mana double swing eats it up quite fast.

AzaZaz
28-07-2005, 16:28
ran into a decent 15 last night *soulsoflife or something, anyways he'd probably give your 16 a good duel if you're lookin for one. we just sparred we didnt actually duel, I think I could take him but if he landed a 3-5 hit zeal it would hurt. He went with dmg over speed and i think in a lld zeal v zeal speed is the winner so I've got the edge, but he seemed like a decent guy. When are you getting off the 56k?

HelzCaretaker
28-07-2005, 22:04
not for a while :(

Baranor
28-07-2005, 22:23
Not checking the pvp forums, duh! You should know I mainly stick to the hc forum. The problems I had with my double swinger was vs ts assassins and lack of mana double swing eats it up quite fast.


try a double clawsin, hugely amusing too. just ditch 1 pt into dragon claw, 1 pt BoS and rest into claw mastery. those ladies actually hurt.

AzaZaz
28-07-2005, 22:48
try a double clawsin, hugely amusing too. just ditch 1 pt into dragon claw, 1 pt BoS and rest into claw mastery. those ladies actually hurt.

would probably work slightly better then the double swinger for pk since you cut down on the chasing (BoS), faces the same problems in a real duel vs sac or TS tho. Meh, lvl 9 dueling is just for s**ts and giggles anyways :)

Tai.
31-07-2005, 00:39
barry, what lvl was the lightning dmg kicker you were running around with?

b/c i remember her picking up 3 ears in one lld game cuz noone wanted to face my 18 jabber, and tried to pick on you instead.

but yes, the double swinger with big def is very underrated, beth (tecira) absolutely wrecked me in a vlld tourney with one of those bad boys.

cheers
-tai

Mn_Swe2
02-08-2005, 11:56
Errr.

You're not using Cleglaw Sword, that's a problem. (Deadly Strike)

With Clegs an Similar Gear I can hit near 1400 PvM

Gear:

Cleg Sword with +2-9 Damage -15% req 10% damage to mana jewel
27 armor
27 helm
60ED/114AR/36 Max Shield
Ar Rings, Stat Amulet
Death Gloves+Sash
Hotspurs

PvM damage 46-756 (Sac + Might)
444 HP

No, IMHO it's not a problem since using it requires 55 str. Since I used eth flail I stayed at 31 str, hence giving me 24 * 3 = 72 more life. So with your build you would have less dmg but 516 life instead.

So basically I offered the extra damg for 72 more life, which I am quite sure ended up giving me way more ears in the end (from not dying in those close calls) since I was engaged in some pretty heavy fighting :)

In HC life > dmg, in SC it probably is the other way around...

/Magnus

Jerkazoid
02-08-2005, 17:51
its not really set in stone

many hc's i meet would rather have plenty of dmg to single hit kill.

in sc i go life all the time bc i can add more life then i could add avg dmg. (kickers/smiters)

AzaZaz
02-08-2005, 21:37
i'm an avid hc lld and i think for me its mostly a good balance I look for. depending on the build and the purpose of the char you can bend the life and dmg but as long as you've got a good sturdy base to lean on the char should be successful. For example I have a 16 zealot, 600 life/dmg wouldn't be a bad mix, but because he has to tank chars like chargers and asns releasing 3 balls i chose to give him some more life, so instead of 600/600 zeal/life he's got like 550/750 life/dmg (i know thats not exact math just an example). But then theres the 15 asn who pulls arouind 2k released so she doesnt need as much life, although because she has quality charms she has more then the pally anyways :) If you're pking you dont really need life you go full out dmg. so I think the comment about it not being set in stone is the most accurate as it depends largely on your dueling style, what you're dueling and your personal goals. I'd say if competitive dueling is your aim then a well balanced char is good. Obnviously a tank to fight any kind of dueler you'd go for life, and a char to kill the best fo them but is in the shape of a glass cannon you'd be leaning towards dmg. Once again, no set rules its all a preference thing and if anyone has any east hc lld's gimme a shout i'm always game :)