acceleration turkey
07-07-2005, 07:39
hey, i am a barb class enthusiast but this is my first ladder character so i wanted to make something that could finish the game with no given equipment and serve as a magic find character for my barb (which is up and coming at level 65).
right now:
level 82
5k hammer damage
1500 hp
52/56/75/39 resists
1000 defense with holy shield on :lol:
50% block
10% damage reduction
max magic find: little under 400%
gear:
25% res all amulet
rare resist/stat/MF rings (not very good)
rare fire resist/MF boots
tals belt
smoke armor
topaz shako
spirit sword and shield
on weapon swith:
ali baba
have skullders in inventory and i switch it on and off.
i am very happy with the kill speed of the character as i am used to the barb class which is the only class without a mass-damage skill (unless you could warcry), and so killing is not a problem. most enemies die in 2 hammers or so.
however, monsters are ripping me up. countess runs are extremely difficult. the rogue archer packs are devastating and ive begun to use charge + vigor to avoid them entirely (move past). likewise, hell meph is trouble because i can hardly survive 2 or 3 flayers before i am in big trouble. a little lag and one hammer can mean half a dozen death explosions, which means death.
i know that part of the problem is my defense. its low. and my block isnt that high at 50%. but i know that a lot of the things which are dangerous to me have non-physical attacks, but my resists look ok. i have over 360 vitality already so i cant really hope to have more hp than i already have.
should i go for max resists?
more defense?
more dex for block?
get a verdungos or string for damage reduction?
i think a large part of the problem could be fixed by making spirit in an elite paladin shield. right now i am still using the spirit i made in normal diff, so if i actually made it in a decent base i would have a lot more defense and probably better blocking too.
i also have about 6 skill points saved. conc, hammer, and vigor are maxed. belssed aim has a few points, holy shield has one point. should i stick the points in holy shield or blessed aim? or something else?
thanks for the help.
right now:
level 82
5k hammer damage
1500 hp
52/56/75/39 resists
1000 defense with holy shield on :lol:
50% block
10% damage reduction
max magic find: little under 400%
gear:
25% res all amulet
rare resist/stat/MF rings (not very good)
rare fire resist/MF boots
tals belt
smoke armor
topaz shako
spirit sword and shield
on weapon swith:
ali baba
have skullders in inventory and i switch it on and off.
i am very happy with the kill speed of the character as i am used to the barb class which is the only class without a mass-damage skill (unless you could warcry), and so killing is not a problem. most enemies die in 2 hammers or so.
however, monsters are ripping me up. countess runs are extremely difficult. the rogue archer packs are devastating and ive begun to use charge + vigor to avoid them entirely (move past). likewise, hell meph is trouble because i can hardly survive 2 or 3 flayers before i am in big trouble. a little lag and one hammer can mean half a dozen death explosions, which means death.
i know that part of the problem is my defense. its low. and my block isnt that high at 50%. but i know that a lot of the things which are dangerous to me have non-physical attacks, but my resists look ok. i have over 360 vitality already so i cant really hope to have more hp than i already have.
should i go for max resists?
more defense?
more dex for block?
get a verdungos or string for damage reduction?
i think a large part of the problem could be fixed by making spirit in an elite paladin shield. right now i am still using the spirit i made in normal diff, so if i actually made it in a decent base i would have a lot more defense and probably better blocking too.
i also have about 6 skill points saved. conc, hammer, and vigor are maxed. belssed aim has a few points, holy shield has one point. should i stick the points in holy shield or blessed aim? or something else?
thanks for the help.