View Full Version : BvC diffirent approach
fredsta54
30-06-2005, 08:43
Hi.
Although this is probably a bad idea, im gonna see what you guys think about it
How about this for a Bvc setup.....
2x ummed wizzy (nothing new here)
dracs
nigma
some helm
+2 fcr resist barb ammy ( highlords ds would do nothing for this build)
2Xraven
some belt
blah blah blah basic gear.
The diffierence would be in the charms.
anni and 39X high psn dmg scs
It would reach 110 fcr, would have massive resists, and the damage source would be open wounds + massive poison damage.
What do you think?
Fred
well with strong physical dmg u can one-hit ko casters
i mean, against a good sorc it can be very hard to hit them
u want to be able to kill in one ww
but with poison, u would hav to hit them again to finish them off
oh and 2x wizspike daggers being 'nothing new'?? ive never seen it..
then again a good sorc cant be killed in one hit
just my thoughts
x2 um'd wizardspike is nothing new. all good bvcs have 2 um'd wizspikes in stash. it is an idea but any good player could easily drink antidote pots and slap on deaths glove. its better to just kill them in two seconds than hit and running. poison charms imo are very weak unless the opponent has crap resist (which no player would have)
fredsta54
30-06-2005, 10:51
x2 um'd wizardspike is nothing new. all good bvcs have 2 um'd wizspikes in stash. it is an idea but any good player could easily drink antidote pots and slap on deaths glove. its better to just kill them in two seconds than hit and running. poison charms imo are very weak unless the opponent has crap resist (which no player would have)
not many ppl bother w/ deaths hand and antitodes.
'22'Souljah
30-06-2005, 12:03
not many ppl bother w/ antitodes.
take a few steps from the dueling field and there you go
Dennis_KoreanGuy
30-06-2005, 12:42
Sorcs for instance might be hard to kill... same goes for Bone Necs too...
I can see Hammerdins will own this "new" approach of a BvC Barb...
Other than that, I think it's a fairly good setup especially against FoHers or Blizz Sorcs since you will have like 100 all resi stacked...
I suggest 290's over 100's just because you're pretty much dealing very low damage physically, but hopefully if you can cast fast enough, maybe hit + run style of dueling?
fredsta54
01-07-2005, 00:03
Sorcs for instance might be hard to kill... same goes for Bone Necs too...
I can see Hammerdins will own this "new" approach of a BvC Barb...
Other than that, I think it's a fairly good setup especially against FoHers or Blizz Sorcs since you will have like 100 all resi stacked...
I suggest 290's over 100's just because you're pretty much dealing very low damage physically, but hopefully if you can cast fast enough, maybe hit + run style of dueling?
i ment 290s. Better yet 315's. Drinking antidotes is bm, and most ppl wont think of it. Most ppl dont even know it raises your resist.
And yes it would be a hit and run type tactic. Hammerdin own him? With an 8 or 9 frame tele and super life///mana he wont be easy to catch and kill at all.
morotsjos
01-07-2005, 00:33
And yes it would be a hit and run type tactic. Hammerdin own him? With an 8 or 9 frame tele and super life///mana he wont be easy to catch and kill at all.
You'll never even hit a hammerdin with that crappy range/ar. You cant desynch, only tele. Hence you have two choices; either teleport straight to cold plains or tele around in blood moor and eventually die to ibh.
fredsta54
01-07-2005, 00:42
You'll never even hit a hammerdin with that crappy range/ar. You cant desynch, only tele. Hence you have two choices; either teleport straight to cold plains or tele around in blood moor and eventually die to ibh.
yes u will. The ww only has to hit once. Ibh? screw ibh, this is a hit and run (tele) build
Fred
yes u will. The ww only has to hit once. Ibh? screw ibh, this is a hit and run (tele) build
Fred
why posion charms? u will have crappy physical dmg, and more importantly, the ar.
3/20/20 is better than 290's cuz it adds life. The best pdsc with life is 175/20.
If u want posion, wwsin does better on it.
why posion charms? u will have crappy physical dmg, and more importantly, the ar.
3/20/20 is better than 290's cuz it adds life. The best pdsc with life is 175/20.
If u want posion, wwsin does better on it.
agreed. :thumbsup:
i ment 290s. Better yet 315's. Drinking antidotes is bm, and most ppl wont think of it. Most ppl dont even know it raises your resist.
And yes it would be a hit and run type tactic. Hammerdin own him? With an 8 or 9 frame tele and super life///mana he wont be easy to catch and kill at all.
how do u have super life without life charms? 290's doesnt add life. Most good bvc barb reach 7k+ life. U dont have life charms then u probably end up with 4-5k. 39 x 20 = 780, with bo 780 x 2.5 = 1950. U simly lose 2k life without a doubt.
Widowmaker seems a better solution for OW/PSN.
'22'Souljah
01-07-2005, 06:30
i ment 290s. Better yet 315's. Drinking antidotes is bm, and most ppl wont think of it. Most ppl dont even know it raises your resist.
drinking antidotes is pretty fair if you plan to load up on an inventory of poison charms then hit someone and run
Speederländer
01-07-2005, 06:54
Drinking antidotes is bm
BM is a myth. There are private groups with rules. That's it. Outside of dueling only with a few friends, no one else is going to constrain themselves to artificial concepts such as self-imposed "manner" dueling. Don't life pot, don't NK. Beyond that, anything goes. And even those two are often in question when dueling at 3 am in TW PK games. :rolleyes:
Speederländer
01-07-2005, 06:56
drinking antidotes is pretty fair if you plan to load up on an inventory of poison charms then hit someone and run
Agree 100%. I have developed a real dislike of hyper-defensive builds whose only skill is running away as fast as possible. Sorcs especially have a tendency to abuse this. The more they run like mad and hope to win by random shooting, the more I tend to want to break out the absorb gear. If it's a running plague zon or something, I can live with it, because, well, they are RUNNING and catchable. But 200 FCR sorcs start to test my good humor when they never ever try to play offensively at all.
morotsjos
01-07-2005, 17:59
yes u will. The ww only has to hit once. Ibh? screw ibh, this is a hit and run (tele) build
Fred
No you wont. Please try using wizzies vs a paladin. Now try to hit a desynching pally. You'll realize that it's futile, trust me.
You'll have to hit WAY more than once btw. Even if they only have 75% res they wont go down in less than 3 hits. The real number will probably be ~7-10 hits since you wont score open wounds with every hit. With 85% res your damage is even more pathetic.
Also, with wizzies you lack a counter to tele/hammer, ww down with wizzies is useless.
nightaswz
01-07-2005, 18:33
this is a bit off topic but i see a lot of people suggesting drinking antidote potions and thawing potions for poison damage chars and cold damage chars, respectively
Just read a post that it raises our resists so i got a few questions on it =D
1) How much does it raise our resists by? Poison for antidote and cold for thawing
2) Does it just raise our max resist or does it raise and give us resists?
3) How long does it last?
4) How many potions do we need to drink?
Thanks a lot
morotsjos
02-07-2005, 11:55
this is a bit off topic but i see a lot of people suggesting drinking antidote potions and thawing potions for poison damage chars and cold damage chars, respectively
Just read a post that it raises our resists so i got a few questions on it =D
1) How much does it raise our resists by? Poison for antidote and cold for thawing
2) Does it just raise our max resist or does it raise and give us resists?
3) How long does it last?
4) How many potions do we need to drink?
Thanks a lot
1) 50 res each. No more no less.
2) It raises your max resists by 10 and gives you 50 additional resists.
3) 30 seconds/pot. 10 pots = 300 seconds.
4) See 3.
nightaswz
02-07-2005, 19:31
Thanks for the reply. Anyways just got another question.
Im assuming drinking them at once stack? So if i drink 10 of them consecutively, I will get a duration of 300 seconds and + 50 resists/+10 max for each potion? I doubt the latter is true because that would mean i could get + 500 resists and +50 max resists for drinking 10 antidotes/thawing potions. Ill assume that drinking more than one increases duration but doesnt have any more effect on our resists. Right?
Suiginto
02-07-2005, 19:39
The resist given by the potions don't stack only the duration.
calibansfury
02-07-2005, 21:05
Better to go with dual wizzys on switch until you're in range, then switch to your grief/beast, greif/doom, or doom/beast weps and go for the kill. It'll help you survive the run to the range on those dirtly little fohers, cold sorcs and auradins. You're not going to out tele a good sorc with enigma before you tap out your mana, and any caster who's going to stand there and wait for you to tele on him isn't worth the time to duel anyway. They're clueless.
morotsjos
03-07-2005, 04:03
Thanks for the reply. Anyways just got another question.
Im assuming drinking them at once stack? So if i drink 10 of them consecutively, I will get a duration of 300 seconds and + 50 resists/+10 max for each potion? I doubt the latter is true because that would mean i could get + 500 resists and +50 max resists for drinking 10 antidotes/thawing potions. Ill assume that drinking more than one increases duration but doesnt have any more effect on our resists. Right?
Absolutely correct, only the duration increases, not the res.
Better to go with dual wizzys on switch until you're in range, then switch to your grief/beast, greif/doom, or doom/beast weps and go for the kill. It'll help you survive the run to the range on those dirtly little fohers, cold sorcs and auradins. You're not going to out tele a good sorc with enigma before you tap out your mana, and any caster who's going to stand there and wait for you to tele on him isn't worth the time to duel anyway. They're clueless.
against blizzard sorcs.. i can understand your weapon switch method. but against fohers, you should have super stacked resist anyways. (if you are a dedicated bvc barb) anyways personally i think that weapon switch takes too long. my friends barb had 700 mana.. more than enough to teleport around and 1 last for the kill.
get a ebotdz, a um'ed ss, a um'ed arreats, a perf maras, any all resists belt, a good nigma, dual resist glove, 3 resist bootd and some resists sc, u will kill more have stack resists and own ...
Phyrexial
05-07-2005, 02:23
get a ebotdz, a um'ed ss, a um'ed arreats, a perf maras, any all resists belt, a good nigma, dual resist glove, 3 resist bootd and some resists sc, u will kill more have stack resists and own ...
With a shield you won't kill any decent casters. ;) You need to dual wield.
Ragnarok-
05-07-2005, 03:10
This setup would be terrible. Any good caster will have more life than 290's will take (after res), as well as a few hits with ~ 40% o/w after pvp penalties. The use of 290's rather than 32020's degrades your AR by so much that you won't ever hit, and the poison is just obsolete in the long run. 290/10 seconds is 29/second, 75 resists and pvp penalty cuts that down a lot, *39 is still like 200-300 over 10 seconds. How many hits will it take to get them down to killable life?
The only thing this build is good for is resists and life, you can't block (wwsin), your damage is bad (sucks for you), you can't desynch, and the duel will take ages. Have fun~
'22'Souljah
05-07-2005, 04:04
This setup would be terrible. Any good caster will have more life than 290's will take (after res), as well as a few hits with ~ 40% o/w after pvp penalties. The use of 290's rather than 32020's degrades your AR by so much that you won't ever hit, and the poison is just obsolete in the long run. 290/10 seconds is 29/second, 75 resists and pvp penalty cuts that down a lot, *39 is still like 200-300 over 10 seconds. How many hits will it take to get them down to killable life?
The only thing this build is good for is resists and life, you can't block (wwsin), your damage is bad (sucks for you), you can't desynch, and the duel will take ages. Have fun~
hah the caster would probably just tele onto this barb and spam crap in his face till he dies
DoC-Makaveli
05-07-2005, 10:21
Drinking antidotes is bm
As is mass poison...
Why would BvC Barbs have 2 Um'd Wizzys? I can see using 1 with a damage weapon, but 2?
AR would be quite low with wizzys as there is no dagger mastery ^_^ and your charms dont have AR like the normally used max/ar/life charms.
You will be useless vs Paladins... even if you hit them (unlikely due to your bad AR and their high defense), they can use Cleansing and kill the poison very quickly.
Your WW speed sucks... 2x -20 weaps with no ias
i beleive the original posters idea was to have super stacked resist with OW and psn as the major damage dealers. then he hits once, teles around (you'll have more than enough mana to do so) then whirl again. sorta like a mouse playing with its prey. i have killed people with wiz whirls but i dont think its likely to kill a serious dueler. except sorcs. duel wiz is good against blizz sorcs. i think you can do like 1100 damage whirls if you got nice charms.
morotsjos
05-07-2005, 18:06
get a ebotdz, a um'ed ss, a um'ed arreats, a perf maras, any all resists belt, a good nigma, dual resist glove, 3 resist bootd and some resists sc, u will kill more have stack resists and own ...
Haha, that must be the most useless setup ever. Shield, no highlords, no open wounds, no fcr. Yuck.
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