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Pherdnut
25-05-2005, 21:06
Are crafted items capable of getting the magic only mods like +3 skillers etc. and the higher ED mods? Can you socket crafted items? If so, do they work like magic or rare items? I'm thinking maybe I should start picking up all those blue Ogre Mauls.

krischan
25-05-2005, 21:24
Crafted items can only get affixes for rare items (up to two prefixes and two suffices - the number depands on the level of the crafter) and Larzuk will give them one socket. That means, a blood axe can get up to 450%ed from affixes, up to 60% from the fixed mod and another 50% from an Ohm rune (although a Lo would effectively be better if tha wearer doesn't have a >80% chance for CS). Such a weapon can't get two sockets from an affix because that would be the third prefix.

For further details, see here (http://www.battle.net/diablo2exp/items/crafteditems.shtml).

Ankeli
25-05-2005, 21:25
second affix, third prefix... ohhh.. where was i? right, going to buy milk...

Pherdnut
25-05-2005, 21:37
Gotcha. I wasn't sure because AS was saying magic and rare prefixes were possible but wasn't sure if they meant that as a catchall or if crafted items could get the magic only ones as well. Yeah, I'm kind of liking the Ogre Maul idea because Tir runes are dirt cheap to find. An Ogre Maul with 400+ ED and 40% IAS has got to be worth something to a shapeshifter druid. "Blunt Weapons" seems kind of broad. That doesn't cover Scepters too does it?

krischan
25-05-2005, 22:05
second affix, third prefix... ohhh.. where was i? right, going to buy milk...
When an item is generated, it has a certain chance to get an ability from the so-called prefix list or from the suffix list or from both. For magical items, the according mod appear in the item's names. A mod from the prefix list is specified before the item type while the suffix is specified behind it. You can call it list A and list B as well, but the naming process for magical item is the reason for naming the according mods prefixes and suffixes. Example: Jeweler's monarch of deflection. "Jeweler's" is a prefix and "deflection" is a suffix. An affix is the generic term for a prefix or a suffix.

Rare items get up to three abilities from the prefix list and up to three from the suffix list. The combination doesn't have an effect on the item's name. In addition, certain affixes aren't possible for rare items.

Crafted items get certain fixed mods and (depending on the crafter's level), a certain number of affixes with up to two of them being prefixes and up to two of them being suffixes. See the mentioned link for a table about that.

"Blunt Weapons" seems kind of broad. That doesn't cover Scepters too does it?
The bottom line of the list of hitpower recipes at AS states that scepters are included. I'm not sure is AS is 100% correct about this (it wouldn't be a surprise), but don't worry if you try it with the wrong item. If the recipe doesn't work, nothing will happen and you will still have all the components.

Pherdnut
25-05-2005, 22:33
I'll have to try it for the heck of it. That could work out nicely if the staff mods stay intact, but I suspect they don't since crafting seems kind of like imbuing.

Ax2Grind
25-05-2005, 22:36
Crafted items get certain fixed mods and (depending on the crafter's level), a certain number of affixes with up to two of them being prefixes and up to two of them being suffixes. See the mentioned link for a table about that.

A total of four random affixes is the limit crafted items, same as rare jewels, but both can receive up to three prefixes or three suffixes, meaning it can be 3-1/2-2/1-3. Cruel, Master's and Mechanic's are all possible on a single crafted weapon, though highly improbable. 337-510% with two sockets and a suffix (can't craft an ethereal with the suffix being self-repair, but it'd be nice).

bluedragoon
25-05-2005, 22:53
A total of four random affixes is the limit crafted items, same as rare jewels, but both can receive up to three prefixes or three suffixes, meaning it can be 3-1/2-2/1-3. Cruel, Master's and Mechanic's are all possible on a single crafted weapon, though highly improbable. 337-510% with two sockets and a suffix (can't craft an ethereal with the suffix being self-repair, but it'd be nice).
drool :) but what about "of Quickness" and u can zod then :)

krischan
25-05-2005, 22:56
Ax2Grind is right with respect to affixes, but regarding ethereal items, they become nonethereal after crafting.

lCE
27-05-2005, 15:24
It does work with scepters, ive burned hundreds of runes trying to get a nice smite scepter in 1.09, no luck though, imo crafting weapons is a waste of time since the chances to get anything that beats common uniques is insanely low. (In other terms dont count on it).

helvete
27-05-2005, 15:33
"good smiter scepter"??? Scepters can't get +smite or +holy shield. However, +3 fanaticism, +3 vengeance, +3 conviction, 510%ED, lots of AR, 2 socket 40% IAS still would be nice on a caduceus

krischan
27-05-2005, 17:37
510%ED
In case that number comes to your mind because of the blood recipe: That recipe works for axes only. However, a rare weapon (as well as crafted weapons) can get the mechanic's prefix (adds 1-2 sockets) together with the cruel and master's prefix, so when ohmed, the maximum is 550% (and 610% for a blood axe). That doesn't mean that 2xOhm is the best socketing, however.

lCE
27-05-2005, 17:48
"good smiter scepter"??? Scepters can't get +smite or +holy shield. However, +3 fanaticism, +3 vengeance, +3 conviction, 510%ED, lots of AR, 2 socket 40% IAS still would be nice on a caduceus

Note: i said i was doing this IN 1.09 <--------------
Back then +holy shield was possible on scepters, and there were a few magical +2 all or +3 combat +3 HS floating around.

helvete
28-05-2005, 03:25
In case that number comes to your mind because of the blood recipe: That recipe works for axes only. However, a rare weapon (as well as crafted weapons) can get the mechanic's prefix (adds 1-2 sockets) together with the cruel and master's prefix, so when ohmed, the maximum is 550% (and 610% for a blood axe). That doesn't mean that 2xOhm is the best socketing, however.
Will you ever learn that the hitpower recipe also has a set 35-60% ED and works with all blunt weapons

This is every single base item with the mod "+50% damage to undead"

krischan
28-05-2005, 03:42
Will you ever learn that the hitpower recipe also has a set 35-60% ED and works with all blunt weapons

This is every single base item with the mod "+50% damage to undead"

Arrrrrrgh !

helvete
28-05-2005, 18:18
Note: i said i was doing this IN 1.09 <--------------
Back then +holy shield was possible on scepters, and there were a few magical +2 all or +3 combat +3 HS floating around.
I stand corrected. I didn't know much about the game back in 1.09 (except that pindle dropped anything), but started to catch interest when 1.10 came about, since I'm one of those people that think 1.10 is far superior to any previous patch.

To those who didn't know this already:
A lot of staffmods (1-3 mods of +1-3 to a specific skill on orbs, rods, pelts, claws, voodoo heads, primal helms; not concidered magic) can't spawn. Poison dagger is set to only spawn on daggers, but no daggers can have staffmods. Also, a lot of barbarian combat skills are set to only spawn on weapons only, but no weapons can have barb staffmods. And guess what? Smite and holy shield are set to spawn on shields only, but no shield can have staffmods (unless you count the resist/damage+AR on auric shields)

I wish I had known this all along. There is also a lot more to know about staffmods, and most of it is great to know. I really recommend a searc on the word "staffmod" or "staffmods".

Zephyrin
31-05-2005, 19:48
To those who didn't know this already:
A lot of staffmods (1-3 mods of +1-3 to a specific skill on orbs, rods, pelts, claws, voodoo heads, primal helms; not concidered magic) can't spawn. Poison dagger is set to only spawn on daggers, but no daggers can have staffmods. Also, a lot of barbarian combat skills are set to only spawn on weapons only, but no weapons can have barb staffmods. And guess what? Smite and holy shield are set to spawn on shields only, but no shield can have staffmods (unless you count the resist/damage+AR on auric shields)


Is it really that they can't spawn at all, or is the combination ilvl/staffmod impossible unless you alter the ilvl of the item to be crafted, using a cube recipe ?

I remember reading something a bit complex about this issue of staffmods and ilvls in the "guide to altering items ingame". I would need to read it again more carefully.

RTB
31-05-2005, 20:42
Smite and holy shield are set to spawn on shields only, but no shield can have staffmods (unless you count the resist/damage+AR on auric shields)
Except that only +individual skill mods are called staffmods, the rest is called automagic mods IIRC.

Is it really that they can't spawn at all, or is the combination ilvl/staffmod impossible unless you alter the ilvl of the item to be crafted, using a cube recipe ?
They really can't spawn. For example, out of all the Barbarian Combat Skills, only Leap can spawn on barbarian helms now.

Ax2Grind
02-06-2005, 02:10
Will you ever learn that the hitpower recipe also has a set 35-60% ED and works with all blunt weapons

This is every single base item with the mod "+50% damage to undead"

Last I checked rods couldn't be used in blunt recipes, and they get enhanced damage against undead, too. Clubs, maces, and hammers for blunts; staves, wands, and scepters for rods. Other than that you're correct: blunt recipes gives ED, as well.

If this has changed, so be it. Easy way to test it, I suppose.

Thrugg
02-06-2005, 03:10
The hitpower weapon recipe's key ingredient is anything satisfying "blun,mag", ie a magical blunt weapon (cubemain.txt).
Staves and Rods are type "rod" which has Equiv1 "blun" (itemtypes.txt) which means that indeed, all rod types are suitable for the hitpower weapon recipe.

The usual place a distinction is made between blunt weapons is with some runewords (eg Heart of the Oak). No runewords are actually defined on "blun" directly. Black is defined on "club, hamm, mace" specifically, HotO on "staf, mace" and Beast on "axe, scep, hamm", for example. If a word was defined on "blun" it would apply to all clubs, maces, hammers and rods.

Pherdnut
06-06-2005, 05:30
Well, either I just had an amazing coincidence happen or Staff Mods stay intact after crafting. This could have some interesting potential. I did the hit power recipe on a mighty scepter and got the exact same staff mods.

I wonder what a +2 all +3 Concentration, +3 Blessed Hammer of the Magus would be worth.

Jerkazoid
06-06-2005, 08:52
For example, out of all the Barbarian Combat Skills, only Leap can spawn on barbarian helms now.

wait what???
+conc, double swing... even WW spawns on barb helms all the time.
i just found a rare barb helm with +2ww off hell shenk today.
and i know LLDs are trying to find that perfect +3conc +shout +3bo 3os helms all the time

helvete
06-06-2005, 13:11
Well, either I just had an amazing coincidence happen or Staff Mods stay intact after crafting. This could have some interesting potential. I did the hit power recipe on a mighty scepter and got the exact same staff mods.

I wonder what a +2 all +3 Concentration, +3 Blessed Hammer of the Magus would be worth.
You just had an amazing coincidence happen. Staffmods, automods and etherealness gets rerolled/rolled away.

Pherdnut
06-06-2005, 13:49
Dang! Really?! I should have done some MFing after that. I was bound to either get a minor healing potion or a Tyrael's Might out of Baal.

krischan
06-06-2005, 16:12
wait what???
+conc, double swing... even WW spawns on barb helms all the time.
i just found a rare barb helm with +2ww off hell shenk today.
and i know LLDs are trying to find that perfect +3conc +shout +3bo 3os helms all the time

Perhaps it was possible in 1.08 or earlier and I'm just 90% sure about 1.09, but in 1.10, nonmagical/magical/rare barb helms don't have bonuses to combat skills or the whole skill group. I'm even a little surprised that Leap is an exception. Either it's a bug or it was allowed deliberately (e.g. because it's not an attack) or it was overlooked because of that.

Pherdnut
06-06-2005, 16:41
Are you sure you guys aren't getting mixed up between normal helms and Barb specific helms? In the case of Barb specific I'm certain they can have staffmods other than Leap on them. I pick them up and check them all the time.

krischan
06-06-2005, 17:07
I'm more or less sure because I read it several times now and it matches with my experiences. I can't remember that I ever found a helm with a bonus to a combat skill. Other melee weapons or javelins can have bonuses to the warcry and combat mastery group.

BTW, what exactly is a staffmod and what exactly is an automod ?

RTB
06-06-2005, 17:24
BTW, what exactly is a staffmod and what exactly is an automod ?
Staffmod: +individual skills
automod: +life/mana on orbs, +resist/+ed%+ar on paladin shield, +skilltabs on amazon spears/javs/bows, +poison dmg on necro shields.

krischan
06-06-2005, 18:59
Staffmod: +individual skills
automod: +life/mana on orbs, +resist/+ed%+ar on paladin shield, +skilltabs on amazon spears/javs/bows, +poison dmg on necro shields.

Thanks, that allows me to forget two of my three theories about it and adjust the third :)

helvete
06-06-2005, 23:28
Are you sure you guys aren't getting mixed up between normal helms and Barb specific helms? In the case of Barb specific I'm certain they can have staffmods other than Leap on them. I pick them up and check them all the time.
They can have other staffmods than leap, but those are all from the warcries or the masteries tree. Besides, due to max tiers being 4, +shout and +any lvl 30 skill would be impossible on the same item.

Jerkazoid
07-06-2005, 04:56
I'm more or less sure because I read it several times now and it matches with my experiences. I can't remember that I ever found a helm with a bonus to a combat skill.
?

no this cant be true.. on realms atleast

for Low level dueling we always look out for these items.. and yes those at lld101 still find +HS scepters from monsters and shopping.
theres just something fishy going on.

just found a rare barb helm with +2ww off shenk in hell west sc{L} that was last night

i was on a friends accn helping their vlld 9 get hell shenk so they could socket an item. i showed it and we both sorta thought "cool" but alas the rares are not as nice as the 3 os helms for dmg jewels and so i guess we tossed it. (aint there now) i would have gladly screenied it for you

although now that i think about it.. it is rare,, i usually find +cry skills.. i think this might have been the first time in a LONG while that i found a + cpmbat skill.

i made note of this bc i remeber other LLD"s squabiliing about how they cant find WW and wonder if its impossible. so when i saw +2ww it i was surprised and happy.


EDIT:
this defienelty means somethings going on.
it defienelty was laggy that night.. i just burned about 300 skulls in SP and sure enough only leap showed up for combat skills...

so since it is coded impossible .. it would seem a slight bug can still swing favour in players fortune.. i didnt make up a +2ww helm to throw away lol

NefariousNothing
07-06-2005, 10:23
I'm pretty sure I have a +2 white whirlwind baba helm lying around somewhere.. if not, I know for SURE that I had one, because I found it when I was making my IK barb.. which was probably 2 months ago? Maybe a bit longer.

Herald of Doom
07-06-2005, 11:18
I'm pretty sure I have a +2 white whirlwind baba helm lying around somewhere.. if not, I know for SURE that I had one, because I found it when I was making my IK barb.. which was probably 2 months ago? Maybe a bit longer.
I know almost for sure I saw a +HS scepter. I think it was at larzuk when i was looking for a weapon for my merc. +1Holy shield, 95% sure :)

HoD

krischan
07-06-2005, 11:19
I hope it doesn't offend you, but did you perhaps confuse that with other items granting a bonus to WW, like the unique sword "Bloodletter" ?

Next time make screenshots, please ;)

I don't know what really happens on bnet, however...

NefariousNothing
07-06-2005, 11:22
I hope it doesn't offend you, but did you perhaps confuse that with other items granting a bonus to WW, like the unique sword "Bloodletter" ?

Next time make screenshots, please ;)

I don't know what really happens on bnet, however...

No, no, I'm absolutely positive. And no offense taken whatsoever. I'll dig around later today and see if I can find it.

Love,
C

Ax2Grind
07-06-2005, 11:26
I hope it doesn't offend you, but did you perhaps confuse that with other items granting a bonus to WW, like the unique sword "Bloodletter" ?

Next time make screenshots, please ;)

I don't know what really happens on bnet, however...

I'm looking for non-Leap Combat Skills staffmods on primal helms and Holy Shield staffmods on scepters because neither should be possible. Anything else I should look for on ladder, and is there a more likely place it would appear other than normal Larzuk?

batuchka
07-06-2005, 12:32
Hey ya after weeks of item running and iding every barb helm (rare/magical) i have yet to find any other combat skill (cept leap) spawning :( Though i did find some with +3 BO spawn :D Anyone could restore my faith and show me a screenie of a +combat skill other than leap on a barb helm which spawned in .10? Oh i did find a +3 combat skills magical helm too - too bad it didn't spawn with +3 BO/whale suffix as well hehe

p.s Can +grizzly spawn on druid pelts anyone know?

NefariousNothing
07-06-2005, 12:42
http://img.photobucket.com/albums/v601/nefariousnothing/wwhelmet.jpg

I'm not crazy. :thumbsup:

krischan
07-06-2005, 12:49
:scratch:

A picture says more than 1000 words...

batuchka
07-06-2005, 12:53
Yes there is a LOD God lol

p.s Hey which monster/area did that savage helm drop u remember?

NefariousNothing
07-06-2005, 12:57
Yes there is a LOD God lol

p.s Hey which monster/area did that savage helm drop u remember?

I'm pretty damn positive it was Frozenstein, or one of his minions.. somewhere down there near Anya, atleast. I was confused, because I had never seen whirlwind on a helm before.. the BO was just cake. :uhhuh:

helvete
07-06-2005, 18:53
Can you post ATMA readout for that helm? Or is it lying on blizz' servers?

Thrugg
07-06-2005, 20:00
Very interesting.

Assuming that is actually 1.10 and NN is not yanking our chains, maybe there is a loophole that lets skills spawn that shouldn't.

By the sounds of things they occur far far less than they would if they were occurring the "right" way (ie an equal chance with all other skills of the same level).

One possibility I can imagine is that it may come about through the code's handling of repeated skills (eg, if it rolls up BO, then rolls the next skill, and it rolls up BO again - you can't get the same skill twice so it rolls again). If they use a different code branch for that it is possible they forgot to exclude the wrong-item skills that way. And that would happen rarely enough (combined with the chance of then actually rolling an excluded skill after it happens) that it would explain us never seeing it in controlled tests.

Or of course it could just be the usual item generaton glitch effect. It is surprisingly easy for one bit to be miscommuncated within an item, and if that bit is in the index of the skill it can just give you the next skill along, for example.

NN's example makes me unconfident in the first explanation (even though it sounds pretty reasonable) simply because the other skills on his helm are not level 30s. When skills are re-rolled I understand they are rerolled from the same tier. But, I guess if there's one bug there could be a bigger bug :)

Pherdnut
07-06-2005, 22:52
NM. misunderstood something... again.

NefariousNothing
07-06-2005, 23:05
Can you post ATMA readout for that helm? Or is it lying on blizz' servers?

Ladder, USEast, 1.10.

Edit: I'll gladly show anyone who asks to see it. :)

Ax2Grind
08-06-2005, 06:04
Ladder, USEast, 1.10.

Edit: I'll gladly show anyone who asks to see it. :)

If you want a confirmation drop me a message (taking inventory on New2TheGame9 later tonight), but put U. S. East on your profile. It should be the last option in it titled 'server', and that will allow you not to have to explain it so often.

AKA_PorcheBendr
09-06-2005, 04:47
I got something odd the other night from a glitched chest doing some countess runs the other night. A eth rare club with +2 tornado on it I dont remember the other mods, but I was like how the hell. I sold it though cos there are much better ele druid weps.