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View Full Version : What can i do against massive FOH dmg?


vietl0yalty
24-05-2005, 00:33
i was in a pub game today and some foh guy came in... so i put on the 4x p topazed shield (205% lit resist with 45 base) 8x 19-20life/11% lit resist scs... threw on the tgods... i had max 85 resists even with conviction on me... basically 360-380% lit resists stacked... and he still did 500 dmg per foh... now im not one to use cta so i have around 2.2k life at lvl 87... it wasnt long before he killed me when he kept tele ing and fohing... should i get 1x 20% lit resist absorb wisp or 2? or wat other options are there? thanx for anyone whos willing to help me

LorveN
24-05-2005, 00:44
you could always try to put on a guardian angel, for reaching 95%res, that should at least help a bit. (unless your build requires something else like enigma...)
If you still feel that 95% lightres isnt enough, even if you stay at 95% with conviction on you, I guess the only way out is to stack absorb with wisps/lightsabre etc.
Could feel a bit BadMannered about doing that, but thats probably the only solution :p

Armageddons
24-05-2005, 01:00
It is most likely that FOH-din used some Lightning Facets (- enemy lightning resist mod)

Bigrob
24-05-2005, 01:06
there is no need to put on wisp (unless u want to be completely immune) Pure foher is probably using 5s 5x light facet weapon + 4s 4s light facet shield + griffon. So not only u need more than stacking conviction, (150+90+100) u also need to stack more to against those -enemy resist facet. Which means u need 100+150+85+25+20+20 = 400 light resist in hell.

ExT
24-05-2005, 05:42
try using salvation or light resis aura xD

Armageddons
24-05-2005, 19:40
Salvation and Resist Lightning only has 100% + you will need more from items: Thunder God, Wisp, Holy Thunder, and other + (Max) Resist to Lightning or Absorb Lightning mods.

aZNx05J3
25-05-2005, 08:53
Res aren't his problem, he has max even /w Conviction on him. Use Wisps, Blackhorns, and a Lightsabre-that's all I can think of that will help besides what you already have.

vietl0yalty
25-05-2005, 20:55
ok here are all the resists i have

16 from amulet
205 from 4x p topaz 45 base resist sacred targe
40 from boots
20 from anni
99 from 9x 19-20life/11lit resist sc's

thats exactly 380% lit resists... and i really cant afford to change anything else around because most of the items i am wearing are very essential to each other... so i guess maybe the best i can do is get 1 or 2 wisps? and btw... i did nothing but charge (i am a mage... making me very low on AR) and i barely hit him... do u think i should switch my 400 grief naga for a 400 grief pb and charge+smite? i can achieve 7fpa with smite... and thanx to everyone for the input so far

Bigrob
26-05-2005, 01:00
ok here are all the resists i have

16 from amulet
205 from 4x p topaz 45 base resist sacred targe
40 from boots
20 from anni
99 from 9x 19-20life/11lit resist sc's

thats exactly 380% lit resists... and i really cant afford to change anything else around because most of the items i am wearing are very essential to each other... so i guess maybe the best i can do is get 1 or 2 wisps? and btw... i did nothing but charge (i am a mage... making me very low on AR) and i barely hit him... do u think i should switch my 400 grief naga for a 400 grief pb and charge+smite? i can achieve 7fpa with smite... and thanx to everyone for the input so far

if ur a mage arent u suppose to use foh+hammer? U only use charge as shift-charging or sometime deliever quick blow.

Try kira guardian or 2x wisps.

mhl12
26-05-2005, 03:22
what char are you using? If its another pally, use salvation. I could take most fohers easily with my tesladin with maxed salvation. He only did a couple hundred dmg with charge b/c he didnt have holy shock on.

dkay
26-05-2005, 07:57
get a windy and stand still. recast cyclone after 2 hits. laugh.. look at him cry/attempt smite.

vietl0yalty
26-05-2005, 08:06
if ur a mage arent u suppose to use foh+hammer? U only use charge as shift-charging or sometime deliever quick blow.

Try kira guardian or 2x wisps.

yes i am a mage but i believe its best to charge/hammer an foher rather than to just hammer/foh it out... being that my foh dmg isnt as good as a full foher build... and also got a grief in stash... i dont see why charge wudnt be wise in that situation... altho i could be wrong i guess...

aZNx05J3
26-05-2005, 08:33
get a windy and stand still. recast cyclone after 2 hits. laugh.. look at him cry/attempt smite.
Sorry if I sound like a retard...but..doesn't Poison go through Cyclone Armor...?

Gt-

Fallen Creation
26-05-2005, 08:36
Sorry if I sound like a retard...but..doesn't Poison go through Cyclone Armor...?

Gt-

FoH isn't poison... :scratch:

Darknicrofia
27-05-2005, 16:36
i was in a pub game today and some foh guy came in... so i put on the 4x p topazed shield (205% lit resist with 45 base) 8x 19-20life/11% lit resist scs... threw on the tgods... i had max 85 resists even with conviction on me... basically 360-380% lit resists stacked... and he still did 500 dmg per foh... now im not one to use cta so i have around 2.2k life at lvl 87... it wasnt long before he killed me when he kept tele ing and fohing... should i get 1x 20% lit resist absorb wisp or 2? or wat other options are there? thanx for anyone whos willing to help me

use tgods, it helps tons if you cant afford wisp, personally i just use stacked resist against a foher, and in dueling, you have to go for the offensive from the second the word "go" is heard, foh's mechanics is that they usualy aim at the outer parts of their screen, so if you charge them the instant they start attacking, 80% chance their first foh wont even hit, and after u get close you can do w/e you like, or just charge them to death.

Darknicrofia
27-05-2005, 16:37
get a windy and stand still. recast cyclone after 2 hits. laugh.. look at him cry/attempt smite.

what realm are you on? i would gladly point you out to someone who uses a v/t and can own a regular windie on east nl, seems like you haven't played either windie or smiter

dkay
27-05-2005, 20:48
haha nice comment. ive played many v/ts in my days. heres the breakdown of why they dont do so well. im sure pravada would agree (its in his guide as well) v/ts have 3k foh range. 5k max with gear sacrifce? not nearly close the 8k that a true foher can hit so itll take about 4 fohs to almost break a crappy cyclone armor (cyclone armors have over 2k absorb) your smite is 3kish range and even less if you use things like kingslayer. now lets see. windies that are consistant will always recast cyclone armor after the 4th hit. so now its a comparison of life and damage. windies do 2500+ hurricane damage and 6k nados with 6k life and minion stack. a v.t has....4k life (high end v/t) and 3k smite which he needs to get close in order to abuse. you cant charge at the windy because windies spam and have minion stack. so yes i think ill stick with my idea that windies > vts.

you will beat crappy and decent windies but never a good one.

who is the vt you wanted to recommend? ill direct you to a windy freind of mine since i quit.

edit: nvm your east.

Weltkriegpally
27-05-2005, 22:07
haha nice comment. ive played many v/ts in my days. heres the breakdown of why they dont do so well. im sure pravada would agree (its in his guide as well) v/ts have 3k foh range. 5k max with gear sacrifce? not nearly close the 8k that a true foher can hit so itll take about 4 fohs to almost break a crappy cyclone armor (cyclone armors have over 2k absorb) your smite is 3kish range and even less if you use things like kingslayer. now lets see. windies that are consistant will always recast cyclone armor after the 4th hit. so now its a comparison of life and damage. windies do 2500+ hurricane damage and 6k nados with 6k life and minion stack. a v.t has....4k life (high end v/t) and 3k smite which he needs to get close in order to abuse. you cant charge at the windy because windies spam and have minion stack. so yes i think ill stick with my idea that windies > vts.

you will beat crappy and decent windies but never a good one.

who is the vt you wanted to recommend? ill direct you to a windy freind of mine since i quit.

edit: nvm your east.

now while I agree that windys are one of the hardest things to beat with a v/t, they are far from impossible. a good v/t won't go for the druid with the cyclone armor, he will go for the sage, and while the druid is trying to recast it, then he charges for the kill. you say 3k smite? thats low. even my base smite v/t has 3.5k or so. most v/ts have something like 4.5k, and the new grief smiters have 8k+, making it close to a 1k pvp hit (can be more, if they got their damage high enough). The point is, windys aren't the "godlike" duelers that everyone seems to think that they are. They are a capable dueler, but even the best ones admit the fear anything that can stun them and charge+smite *can* stun them. Its the same reason trappers take apart windys like they aren't there. as far as 6k life goes, I would please like someone to show me the windy with 6k life. I haven't seen many that go over 4k, and thats with good charms+bo, and most of those didn't have max block.

--welt

dkay
28-05-2005, 01:00
now while I agree that windys are one of the hardest things to beat with a v/t, they are far from impossible. a good v/t won't go for the druid with the cyclone armor, he will go for the sage, and while the druid is trying to recast it, then he charges for the kill. you say 3k smite? thats low. even my base smite v/t has 3.5k or so. most v/ts have something like 4.5k, and the new grief smiters have 8k+, making it close to a 1k pvp hit (can be more, if they got their damage high enough). The point is, windys aren't the "godlike" duelers that everyone seems to think that they are. They are a capable dueler, but even the best ones admit the fear anything that can stun them and charge+smite *can* stun them. Its the same reason trappers take apart windys like they aren't there. as far as 6k life goes, I would please like someone to show me the windy with 6k life. I haven't seen many that go over 4k, and thats with good charms+bo, and most of those didn't have max block.

--welt


hmm good arguement, i may have exagerated when i said that its "impossible" and my arguement left grief out of the question, though it will be interesting when ladder merges. but i still stand that windies have a much.. much greater advantage. reason being that windies shoot projectiles that have a high probability of double hits (which means 2k per nado or 1k after pvp) smiters have to get in range 3 of the druid in order for a connecting hit. once the pally is in a wave of nados, he probably wont get out, a windy can get out of smite lock though. also about the oak.. when i had my v.t i found that the good windies i dueled are constantly teleporting so trying to hit the oak ended up with me running into stray nados. not to mention that most good windies play very defensive which can slowly drain a v.t as well.

as for the 6k life druid. lemme put it this way. rauth has crap charms and still has 4600 life. (i know because i thnk he quit and im in ownership of his acc atm. id love to show you a screenie but i quit d2 2 weeks ago and burned all that was left of d2 and sc. ;'/

Bigrob
28-05-2005, 01:06
now while I agree that windys are one of the hardest things to beat with a v/t, they are far from impossible. a good v/t won't go for the druid with the cyclone armor, he will go for the sage, and while the druid is trying to recast it, then he charges for the kill. you say 3k smite? thats low. even my base smite v/t has 3.5k or so. most v/ts have something like 4.5k, and the new grief smiters have 8k+, making it close to a 1k pvp hit (can be more, if they got their damage high enough). The point is, windys aren't the "godlike" duelers that everyone seems to think that they are. They are a capable dueler, but even the best ones admit the fear anything that can stun them and charge+smite *can* stun them. Its the same reason trappers take apart windys like they aren't there. as far as 6k life goes, I would please like someone to show me the windy with 6k life. I haven't seen many that go over 4k, and thats with good charms+bo, and most of those didn't have max block.

--welt

People arent that dumb. When u charge a winddy, they can spawn a nado and tele away, and u will hit one of his minion instead of him, which leads u a chancee for him to spawn 1-3 nados. If u try to get close to him and smite them, (which is a bad idea cuz they spawn a lot faster than ur fast speed smiting) they can tank u or tele again. And as the same result, u will hit one of his wolf instead of him, and again ur life is wide-open for the winddy to spawn nado. Beside, people can always tele away to recast oak then go right back in. ur foh wont hit the winddy unless u name-lock him which is hard cuz this duel usually end like just 15 seconds.

Weltkriegpally
28-05-2005, 04:12
People arent that dumb. When u charge a winddy, they can spawn a nado and tele away, and u will hit one of his minion instead of him, which leads u a chancee for him to spawn 1-3 nados. If u try to get close to him and smite them, (which is a bad idea cuz they spawn a lot faster than ur fast speed smiting) they can tank u or tele again. And as the same result, u will hit one of his wolf instead of him, and again ur life is wide-open for the winddy to spawn nado. Beside, people can always tele away to recast oak then go right back in. ur foh wont hit the winddy unless u name-lock him which is hard cuz this duel usually end like just 15 seconds.

I never said it would be an easy duel, and its not that difficult to land a shot on the oak sage. as far as tanking you goes, I don't know how many of them do that when their life is down (killing that oak sage definitely kills your life total). as far as them "spawning" faster than your fast smiting? you have me confused here. do you mean they recover as fast as a smite hits? Assuming that the wind elemental is using a heart of the oak and he has bothered to to get 99 fhr, then he recovers only as fast as your smite, and not any faster. If you mean he casts as quickly, then that is a fallacy, unless the breakpoints from the druid forum are incorrect. I am only pointing out that its not an impossible duel, just a damned difficult one. If you have good clicking skills, its not nearly so hard, but not all of us have that.

--welt

ROMVS
28-05-2005, 04:12
People arent that dumb. When u charge a winddy, they can spawn a nado and tele away, and u will hit one of his minion instead of him, which leads u a chancee for him to spawn 1-3 nados. If u try to get close to him and smite them, (which is a bad idea cuz they spawn a lot faster than ur fast speed smiting) they can tank u or tele again. And as the same result, u will hit one of his wolf instead of him, and again ur life is wide-open for the winddy to spawn nado. Beside, people can always tele away to recast oak then go right back in. ur foh wont hit the winddy unless u name-lock him which is hard cuz this duel usually end like just 15 seconds.

I think you forgot that the smiter with grief can now tele smite. Most v/ts use enigma to get max vita. Tele right on top of a windie if he teles out and smite again. Just thought I'd mention it.

Weltkriegpally
28-05-2005, 04:14
ya got a point there rom. I have contemplated doing that myself. a clicklock teleporting smiter could do a number on a lot of those "godly" casters, if his resists/life are good enough.

--welt

dkay
28-05-2005, 20:30
wont name lock teleing on the smiters part just lead to a smart windies part in spaming northward in advance?

i think when grief comes out, you'll see a lot more windies dueling south of the smiter so he can spam upwards both against the pallies charge and teleport.

at least thats what i would do.

Weltkriegpally
29-05-2005, 03:12
won't matter if its north, south, whatever. Smite is a melee skill, and therefore will hit from any direction. this isn't a hammerdin, after all.

--welt

arbing
30-05-2005, 05:16
won't matter if its north, south, whatever. Smite is a melee skill, and therefore will hit from any direction. this isn't a hammerdin, after all.

--welt

What dkay means is that a smart windy will spam tornados to his north just before the tele smiter name lock and tele ON TOP on the smart windy (when youu name lock and tele onto a person, you always land on the north of the person that you name-locked) thus the smiter will eat a couple of tornados when he tele-lock on the druid.

skilledlord
30-05-2005, 08:24
You just gotta kill him quicker. He's probably fully decked out. And doing like 8k foh damage or soemthing.

-Ferro-
30-05-2005, 11:29
Hiho;
my v/t in ladder hits 8k average smite damage (grief+phoenix) at 6 fpa and 4.5k foh (with cta as weapon swich). After BO has 4.5k life. I duel windies in publics, and I can say they are not impossible at all, although I die quite many times too. I would say 50/50 vs good ones. The key in the hole thing is to get near the druid and smite him instead of minions. For this I always try to kill minions with foh , casting and shift-charge away (to scape from him chasing me), when he has one or 2 minions left chances are high my charge will hit him, if he is recasting them much better (timing is everything, someone said). Then, If I manage to smite him once (no matter if oak is still alive or not), the druid is gone for sure, his fhr is too bad to escape or cast nados.

Just my 2 cents

Davie.
31-05-2005, 00:03
Ah. Forgot a real nice way too negate foh dmg. Add points into Resist lightning and it gives a ****load of lr + Max lr.

dkay
31-05-2005, 02:32
What dkay means is that a smart windy will spam tornados to his north just before the tele smiter name lock and tele ON TOP on the smart windy (when youu name lock and tele onto a person, you always land on the north of the person that you name-locked) thus the smiter will eat a couple of tornados when he tele-lock on the druid.

thank you.

dkay
31-05-2005, 02:34
Hiho;
my v/t in ladder hits 8k average smite damage (grief+phoenix) at 6 fpa and 4.5k foh (with cta as weapon swich). After BO has 4.5k life. I duel windies in publics, and I can say they are not impossible at all, although I die quite many times too. I would say 50/50 vs good ones. The key in the hole thing is to get near the druid and smite him instead of minions. For this I always try to kill minions with foh , casting and shift-charge away (to scape from him chasing me), when he has one or 2 minions left chances are high my charge will hit him, if he is recasting them much better (timing is everything, someone said). Then, If I manage to smite him once (no matter if oak is still alive or not), the druid is gone for sure, his fhr is too bad to escape or cast nados.

Just my 2 cents

reading about your stats makes me want to play again :P

Darknicrofia
31-05-2005, 19:03
now while I agree that windys are one of the hardest things to beat with a v/t, they are far from impossible. a good v/t won't go for the druid with the cyclone armor, he will go for the sage, and while the druid is trying to recast it, then he charges for the kill. you say 3k smite? thats low. even my base smite v/t has 3.5k or so. most v/ts have something like 4.5k, and the new grief smiters have 8k+, making it close to a 1k pvp hit (can be more, if they got their damage high enough). The point is, windys aren't the "godlike" duelers that everyone seems to think that they are. They are a capable dueler, but even the best ones admit the fear anything that can stun them and charge+smite *can* stun them. Its the same reason trappers take apart windys like they aren't there. as far as 6k life goes, I would please like someone to show me the windy with 6k life. I haven't seen many that go over 4k, and thats with good charms+bo, and most of those didn't have max block.

--welt


what realm are you on? nearly all good windies I know on east nl has at least 5.5k life, some have 6.3k