Bilko
01-05-2005, 05:23
Ok, i did write a whole load of stuff about a tri-sorcy i was intended to do... since by my own stupidity i got all my text deleted, i'll go straight to the point...
my goal was to make a tri elemental sorc mainly for pvm that could rush around pple, survive a 8 player game in hell, and if possible, do some mf runs for some extra neat stuff... the suggested gear for me was the following:
wizardspike
stormshield
upped vipermagi
shako
some nice rare godly sorc ammy
ravenfrost
dwar star
thundergod's vigor
magefist
and some other neat boots with some nice mods
some skill gcs and prolly resist stuff, along with facets as needed
the intention is to have a modest damage reduction, and all three elemental absorbs, when im pvm besides some resist, the best possible with that gear...
if u could help me out here on gear i'd be grateful
but hey, why would an arch-mage wannabe asking help only for gear? lets talk skills now, the main dillemma of arch-mages....
my inicial intention was to make a sorc with hydra/fo/nova, but friend suggested ts instead... then i thought... if i were to make with ts, i would get only one monster per thunder, but i wouldnt have to worry that much about mana, but yet i'd be kinda slow to kill FI/CI monsters...
on the other hand, a nova sorc would be faster killer, but would need some hi warmth/energy(which would be a pain to sustain even with pots), leaving less stats to work on dex for block and/or vit for more hp... the skeleton of the skill build would be
prereqs
20 hydra
20 ts/nova
20 fo
1 es
1 in the first sorc cold armor
and the rest i'd fool around with masteries, but since i really suck at math and formulae, i'd like some advice on that too, considering overall versatility, killing power/speed and fun
thanks already for the help :thumbsup: , hope someone can help me... im really lost and really dont wanna mess up and find out i did it l8er with my sorc...
my goal was to make a tri elemental sorc mainly for pvm that could rush around pple, survive a 8 player game in hell, and if possible, do some mf runs for some extra neat stuff... the suggested gear for me was the following:
wizardspike
stormshield
upped vipermagi
shako
some nice rare godly sorc ammy
ravenfrost
dwar star
thundergod's vigor
magefist
and some other neat boots with some nice mods
some skill gcs and prolly resist stuff, along with facets as needed
the intention is to have a modest damage reduction, and all three elemental absorbs, when im pvm besides some resist, the best possible with that gear...
if u could help me out here on gear i'd be grateful
but hey, why would an arch-mage wannabe asking help only for gear? lets talk skills now, the main dillemma of arch-mages....
my inicial intention was to make a sorc with hydra/fo/nova, but friend suggested ts instead... then i thought... if i were to make with ts, i would get only one monster per thunder, but i wouldnt have to worry that much about mana, but yet i'd be kinda slow to kill FI/CI monsters...
on the other hand, a nova sorc would be faster killer, but would need some hi warmth/energy(which would be a pain to sustain even with pots), leaving less stats to work on dex for block and/or vit for more hp... the skeleton of the skill build would be
prereqs
20 hydra
20 ts/nova
20 fo
1 es
1 in the first sorc cold armor
and the rest i'd fool around with masteries, but since i really suck at math and formulae, i'd like some advice on that too, considering overall versatility, killing power/speed and fun
thanks already for the help :thumbsup: , hope someone can help me... im really lost and really dont wanna mess up and find out i did it l8er with my sorc...