View Full Version : "summon resists" question
I have a most likely easy question: When is summon resists applied? Is the amount of resist taken when a summon is created (and thus it is worth to have summon resists on prebuff equip) or is it applied everytime a summon is hit and takes the values the skill has at that moment?
It is applied when the summons is created/summoned...just like skeleton mastery. So you can prebuff with Arm Of King Leoric and such.
Never really thought about that cormallon, but i suppose it does make sense to be applied with skele mastery ie: when it is summoned.
I've never really worried about the resistances of my necro's summoned army. I'm just working with the idea that they're all disposable anyway.
Belfast says: "Go ahead, kill them all. It doesn't matter if you kill them... again. I'll just use you to fill up my legion."
I think you really need summon resists...Otherwise serious elemental attackers are going to smoke your army. 1 point is usually sufficient, but you really need that 1 point. I've only had my army crumble twice...once was a fanatiscism Lister and the other was the council guys by Mephist and some Blood Lords with conviction...ouch.
Thank you all, so the consensus is that it is prebuffable and applied when creating the summon. Good.
I'm not using a large army but a single golem, that makes the resists far more important for me. If the golem is dead I'm without a tank and distraction, and that is bad in HC ;) Now I need to find a wand + head with +3 GM / +3 SR / +3 CG / +3 IG , hehe.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.