View Full Version : Damage question
Euro-Crash
09-03-2005, 21:47
Please let me know if I am off here. I am currently playing as a Strafer using an Up'd WWS with 166% ed. This yields:
(33(1.66) + 33) to (40(1.66) + 40) = 87 to 106 [base weapon dmg]
Strafe takes 3/4 of its damage from weapon. This would mean that the base weapon damage would be 65 to 80. With each skill point, Strafe then modifies the attack to increase damage. At slvl 20, Strafe enhances the damage of your attack by 100%. This gets calculated when an attack is performed.
This Strafer, will also have Fortitude equipped. From this, we can add 300% Enhanced Damage to the base weapon damage. This would result in:
(65(3) +65) to (80(3)+80) = 260 to 320 [base weapon dmg]
From here, we can calculate the base attack damage before modifiers. My current build has 305+ dexterity. The result is:
(260(305 + 100)/100) to (320(305 + 100)/100) = 1053 to 1296
After the Strafe damage modifier is added, we are looking at a damage output of 2106 to 2592. This seems a bit high. Especially considering that we now get to apply additional goodies.
I currently use a Blessed Aim merc (so I can hit EVERYTHING) equipped with PRIDE. This grants a lvl 18 Concentration Aura when equipped, resulting in a modifier of 315% to attack. Using the numbers obtained above, we have:
(2106(3.15) + 2106) to (2592(3.15) + 2592) = 8739 to 10756
This is getting out of hand. There is no way we could get this much damage....because that means when Critical Strike triggers, we would be looking at 17478 to 21512...and when amplify damage is triggered while critical strike (deadly strike) is triggered you would be doing 34956 to 43204.
The question is how much damage would you actually be doing...please help with the damage calculation....I need some assistance.
Please let me know if I am off here. I am currently playing as a Strafer using an Up'd WWS with 166% ed. This yields:
(33(1.66) + 33) to (40(1.66) + 40) = 87 to 106 [base weapon dmg]
Strafe takes 3/4 of its damage from weapon. This would mean that the base weapon damage would be 65 to 80. With each skill point, Strafe then modifies the attack to increase damage. At slvl 20, Strafe enhances the damage of your attack by 100%. This gets calculated when an attack is performed.
This Strafer, will also have Fortitude equipped. From this, we can add 300% Enhanced Damage to the base weapon damage. This would result in:
(65(3) +65) to (80(3)+80) = 260 to 320 [base weapon dmg]
From here, we can calculate the base attack damage before modifiers. My current build has 305+ dexterity. The result is:
(260(305 + 100)/100) to (320(305 + 100)/100) = 1053 to 1296
After the Strafe damage modifier is added, we are looking at a damage output of 2106 to 2592. This seems a bit high. Especially considering that we now get to apply additional goodies.
I currently use a Blessed Aim merc (so I can hit EVERYTHING) equipped with PRIDE. This grants a lvl 18 Concentration Aura when equipped, resulting in a modifier of 315% to attack. Using the numbers obtained above, we have:
(2106(3.15) + 2106) to (2592(3.15) + 2592) = 8739 to 10756
This is getting out of hand. There is no way we could get this much damage....because that means when Critical Strike triggers, we would be looking at 17478 to 21512...and when amplify damage is triggered while critical strike (deadly strike) is triggered you would be doing 34956 to 43204.
The question is how much damage would you actually be doing...please help with the damage calculation....I need some assistance.
using your example the actual numbers would be:
level 20 strafe, 300 dex, 300 fortitude, 315 concentration
min 87 max 106 = (MBWD) modified base weapon damage (base * ed% on weapon inc jewels)
min = (MBWD * (1+3(dex)+3(fort)+3.15(conc)+1(level 20 strafe))) * .75 (skill modifier)
min = (87 * 11.15) * .75
min = 970.05 * .75 = 727.54 rounded off to 727
same for max except put 106 in place of 87.
basically you are compounding the ed% when you should be adding all the off weapon ed% together, add 1 and multiply by the modified base damage of weapon. war travlers add 15 to 25 to the modified base so 87 to 106 becomes 102 to 131. max damage charms, jewels work the same way. The skill penalty gets tacked on at the end. Also cuts elemental damage by 25%.
It makes no difference when you calculate critical strike. ED to demons like 350% laying of hands also gets added in the middle of the equation so min against a demon would be (87 * 14.65) * .75. This of course would not show on the char screen.
I hope this clears that up a little.
(I cut out the whole divide by 100 step in case you didn't notice. 350% = 3.5 and the "1" that I added in the (1+3(dex) of the equation is the same as your (305+100)/100. I just used 300% instead of 305%.)
Euro-Crash
11-03-2005, 00:51
I messed up.
Euro-Crash
11-03-2005, 01:17
using your example the actual numbers would be:
level 20 strafe, 300 dex, 300 fortitude, 315 concentration
min 87 max 106 = (MBWD) modified base weapon damage (base * ed% on weapon inc jewels)
min = (MBWD * (1+3(dex)+3(fort)+3.15(conc)+1(level 20 strafe))) * .75 (skill modifier)
min = (87 * 11.15) * .75
min = 970.05 * .75 = 727.54 rounded off to 727
same for max except put 106 in place of 87.
basically you are compounding the ed% when you should be adding all the off weapon ed% together, add 1 and multiply by the modified base damage of weapon. war travlers add 15 to 25 to the modified base so 87 to 106 becomes 102 to 131. max damage charms, jewels work the same way. The skill penalty gets tacked on at the end. Also cuts elemental damage by 25%.
It makes no difference when you calculate critical strike. ED to demons like 350% laying of hands also gets added in the middle of the equation so min against a demon would be (87 * 14.65) * .75. This of course would not show on the char screen.
I hope this clears that up a little.
(I cut out the whole divide by 100 step in case you didn't notice. 350% = 3.5 and the "1" that I added in the (1+3(dex) of the equation is the same as your (305+100)/100. I just used 300% instead of 305%.)
If I use a Faith GMB (330% ed + lvl 14 fana), Might merc (~18 Might eventually), PRIDE (lvl 16 Concentration), lvl 20 Strafe, Fortitude (300% ed), and have 350 dexterity:
Min. Dmg. = 14
Max. Dmg. = 72
Mod. Min. Dmg. = 14 + 14(3.3) = ~60
Mod. Max. Dmg. = 72 + 72(3.3) = ~310
Modifiers:
---------
271% (fana) + 210% (might) + 285%(conc) + 300%(fort) + 450%(dext) + 100% (lvl 20 strafe) = 1616% (or 16.16)
Final Min. Dmg. (strafe) = (60 + (60*16.16))*.75 = ~772
Final Max. Dmg. (strafe) = (310 + (310*16.16))*.75 = ~3989
I have done this while maintaining at least a 50% chance of Critical Strike and a chance to cast Amplify Damage. I think this is significantly better than using a WWS. What do you think?
Formula is now correct. That is a max damage set up for an 8/2 strafe with faith. If your gonna use that set up I would recommend pumping magic arrow. The chance to cast amp will not kick as often as you would like for PI's and most straffers use reapers toll for decrep which breaks most immunities. This casts very often you obviously will not have that working for you.
As you can see from the formula, the 100% from strafe does not make that big of a difference in overall damage. With this set up, I would recommend multi. The loss in damage will not be that much and you will more than make up for that with the overall number of arrows. You can hit 7 frames which is absolutely sick but requires all slots to be devoted to IAS (about 95%). You would have to use cats eye or highlords. This wips everything out incredibly quick and is way more powerfull than any straffer. For about 50% ias, you could hit 8 frames. This is also an extremely quick killer & very flexible gear wise. Think about this... A level 20 multi at 7 frames fires 21 arrows per volley 3 1/2 times per second. That is 73 arrows per second. An 8/2 strafe takes 26 frames which is just over 1 second to fire 10 arrows. That's over 7 times the number of arrows per second. Pretty powerfull I think.
With either multi build, I would not recommend atmas ammy as the Chance to cast amp only counts for middle 4 arrows. Cats eye's ias, dex & FRW is better.
You could build the exact same straffer that you listed with a windforce. Sure you would lost the fanaticism and require 80% ias besides 40% from the bow itself to hit 9/2 but this is pretty easy to do and your final damage numbers would end up being much better than faith due to the high base damage of windforce.
My windforce has a 15% ias, 30% ed jewel in it so at level 92 the bow says
38-534.
Let's just do average damage. (534+38)/2=286
(286+(286*13.45))*.75 = 3099 average
yours = (3989 + 772) / 2 = 2380 average
As you can see, I used 13.45 as I removed the 271% from fanaticism. Wind force blows faith away with same gear (by 30%!!!!). Windforce comes with mana leech and knockback which is awesome and absolutely kills the average damage per arrow compared to faith. You can only hit 9/2 with this set up as opposed to 8/2 with faith but the difference is only 1 frame per 10 arrow strafe cycle which is nothing at all. (26 frames compared to 27 frames).
So it boiles down to this. Use a windforce if you plan on being a straffer and Multi at either 7 or 8 frames if you plan on Faith. The numbers do not lie and I have built every combination with both bows and my experiance backs up the numbers. Trust me here.
And yes, this blows away WWS numbers. WWS is an excellent bow though if you don't have access to uber gear and charms as it's mods are astounding. Great bow on switch due to level 20 magic arrow also. Early in ladder, this would have been my bow of choice especially if hardcore for the resists but I can get max resists with any of these builds due to charms, I can max magic arrow in any of these builds and my damage numbers with 60% critical strike will blow away anything WWS can do even after DS and amp. You can also use lacerators on switch to cast amp if you like it that much.
Euro-Crash
11-03-2005, 17:10
Don't worry, I have a backup attack (Frozen Arrow). I just would need to know which bow would be best to use for it. I have an ICE Matriarchal Bow and a Faith GMB.
SO what you are saying is:
Helm: Tal's (15ias/15res)
Amulet: Cat's Eye
Armor: Fortitude Archon
Ring #1: Ravenfrost (20dext)
Ring #2: Ravenfrost (20dext)
Belt: Razortail
Gloves: 20 IAS Gloves (Magnus, Sanders, Lavagout, LoH, Crafted Blood)
Boot: Waterwalk (sorry, I am partial to these...I like DEXT)
Weapon #1: WF (SHAEL)
Weapon #2: FAITH or ICE
Charms: annihilus, 20life, 5res, 5frw, 5fhr, x-x cold dmg, etc.
Have no fear, I always build with a backup attack. This is a Strafe/Frozen Arrow build. It is working quite well. My question then is this: Would you use the WF as primary and the FAITH Bow for the Frozen Arrow Attack, or the ICE Bow for the Frozen Arrow Attack?
And, would you use A Reaper's Toll on your merc rather than PRIDE, switching the Atma's Scarab amulet for a Cat's Eye?
Don't know much about ice but I usually like to keep my back up skill on left click with my primary weapon. Surely you can get more cold damage from a different bow on switch but it's so nice to freeze then strafe without the extra step. Whichever you decide.
As far as amulet, your gonna have to switch to cats with WF.
LOH = 20%
Cats eye = 20%
15% ias jeweled Andies = 35%
Nos coil or upped Goldwrap = 10%
This gives 85% + 35% or 40% from WF = 120-125% for 9/2 strafe.
Other options Mavinas max 45%
Sigs gloves/boots = 30%
IK gloves/boots = 25%
I never wear anything except war travlers as the 15-25 gets added to the base bow damage which gets multiplied by the modifier (13.45 or 14.45 depending on how you look at it). They make a big difference. 350% ed to demons from LOH is incredible also so I always wear them also. Andies is great here because you already have mana leech and 10% life is great. +2 skills will help your cold damage, high poison resist and the -fire res is made up for by the LOH. Overall, your gear for a 9/2 WF straffer with fortitude is pretty much a given.
andies
LOH
war travlers
cats eye/highlords
ravenfrost x 2 or 1 plus wisp/dwarf
Nois / Goldwrap
fortitude
WF
If you go mavinas, you can wear a different belt and need some life leech from 1 ring spot. I don't recommend.
Pre fortitude/andies vissage you have more flexibility as you can get some ias from armor also. At 83 you can wear Andies and then you will rock. Use charms for resists / life / max damage / cold damage. No skillers.
Remeber, you still could use lacerators on switch for 33 or 50% chance to cast amp (I forget which). Throw 2 or 3 and amp is on, then the kill speed gets insane.
Also get pierce as high as possible. I think I have 80+% chance to pierce.
Don't worry, I have a backup attack (Frozen Arrow). I just would need to know which bow would be best to use for it. I have an ICE Matriarchal Bow and a Faith GMB.
SO what you are saying is:
Helm: Tal's (15ias/15res)
Amulet: Cat's Eye
Armor: Fortitude Archon
Ring #1: Ravenfrost (20dext)
Ring #2: Ravenfrost (20dext)
Belt: Razortail
Gloves: 20 IAS Gloves (Magnus, Sanders, Lavagout, LoH, Crafted Blood)
Boot: Waterwalk (sorry, I am partial to these...I like DEXT)
Weapon #1: WF (SHAEL)
Weapon #2: FAITH or ICE
Charms: annihilus, 20life, 5res, 5frw, 5fhr, x-x cold dmg, etc.
Your gear is so perfect for a multi faith build, it is killing me. Your ias is 55% which is too low for the strafe build I outlined but perfect for 8 frame multi with your faith.
I use:
15% tals helm
cats eye
fortitude archon
faith GMB +2,+2, 14
LOH
War travlers
TGods Vigor (for worldstone) / Razortail
2 x ravenfrosts
19,16,5 annihilus
charms, resist all, 3x20 life sc's with single resist 2nd mods, 18 & 19 life sc's with single resists, 3/17/20 (max/ar/life) sc, 3/14/20, 15% res all Gc with 20 life, and a few others.
Dex 495, life around 820, all resists maxed (75,85,75,85). She tears it up.
Euro-Crash
11-03-2005, 18:08
Your gear is so perfect for a multi faith build, it is killing me. Your ias is 55% which is too low for the strafe build I outlined but perfect for 8 frame multi with your faith.
I use:
15% tals helm
cats eye
fortitude archon
faith GMB +2,+2, 14
LOH
War travlers
TGods Vigor (for worldstone) / Razortail
2 x ravenfrosts
19,16,5 annihilus
charms, resist all, 3x20 life sc's with single resist 2nd mods, 18 & 19 life sc's with single resists, 3/17/20 (max/ar/life) sc, 3/14/20, 15% res all Gc with 20 life, and a few others.
Dex 495, life around 820, all resists maxed (75,85,75,85). She tears it up.
WOuld you recommend rebuilding to a multi-zon with FA backup?
WOuld you recommend rebuilding to a multi-zon with FA backup?
Well, you can still have some fun with the strafe faith zon. Sure the WF zon is more powerfull but this will be playable. When you get tired of this, definately build the multi zon I described. I personally had no need for freezing stuff & used magic arrow as my PI killer but that's just how I like to do things. You will be very extremely impressed with this zon. Just don't max multi right away as with plus skills you should target between 17 and 20 arrows. The higher level multi, the more mana used. When done, you should be able to run anything solo no problem. Very quick pit runs also.
Euro-Crash
11-03-2005, 21:15
Well, you can still have some fun with the strafe faith zon. Sure the WF zon is more powerfull but this will be playable. When you get tired of this, definately build the multi zon I described. I personally had no need for freezing stuff & used magic arrow as my PI killer but that's just how I like to do things. You will be very extremely impressed with this zon. Just don't max multi right away as with plus skills you should target between 17 and 20 arrows. The higher level multi, the more mana used. When done, you should be able to run anything solo no problem. Very quick pit runs also.
Gonna start the rebuild tonight. Since I already have the equipment, I will go ahead and redo her. Would you recommend selling my current Faith GMB for high runes in order to re-roll one in the Matriarchal Bow? I am thinking this would be a better thing to do. It would require 50% IAS with lvl 12 Fanaticism (best to plan for lowest fana).
For the rest of the gear I was thinking:
Helm: Giantskull (40/15 + 40/15)
Armor: Fortitude Archon
Amulet: Cat's Eye
Ring #1: Ravenfrost (20 dext)
Ring #2: Ravenfrost (20 dext)
Gloves: P. Souldrainer
Boots: War Traveler (30% can be nabbed cheaply)
Belt: Razortail (to conserve points)
Weapon #1: FAITH Matriarchal Bow
Weapon #2: Eth. Titan's Revenge
Shield: Dream
Here is where it gets interesting...should I build a hybrid Multi/LF Zon? I noticed that the synergies for LF only add up to an additional 80% Light Damage. This damage increase can be surpassed by equipping a DREAM shield (lvl 15 HS aura). This conserves more points and allows a third attack to be developed in Magic Arrow.
Skill Points would be allocated as follows:
-20 Lightning Fury (3 pre-req's) --> 23 points
-20 Magic Arrow --> 20 points
-20 Multi-Shot --> 20 points
-15 Critical Strike > 15 points
-13 Penetrate > 13 points
-3 Pierce > 3 points
-3 Dodge > 3 points
-3 Avoid > 3 points
-3 Evade > 3 points
--------------------
Total: 101 points
In this scenario I would go about maxing Magic Arrow last. The build would be complete by level 90 with the remaing points being invested in D/A/E or Penetrate to suit taste.
With the heaviest item being the Troll Nest and the Giant Skull, an investment of 96 Stength should be more than sufficient. This would allow the War Traveler boots to be equipped and then allow the remaining items to be put on. With a base of 20 strength, this equates to an investment of 76 in strength. This leaves 384 attribute points remaining.
Next, I feel it necessary to discuss vitality. If one were to invest points into vitality each level they would net 15 + 2 life. This is lower than 20 life which can be found on a SMALL CHARM. I feel that at least some points should be invested into vitality, but let's not get carried away. Base vitality is 20, so pushing this to 130 would net a total of: ((110*3)+(2*89)) = 508 + 50 (initial HP) = 558 life.
With the 10 points of Vitality gained from the War Traveler, we can reach 588 HP. With the rewards quests, this is pushed to 648 HP. IMHO, ranged attackers do not need as much life as melee attackers 800-900 HP would be fine here. This can be reached with 10-12 small charm's of vitality. The end result is 274 attribute points remaining.
Moving onto my favorite attribute, Dexterity. Dexterity is going te recieve a tremendous DUMP of points. The remaining attribute points will be placed here. This results in: 25 (base) + 274 (dump) + 60 (items) = 359 dexterity. I believe this is an adequate amount of dexterity...but if you MUST have more, then by all means go BASE VITA.
If you did this you would be looking at 469 Dexterity...and your life would then be 298 without charms. THis is somewhat low...but I may be willing to try it. I think what I will do is save 110 points and leave VITA at base, while making the significant investment into DEXT. If I feel uncomfortable then I will have room to breathe...what do you think?
Gonna start the rebuild tonight. Since I already have the equipment, I will go ahead and redo her. Would you recommend selling my current Faith GMB for high runes in order to re-roll one in the Matriarchal Bow? I am thinking this would be a better thing to do. It would require 50% IAS with lvl 12 Fanaticism (best to plan for lowest fana).
For the rest of the gear I was thinking:
Helm: Giantskull (40/15 + 40/15)
Armor: Fortitude Archon
Amulet: Cat's Eye
Ring #1: Ravenfrost (20 dext)
Ring #2: Ravenfrost (20 dext)
Gloves: P. Souldrainer
Boots: War Traveler (30% can be nabbed cheaply)
Belt: Razortail (to conserve points)
Weapon #1: FAITH Matriarchal Bow
Weapon #2: Eth. Titan's Revenge
Shield: Dream
Here is where it gets interesting...should I build a hybrid Multi/LF Zon? I noticed that the synergies for LF only add up to an additional 80% Light Damage. This damage increase can be surpassed by equipping a DREAM shield (lvl 15 HS aura). This conserves more points and allows a third attack to be developed in Magic Arrow.
Skill Points would be allocated as follows:
-20 Lightning Fury (3 pre-req's) --> 23 points
-20 Magic Arrow --> 20 points
-20 Multi-Shot --> 20 points
-15 Critical Strike > 15 points
-13 Penetrate > 13 points
-3 Pierce > 3 points
-3 Dodge > 3 points
-3 Avoid > 3 points
-3 Evade > 3 points
--------------------
Total: 101 points
In this scenario I would go about maxing Magic Arrow last. The build would be complete by level 90 with the remaing points being invested in D/A/E or Penetrate to suit taste.
With the heaviest item being the Troll Nest and the Giant Skull, an investment of 96 Stength should be more than sufficient. This would allow the War Traveler boots to be equipped and then allow the remaining items to be put on. With a base of 20 strength, this equates to an investment of 76 in strength. This leaves 384 attribute points remaining.
Next, I feel it necessary to discuss vitality. If one were to invest points into vitality each level they would net 15 + 2 life. This is lower than 20 life which can be found on a SMALL CHARM. I feel that at least some points should be invested into vitality, but let's not get carried away. Base vitality is 20, so pushing this to 130 would net a total of: ((110*3)+(2*89)) = 508 + 50 (initial HP) = 558 life.
With the 10 points of Vitality gained from the War Traveler, we can reach 588 HP. With the rewards quests, this is pushed to 648 HP. IMHO, ranged attackers do not need as much life as melee attackers 800-900 HP would be fine here. This can be reached with 10-12 small charm's of vitality. The end result is 274 attribute points remaining.
Moving onto my favorite attribute, Dexterity. Dexterity is going te recieve a tremendous DUMP of points. The remaining attribute points will be placed here. This results in: 25 (base) + 274 (dump) + 60 (items) = 359 dexterity. I believe this is an adequate amount of dexterity...but if you MUST have more, then by all means go BASE VITA.
If you did this you would be looking at 469 Dexterity...and your life would then be 298 without charms. THis is somewhat low...but I may be willing to try it. I think what I will do is save 110 points and leave VITA at base, while making the significant investment into DEXT. If I feel uncomfortable then I will have room to breathe...what do you think?
Keep the GMB. 8 frames is plenty with multi, and if you feel the need, 7 frames is possible. The damage is just so much higher on GMB. MB is the best hands down for PvP but not PvM.
Good luck on the multi zon. I personally would use that tals mask with that tasty jewel in it along with a pair of Layong of Hands. 10% mana dual leech is perfect for this build and your resists will be good with charms.
Funny you should ask about a hybrid. I just built a light zon using the faith GMB on switch. She solo'd hell pretty easy and I am having a lot of fun cowing with her. Faith is a great switch bow due to ITD. You only need arounf 50% ias for an 8/2 strafe and since this is not your primary attack, it works quite well. I have a ton of + skills so my magic arrow only and strafe only have 1 point in each but are at 11 I think. This is my build.
Upped Etheral 190% titans
15% ias shako for MF / rare circlet 8% dual leech, +2 skills, 8% res all, with 15% ias jewel for questing
cats eye
Crafted +2 bow skills, knockback, 20% ias gloves (+ a few minor mods)
Chains of Honor
49% war travlers
2 x sojs for max damage, dual leech/30% manald for MF
Thundergods Vigor
Spirit monarch / SS with 5-5 light die
Faith GMB
Annihius
Maxed LF, CS, LS and working on Light bolt (LF for cows, rest as synergies for CS)
Dex - very low, not worried about block
Str - enough for gear
Vit - rest (I think life is around 1400.)
charms - 3 jav skillers, 1 with life / 1 passive with life, 2 x 15% res all GC's with life. There are others but it depends on if MF or questing.
resists maxed (I always do this even for bowazons)
Bow tree - 4 points spent (how can this even be called a hybrid)
passives - 84% pierce in titan mode with spirit, Critical strike 55%, Penetrate 1 point, Dodge/Evade/Avoid not sure but a few in each, Valke 1.
I really don't need a valk nor do I need a merc. I am leveling an act 2 holy freeze merc now just for the hell of it. With + skills valk is around 11. I slaughter cows, strafe takes care of all LI and the rare LI/PI goes down from magic arrow. Once in a while, a super cow comes along who is PI/LI and probably stoneskin. I get all other cows out of the way, then pin it against a wall and magic arrow it till it dies. I has taken like 200 arrows to get him but I can kill him. My strafe max is about 1850 but it is enough so that I don't need any more dex or ed%.
I am thinking also of going for only LF in the jav tree and building a hybrid. I really don't know if I should bother. Obviously I would recoup like 50+ skill points but I don't know where else I could put them. I would want to use strafe as the primary skill which would require much more dex and fortitude which starts to cut into my + skills. I probably will not bother. IF you want a sick hybrid, give this one a shot.
Euro-Crash
11-03-2005, 22:13
Keep the GMB. 8 frames is plenty with multi, and if you feel the need, 7 frames is possible. The damage is just so much higher on GMB. MB is the best hands down for PvP but not PvM.
Good luck on the multi zon. I personally would use that tals mask with that tasty jewel in it along with a pair of Layong of Hands. 10% mana dual leech is perfect for this build and your resists will be good with charms.
Funny you should ask about a hybrid. I just built a light zon using the faith GMB on switch. She solo'd hell pretty easy and I am having a lot of fun cowing with her. Faith is a great switch bow due to ITD. You only need arounf 50% ias for an 8/2 strafe and since this is not your primary attack, it works quite well. I have a ton of + skills so my magic arrow only and strafe only have 1 point in each but are at 11 I think. This is my build.
Upped Etheral 190% titans
15% ias shako for MF / rare circlet 8% dual leech, +2 skills, 8% res all, with 15% ias jewel for questing
cats eye
Crafted +2 bow skills, knockback, 20% ias gloves (+ a few minor mods)
Chains of Honor
49% war travlers
2 x sojs for max damage, dual leech/30% manald for MF
Thundergods Vigor
Spirit monarch / SS with 5-5 light die
Faith GMB
Annihius
Maxed LF, CS, LS and working on Light bolt (LF for cows, rest as synergies for CS)
Dex - very low, not worried about block
Str - enough for gear
Vit - rest (I think life is around 1400.)
charms - 3 jav skillers, 1 with life / 1 passive with life, 2 x 15% res all GC's with life. There are others but it depends on if MF or questing.
resists maxed (I always do this even for bowazons)
Bow tree - 4 points spent (how can this even be called a hybrid)
passives - 84% pierce in titan mode with spirit, Critical strike 55%, Penetrate 1 point, Dodge/Evade/Avoid not sure but a few in each, Valke 1.
I really don't need a valk nor do I need a merc. I am leveling an act 2 holy freeze merc now just for the hell of it. With + skills valk is around 11. I slaughter cows, strafe takes care of all LI and the rare LI/PI goes down from magic arrow. Once in a while, a super cow comes along who is PI/LI and probably stoneskin. I get all other cows out of the way, then pin it against a wall and magic arrow it till it dies. I has taken like 200 arrows to get him but I can kill him. My strafe max is about 1850 but it is enough so that I don't need any more dex or ed%.
I am thinking also of going for only LF in the jav tree and building a hybrid. I really don't know if I should bother. Obviously I would recoup like 50+ skill points but I don't know where else I could put them. I would want to use strafe as the primary skill which would require much more dex and fortitude which starts to cut into my + skills. I probably will not bother. IF you want a sick hybrid, give this one a shot.
Yeah. I took a look at that stuff and decided to roll with what I have. THe bow is just so damn good. It has +3 Bow and Crossbow, +2 all, lvl 14 Fana. Why mess with a good thing to reroll a Matriarchal Bow into FAITH?
In looking at my other equip, I am most of the way there. I will need to ask for the Cat's Eye Ammy I gave my friend last night...I am sure I can get it back...LOL.
As for the hybrid, I will tell you how it works out. I think the layout I have is an excellent way to go. Of course, you can take 19 points out of the Bow tree if you must...but, it's up to you. I will let you know how it works out.
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