View Full Version : Is there No way to beat Smiter???
NightKidzZ
04-03-2005, 04:28
Hi all barb players:
I just make a pure ww barb lv74/
today i play duel game agains smiter, i don't even have a chance..the end that smiter, because that guy have the life still equipment on him.. but it's seems i don't even have a chance, my blood goes down so fast so u won't belive..help me..
here is my eq:
helm: arreat
armor: fort, enigma
weapon: botdx2
shield: storm
ring: 2x raven, 2x angelic
ammy: highlord, angelic
glove: soul drainer, bloodfist
boot: gore rider
belt: verdungo's hearty cord
Help me. pls....
theBlackKnight
04-03-2005, 06:00
gg range 5 ww + knockback.
NightKidzZ
04-03-2005, 06:06
range 5..my zerk axe not that long..
what eq have knockback?
theBlackKnight
04-03-2005, 06:27
range 5..my zerk axe not that long..
what eq have knockback?
Range 4 or 5 work just fine, aka, a botd great polaxe / ghost spear will work fine, and you can get knockback on gloves from severeal crafting recipes.
NightKidzZ
04-03-2005, 08:04
Range 4 or 5 work just fine, aka, a botd great polaxe / ghost spear will work fine, and you can get knockback on gloves from severeal crafting recipes.
Will that knock back make all the change in the world? Because when I duel them seems like they never loss heath at all, looking at my heath drop down like crazy..and they keep hit me and hit me..feels like they have thorn on them..more i hert them faster I loss heath...help me pls...
RetroStar
04-03-2005, 10:09
You also need a good FHR.
jordy666
04-03-2005, 10:17
since smite cant be blocked.
switch out storm for a beast ba(more dmg/AR), and arreats for Coa with ber ber, then u got 15 dungo+ 8 enigma + 31 coa = over 50 DR%.
and switch out your gloves for draculs for the OW.
But i think u should wait till mcm/rikstaker etc.. replies :D
-jordy :rolleyes:
Never ww through a smiter as you probably have done, instead wait for them to come to u, e.g. when he charges, smack him in the face. Also botd/beast would be a better combo to use than just dual botd (more AR, open wounds)
Fitstly u need enough ar to connect often. Beying high lvl or at least same lvl with ya opponent also helps as your attaks will connect more often.
Ex: i dueled a 50k DEF smiter lvl 82 with a barb lvl 93 and 4k AR and i had preety good connection rate. I haven`t won the duel as the barb i used was a pvm semi-titan built. But anyway it gaved me a preety good idea how important the lvl difference is. This was ladder.
On nl i have a bvc botd/beast barb and i win most duels vs smiters. Again, AR is very important. I usually ww right through them and stop if life tap triggers than play defencive till it worns out than resume. If they charge or try to approach i ww away in a pattern like this:
\
/
\
/
If they are really persistant it can reusult in a quick death for them.
OW helps as those duels tend to last longer than most others.
I haven`t tryed using a range 5 weapon and i can only imagine that it will make the duel a lot easier.
I`m not convincead about kb`s usefullness nor by it`s necessity.
Dueling NL smiters aint the same though, When grief moves to NL u will see that wwing through a smiter will only get u killed.
Dueling NL smiters aint the same though, When grief moves to NL u will see that wwing through a smiter will only get u killed.
I know, that`s why i mentioned l/nl. My L dueller is an anny shorter from ready - so far i duelled only with a pvm-er just too see how thigs are.
In nl i can simply outdamage them - i kill them before they kill me. I dunno if vs grief smiters (double dmg) is still possible or we`ll have to resort to a range 5 2hander to outmanover them.
Dueling NL smiters aint the same though, When grief moves to NL u will see that wwing through a smiter will only get u killed.
why would you ever ww through a smiter. not even on NL do the good barbs do that.
range 3+ and a triangle-ish ww. open wounds and patience also help.
Make smiter come to you. Then, you will win.
rikstaker
05-03-2005, 08:34
I havent dueled the new grief smiters & neither have I tried kb.Its just a calculated speculation.Utill I make a specialied vita pole barb for specifically smiter killing(which I will) I cant say for sure.
But the plan is this.
1)Knockback works at 50% effectiveness against players.Regardless of whether you dualwield or use range,the best tactic is to make them come to you as mcm said ^^ & whirl away.That way you are giving yourself a chance that you'll hit them & they wont.Knockback can be got on hit-power crafted gloves & if you get other great mods the better.Or if it is allowed cleglaws slow would tip the odds further in your favour.The problem with grief smiters is that their dmg is so darn high.So packing knocback & whirling away would 1)interrupt his smiting & 2) Dissorrient & frustrate him.3) Buy you more time to outmenauver him or if you are daring you can exectute a quick whirl through him.
2)You need high ar,no doubt about that,& dualwielding grief/beast or botd/beast would help.But it would be difficult to outmenauver him,as he'd be too close for comfort when you manage to hit him.
3)I'd take the range route,with fort & knockback.This setup lacks ow,but provides more safety in range & higher per hit dmg.Shouldnt take more than 3 hits to down the toughest ones.
But then, cant really say for sure unless checked out first hand against grief smiters.
Razgriz
NightKidzZ
05-03-2005, 09:35
Thx all for the reply guys :)
I did try some of the moves like "TAZ" & "mcm" said, is worked just fine :) thx 4 that!!
I don't know why I cann't go cut through "smter' like I did to all others..but any way, if just use the axe by pass them they will take hit:) that's very good idea to Fight Vs. Smiter:)
ps: what is NL smiters?? Which Glove have OW? Or do I need "Dracul's Grasp" glove? now I am using "Soul Drainer"?
why would you ever ww through a smiter. not even on NL do the good barbs do that.
Smite has range 3 so if dual wielding if u can hit him he can hit u.
Make smiter come to you. Then, you will win.
The problem with this tactic is that is easier said than done as it doesn`t depend on you unless using a range 5 twohander to force them to attak. A good smiter wount charge bilndlesly.
I gotta adimit is one of the most interesting duels i had since way back in 1.09 vs zons (when ga pierced) when, vs good ones it comed down to a cat&mouse chase game - the zon trying not to shoot one arrow too many, and me trying to short ww where she would be in the next second.
When life tap-ed i stay at some distance and try to anticipate when he charges to make a short ww sideways and a lil back - that charge is preety fast and u can get offguard sometimes. I even saw some using "fake" charges in their try to catch me offguard.
smite hasnt got range 3
it depends on the smiters weapon
duuuuuuh
ashtonkutcher
21-06-2005, 15:11
just stand there with dual dooms on
he'll come sooner or later
remember the occasional 'help me!'
Dirty Scorpion
21-06-2005, 17:15
cleglaws+botd+doom ^^ so long smiter
morotsjos
21-06-2005, 17:58
Smite has range 3 so if dual wielding if u can hit him he can hit u.
No, if you whirl right you can get opportunities to hit while he still cant hit you. If this weren't the case dualwielding barbs would be toast vs zealots, even on NL.
Herald of Doom
21-06-2005, 19:38
I just duelled some smiters yesterday. After beating all of them seperately, they teamed up and came after me all at once. Guess how many times they hit me? That's right, zero :lol: They weren't the best smiters ever, but if you play it right a smiter should never hit you.
HoD
MonsterSlayer
21-06-2005, 22:50
Smite has range 3 so if dual wielding if u can hit him he can hit u.
PB Grief = range 2 I guess, if you go for speed over range.
RetroStar
22-06-2005, 06:10
Shift Smite = Triangle Whirls and they die
Charging Smite = Whirl Away and they die
I've yet to lose to a pure Smiter yet with my WW Barb.
Paul barbarian
22-06-2005, 08:46
Just to add to what ppl said, do side whirls, when he comes or stays, whirl to his side, like to hit him with very end of blade, you hit him, he can't, he comes, but when he tries to follow, you are allready whirling away, so he follows you in to your whirlwind and gets hit, while you don't.
And ppl say absolutely right, never whir through smiter.
jakoeloema
22-06-2005, 15:50
Call them ***** then they become angry and start doing stupid things WW them and there dead :D
LoVePlAyBoY
22-06-2005, 19:15
ok this is what i do on my bva ( scwl )
ww triangle is your friend ( learn it )
ww away works when he come to smite you
tele around / run and try and get him to charge.
Leap ( stun )
other stuff seen done.
slow items ( i'm not sure if it affects smite )
Berserk and Double Swing
on average smiter are doing 500 raw dmg after dr/pvp/etc soo duel according to your life pool don't tank those :P
MonsterSlayer
23-06-2005, 11:18
if you're dual wild and running while he charges you he'll have 95% chance to hit
ww barb > smiter
if u wwing right, then the smiter will have a little chance to hit u.
the easiest way to make a ww untouchable for smiter is either ww away or ww diagonally. (instead of ww toward them)
if you're dual wild and running while he charges you he'll have 95% chance to hit
not much of difference since u dont have a shield. :D
xpumafangx
24-06-2005, 03:48
whirl wind away is a good ideal. Also you wont see alot of vindy/templers "smite/foh" on west eather. But you will see alot of vindy/cursaders "smite/charge". Also there is not such thing as a pure smiter. Thats just because a vindy needs 3-4 skills maxed out to do well. Where at level 99 you can get 5 skills maxed out. The biggest weakness of the paladin class is that they have a very low life max as in below 2k. Thats with out battle orders. With battle orders your talking at least 3k if they try it right.
TO get over this rang deal.
Smite goes off of the range of the weapon being used. Not all vindys use phase blades. The most used weapons a vindy uses are, caddy range 2, phase blades range 2, berserker axes range 3, and lacerators range i dont know. They use caddys mainly for gris caddy with 2 ber and 2 um for alot of open wounds and crushing blow. phase blades for silance runeword out dated and grief also phase blades are the fastest 1-handed weapon, and berserker axes because of the 6 socts and range 3.
Also smites ias is worked from any ias item. Unlike wirlwind where it works off of the weapon ias alone. So you can get a good speed with smite wile using any weapon out there.
When I duel a smiter. I go to out damage them. Werewolfs have been known to do this with a ebotd greater pole axe. a Vindy will die in 1-2 hits. Which will happen in 1 fury. It also out ranges a vindy being a range 5 weapon, doing a shift fury. So I would belive a barb wirling away from a vindy wile using a range 3 or more weapon would infact kill them. If you are fighting a vindy with a high def, fight them with a high ar and good high level.
morotsjos
24-06-2005, 11:10
The biggest weakness of the paladin class is that they have a very low life max as in below 2k. Thats with out battle orders. With battle orders your talking at least 3k if they try it right.
Wrong, only barbs and druids have more life than paladins. Smiters should have 4.5k+ life, with grief it's even possible to sacrifice skillers for 20 life scs to easily get your life past 5k.
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