View Full Version : Advice on charm rerolling pls! 8)
I was wondering what you pps are doing. I want to amass wealth on ladder (saving up for the new rw hehe) and wondered what kind of charms you guys are rerolling? GC or SCs?
(asuming that statistisc wise its better to use 120 pgems for rerolling than trading in for an ist rune)
Also do you use baal charms exclusively or is a pit dropped charm almost just as good? (i mean the chances to maximise on a baal charm is rather slim no?)
Any help would be appreciated! 8)
Cheers!
Avantor
I was wondering what you pps are doing. I want to amass wealth on ladder (saving up for the new rw hehe) and wondered what kind of charms you guys are rerolling? GC or SCs?
(asuming that statistisc wise its better to use 120 pgems for rerolling than trading in for an ist rune)
Also do you use baal charms exclusively or is a pit dropped charm almost just as good? (i mean the chances to maximise on a baal charm is rather slim no?)
I would reroll GCs and there is no need to only use Hell Baal charms since the and GC past NM can get + skills. The Hell Baal GCs can get 40 life but a +1 pally combat with 35 life from NM cows will make you very very rich. My only reference is HCL so I have no idea what the SC situation is.
I remember that it takes ~50 pgems on average to roll a skiller so I would say that you have a better than average chance to get at least 2 skillers.
Well lets see, I agree with tootie there in the sense that a nm cow gc would roll a decent skiller. But are you looking to roll a skiller or are you looking to amass wealth.
a. If rolling to get a skiller, it would be easier to just keep running NM act three flayer jungle on. Chances are better and cheaper of getting a skiller. NM cows are very nice too. Pgems are fairly easy to come by but when you need them in mass it is not quite as easy.
b. If rolling to amass wealth, then hell baal gcs are the way to go. Any skiller rolled with more than 40 life will bring almost 10 times the amout of a plain skiller. Although a skiller with 35 life is very nice and will get you three or four times the amount of a plain one, it wont get you rich quick, if you will. On the other hand rolling baal gcs can get expensive as well, the old saying of you have to have money to make money comes into play here. Are you willing to let go of some of those puls, and ums for pgems, or even dropping the price of a decent unique to a high pgem value that would still be appealing to others enough to buy. These are some of the things to take into consideration when looking to roll baal charms.
c. Of course there is the combanation of both a and b. Run NM cows till you get some plain skillers or some with a decent second mod, then you can speed up the process to rolling baal gcs, by selling those skillers at a pgem price. But you also have to have a baal gc to roll first, of course.
This is the way I do it, if you will notice my signature I buy baal gcs on a regular basis, and I also sell alot of items at cheap and sometime well below value just to get pgems. But I have rolled the following gcs this ladder season
+ 1 traps with 44 life ( sold for ber + ber + jah )
+ 1 fire sorc with 43 life ( sold for Lo + Lo )
+ 1 warcries with 45 life ( sold for zod )
+ 1 pally offensive 44 life ( sold for 4x ist )
and my best so far
+ 1 pally combat with 41 life ( sold for a cool 6 high runes on bnet )
Now with that you take the chance of runes poofing, and I have had a few do just that, but I still have a few laying around too. Lets just say I am not hurting for anything, lol except pgems
So there is the side of a baal gc roller for you to evaluate, I would recomend if you are not ready to play the pgem game then try NM cows, even Hell cows aren't that bad.
I rolled a pretty weak necro GC from a Baal GC, should I re-roll it? I tried rolling GC's from Pindle & Pits but I have the worst luck. I give up after 10 or so rolls on each, should I try and try again? Thanks.
pgems and patients to roll a baal gc, dont give up and reroll that necro one
Myrakh-2
14-02-2005, 07:34
Baal charms are way overhyped, IMHO. Personally, I keep all skillers, so the chance of a skiller with a baal-only mod on a baal-provided charm is very slim.
As a result, I don't care.
Black_Rose
14-02-2005, 08:16
On GC's you're looking only for skillers. SC's have more valuable mods: life/resall, 11singleres/life, mana/life, max/ar/life.... fhr, frw, poison and any combination of these mods. Recently, I prefer small charms. A pally skillers with ~40life can get you a nice amount of runes, but so can a 2-3max/10-20ar/10-20life small charm.
Where is the first place that can drop the small charms and have the chance to roll the mods of max/ar/life?
So would most of you guys consider rolling Pindle and Pit gc's or sc's?
well i made a nice long post explaining where and how early the 3 moded charms could drop, and poof just like my legit vex did today. Go figure,, and ways here is a link to a text document that was originally made by Thrugg, I kinda borowed it for my web site. But it will tell you where to look for those charms along with any of the other small charms
http://www.geocities.com/powerpally/scilvl.txt
Moosashi
15-02-2005, 05:07
I've noticed that some very good charms like resistall/life and 10max/life gc can drop pretty early on even in normal. Would rolling charms from, say Bloody Foothills in normal increase my odds of getting a resist all charm because there are fewer overall mods to "choose" from? I guess the same reasoning could apply to skill charms. If nm charms can get +skills, then would it decrease your odds of getting them if skill mods had to "compete" probabilistically speaking, with other higher level yet less desirable mods? I suppose you could extend this line of thought to unique items too. If you're looking for Arreat's, do you run nm baal or hell? As an example, in my pit experience, I found many more high tc uniques and sets than mid to low tcs. There must be some equilibrium somewhere, anyone have any ideas?
Black_Rose
15-02-2005, 07:52
There are two cases here:
First:
Yes, jungle GC have a higher chance of becoming a skiller than hell GC's. But look at the chances: 1:22 to 1:23. Is it a difference? Not to me. Reroll any charm you find that can be a skiller with almost equal chances.
If indeed resall GC can be found in normal, then yes, many many more affixes can't appear and you have a higher chance for a resistall GC.
Second case:
Each boss has a maximum treasure class from which he can drop and then the chances from each lower TC are a little bit higher than from the previous one. No direct example, as I am too lazy to bother to look for Arreat's TC and some monsters TC, but:
Lets say, arreat was TC 69 and a NM boss dropped to TC 69. He would have 1% of doing so for example. Then lets take a hell boss. He can drop TC 72 also and has 1% for it, but then has 2% for TC 69. Not many cases here when lower boss drops better items.
NM Andy is good for sojs, because everybody can drop rings and rings drop random in type. Nothing to do with the following case.
It could only work if an item was of a quite low TC, much lower than the bosses maximum TC. Then he could skip all the higher ones and roll your item with greater probability. But if I was looking for example for a Corpsemourn, I'd nevertheless run Baal Hell, well just maybe he could drop me a Sacred.
If you want exact chances of a monster dropping an item, look for ATMA program. I read it can check which monster has the highest chance of dropping which item.
Lets say, arreat was TC 69 and a NM boss dropped to TC 69. He would have 1% of doing so for example. Then lets take a hell boss. He can drop TC 72 also and has 1% for it, but then has 2% for TC 69. Not many cases here when lower boss drops better items.
Not totally true
example
hell baal i believe is the perfect example, his TC will allow him to drop eveything in the game with the exception of quest items and the lovely anni charm. But his drop probablity for TC3 is the lowest of all his drop %. Going on your statement he should be able to drop a TC3 just about every time you run him.
Yeah atma will give you good drop probablity, but I have another link to go along with the small charm link below that will tell you every items TC then you can look at www.d2data.net (http://www.d2data.net) to find out wich monster can drop it and at what % chance to drop it. Now the site is not perfect but it will give you a good idea as to where to start looking for an item.
http://www.geocities.com/powerpally/mlvl-tc.txt
this is the link for the TC
Now on the something else you asked about.
as far as the first place to find a resist all gc it would be in act 5 norm, the ilvl needed to drop that charm is 35 so the first place a mlvl is 35 is in act 5 norm. Yes it would be better chance to find one there than to look for one in a higher lvl. That goes for rolling one too.
(quick conversion, 15% resist all gc on USeast is worth a mal, first palce to find a mal rune is griswold in NM, chance to find one from him around 0.00013764, fastest way to get a mal, find ra gc and trade, LOL)
as far as rolling charms check out these two post they are a but older but have all the good info in them
http://www.rpgforums.net/showthread.php?t=235807
http://www.rpgforums.net/showthread.php?t=148334
peace,
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