View Full Version : what's better...
25% crushing blow or 100% deadly strike...what's deadly strike do anyways?
Indemaijinj
07-02-2005, 01:13
That depends on the damage you are doing:
Deadly Strike simply doubles the physical damage you deal when it triggers. Similar to Critical Strike (but the two cannot trigger simultaneously.
RetroStar
07-02-2005, 04:18
Crushing Blow takes off 1/3 of enemy's life right?
ok trying to remember...
1/4 for monsters
1/8 for bosses
1/10 for players
Mad Mantis
07-02-2005, 15:28
Taken straight from the Arreat Summit.
Deadly Strike
This is a chance of doing double damage. This bonus is applied after skills such as Critical Strike and any other damage bonuses. Critical Strike (CS) and Deadly Strike (DS) exclude each other.
If you have a 33% Deadly Strike item, and 68% Critical Strike Skill the complete chance to get double damage is:
=CS + (DS/100)*(100-CS)
=68% + (33/100)*32%
=68% + 10.56%
=78.56%
Crushing Blow
This is a chance of reducing a monster's health by X% in a single blow.
-Default: 1/4th
-vs. Players: 1/10th
-vs. Hirelings: 1/10th
-vs. Champions, Uniques, Bosses: 1/8th
-with missile weapons, default: 1/8th
-with missile weapons, vs. Players: 1/20th
-with missile weapons, vs Hirelings: 1/20th
-with missile weapons, vs Champions, Uniques, Bosses: 1/16th
-The life removed is also scaled with number of players. So that if a monster has 450% more life due to 8 players (or whatever the value is) the life removed is further reduced by the same amount (450% would equal multiplying by 4.5 so the life removed by Crushing Blow is divided by 4.5).
Physical resistance does apply to Crushing Blow damage, but only if the resistance is positive. Crushing Blow Items stack in most cases. In 1.10 Crushing Blow is calculated before your normal damage. So, before doing the damage that you would normally do, there is a chance you will reduce the health of the monster by X% then normal damage apply to the resulting lower life. If you have more than one item with Crushing Blow, the probabilities will be added together. There will be one random check for a Crushing Blow. There is no check for each separate item, so one can not get multiple Crushing Blows in one attack.
So unless you are doing a lot of damage, the CB is better in the beginning. Once the enemy is down to about half his life, the DS will start to shine.
That depends on the damage you are doing:
Deadly Strike simply doubles the physical damage you deal when it triggers. Similar to Critical Strike (but the two cannot trigger simultaneously.
I never heard this before. Are you saying that if you have 100% DS, then any CB you have is useless, and that, likewise, 100% CB would render any DS mod useless? What if you have both at 100%? This sounds fishy to me.
Mad Mantis
09-02-2005, 15:41
I never heard this before. Are you saying that if you have 100% DS, then any CB you have is useless, and that, likewise, 100% CB would render any DS mod useless? What if you have both at 100%? This sounds fishy to me.
No Wambat, he was commenting on DS in combo with CS. Since DS and CS both have the same effect, only one of them can be active at the same time.
CB and DS can be in effect after each other. First CB is checked. Then damage is calculated. Then DS is checked to see if that damage is doubled.
CB and DS can be in effect after each other. First CB is checked. Then damage is calculated. Then DS is checked to see if that damage is doubled.
Yes, this is how I understood it. I guess Indemaijinj's post was a little confusing.
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