Grenouillebleue
02-02-2005, 12:39
Hello,
I'm looking for some way to damage opponents who play hit'n run against my WW druid. Clever ones don't get minions, which means no charge up, which means little point chasing around, even with big bad boots.
Anyway - I was considering using either one of these lvl 1 summons. Both are unkillable by a player, and both can chase them much better than I can.
However, I have no clue whether it might actually do damage if I pour points into them. Lots of people seem to think it's a waste and would destroy my template, but I've yet to get the advice of someone who actually used it or saw it used.
My current (pretty cookie-cutter) template is:
10 Werewolf
15 Lycanthropy
15 Oak Sage
16 Fury
1 Feral Rage
1 Grizzly
And prereq.
I intend to max Lycanthropy, Oak and Fury. I'm still undecided about WW. Anyway, this gives me room for about 20 more easy points in my build. So... any advice ?
And nope, I'm not into Rabies or Flaming Druid ;)
Thanks for your help !
I'm looking for some way to damage opponents who play hit'n run against my WW druid. Clever ones don't get minions, which means no charge up, which means little point chasing around, even with big bad boots.
Anyway - I was considering using either one of these lvl 1 summons. Both are unkillable by a player, and both can chase them much better than I can.
However, I have no clue whether it might actually do damage if I pour points into them. Lots of people seem to think it's a waste and would destroy my template, but I've yet to get the advice of someone who actually used it or saw it used.
My current (pretty cookie-cutter) template is:
10 Werewolf
15 Lycanthropy
15 Oak Sage
16 Fury
1 Feral Rage
1 Grizzly
And prereq.
I intend to max Lycanthropy, Oak and Fury. I'm still undecided about WW. Anyway, this gives me room for about 20 more easy points in my build. So... any advice ?
And nope, I'm not into Rabies or Flaming Druid ;)
Thanks for your help !