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View Full Version : Why do we love the necromancer?


Pherdnut
25-11-2004, 05:53
It's not just the Goth thing; I'm fairly certain. The class is so cool. If you do nothing more than put 1 point in every curse and 1 in corpse explode, you've got a viable party member. If you choose to leave one of the synergies for a pure bonemancer completely neglected, even without the marrowalk exploit, you will, short of investing all 20 points in a golem, have a very well rounded character. You can put sixty in poison and stop right there if you just want to survive.

Necros are way cool.






Did I mention I've had one too many?

Leuchovius
25-11-2004, 06:48
Necros are way cool.

Yes. Yes they are. They were cooler before 1.10 though.

Did I mention I've had one too many?

No. No you didn't. I just assumed it was implied. :)

philmar
25-11-2004, 08:22
they have the best, most over the top voice acting

prion
25-11-2004, 15:27
the death scream is awesome so it's not a big deal when you die, even tho you try to avoid it.

Gaza0469
25-11-2004, 23:41
LOL

I think its just that you can have a lot of very different builds, this makes them fairly entertaining :)

Bone Necro
Poison Necro
Summoner ( no revives)
Zookeeper ( revives)

Or any combinations of the above.

HarbingersOfSkulls
26-11-2004, 02:22
For the lag that I cause...for always being blamed for lag because other party members use an older computer...have a dialup isp...and the video card they use is old and outdated.

Those seem to be the same things that people complain most about when 10 skeletons...gumby...and waheed are outfighting for me...and claim that I'm lagging them...nevermind that I didn't use my mages...revives...and do what the noobies do and spamm endless bone walls all over the place.

:drink: :drink:

"To the lag I cause...To being the blame...To watching the party die because they suck...and most importantly: To not caring one way or another if I'm to blame or not"

HoS