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Perfect_11.
20-11-2004, 22:06
OK, so at the moment I'm basking in the glory of a Wind Druid, who really doesnt lose to much besides maybe a 125% fcr necro. However, I want to make a WWsin and I would like some info, and maybe compile a good wwsin pvall guide. However, this guide is to win so pls dont complaint o me about absorb/stacking/max resists.

Heres an example of a personal strategy for Wind Druids vs WW asns that i was going to include in my druid guide.
"The key to wwsins is their dragon flight. Most use a slow casting dragon flight that teles right on top of u. The trick is to start casting tornados when they approach, and when they start to do the kick animation, tele into your tornados and start casting more. Also try to keep up 5 wolves at a time to take hits"

That strat of course works vs the average sin, but fcr wwsins will give u trouble. Anyways, thats the kinda stuff i'm looking to compile. I will be using basic gear except for these switchs:

Main Armor: Enigma
I feel dflight is too slow, and teleporting on TOP of people is a good way to get u killed. Vs not-too-fast sorcs and other slow tele chars, i'll use dflight, but vs the fast sorcs and all, i'll use 65% fcr and tele from enigma
Secondary Armor: Duress
I plan to use this vs "shift" chars like zealers and smiters.

Secondary Claw: Fury
I plan to use this vs most chars, except maybe swithcing out for a jade talon (sorcs) Many ppl say they would use this but in reality its quite expensive compared to the resell value.

FCR Setup:
Usually using this means i have to catch sorcs (or the fcr necro) This means i probably need my ring slots open and that eliminate fcr rings. Instead, i plan to use a crappy griffons (25% fcr), trang gloves (20% fcr) and arach mesh (20% fcr)

No other deviations, might consider a CoA, although i think a shako is fine.
Of course I'll have 10x shadow gcs.

I'd like to hear your opinions and your suggestions. Later I'll post some specific strategies I have used in the past.

Speederländer
21-11-2004, 03:50
OK, so at the moment I'm basking in the glory of a Wind Druid, who really doesnt lose to much besides maybe a 125% fcr necro.

If you're on west ladder my anti-caster kicker would beg to differ. :howdy:

Lunatic
21-11-2004, 17:08
Heres an example of a personal strategy for Wind Druids vs WW asns that i was going to include in my druid guide.
"The key to wwsins is their dragon flight. Most use a slow casting dragon flight that teles right on top of u. The trick is to start casting tornados when they approach, and when they start to do the kick animation, tele into your tornados and start casting more. Also try to keep up 5 wolves at a time to take hits"

I see 1 big flaw already. LS + MB. If you stand their casting your tornado's I just stunlock you , which means you can't spam tornado's anymore. After that I DF in and you're screwed.

If you teleport like a madman you can't make your minefield of tornado's , which means the person who's faster is going to win. If you're faster with teleporting on top of the sin and spamming tornado's you win , if the sin df's into you and kicks / WW's , before you can cast a tornado , you're screwed. Easy as that.

IN_FLAMES
21-11-2004, 19:30
Umm, if you're a WWsin shouldnt you stack up on OW and get nice Venom?

if so.. why use enigma? a bramble would be a much better choice..

Kodachi_ysaane
22-11-2004, 02:27
Haha, Perfect_11 has the right idea... search for a ww sin guide called the "Ghost WW asn varient" it's a 70 fcr ww sin who also hits the trap cast BP in fade mode. Unfortunatly the guide was locked because it suggested using 15/70's and .08 valk.
If it has been deleted, you can probobly find it on a few other big forums, although I cannot link to them here.

Zangeif
22-11-2004, 14:42
Are you USeast NL by any chance? I want to duel you with my WWsin.

Perfect_11.
22-11-2004, 17:05
hey guys thx for the replies. As for my wind druid, let me put it this way... people who are as skilled as lunatic and speeder i do not meet in public duels. Anyways, no sry i cant duel u Zangief; I play ladder only. Another thing i used to do was just make tornado fields heh... hoping one hit. Anyways, the reason i chose enigma for certain aspects is because DF has 1 flaw: you land on top on the enemy. This means getting ko'd by hammerdins, wind druids, etc. By using enigma, I can carefully place my teleport and pull a drive by, letting open wounds and poison do its work. However, I'm not totally relying on the owpen wounds and venom to bring them down, but it works just like a psn necro does. If you get hit by this massive drain, you have to go on the offensive, or things are gunna look bad for u. This way they usually rush in and make stupid mistake and they come after me. I set up a stun trap field and when they appear i stun and go in for another whirl. See the picture? I'm looking for versitality and tactic, not overpowering brute strength.

Zangeif
22-11-2004, 17:45
Well you're pretty much right on with what you're saying about ww asns. Enigma and 65 fcr is the way to go. I personally built mine with extra str/dex as well so that I could switch out the enigma for bramble and angelics against melee characters. I find this to be the most versatile build, and while it will be weaker than Kodachi's build against casters, I think it's worth it overall. I also switch out all my fcr gear against builds with uninterruptable attacks since stunlocking will be impossible. Against these characters I wear dracs, verdungos, and a +2 AR% on char level circlet with str/dex/life instead of fcr pieces.

WW asns are expecially good vs wind druids and I'm surprised you haven't had any trouble with them. My guess is you've never dueled a really good one, I'm not saying you don't duel well, but you're just at a big disadvantage if you are both equally skilled. A good ww asn wont tele to the the druid until AFTER he's stunlocked, which isn't too hard to establish against most druids. If the druid teles on top of them, they will ww away.

1 more thing, I wouldn't use a griffons for the 25 fcr. I would go with trangs, arach, and a 2/20 circlet with other good mods. Get the last 5 fcr from a ral crafted amulet, or a 10 fcr rare amulet.

Perfect_11.
22-11-2004, 18:02
yep i hardly use my duress now. I decided to get a bramble, and its working good. Bramble+spirit of barbs totally owns smiters combined with WW. I also use trangs more than dracs. I think it's mostly because i'm an all around dueler and psn works better than open wounds when ppl have low resist. Anyways, I beat a botd zerk barb today.. -_- he wouldnt stop hounding me with ww lock and telewhirl. I put on massive open wounds and just teled around and pulled quick drivebys.