View Full Version : Coming patch discussion
Is there already any special thread discussing about coming D2 patch? If not why don’t we start one? Share your opinion about how the game should be improved or fixed. I think it is not simple at all for there is many category ranging from graphics, sound, bugs and the most complicated one: gameplay (skills, items, monsters, etc)
Then we can ask the D2 programers to pay some attention.
I don’t matter much about graph or sound, the most important part for me from a game is the gameplay. I think there are some unbalance designed skills such like every ‘one point wonder’ skills (teleport), and some never used other than requirements or forced by synergies such like Double Swing of barb. As for items I don’t have many complains except the micro slim odd to find a zod or other most high ubers. I think some item is overpowered, Schaefer Hammer for example, second best weapon for a frenzier is still nothing compared to SH itself coz the static field (need to be nerfed?). No complain about monsters except the FE ancient.
Some can be improved, some cannot or too hard, but lets do what we can.
-salvo
Gabriel74
23-10-2004, 03:19
Frankly, I would rather Blizzard spend all of their man power on D3.
There have been threads on new patches and changes, but iirc they're all dead and buried in the 35th page or something.
I think blizzard gave up on the game altogether. This may sound pessimistic but I doubt they're making any more patches or D3. If they do, though, I'd like to see underpowered skills such as psychic hammer and blaze boosted.
Frankly, I would rather Blizzard spend all of their man power on D3.
*Points and laughs* :lol: *Available at any shop near you! in june 2015
They just need to fix the FE bug, make normal class specific uniques/sets and make the realm only runewords available to SP and i'll be happy ;)
Oh yeah, and the zod thing, too.
HBeachBabe
23-10-2004, 03:42
assuming a patch comes out, I doubt it will be much more than a few new runewords, the FE fix available on the realms and maybe a few new items.
other changes could include: fixing blessed hammer. there is no way they meant it for it to be so powerful. if a 1.11 patch comes, plan on BH being nerfed.
fixing gloam damage. we can hope anyway.
altering charge item synergies. I doubt its a priority, but if it's just a flag in the code, someone might 'fix' it.
hopefully they will also fix bugged skills like inferno, arctic blast & fend
I totaly agree with solo.
D2 is great. With FE correction and normal specific uniques would be great. Now as for the druid I would like to see more synergies between summons to improve the shaman. Also please make mara's easier :worship:
So what's the rumors? what are bliz team doing or gonna do ATM?
factotum
23-10-2004, 05:50
The rumours are that they're going to do jack, at least as far as Single Player is concerned. Producing a patch to fix the stuff in SP that they've already fixed on the Realms really shouldn't be a tough job, but there's no sign of this actually happening!
DeathMaster
23-10-2004, 07:49
it is not hard at all to fix few bugs in SP and add the few runeword. however, there seems no one cares SP at blizzard side. It was said there is only one person taking care of D2 right now, and it is easy to understand why he is so busy - b.net is full of haxxxor and 9 year old kiddo!
b.net is full of haxxxor and 9 year old kiddo!
I was under the impression that Battle.net was run by a 9 year old haxx0r and full of Blizzard employees?
All jokes aside, IF 1.11 ever does make it, it'll be a long long wait indeed.
Not to mention that SP will most likely (again) lack a few new things that they do have on the realm.
dune6836
23-10-2004, 08:49
but if it did, improve the rune drop rate, allow diablo clone, more low level rune words, fix some of the bugs (including the ones they claim are "display only")
i've often thought i'd like to find "skill scrolls" they would be rare and single use. they would add +1 to a specific skill, for eg it might read... barb only right click to permanently add 1 to leap. or, sorc only right click to permanently add 1 to inferno etc. some scrolls would be worth a lot more than others of course and it might lead to some balance troubles, but it would mean that i could finally see a level 99 skill:) dune
This may sound a little bit off but methinks blizzard won't release a single player patch before all the new runewords are found.
Because if they release a patch some hackers will crack the code and find out the runewords, when ur playing on battle.net u can't do that as the code is on blizz's servers.
just my 2c :drink:
I'd say there is plenty to perfect. I'd, for example, really like to see and effective Spirit of B, Charged B, Teeth, or whatever in the game. Now some skills are just taken because they're prereq. However that would mean a LOT of work...
Reborn2k
23-10-2004, 10:14
Personally, I think there won't be something like the patch 1.11. If it will come, it will take a long time, like from 1.09 to 1.10. It might fix some bugs and balancing issues, but actually every patch has its flaws and then we would be condemned to wait for 1.12 or 2.0 or something! I would prefer Blizzard spending all their power for D3. But actually I do not think, there will be a D3, either, because there aren't any signs... Also they are quite busy developing WoW atm and I do not think they will create D3 as it probably wouldn't be much different from WoW, I think. If D3 will come, it will take even longer than a new patch... I heard rumors that the most important persons who took part in the development of the Diablo series, left Blizzard.
Who knows, maybe D3 is already under development and will come surprisingly! :) *hopes*
:wave:
Milamber
23-10-2004, 10:44
There have been threads on new patches and changes, but iirc they're all dead and buried in the 35th page or something.
I think blizzard gave up on the game altogether. This may sound pessimistic but I doubt they're making any more patches or D3. If they do, though, I'd like to see underpowered skills such as psychic hammer and blaze boosted.Hard to say that when about a month ago a new beta patch was put up on the main site...which I think may have removed the FE bug...
BTW, a new Starcraft expansion recently came out...that game wasn't forgotten.
most of the d1 and d2 creators have jumped ship so if there is a d3, odds are its very different to the other two.
better things for d2:
1. gloam and FE bug fixed
2. few new items/runewords. perferably some lower end ones too
3. more balanced skills
4.bigger scarier graphic for the droods bear. big mean fella. matted blood soaked fur and what not.
5. other mercs to have abilities that make choosing a merc a choice other than which aura
Because if they release a patch some hackers will crack the code and find out the runewords, when ur playing on battle.net u can't do that as the code is on blizz's servers.
i may be way off here, but i remember reading somewhere that all the runeword code is already in the game, even SP versions. its just that blizz activated 23 or however many on bnet. so the code would already be available to hackers
b.net is full of haxxxor and 9 year old kiddo!
i think your forgetting alot of SPF members came from bnet. so there is obviously some dirty old men on there perving on all the zons and sorcs in chat window. shame on you. forgeting the senile :grrr:
Shagsbeard
23-10-2004, 14:52
Personally... I'd like to see:
1) The added runewords and FE stuff everyone seems to want.
2) Rune drops made so that a player has a realistic chance of completing a couple high level rune word before he completes the grail. A good way to do this would be to put a lower cap on the hell countess drop of say... Ort or somthing.
3) Easter eggs... in the programming sense of the word. You know... nifty stuff that doesn't really affect game play, but is surprizing and fun.
4) Full ATMA support and a tasty sum paid to it's creator.
5) Improve the drop code so that TC3 items are more common. I'm pretty sure I'll complete my IK set before I get those dang artic furs.
6) Tone down the ancients a notch and up the difficulty of the act bosses. I'm more put off by one of those IM casting knight guys than I am by Diablo.
7) Up the set item probablity in gambling by a factor of two or three. (Back to my nemisis... arctic furs)
8) The three map seeds saved for each difficulty for each character. No more switching back and forth to get a "good" map, or setting the seed yourself. I just find that cheesy.
9) A HC/SC tag on items for no other game purpose other than to inform a trader as to the items origin.
10) A much larger in game stash... the size of the chest is pretty much pointless now. It's just an inconvience to have a small stash.
5) Improve the drop code so that TC3 items are more common. I'm pretty sure I'll complete my IK set before I get those dang artic furs.
Sadly enough that happened to me... completed the IK set and have yet to find a piece of Artics...
i may be way off here, but i remember reading somewhere that all the runeword code is already in the game, even SP versions. its just that blizz activated 23 or however many on bnet. so the code would already be available to hackers
If this was the case then a modder would've told the runeword searchers what the new runewords are a long time ago.
Arewyn:
IK armor = 0 :grrr:
Arctic Furs = 14 :scratch:
JicamaEater
23-10-2004, 15:53
I've done very little MFing, and I still have found all TC3 set items+a Gull, the Unique Boots and a Felloak. (I'm pretty sure I have all the TC3sets, anyway) Unless you're grailing, none of those items are *that* great anyway. The Gull is debatable, and Deaths Hand is wonderful against Andy...I'm still wearing Death's sash, and my bro is using Arctic Furs for the MF bonus...
All right, anyway, the best way to find these is to start new characters! I find one of these about every 2 times I have a character in Act I. Twinking a Gull makes it even easier...
Yeah, a patch would be cool, especially if it increased high rune drop rates a little. As lame as it is that it's virtually impossible to get BotD, it would be equally lame if everybody had all the 'Famine' they could handle.
If this was the case then a modder would've told the runeword searchers what the new runewords are a long time ago.
Arewyn:
IK armor = 0 :grrr:
Arctic Furs = 14 :scratch:
RTB:
Ik armor = 1
Artic Furs = 0
Nerf-Herder
23-10-2004, 16:30
the lowbie items i seem to have the hardest time with are tancreds hat and boots, infernal cap, and biggens bonnet
i would definately like to see them fix the FE bug and the bugged claw viper damage (holy crap do those things hurt in hell mode)
and for the thread starter -- teleport a one-point wonder? -- in softcore maybe, but in hardcore i have found that maxing it will save your butt when you blindly teleport into a crowd of nasty manaburn bosses
manaburners are NASTY in 1.10 -- i lost a couple of sorcs in hardcore due to teleporting into manaburn boss packs -- since i started putting points into it, i havent died yet
*knocks on wood*
Yeah, a patch would be cool, especially if it increased high rune drop rates a little. As lame as it is that it's virtually impossible to get BotD, it would be equally lame if everybody had all the 'Famine' they could handle.
So far every new patch for the expansion has increased the chance of a rune dropping. You think they would finally get it right with 1.11?
manaburners are NASTY in 1.10 -- i lost a couple of sorcs in hardcore due to teleporting into manaburn boss packs -- since i started putting points into it, i havent died yet
They drain 256 times as much mana as they should.
NSXdreamer
23-10-2004, 21:13
I doubt hammer is going to be "fixed", they made those changes from .09 intensionally.
Gohanman
23-10-2004, 21:36
It could conceivably be re-balanced back to somewhere in between.
HBeachBabe
23-10-2004, 22:49
[mana burn] drain 256 times as much mana as they should.
never heard this. so manaburn isn't supposed to be as devestating as it is? I'm guessing by the 256 number they are draining per frame rather than per second?
I don't think there will be a 1.11 patch that will change the game as much as the 1.10 patch. I would really like to see a 1.10b patch that fixed all the bugs, and added the current realm-only runewords. There's no indication that Blizzard has any intention of doing that at the moment. Heck we're still waiting to find out what the 23 new Realm-only runewords added during the ladder reset are and its been months since that happened.
I'd wager good money that there will eventually be a Diablo III however. Blizzard have 3 strong franchises in Starcraft, Warcraft and Diablo, and I expect they will keep milking them for profits for years to come.
Chris
Shagsbeard
23-10-2004, 23:48
As far as Diablo III is concerned, and this is complete speculation, I feel that Bliz is waiting to see if WoW is a success or failure. If it makes the grade... we might see a more massively multiplayer type game. If it is a failure, we'll probably see a DIII that's a bit more in line with the previous two. I don't really know, but it seems the whole industry is kinda sliding downhill. There's not the 10-20 games each year that get my attention... more like 1 or 2.
Arith-Matic
24-10-2004, 01:45
Seems to me that they left the story hanging in D2X with the worldstone being destroyed and all so I don't think they're gonna leave such a good story hanging like that. I mean, if they just released a patch for starcraft, a game which is ancient compared to D2X, then i'm sure that they've got D3 on their minds.
As far as the hypothetical 1.11 patch, i think it'll be like a minipatch...it'll fix the FE bug, add some runewords here and there (or activate some at least) and maybe nerf some skills. On the note of nerfing blessed hammer, i don't really see how it's overpowered - aiming the hammers is still impossible and you have to be pretty close to the action to actually have consecutive hits with your hammers...so i think the "overpoweredness" of the skill is pretty much balanced out by the difficulty of using it effectively.
If D3 does come out in my lifetime...then it's gonna be a huge seller...
DeathMaster
24-10-2004, 04:05
I've read somewhere that blizzard is doing D3 in 3D, not sure if the info is true.
JihadJesus
24-10-2004, 05:38
Yeah, I can just see the ads for D3..."It's so good, you won't even miss the kidney you have to sell to get the machine you need to run it!"
factotum
24-10-2004, 07:19
never heard this. so manaburn isn't supposed to be as devestating as it is? I'm guessing by the 256 number they are draining per frame rather than per second?
That would make it a factor of 25. I'm guessing this is the old problem of numbers being put in the wrong places in a text file somewhere--D2 does everything in units of 1/256th internally, I believe. It's for this reason that Inferno does much less than its listed damage, too.
sam_manzanza
24-10-2004, 07:35
That would make it a factor of 25. I'm guessing this is the old problem of numbers being put in the wrong places in a text file somewhere--D2 does everything in units of 1/256th internally, I believe. It's for this reason that Inferno does much less than its listed damage, too.Perhaps, but that would make a fix incredibly easy, right? So wouldn't Blizz have done that by now?
never heard this. so manaburn isn't supposed to be as devestating as it is? I'm guessing by the 256 number they are draining per frame rather than per second?
The mana burn by Ghosts is not bugged, but the property Mana Burn on unique monsters is. And it's there because some programmer forgot that life/mana is saved with 1/256th precision.
Edit:
The reason Inferno is bugged is different. Inferno consists of 2 missiles per puff, and the dmg of both combined is shown, while only 1 missile can hit.
Indemaijinj
24-10-2004, 09:47
Well, of course bugfixes are certainly in and I also agree that they shouldn't try to implement something drastic that would introduce more bugs.
But besides that something I'd like to see are:
A Hellforge-style reward for the Compelling Orb quest.
A rethinking of the crafting recipes. Safety and Hit-power needs to be strengthened in order to compete with Blood and Caster. Perhaps Hit Power needs to be rethought completely.
Besides it could be really neat if crafting recipes for the remaining three gem types were added. A crafting recipe focusing on AR could be really neat without unbalancing the game.
My_Immortal6
24-10-2004, 10:02
I'd like to see a whole bunch of all new characters and such.
is any way to catch the bliz team attention to this thread?
is any way to catch the bliz team attention to this thread?
We, n00bish SPers, get Blizzard's attention? :scratch: :lol:
No.
I'd like to see:
* Some cool way for your skills to enhance each other, like the more fire skills you have, the more powerful your fire skills become
* The monsters, especially in act 5, are boring. They need to do soemthing to make the bloody runs, and WSK runs more interesting. Maybe they can add new monsters to those areas.
* Resists are not really important, they need to up elemental damage to make resists more important.
* monsters hps are too low. One of the reasons why everyone solos on players 8 mode is that monster hps are so low on normal. Monster hps should be scaled up, across the board. But to compensate for this, drops should be increased somewhat
* It's too easy to get to level 99. Getting to level 99 should be virtually impossible. They need to make it harder
* Cow runs... too good. They need to be nerfed
* necros need some help. Also the elemental tree for druids is pretty weak.
* FE monsters aren't scary enough. They need to do something to make these guys really scary.
* sarcasm. Not enough people recognize it, especially online when you can't hear the person's tone. Blizzard needs to fix this.
Since they made Baal runs to be the spot to level in this patch it would be nice if all monster in the game could spawn in the WSK and Throne Room.
Also Baals minions should be a boss pack of every monster in the game in random order, so you don't know what to expect.
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