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X.Cricket
13-10-2004, 01:33
From a different post about those crafty vultures:

"Any other beasties become untargetable at any point?"


I always wondered why Blizzard never fixed the bug with Tainted type monsters. They become untargetable when they spit their lightning balls. Is there actually a valid reason for that being the case(?), because it's happened for as long as I can remember. I seem to recall noticing the same phenomenon with another type of monster, but I can't remember which one, as I haven't seriously played in quite a while. :scratch:

Another thing I'm surprised hasn't been fixed is the Fallen Shamans' fireballs. Again, for as long as I can remember, they've been bugged. The graphic for the fireball lags the actual missile. On numerous occasions, I've been hit (taken damage) before dodging the animation, seeing the fireball fly past without hitting anything. I'm almost positive that I've had the opposite happen, where I jump in the way of the fireball, get hit by the animation, yet take no damage. However, I normally try to stay away from them :scared: and haven't done any formal testing.

Do other people notice these things as well, or is my game messed up? I've never seen any mention of these bugs anywhere else. Small, yet annoying all the same. :grrr:

Sledge
13-10-2004, 03:12
i used to notice with my ww fury drood that when monsters where frozen by my merc every hit would miss, then i'd move and attack from a different angle and be able to hit. might have something to do with fury being broken.

thats the only thing i've noticed

Kool69
13-10-2004, 03:15
*OT-lol Sledge i love your avatar lol*

LordDamien
13-10-2004, 03:23
Another thing I'm surprised hasn't been fixed is the Fallen Shamans' fireballs. Again, for as long as I can remember, they've been bugged. The graphic for the fireball lags the actual missile. On numerous occasions, I've been hit (taken damage) before dodging the animation, seeing the fireball fly past without hitting anything. I'm almost positive that I've had the opposite happen, where I jump in the way of the fireball, get hit by the animation, yet take no damage. However, I normally try to stay away from them :scared: and haven't done any formal testing.

I remember reading about this in one of Sirian's stories ages ago. You're not having hallucinations, this bug has existed since version 1.00 and blizzard never bothered to fix it. I know the bug well since I currently run Andariel and there's always a bunch of shamans in the rooms down there. It's really irritating to get hit by a fireball that, technically, I *did* dodge :rant:

Sledge
13-10-2004, 03:31
*OT-lol Sledge i love your avatar lol*
hijack
a fellow sealab fan :thumbsup:
shame that the captain died
/hijack

NSXdreamer
13-10-2004, 03:34
I always felt the tainted type was a pain in *** to click on, that explains it.

DelcorTheHero
13-10-2004, 06:35
hijack
a fellow sealab fan :thumbsup:
shame that the captain died
/hijack

Just call me smoker of b***hes.
And I think your problem has something to do with the range of the weapon you are using during your Fury. I don't know what it is exactly but I think I have had similar problems with my Zealot.

Rizzo
13-10-2004, 10:24
I always wondered why Blizzard never fixed the bug with Tainted type monsters. They become untargetable when they spit their lightning balls. Is there actually a valid reason for that being the case(?), because it's happened for as long as I can remember.

Yea this is true, unfortunately. It's REALLY annoying :grrr:

N'thraXX
13-10-2004, 11:06
....this bug has existed since version 1.00 and blizzard never bothered to fix it.

Fake Official Response from Blizzard:
This is only a feature.

:lol:

LordDamien
13-10-2004, 11:35
Fake Official Response from Blizzard:
This is only a feature.

:lol:

The "shaman can throw fireballs faster than the eye can see" feature :scratch:

Seriously I'd really like to hear their reasoning behind this particular bug being a "feature" :lol: