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View Full Version : Advice for Controlling Whirlwind?


skygoneblue
24-09-2004, 19:51
Hey,

I am kinda new to the PvP scene, and I have a lot of trouble controlling my WW. It seems like I have to click 3-4 times to get my character to actually do the skill, and then sometimes my char will WW forever even after I let go of the mouse button, then sometimes the WW only lasts about a second.

Does it make a difference which click you have it set to (right or left)? Should you click on your enemy, or behind them? I am just really confused with this skill.

Any kind of help (with the exception of "read the guide noob") will be appreciated! Thanks! :winner:

mstrnicegui
24-09-2004, 20:57
click behind the enemy. If you click on the enemy, you will follow them until you reach them (I've gone on some long ww cause of this, 1 min and a whole area of map).

If you are in melee range of the enemy and you namelock them, you will do a normal attack instead of ww. If you shift click them, then you will ww regardless of if you namelock them. If you have ww on left click, then you will have to shift click in order to ww unless you have them namelocked. So it is generally better to have ww on right click unless you like holding the shift key.

skygoneblue
24-09-2004, 21:16
Ok, that seems to explain half of the difficulties I was having. What about when you keep WWing after you let go. And sometimes, you get locked into WW and you can't do anything...can't kill, can't die, can't use items, etc. Ever had that happen?

Thanks!

mstrnicegui
24-09-2004, 21:32
What about when you keep WWing after you let go.
Watch where you click, because you will ww to that spot. If you hold the button down when ww, you will ww to the spot your mouse was at when you started, then when you reach that spot you will start a new ww to the spot your mouse is at in that instant, etc.


And sometimes, you get locked into WW and you can't do anything...can't kill, can't die, can't use items, etc. Ever had that happen?
When you are ww, you are stuck in that ww until you reach your destination. There is no way to cancel it out and no way to use items, that is just a property of ww. Also a property is that you never die in a ww, you'll take dmg until you have zero life but won't officially die until you stop ww. As to why you can't kill things... that is a mystery, unless you don't have enough ar/dmg. Are you hearing the sound of your weapon hitting monsters? It might be a lag bug where you're not where you appear to be.


Thanks!
you're welcome.

skygoneblue
24-09-2004, 21:34
No, I'm talking about being locked in WW mode, but your WW has stopped. It has happened to me several times.

I will WW, then my barb will stop spinning, but then the whirl animation will continue around me, all my gear turns red (like I'm unable to use it), I can't die, I can't do anything. It's seriously a funky bug with the game, but I was wondering if there was a way to avoid it.

Thanks again bro!

mstrnicegui
25-09-2004, 00:20
oh, I know what you're talking about, I have found no way to avoid that... it just comes.

skygoneblue
25-09-2004, 02:25
Kinda like hurricanes...hey, no pun intended... ;)

kakarot
25-09-2004, 08:53
yeah, that happens to me too, it's just lag :rant: (killed me like 1xxxxxxx times in HC)

imo it's good to keep ww AS SHORT AS POSIBLE!
there are many reasons fo this: you're much faster runing that wwing(as u all know ALL run away from big, ugly, badass baba and u have to chase them) so u cant reach them with ww
ww is atack u cant interupt so if u go in long ww and u miss it's bad
i heard that ias and ww bp dont matter(so much) if wws are short(can someone confirm, hal?????)

also u have to be smart with ww, not just ww,ww,ww,ww,ww,ww,ww......this wont get u anywhere in PvP, it's best(imho) if u can get people to chase u, than u run away from their weapon range and quickly turn back and ww their *** off, and repeat this over and over....this way i've killed 8x lvl chars(mainly babas) and i was like 5x lvl and had humble equipment

however in PvM and when u have multiple targets it's best to ww in triangle form(also keep ww's as short as possible - asap :flip: )

also IMaiden+short ww=u dont die(hopefuly :uhhuh: )

regards

mstrnicegui
25-09-2004, 09:07
If you can keep your ww shorter than 8 frames (1/3 sec), then ias/ww bp doesn't matter. But that technique is hard as hell and it works best on single targets. You are guaranteed hitchecks at the 4th and 8th frames of your ww.

kakarot
25-09-2004, 09:25
sheeeeesh 8 frames is a killer, i amagine it to be hard as hell just like u said.

looks like there is no use for this cause no one will stand still and let u ww them(not evem dumb monsters), bosses u'll conc or zerk anyway so..........

better to pack some ias on ur weapon so u dont need 0ber finger on ur mouse, but nevertheless keep ur wws short

Mehatesmaphack
25-09-2004, 12:35
If you can keep your ww shorter than 8 frames (1/3 sec), then ias/ww bp doesn't matter. But that technique is hard as hell and it works best on single targets. You are guaranteed hitchecks at the 4th and 8th frames of your ww.

it's not as hard as you make it sound and it's a common pvp technique. either tap ur mouse really fast or just hold it down and move it around in little triangles. they dont' have to be very accurate or triangles at all and it's very good for keeping people stunned.

Xiamet
27-09-2004, 16:07
WWing is like holding your ground against a horde of zombies and you've only got 100 rounds left in your uzi and re-inforcements won't be arriving for another hour...

Short, controlled bursts...!

What I tend to do for WW is target the ground right in front of the barb, while holding down the mouse button and then directing the WWing barb where to go. The second you let go of the mouse button, he stops WWing.

Long, drawn out whirls are good for large packs of monsters (long as they aren't mana burn) but for the most part, short bursts of WW get the job done, and allow you to pop a pot if needed, or kick off a Warcry or two...

-X

jordy666
27-09-2004, 16:53
i just whirl around the whole screen.
i just like it :drool:,the sound, the monster dying all around me.
at first i was kinda anti-Whirlwind because it being a cookie cutter skill, but then i used with a CgsoQ and i loved it.
il make another spear WW barb after my wolfbarb, and finished my townhugging druid summoner :lol: .
-jordy :king:

rikstaker
27-09-2004, 17:28
I agree with jordy: :surprise:

When you have a lwbp weapon,you dont quite need do do things differently in general gameplay.Apart from control,you dont net much with short whirls.Besides there are certain disadvantages with short whirls:

With frequent clicking to keep it short,you are always loosing precious frames in click delays,since it isn't actually possible to perfectly synchronize the whole exercise of stop-whirl-stop-whirl-:you are losing frames there.Now, if u use the hold down method for really short whirls(which means,you cant whirl back & forth easily),you'll run out of mana more frequently:more whirls=>more mana.Your damage output will never match that of the barb using straight on long whirls regardless of whether you use lwbp or non lwbp weapons.

With non-lwbp weapons you are aiming for the two free checks by shortening you whirls,but in doing so you are loosing time in click delays.

You can throw in some variety by skirting manueaver if you have range against larger and togher monsters.

Its best to take one pack at a time,since if you go overboard and try to fight many at a time, you run the risk of stacking dangerous auras.. imagine:fana,might.

Long whirls is the best tactic against manaburners...stopping in midst of a mb pack is the last thing you'd want.Using long whirls,you can leech from more monsters,even if it burns midwhirl,hitting enemies further down the track fills it up,plus when using damage to mana gear,you are allowing other monsters to hit you midwhirl to refill your mana.

Shortwhirls are however are crucial to sucess in pvp.Imagine going off in a long misdirected whirl with blizzards raining down on you..not a pretty sight.Even in BVB,its better to keep it short,to lower the risk of long misdirected whirls.You will need faster turnarounds & bottom line,the sooner you regain control of him the better.

Rik
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some of the above notes are from the guide.

jordy666
27-09-2004, 17:33
I agree with jordy: :surprise:
Rik
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some of the above notes are from the guide.
even that part? :uhhuh:

-jordy :king:

rikstaker
27-09-2004, 18:01
Some = all : false.

Rik

jordy666
27-09-2004, 18:21
@ rik-you sure are 20 & not 10

jordy :king:
------------
Hal is going to take his anti-spam tools out anytime,watch your posts.

rikstaker
27-09-2004, 18:33
HoD: get that thing ^^ off me. :uhhuh:

Rik
-------------------
You'll loose your posts & i'll loose mine too.So stop spamming...its enough for the week/month.

jordy666
27-09-2004, 18:36
more reason to give the barb forum a OT thread :thumbsup:

HoD didnt u gonna take care of it?

-jordy :king:

rikstaker
27-09-2004, 18:48
You were doing this to torture Hal into making z official OT thread... :cheesy:

I asked Hal somewhere, I believe HoD might have pm'd him. I believe it must be done asap,you will bring this place down if it isnt.

Rik

jordy666
27-09-2004, 19:27
You were doing this to torture Hal into making z official OT thread... :cheesy:

not really, i just felt that if you respond i also have to :lol: , at least if it adds something to the "discusion".

-jordy :king:

Xiamet
28-09-2004, 18:49
Everyone does things their own way....me, I actually find short whirls to be more effective than long drawn out whirls. I don't find it lowering frame rates at all..., especially since the kind of whirling I'm talking about is long enough to land a volley of hits, turn back around and whirl through again.

Most monsters are in constant motion as you're whirling; changing positions and moving around each other as they try to get their whacks on you. Doing a shorter whirl affords much more control and allows me to better target my whirls to where the monsters are now, as opposed to where they were when I started that long whirl. I find it much easier to change direction when the barb has stopped whirling than in mid whirl. And of course...you can't pop a pot while whirling, and if you're running low on life and waiting for that long whirl to complete itself...well...

Ultimately, I get better results by being more deliberate and specific, rather than aiming for the whole screen. Different play style I guess.

As far as stopping in the middle of a pack, I don't advocate doing so...

And clicking the occasional keystroke or mouse button doesn't wear me out any...press...release...press...release....seems rather effortless... :)

Anyways...it's how I play it...works for me, might work for you, Sky.

-X