Nolomite
20-09-2004, 08:55
I've got an interesting dilemma - my Zealot kicks so much butt I am at a loss for what to do with the 22 unused skill points I've collected. I'm currently questing, in Act II of Hell. Typically I'm set on players = 4 as I cruise, which I drop to players 2. Sounds like I'm all set, right?
I thought so with my last pally, an Avenger - but I hadn't built him exactly right. I was 'finished' early on, and I was wasting skillpoints in the utility auras: big mistake. It took forever for me to 'fix' the mistakes and finish Hell. I don't want to come up short again when I reach the Ancients.
In a nutshell, here's what I've got:
Level 78 Zealot
Maxxed Zeal, Might (synergy) and Fanaticsm
Crushing Blow from Guillaume's Face
Open Wounds from an Upped Toothrow
Lightning and Magic damage from a Lightsabre
Fire damage from Hellmouth gauntlets
Stacking 4 auras between me & my merc: Fanaticsm, Might, Defiance, and Thorns
Frequent Life Tap (Exile Shield) and Bone Spear (merc's Bonehew)
I don't have any Vengeance, but I already do a bunch of non-physical damage so I'm ok on the PI's I've never used Holy Shield, but I've already got defense of 8800 without it.
My question is, where do I start putting skill points? It feels kind of silly to keep hoarding them. I could max out Holy Shield - that's the only thing that sounds remotely useful. Or, I could max Vengeance, and turn into a Fanatic Avenger when I hit a PI. Or I could max Conviction - I'd do this if 'flashing' were still availible.
Any ideas or guidance would be GREATLY appreciated!!!
I thought so with my last pally, an Avenger - but I hadn't built him exactly right. I was 'finished' early on, and I was wasting skillpoints in the utility auras: big mistake. It took forever for me to 'fix' the mistakes and finish Hell. I don't want to come up short again when I reach the Ancients.
In a nutshell, here's what I've got:
Level 78 Zealot
Maxxed Zeal, Might (synergy) and Fanaticsm
Crushing Blow from Guillaume's Face
Open Wounds from an Upped Toothrow
Lightning and Magic damage from a Lightsabre
Fire damage from Hellmouth gauntlets
Stacking 4 auras between me & my merc: Fanaticsm, Might, Defiance, and Thorns
Frequent Life Tap (Exile Shield) and Bone Spear (merc's Bonehew)
I don't have any Vengeance, but I already do a bunch of non-physical damage so I'm ok on the PI's I've never used Holy Shield, but I've already got defense of 8800 without it.
My question is, where do I start putting skill points? It feels kind of silly to keep hoarding them. I could max out Holy Shield - that's the only thing that sounds remotely useful. Or, I could max Vengeance, and turn into a Fanatic Avenger when I hit a PI. Or I could max Conviction - I'd do this if 'flashing' were still availible.
Any ideas or guidance would be GREATLY appreciated!!!