Anger-DRS
16-09-2004, 16:05
For a while now me a and a few friends have been discussing creating a few werewolf/bear characters thanks to various influences, personally I frequently play melee and whilst I've never actually came up against a half decent one in Europe I found myself wanting to build one.
Out of the few I've seen, they all have one thing in common and that is a beastly two handed weapon, the most commonest an eth Zod Shael Shael Tomb Reaver or a EBOTD Warspike etc.
Whilst I can understand the advantage of this, huge damage, insane attack speed and often nice mods, I can't see how these would fare to well against melee though I guess 14k dmg at 4frames can kill rather fast my GM V/T'er or Zealer can take them out without to much fuss.
Using a shield, and if rabies or fire, good poison reduction and resistance and FHR often nullifies the threat of the WW/WB Druids and I've found they die rather quickly.
So would I be right in saying that the strategy behind one would be "kill quickly or die?"
So then I thought, what would be the viability of one of these against another melee character and...winning? My none exile Zealot (a rare site in itself) is armed with 7k Zeal dmg, not counting Deadly strike, 3xk def and 22k Ar along with just alittle under 3k life with BO and almost 50% DR and this has killed every druid I've came across, bar most windies of course, though I've noticed that Hoto/Whitsans ones can die with alot of difficulty if I go mad.
Anyway, back to Druids. Obviously a vital mod against melee is defence, Druids don't really have much of that, unfortunatly so getting hit often will be a problem.
If I were to arm my druid with Storm + Dungos I'd get the maximum DR% allowed, that and FHR would be my reliant defance against Zealers and WWBarbs, naturally I'd have 75% chance to block though my defence will still be rather low as werewolves have no defance multiplier mod :(
Before I get building I thought I would post my setup here, see what you guys think since you're the dr00ds, would this survive a half decent melange?
Helmet: Jalals Mane, This just seems so much better then Cerebus'
Weapon: Ebotd Zerker/Warspike
Shield: Stormshield Monarch (with a lovely FHR/DEX jewel if I get one)
Armour: Stone (2xxx def) or Duress (14xxx def)
Belt: Dungos
Gloves: Bloodfists
Boots: This is a hard choice, I'll check if Treks hit another FHR BP, if not then Gores or possibly Marrows for the STR/DEX bonus as druids have rather low chance to block with most shields, so Marrows + BOTD will help alot.
Charms: 10x Shapeshift GC's of vita/balance (yeah, my barbs dying for this druid)
9x Fine small charms of vita (3/1x/1x)
Annihulus
As you can see this shall be a Fury druid. I've messed about with a few in SP and noticed that if I leave WW and Lycan at base I can put points into Cyclone Armour + Synergy, bear in mind I am NOT using any Spirits as they die way to damn quick.
It doesn't have to be a fury druid though, currently I'm interested in Kazama Fury's flaming rabies, though since synergy bugs are banned by the PVP rules we play to thats impossible :(
Any comments? obviously help would be muchly appreciated.
Oh, and as far as the weapons concerned I've got a wide choice plus I can get some more. Is it worth trying? Or shall I just get a two hander in?
Out of the few I've seen, they all have one thing in common and that is a beastly two handed weapon, the most commonest an eth Zod Shael Shael Tomb Reaver or a EBOTD Warspike etc.
Whilst I can understand the advantage of this, huge damage, insane attack speed and often nice mods, I can't see how these would fare to well against melee though I guess 14k dmg at 4frames can kill rather fast my GM V/T'er or Zealer can take them out without to much fuss.
Using a shield, and if rabies or fire, good poison reduction and resistance and FHR often nullifies the threat of the WW/WB Druids and I've found they die rather quickly.
So would I be right in saying that the strategy behind one would be "kill quickly or die?"
So then I thought, what would be the viability of one of these against another melee character and...winning? My none exile Zealot (a rare site in itself) is armed with 7k Zeal dmg, not counting Deadly strike, 3xk def and 22k Ar along with just alittle under 3k life with BO and almost 50% DR and this has killed every druid I've came across, bar most windies of course, though I've noticed that Hoto/Whitsans ones can die with alot of difficulty if I go mad.
Anyway, back to Druids. Obviously a vital mod against melee is defence, Druids don't really have much of that, unfortunatly so getting hit often will be a problem.
If I were to arm my druid with Storm + Dungos I'd get the maximum DR% allowed, that and FHR would be my reliant defance against Zealers and WWBarbs, naturally I'd have 75% chance to block though my defence will still be rather low as werewolves have no defance multiplier mod :(
Before I get building I thought I would post my setup here, see what you guys think since you're the dr00ds, would this survive a half decent melange?
Helmet: Jalals Mane, This just seems so much better then Cerebus'
Weapon: Ebotd Zerker/Warspike
Shield: Stormshield Monarch (with a lovely FHR/DEX jewel if I get one)
Armour: Stone (2xxx def) or Duress (14xxx def)
Belt: Dungos
Gloves: Bloodfists
Boots: This is a hard choice, I'll check if Treks hit another FHR BP, if not then Gores or possibly Marrows for the STR/DEX bonus as druids have rather low chance to block with most shields, so Marrows + BOTD will help alot.
Charms: 10x Shapeshift GC's of vita/balance (yeah, my barbs dying for this druid)
9x Fine small charms of vita (3/1x/1x)
Annihulus
As you can see this shall be a Fury druid. I've messed about with a few in SP and noticed that if I leave WW and Lycan at base I can put points into Cyclone Armour + Synergy, bear in mind I am NOT using any Spirits as they die way to damn quick.
It doesn't have to be a fury druid though, currently I'm interested in Kazama Fury's flaming rabies, though since synergy bugs are banned by the PVP rules we play to thats impossible :(
Any comments? obviously help would be muchly appreciated.
Oh, and as far as the weapons concerned I've got a wide choice plus I can get some more. Is it worth trying? Or shall I just get a two hander in?