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Rizzo
10-09-2004, 15:43
I'm a bit baffled and could use some clarification. How do you calculate damage? Take the following example:

A zealot using fanatisicm has a weapon that does 10-50 base damage.
An enchantment on the weapon grants +200% damage and adds +10 to max dam.
Furthermore his zeal gives +150% damage and fanatisicm +400%.
He also has a max dam charm that gives +5 to max dam, and an armor with a jewel that add +8 max dam.

How do you calculate his end damage in this specific example?
Thank you

Aerath
10-09-2004, 15:54
It is my understanding (but don't take my word for it) that the final damage would be :

10 to (50 + 10 + 5 + 8 ) = 10 to 73 damage

10 * 3.00 [=100% + 200%] * 2.50 * 5.00 = 375 Min Damage
73 * 3.00 * 2.50 * 5.00 = 2737.5 Max Damage.

Rizzo
10-09-2004, 16:36
is this true? Seems like an awful lot of damage :)
Anyways thanks!

Myrakh-2
10-09-2004, 16:37
Well, at least for skeletons (don't know about melee chars), %ed is ADDED, not MULTIPLIED:
- take the base skeleton damage
- ADD all the %ed (skeleton mastery, might aura from merc, other auras)
- apply total %ed to base damage

I would assume it works the same for melee characters; but I don't know where min/max damage modifiers are added.

Geralcik
10-09-2004, 16:39
Even at first glance it looks too much. With a weapon with 730=707+10+5+8 maximum damage you'd do 27k dmg, ridiculous ;)

Firstly, damage from skills is not cumulative, so in example above you multiply
73 * 3 * 6.5 [100%+150%+400%] = 1424
(Also, the strength bonus should be added )
Secondly, the damage from jewels and charms gets added after ed% from weapon.
I'm not sure, whether you calculate damage from off-weapon jewels and charms before or after ed% from skills and if the str bonus applies before or after ed% from weapon. Anyway, it's more like
(50 * 3 [100%+200%] + 10) * 6.5 [100%+150%+400%] +
+ (50 * 3 + 10 + 8 + 5) * strbonus
which is roughly 1200 with strbonus taken as 1 [100%].

Hope this helped.
And waiting for further explanation concerning jewels/charms/strength.

RTB
10-09-2004, 17:35
Oooh, look what I found: The complete damage formula (http://strategy.diabloii.net/news.php?id=551#Weapon%20Damage)

If you have other questions about dmg calcs just ask :)