View Full Version : Calculating damage
I'm a bit baffled and could use some clarification. How do you calculate damage? Take the following example:
A zealot using fanatisicm has a weapon that does 10-50 base damage.
An enchantment on the weapon grants +200% damage and adds +10 to max dam.
Furthermore his zeal gives +150% damage and fanatisicm +400%.
He also has a max dam charm that gives +5 to max dam, and an armor with a jewel that add +8 max dam.
How do you calculate his end damage in this specific example?
Thank you
It is my understanding (but don't take my word for it) that the final damage would be :
10 to (50 + 10 + 5 + 8 ) = 10 to 73 damage
10 * 3.00 [=100% + 200%] * 2.50 * 5.00 = 375 Min Damage
73 * 3.00 * 2.50 * 5.00 = 2737.5 Max Damage.
is this true? Seems like an awful lot of damage :)
Anyways thanks!
Myrakh-2
10-09-2004, 16:37
Well, at least for skeletons (don't know about melee chars), %ed is ADDED, not MULTIPLIED:
- take the base skeleton damage
- ADD all the %ed (skeleton mastery, might aura from merc, other auras)
- apply total %ed to base damage
I would assume it works the same for melee characters; but I don't know where min/max damage modifiers are added.
Geralcik
10-09-2004, 16:39
Even at first glance it looks too much. With a weapon with 730=707+10+5+8 maximum damage you'd do 27k dmg, ridiculous ;)
Firstly, damage from skills is not cumulative, so in example above you multiply
73 * 3 * 6.5 [100%+150%+400%] = 1424
(Also, the strength bonus should be added )
Secondly, the damage from jewels and charms gets added after ed% from weapon.
I'm not sure, whether you calculate damage from off-weapon jewels and charms before or after ed% from skills and if the str bonus applies before or after ed% from weapon. Anyway, it's more like
(50 * 3 [100%+200%] + 10) * 6.5 [100%+150%+400%] +
+ (50 * 3 + 10 + 8 + 5) * strbonus
which is roughly 1200 with strbonus taken as 1 [100%].
Hope this helped.
And waiting for further explanation concerning jewels/charms/strength.
Oooh, look what I found: The complete damage formula (http://strategy.diabloii.net/news.php?id=551#Weapon%20Damage)
If you have other questions about dmg calcs just ask :)
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