View Full Version : OMFG~! another windy question
[D]Rui[D]
06-09-2004, 09:46
Finally i got my windy to lvl 72 in hell. His doing fine except the fact his resist sux big time and his gear is kinda unacceptable. haha
i've read the windy guide by fenris and i'm trying to get hold of gears similar to his...+3 hurricane +3 armaggedron deliruim and enigma in the making already
from his guide, his str is low at 55 base, only to be boost up by items to equip what he wears.
---IS this a good idea cause if you happen to die due to unforseen circumstances, there's no way you can recover back your items on the ground.
---Should i get my str to minimum for equiping SS and dex for max block?
---If so my vit will be real low or does it even matter cause one can count on oak sage to boost life up?
btw his stats without items
str - 100
dex - 40
vit - 50
mana - base
unuse stats pt - 220
---if i add str to 156 and dex to 255 and the rest into vit, would anyone agree with me on the part bout vit been real low?
skill
max hurricane
max cyclone armour
max tornado
1 to twister
17 to oak sage
---assuming i've max all 5 skill above and have another 9 extra skill pts to play with, would a poison creeper or carrion vine be of better use if i dump the rest of the skill pts into it?
Rui[D]']Finally i got my windy to lvl 72 in hell. His doing fine except the fact his resist sux big time and his gear is kinda unacceptable. haha
i've read the windy guide by fenris and i'm trying to get hold of gears similar to his...+3 hurricane +3 armaggedron deliruim and enigma in the making already
from his guide, his str is low at 55 base, only to be boost up by items to equip what he wears.
---IS this a good idea cause if you happen to die due to unforseen circumstances, there's no way you can recover back your items on the ground.
---Should i get my str to minimum for equiping SS and dex for max block?
---If so my vit will be real low or does it even matter cause one can count on oak sage to boost life up?
btw his stats without items
str - 100
dex - 40
vit - 50
mana - base
unuse stats pt - 220
---if i add str to 156 and dex to 255 and the rest into vit, would anyone agree with me on the part bout vit been real low?
skill
max hurricane
max cyclone armour
max tornado
1 to twister
17 to oak sage
---assuming i've max all 5 skill above and have another 9 extra skill pts to play with, would a poison creeper or carrion vine be of better use if i dump the rest of the skill pts into it?
my windy maxed everything listed and still doesnt have enough points for a bear.. lvl 94.. gotta hit lvl 95 for bear.. i dont think ull have skill points left over :O but if u do then creeper would be ideal. or dire for more grizzly tank life.. though some melee can easily leech off it.
Ok lets see if I can answer all these in one shot.
1. Your enigma will be equiped first, giving you the str to equip the rest. The game automatically puts on your gear from lowest str to highest str(or something like that) so you pick it all up in one try.
2. Max block if you want any chance vs good melee chars. Only get the str for ss if you don't have enigma.
3. vita won't be too low just from maxing block. Oak boosts my windys life by around 2000(lvl91). Battle orders from cta will also help if you can afford it. Don't count on oak to stay alive much so be ready to recast in a half-second.
4.I think my windy has 1.3k life or thereabouts with charms. Without you should be around 1k at lvl 90 assuming enigma.
5. Make sure you get a bear. It can tank alot for you. After you have maxed everything else you can work on dire wolves for some extra bear life or just work on bear itself for slightly more damage.
I really wouldn't make a delirium unless it was 3 tornado and 3 hurricane. Shako or jalals simply have more useful mods and are much cheaper. Work on your other gear with that ist instead :)
[D]Rui[D]
06-09-2004, 11:54
so to keep it simple for ppl with IQ lower than the room temp like me, all i need is to get enough str for the armour like mage plate/archon or boneweave ( style factor ).
even if i die due to whatever reasons, theoratically i can equip the armour 1st and with the +str from enigma, proceeds to get back the items on ground. am i right?
not really sure bout going PvP but i would like to have a character dat can hold his own to those pesky public baal run hostile sorc/ww/trapsin/whatever and not having to just exit game and go into another game just because of some 5 year old retards...
i'm more of a PvM guy........ can't handle the stress of getting those uber items for a PvP.
hmmm the pelt u mention has a finding ratio of 1:100,000,000.....
i'm using a shako but would a ravenlore or unique-class-pelt be better?
damn i think i better get hold of all my end-game items before i go distribute my stats points.....all these numbers is giving me a headache.
You are right about the enigma. Go with mage plate or archon because boneweave has an obcene str req.
If you aren't worried too much about pvp then you really don't need to worry about anything :). Pvm is fairly easy for a windy.
I would either use shako, or a jalals.
I like to save 50 stat points early on until I get all my final gear, just so I don't mess up. If you end up not needing them, just dump them into vita.
One tip for pvm. Get a defiance merc(easiest and very nice defense boost) with a reapers toll, shaft, and a gaze and you will increase your effective damage by 50 percent(decrepify). You will also gain a valuable tank with some crazy life from oak. Having a reapers toll merc means the difference between taking 3 nados to kill something and taking 2. For the price of a reapers, shaft and gaze(pul rune probably get you all 3 or pgems for individuals), increasing your damage by 50%, removing phys immunities, and tanking is a sweet deal.
[D]Rui[D]
06-09-2004, 12:44
thanks for the advices Rauth.
currently i'm using a HF merc, dun ask me why... i have this fetish for HF merc.
---IS this a good idea cause if you happen to die due to unforseen circumstances, there's no way you can recover back your items on the ground.
---Should i get my str to minimum for equiping SS and dex for max block?
---If so my vit will be real low or does it even matter cause one can count on oak sage to boost life up?
I use jalal's mane/65 str armor with 50 str on my windy. When I die I obviously cannot put on the items, so I bougt a crappy quilted armor from act1 normal, put 2 flawless amethysts into it and I use it to put my eq after I die. It works! And is dirt cheap too! Max block isn't worth it, actually. More vita and perhaps some energy should be what you aim at.
btw his stats without items
str - 100
dex - 40
vit - 50
mana - base
unuse stats pt - 220
---if i add str to 156 and dex to 255 and the rest into vit, would anyone agree with me on the part bout vit been real low?
Are you planning to tank Lister in act 5 hell? I see no point to raise strength this high, both of my elementalists (HoW+geddon // grizzly+hurricane) were successful in hell with only 50 str, wearing jalal's and duriel's (ptopazed using Larzuk :drink: ).
skill
max hurricane
max cyclone armour
max tornado
1 to twister
17 to oak sage
---assuming i've max all 5 skill above and have another 9 extra skill pts to play with, would a poison creeper or carrion vine be of better use if i dump the rest of the skill pts into it?
Hm, I'd rather max twister instead than cyclone armor, because it's a good dmg synergy for both hurricane and tornado, rather than only dmg synergy for tornado and duration for hurricane (lol, what's the problem with re-casting your hurricane when it ends? :surprise: ) Cyclone armor at slvl 1+5, combined with reasonable resists (jalal's, duriel's, pdiamonded gothic, and perhaps resists amu/charms is all you need for them) will keep you alive in PvM. If you are planning to do PvP, however, I 100% agree with maxing cyclone armor.
Carrion vine is not worth it, really. It gives back some health but gets killed extremely easily, and re-casting it again and again i annoying. I suggest to dump the points into twister for mor dmg or grizzly (slvl 5+5 is all you need) - you will be suprised how effective the bear is as a meat shield. He can even block uber stuff like extra strong/might/fanaticism for long enough for you and your party members to kill the opposition (but the bear does low damage, and quickly changes into roasted/barbequed meat :lol: when engaging an extra strong LE/MSLE etc.)
[D]Rui[D]
06-09-2004, 20:19
i'm gonna get hold my end-game items before distributing the stats pts for now...
dats shako/delirium, enigma, trangs glove, verdungo, treks, SS, ravenfrost, dwarfstar, rare +2skill ammy..
hahaha the 100 str is max i'm gonna go, an oversight of mine when i'm using mid-level items....damnz. no worry bout the str part and dead body, i got that figure out.
i'm trying to get this windy to be able to hold his own when moronic pkers come disturb my game, dats why i prefer max cyclone 1st. now i'm gonna do hell baal till i max twister....
is jalahs really that good for a windy?
Yes. Shako is better for pvp IMO, but jalals is awesome for pvm. The only reason I use a shako for pvm, is because it boosts my battle orders.
Jalal's will be good with such low energy, due to the +5 mana after kill.
mepersoner
07-09-2004, 11:12
You're p v m, if you're just trying to survive and beat the game, I'd consider a CoH over Enigma.
You're p v m, if you're just trying to survive and beat the game, I'd consider a CoH over Enigma.
I wouldn't.
Enigma = incredibly faster pvm.
[D]Rui[D]
07-09-2004, 15:15
no i'm not at all struggling to survive in hell now, its just that finally i can afford to get my hands on those "high end" runewords eg enigma, Hoto etc etc. Runes above Um for some unknown reason hates me......
so i'm kinda spoiling myself by trying to make a above average druid for a change..
in fact this windy is kinda fun to play with for a lazy guy like me, i just use hurricane and run all over the place, up down left right, round n round. hahaha i dun even have to use any hot keys, only my left and right mouse button which i'm using one hand to play.
Enigma>>>coh for pvm in my opinion. I can't stand running up to monsters when I can just teleport right into a pack of 30 and kill them all at once. It also eliminates the need for a sorc in baal runs. Actually a well-equiped windy works great as a baal run leader. The tele will take a bit longer than a sorc, but with bo and oak, everyone stays alive much better. With a reapers toll merc, I can keep the run going fast even without good co-runners. Everyone pretty much hides behind me(sadly, even most of the barbs) in a baal run because my bear and merc(and me sorta) tank so much.
Have fun :)
mepersoner
07-09-2004, 19:08
You guys expect a lower end druid to teleport into a pack of monsters and kill them?
Heh.
[D]Rui[D]
07-09-2004, 20:10
come on, i'm sure not every druid will jump into the middle of a pack of monsters.
different people plays differently.
If one can afford to do that stunt, by all means do so.
If one cannot, play defensively then.
there is no right and wrong way to play him.
With a reapers toll merc and a bear and oak, teleporting onto monster packs is cake. Most of the time they barely hit you, so it doesn't matter how much life you have. Obviously there are some monsters you don't teleport on(boss taurs) but most of them can be stuck in fhr(especially those OKs), so your safe(safER sometimes, ie souls) in the middle of them.
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