View Full Version : 2 Runewords
Holymonkey
01-09-2004, 04:01
Can anyone confirm these?
Oblivion (http://mitglied.lycos.de/thedesertwind/oblivion.jpg)
Blood (http://img37.exs.cx/img37/9938/Screenshot014.jpg)
wathombe
01-09-2004, 04:19
We're trying to figure out Oblivion, which just broke last night, but we're highly dubious. There's no evidence that this isn't modded single-player.
The Blood screenie is from *sodapopinski (see text in upper left corner), who is a known runeword faker and has since admitted that this is fake as well. A few people told me they could see evidence of photoshop in that screenie as well, but I'm not that skilled.
HEHE, nice try.
Why didn't you put ZodZodZodZodZodZod.
Its photoshopped IMO.
A friend of mine checked that Oblivion in SP for me in a Giant Axe - doesn't work!
wathombe
01-09-2004, 04:22
A friend of mine checked that Oblivion in SP for me in a Giant Axe - doesn't work!
New runewords are closed ladder only, so SP tests don't tell us anything.
All ladder only runewords work in SP FYI.
Edit: That is of course is not a correct statement. Stupid me. What i ment to say is that all the Ladder only recipies exist in SP, so that should be no different. There is no patch, hence these new runewords must be in the gamecode somewhere, and there is no chance that Blizzard will negate SP users ( and there are a lot of them ) same quality of the game.
Now that is a more correct statement.
I have also found Nature's Peace ring in SP and it is supposedly ladder only, so...
Well, do you think i might be right nonetheless?
I know that in your thread ( about runewords search steted that it doesn't work offline ) but...
wathombe
01-09-2004, 05:04
The 23 new runewords activated at the beginning of ladder season 2 were implemented in a server-side patch, not a client-side patch. Further, there was no concurrent client-side patch to add the runewords to client machines. They cannot possibly work in SP.
The 23 new runewords activated at the beginning of ladder season 2 were implemented in a server-side patch, not a client-side patch. Further, there was no concurrent client-side patch to add the runewords to client machines. They cannot possibly work in SP.
That is my point. I know that some server-side intervention is involved, but what would be it?
And i haven't heard anything about a new patch.
So, may be its all bogus? Like, it supposedly doesn't work in SP, so people start to look for it on ladder, but those are still inactive, its just harder to prove now.
wathombe
01-09-2004, 05:13
From Arreat Summit:
June 28, 2004
Diablo II Ladder Season Update
Here’s a quick update about the Season 1 Ladder coming to an end and the beginning of Season 2:
Season 1 Ladder players are being moved into the same 1.10+ population that Non-Ladder players are in.
Season 1 players get to keep Ladder exclusive items when they are moved.
Season 2 is happening =]
There will be a server-side content update. This will only be for the new Ladder for Season 2.
We will be tracking every Player’s Ladder Standings throughout the new Season.
A special reward awaits...
Get ready for a new challenge with a chance for Season 2 glory!
Notice the phrase, "There will be a server-side content update. This will only be for the new Ladder for Season 2." The update was implemented when all realms went down for about four hours at ladder reset on July 8.
From Arreat Summit:
Notice the phrase, "There will be a server-side content update. This will only be for the new Ladder for Season 2." The update was implemented when all realms went down for about four hours at ladder reset on July 8.
Well, good luck on that search ( i mean it, no sarcasm involved ). I am not convinced that those runewords exist, but that is just me.
Holymonkey
01-09-2004, 05:55
We're trying to figure out Oblivion, which just broke last night, but we're highly dubious. There's no evidence that this isn't modded single-player.
The Blood screenie is from *sodapopinski (see text in upper left corner), who is a known runeword faker and has since admitted that this is fake as well. A few people told me they could see evidence of photoshop in that screenie as well, but I'm not that skilled.
Hmm I see...well I guess I'll keep a look out for any evidence.
And Zen Ladder-Only runewords do not work on sp. Think about it. The runewords were activated but you didn't download anything and when playing sp your not connected to the server. The new runewords aren't in the game code anywhere so how could they be their?
Can anyone confirm these?
Oblivion (http://mitglied.lycos.de/thedesertwind/oblivion.jpg)
Blood (http://img37.exs.cx/img37/9938/Screenshot014.jpg)
Oblivion Magic Resist +50% :scared:
What's the best Magic Resist we have now? Perfect crafted safety shield 10% MR?
No way this is real. My 2 cc
Side-note for my own study: what whould be the reason for a ITD weapon to have [+AR base on char lvl]? :scratch:
Oblivion Magic Resist +50% :scared:
What's the best Magic Resist we have now? Perfect crafted safety shield 10% MR?
No way this is real. My 2 cc
Side-note for my own study: what whould be the reason for a ITD weapon to have [+AR base on char lvl]? :scratch:
reason is pvp since itd doesn't work there. also seems fake to me. simply isn't blizz style
bosses don't get affected by ITD if IIRC
reason is pvp since itd doesn't work there. also seems fake to me. simply isn't blizz style
Blizz never cared about PvP, so I don't think this stands. :scratch:
bosses don't get affected by ITD if IIRC
This must be the real reason, how could I forgot about it? Stupid me. Thx :clap:
Ignores Target Defense (Armor Class)
This ability will not work on Unique Monsters, Super Unique Monsters, Hirelings, other players, and Act-end bosses.
Anyway, it looks like forgery to me. Both of 'em.
Randal.Flag
01-09-2004, 13:39
Anyone catch his horadric cube anywhere in that picture? Why would any bnet user ladder or otherwise not have it? If he used singleplayer editor and perhaps forgot to include it...
Holymonkey
01-09-2004, 14:30
Anyone catch his horadric cube anywhere in that picture? Why would any bnet user ladder or otherwise not have it? If he used singleplayer editor and perhaps forgot to include it...
Yes you can see cubes in both pictures(Look under the transparent runeword boxes).
Hmm I see...well I guess I'll keep a look out for any evidence.
And Zen Ladder-Only runewords do not work on sp. Think about it. The runewords were activated but you didn't download anything and when playing sp your not connected to the server. The new runewords aren't in the game code anywhere so how could they be their?
I can see two possibilities:
1. Those runewords were active all the time, just nobody was looking for them ( and Blizzard is just messing with us ) and in that case they should work in SP too.
2. They are not active ( again - some publicity trick by Blizzard ) and there was no server side activation whatsoever, hence no difference between SP and Ladder again.
In both cases checking in SP should give you the same results.
The only possibility in which they wouldn't work in SP is that it was really true and some server-side updating was involved. I, for one, doubt it ( well, at least untill i see them :lol: ).
In both cases checking in SP should give you the same results.
For the sake of the discussion I checked in SP (aka Single Player). Now I have 2 gemmed berserker axes. Screenshoots by request if anyone interested (donoo why anyone would request `em tho').
Does this prove anything? IMHO the answer in NO.
OTOH checking for server-side updating can be a little tricky for the simple fact that Blizz can alter some things in game without modifiying gamefiles from your computer. Is this the case of the runewords too? I'm not qualified to answer to that, but if this "server-side update" would mean that files were modified client-side too, then the quest for the new RW would be useless. Just see what files were modified, hack `em/crack `em/slash `em/stab `em and there you have your runewords.
Let me assure you it's not the case, coz other forums who joined the "dark side of DBO" ( :lol: ) didn't raported any success in this matter.
(sry for crappy english)
squigipapa
01-09-2004, 16:14
I can see two possibilities:
1. Those runewords were active all the time, just nobody was looking for them ( and Blizzard is just messing with us ) and in that case they should work in SP too.
2. They are not active ( again - some publicity trick by Blizzard ) and there was no server side activation whatsoever, hence no difference between SP and Ladder again.
In both cases checking in SP should give you the same results.
The only possibility in which they wouldn't work in SP is that it was really true and some server-side updating was involved. I, for one, doubt it ( well, at least untill i see them :lol: ).
OK, We know that they have the ablity to add runewords that are realm only .. try to make duress in single player... it won't work. Duress, Splender, Wind & Prudence were added after the downloadable 1.10 patch. We know that these 4 runewords were not 'there all along'. What they've said when the ladder season 1 ended was that they've added new ladder-only runewords. They are ladder only ones.. they .. as well as the 4 other new ones will not be avaiable to single player until blizzard provides another downloadable patch. So, Testing for these new runewords in single player is useless.
That being said .. ladder only uniques (ex. natures peace) can drop in single player.. ONLY because they were included in the 1.10 .. downloadable patch. It was a client side update.. This time with the 4 new runewords released before ladder season 1 ended and the 2x new Ladder-only runewords in ladder season 2 it is a server side ONLY update.
So again.. Just to be clear.. Testing for these new runewords in single player is USELESS! If they were avaiable in single player, we'd already know all of them anyway..
squigipapa
01-09-2004, 16:17
OTOH checking for server-side updating can be a little tricky for the simple fact that Blizz can alter some things in game without modifiying gamefiles from your computer. Is this the case of the runewords too? I'm not qualified to answer to that, but if this "server-side update" would mean that files were modified client-side too, then the quest for the new RW would be useless. Just see what files were modified, hack `em/crack `em/slash `em/stab `em and there you have your runewords.
OK, it's not that hard to understand!! They've ALREADY done it .. they added 4 new runewords SERVER SIDE ONLY before the ladder ended.. so
"Is this the case of runewords too"
YES, YES, YES, YES, YES.. :grrr:
I will reiterate, as many people don't seem to quite grasp how the code works...
The new runewords do not exist, nor do they need to exist, in Single Player. Runewords are defined in one of the text files in the server part of the D2 code. You use this server code even when you play SP, you are just using a local copy of it. When you play online, you are using the BNet copy of the server code.
Blizzard can change this text file on the BNet servers as easy as copy and paste. But you have to download a patch to change your local copy.
The runeword file is very well understood by the people who look into the game files closely. The runewords we all know about already are read from there, Blizzard never announced them. They don't need to, they know we will know them seconds after downloading the patch. However, they can change the file on the BNet servers very easily and they have said they have done so, so there is little reason to assume they haven't.
The only thing we do know is that in order for the client code to be able to understand the information sent by the server code, they have to use existing runeword names, so, we do have one clue when people post stupid fakes - if they have names that don't appear in the text file they cannot be real.
Blood and Oblivion are both listed in the text file though, so we can't rule those out.
The new runewords do not exist, nor do they need to exist, in Single Player. Runewords are defined in one of the text files in the server part of the D2 code. You use this server code even when you play SP, you are just using a local copy of it. When you play online, you are using the BNet copy of the server code.
Blizzard can change this text file on the BNet servers as easy as copy and paste. But you have to download a patch to change your local copy
I'd like to emphasize this point too (which ZeN, no offence intended btw), does not seem to understand.
Single player => Your clientside files => your comp => you can crack. In fact mods for d2 are just altering the game files for d2.
Closed Ladder => Server side => when you get on closed bnet you are using THEIR version of the game files. They enabled 4 new runewords (which DO NOT WORK LEGITIMATELY on SP) which only work on closed realm only. Unless you are an 133t enough h4x0r the bnet servers and open up the game code (that would be something, as you could do basically anything you wanted, from making a skill do 1 million damage, to having every monster drop uniques) there is no point testing in SP or open Bnet and is a waste of everyone's time.
Anyway, warthome said the guy who "made" Blood said it was a fake, so we are really just waiting on Oblivion I guess...
so we are really just waiting on Oblivion I guess...
Oblivion mods look so overpowered that I would never advice any1 to waste those HR with it. Just my 2cc.
Are you hoping for a "Breath Of the Already Dead For Three Days" (elite version of BoTD)? :lol: j/k
Seeing just how overkill BoTD and other runewords are, I wouldn't be surprised if runewords like oblivion did exist.
however, i'd rather have something cheap and useful.
squigipapa
01-09-2004, 21:38
Thrugg & TJTG:
Thank you both .. When reading through some of the reply's to this thread I felt like I was on crazy pills. :)
acceleration turkey
01-09-2004, 21:43
i like how both "new runewords" have ridiculous CB/DS/OW. the mroe it looks like a wet dream, the more it is obviously fake.
wathombe
01-09-2004, 21:58
Someone on b.net posted this morning that Oblivion was a fake. I don't know where this person got their information, though, so keep that grain of salt handy.
(completly OT)
(blah, blah)
OK, it's not that hard to understand!!
I didn't said is hard to understand. I was just trying to explain in my own simpleminded words how easy RW hunt would be if client-side files were modified too.
Sorry if my prev posts were long and useless.
squigipapa
01-09-2004, 23:20
(completly OT)
I didn't said is hard to understand. I was just trying to explain in my own simpleminded words how easy RW hunt would be if client-side files were modified too.
Sorry if my prev posts were long and useless.
OOOOOOOOHHHH .. ok, I totally agree with that.. :) the runeword hunt would be .. well, it woulden't really be a hunt if they were enabled client side.. .. personally I would like it if it were your way .. :) ..
One more proof of them being fakes here... if you take a close look on both pics you see that the mouse never touches any berzerker axes... especially not in the picture of oblivion since there is no bezerker axe in neither that inventory nor stash.... or am I wrong?
Yeah, you are right. Duress doesn't work. My bad. Misconception on my part.
i like how both "new runewords" have ridiculous CB/DS/OW. the mroe it looks like a wet dream, the more it is obviously fake.
Enigma is overpowered too, so is BotD. It is not relevant.
I'd like to emphasize this point too (which ZeN, no offence intended btw), does not seem to understand.
Single player => Your clientside files => your comp => you can crack. In fact mods for d2 are just altering the game files for d2.
No offense taken. Being a software engineer i am familiar with client/server side programming. It was just a bad understanding of game mechanics on my part.
acceleration turkey
02-09-2004, 08:38
Enigma is overpowered too, so is BotD. It is not relevant.
what i mean is that it is more likely that a weaker and lower level runeword will be found before the upper level ones are found, by sheer virtue that the runes are more easily available. it is obvious that since both of the supposed discoveries were not only very high level runes but had all the generic combat mods, that something was fishy. thats all. if someone presents a pic of a weapon like Eternity with somewhat far out mods, i might be more inclined to believe. and i know that i am not using any science to make that determination.
and for the record, if botd is overpowered, then that obliviion is superpowered. 288% damage with 66% DS is the rough equivalent of 480% ED, in addition to 66% CB and 80% ias and ITD and 2500 (???) AR. looks a little much, dont you think? and the 50% magic resist says "im gonna pwn some pubby bone necros!!!111" the thing reeks of fraud.
Blizz never cared about PvP, so I don't think this stands. :
well i said this doesn't look like blzz style. nontheless the mod would be appreciated by pvp'ers ;)
We're trying to figure out Oblivion, which just broke last night, but we're highly dubious. There's no evidence that this isn't modded single-player.
The Blood screenie is from *sodapopinski (see text in upper left corner), who is a known runeword faker and has since admitted that this is fake as well. A few people told me they could see evidence of photoshop in that screenie as well, but I'm not that skilled.
i consider myself quite good with photoshop, and i've examined it for a while...
i cant point out any really specific places where theres evidence of photoshop, though i was concerned with the visibility of the words...whoever did it was very good;)
Rune-Templar
04-09-2004, 07:18
Would anyone care to post the stats of the yet to be confirmed Oblivion runeword? For some reason, IE tells me I'm "forbidden" to view it (even though I could see Blood). Hmm, this Oblivion might just be living up to its name...
Prepare yourself :
6 socket eth berserker axe
Indestructible
80% IAS
288% ED
ITD
+50 AR
+2820AR (scaling with character level, not sure level of the guy in screen
66% CB
66% DS
66% OW
Hit blinds target
+10 vitality
+50% MAGIC RESIST
+1 Light radius
-20% req
(which DO NOT WORK LEGITIMATELY on SP)
I beg to differ.
Playing mod isn't cheating, its just playing differently.
Rune-Templar
19-09-2004, 08:16
Prepare yourself :
6 socket eth berserker axe
Indestructible
80% IAS
288% ED
ITD
+50 AR
+2820AR (scaling with character level, not sure level of the guy in screen
66% CB
66% DS
66% OW
Hit blinds target
+10 vitality
+50% MAGIC RESIST
+1 Light radius
-20% req
Thanks TJTG, one quick glance at those stats makes me doubt it's existence. Plus, I overheard somewhere that it has been proven fake.
NBAallstar
20-09-2004, 04:52
Prepare yourself :
6 socket eth berserker axe
Indestructible
80% IAS
288% ED
ITD
+50 AR
+2820AR (scaling with character level, not sure level of the guy in screen
66% CB
66% DS
66% OW
Hit blinds target
+10 vitality
+50% MAGIC RESIST
+1 Light radius
-20% req
What runes are needed to make it?
WickedFrog25
20-09-2004, 14:12
Just for Reference "Blood" JoBerElUm was one of the Runewords in LoD beta
http://www.blizzard.com/diablo2exp/screenshots/inaction/ss11b.shtml
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