Relive The Stupidty
28-08-2004, 03:26
Index:
I.Indtroduction
II.Skills
III. Stats
IV. Gear
V. Stratigeis
VI. What type of merc to use
VII. Thanks
I. Introduction
This is a guide where ill try to explain how to duel with a bone necro, what gear to use, and what to put stats in. The items will be assumeing you are useing rich mans gear.
II.Skills: I realy shoulden't have to explain here but...o well
20 teeth
20 spear
20 wall
20 prison
20 armor*
20 spirit
1 clay golem
* get to lvl 20 armor with all + gear.
III.Stats:
Str: 70-80
Dex: Enough For Max Block
Vit: Rest
Energy:*
*Put 0 if you dont mind chugeing blues if you do dont put more than 15 points into it. If you do you wont get good results casue your life wont be good enough.
IV.Gear:
Belt: Arachs
Rings: 2x SoJs
Gloves: Trang Gloves
Boots:Marrowalks
Shield: Homcules or DarkSpawn(umed)
Helm:Shako (umed or shaled)
Armor: Enigma(whatever u want in it)
Wepon: HoTo(umed) or Boneshade(umed)
V.Stratigies:
Barbs
WW Barbs: Cast armor, if they dont have enigma prison them and im em, spirit them (or spear whichever you want) and 99% of the time you'll win...if they have enigma make sure armor dosnt wear out and spirit em.
Concentrate Barbs: Can you say ouch? cause if they hit you thats what you'll be sayin. Tele away spirit, repeate do this till they die or run away.
Frenzy Barbs: alittle harded than Concentrate barbs but only because they can hit monsters and run faster. Same stratige tho.
Throw Barbs: COMPLEATE JOKE. If you took the time to make one i pitty your soul.
Singing Barbs: These are nucanises but they can kill u over time if they keep you stuned.
Amazons
JavaZons: These guys can hurt becasue there dmg is mostly elemental. Stack the lr and put tgods and blackhorns thatll remove most of the dmg then you tele and spirit simple.
BowaZons: Unless they got 1337 gear they should be Ez. Tele and cast as usual.
Assissins:
Trapsins: Annoying and deadly, lr and sorb should work get at least 300 lr. And Attack if you have lr and sorb. if not run around and doge traps, get outta range and attack with spirit
KickSins: These guys are uber annoying to all casters simplely because they kick so fast! Best course of action: cast bone armor and use tons of fcr use spear or spirit.
WWsins: These guys are also annoying, armor tele and spirit again.
Necros:
Poison: Get outta range and attack. Do not get hit by poison it WILL hurt unless you have lots of poison resist.
Bone: Here is where the fun is, tele around if the guy is close to you use spirit if he is far away use teeth, KEEP TELEING do not stop for any reason or your as good as dead.
Summoning: Teeth will work on these guys because it dmgs things in a aera of spread.
Palidins:
Hammerdins: OUCH, do not get hit they will kill u in 1-3 hits ez because they are magical and barmor dosn't work against magic.Tele and spirit them.
FOHers: These will hurt so your best thing to do is stack lr and use spirit alot.Tele if needed but wont do much good.
Meele/Chargeadins: I put these guys in the same cause fighting them is nearly the same, Barmor and spirit or spear tele so you dont get hit.
Sorcs:
Ice: Mostly the same stratgie for all ice people, Tele so you dont get hit and teeth em'.
Fire: Ouch they wil hurt unless you got absorb, tele and teeth.
Light: Nuciances...Tele and teeth.
Druids:
Shifting: Dont get hit it will hurt theres only so much you armor can withstand, Tele and spirit.
Elemetal: Ew, there EVIL i'l say get lots of FcR and try not to get hit by tornados. Spirit will work so use it.
Summoning: Yes i know i never have seen one of these in duels but ill use my stratige any ways. Teeth and tele game over.
VI. What type of merc to use:
Act 2 merc always he has good dmg and can help you with the aura.
VII.Thanks:
I want to say thanks to all the people who put me through the school of hard knocks. Please tell me how you feel about this guide.Thanks again.
I.Indtroduction
II.Skills
III. Stats
IV. Gear
V. Stratigeis
VI. What type of merc to use
VII. Thanks
I. Introduction
This is a guide where ill try to explain how to duel with a bone necro, what gear to use, and what to put stats in. The items will be assumeing you are useing rich mans gear.
II.Skills: I realy shoulden't have to explain here but...o well
20 teeth
20 spear
20 wall
20 prison
20 armor*
20 spirit
1 clay golem
* get to lvl 20 armor with all + gear.
III.Stats:
Str: 70-80
Dex: Enough For Max Block
Vit: Rest
Energy:*
*Put 0 if you dont mind chugeing blues if you do dont put more than 15 points into it. If you do you wont get good results casue your life wont be good enough.
IV.Gear:
Belt: Arachs
Rings: 2x SoJs
Gloves: Trang Gloves
Boots:Marrowalks
Shield: Homcules or DarkSpawn(umed)
Helm:Shako (umed or shaled)
Armor: Enigma(whatever u want in it)
Wepon: HoTo(umed) or Boneshade(umed)
V.Stratigies:
Barbs
WW Barbs: Cast armor, if they dont have enigma prison them and im em, spirit them (or spear whichever you want) and 99% of the time you'll win...if they have enigma make sure armor dosnt wear out and spirit em.
Concentrate Barbs: Can you say ouch? cause if they hit you thats what you'll be sayin. Tele away spirit, repeate do this till they die or run away.
Frenzy Barbs: alittle harded than Concentrate barbs but only because they can hit monsters and run faster. Same stratige tho.
Throw Barbs: COMPLEATE JOKE. If you took the time to make one i pitty your soul.
Singing Barbs: These are nucanises but they can kill u over time if they keep you stuned.
Amazons
JavaZons: These guys can hurt becasue there dmg is mostly elemental. Stack the lr and put tgods and blackhorns thatll remove most of the dmg then you tele and spirit simple.
BowaZons: Unless they got 1337 gear they should be Ez. Tele and cast as usual.
Assissins:
Trapsins: Annoying and deadly, lr and sorb should work get at least 300 lr. And Attack if you have lr and sorb. if not run around and doge traps, get outta range and attack with spirit
KickSins: These guys are uber annoying to all casters simplely because they kick so fast! Best course of action: cast bone armor and use tons of fcr use spear or spirit.
WWsins: These guys are also annoying, armor tele and spirit again.
Necros:
Poison: Get outta range and attack. Do not get hit by poison it WILL hurt unless you have lots of poison resist.
Bone: Here is where the fun is, tele around if the guy is close to you use spirit if he is far away use teeth, KEEP TELEING do not stop for any reason or your as good as dead.
Summoning: Teeth will work on these guys because it dmgs things in a aera of spread.
Palidins:
Hammerdins: OUCH, do not get hit they will kill u in 1-3 hits ez because they are magical and barmor dosn't work against magic.Tele and spirit them.
FOHers: These will hurt so your best thing to do is stack lr and use spirit alot.Tele if needed but wont do much good.
Meele/Chargeadins: I put these guys in the same cause fighting them is nearly the same, Barmor and spirit or spear tele so you dont get hit.
Sorcs:
Ice: Mostly the same stratgie for all ice people, Tele so you dont get hit and teeth em'.
Fire: Ouch they wil hurt unless you got absorb, tele and teeth.
Light: Nuciances...Tele and teeth.
Druids:
Shifting: Dont get hit it will hurt theres only so much you armor can withstand, Tele and spirit.
Elemetal: Ew, there EVIL i'l say get lots of FcR and try not to get hit by tornados. Spirit will work so use it.
Summoning: Yes i know i never have seen one of these in duels but ill use my stratige any ways. Teeth and tele game over.
VI. What type of merc to use:
Act 2 merc always he has good dmg and can help you with the aura.
VII.Thanks:
I want to say thanks to all the people who put me through the school of hard knocks. Please tell me how you feel about this guide.Thanks again.