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View Full Version : Bonemancer versus magic immune


Hawksmoor
27-08-2004, 17:36
I'm considering making one next as a change from my Skellimancer... but have often observed a few packs of magic immunes towards the end of hell - often lister, etc...

Which kind of implies the build would suddenly become nightmarishly difficult to progress with?

Advice most welcome!

JoJeck
27-08-2004, 17:46
The usual solution is to party with other players or if you only play solo equip your merc with a good weapon. Alternatively or even additionally, get yourself a wand with + Revive skill and when the first corpses get ready to detonate ...

Hawksmoor
27-08-2004, 18:43
Yeah - I suspect it might be something like that. I normally solo - so if worse comes to the obsolute worse can swap in another character such as the aforementioned Skellimancer or my IK Barb...

Cheers tho!

space_loner
27-08-2004, 21:29
come on, if you normally solo, bonemancer will be the one you have the least trouble with immunes playing.

mercenaries always help

Necrochild313
27-08-2004, 22:25
If you use your 1 point CE with all your +bone tree skills you have an effect way to kill/help your merc kill magic immunes

Even in act 2 where most MIs are they are generally surrounded by non-MI monsters