acceleration turkey
08-08-2004, 00:04
upgraded ribcracker berserk is going well. level 81...just entered river of flame and im still killing a lot of monsters in one hit, which was the point of the build when i started.
i have 20 unused points though. points so far:
20 BO
20 berserk
7 mace mastery
7 warcry
2 natural resist
14 bash stun concentrate leap leap attack whirlwind increase stamina increase speed iron skin howl shout taunt battle cry battle command
the hard choice here is really between maxing shout and maxing whirlwind. ribcracker, although it is only range 2, is a godly whirlwind weapon because it delivers crushing blow like nobody's business, and it hits the last bp, and boosts your defense, etc. i used whirlwind with only 1 point in it all through nightmare with great success becase of its ability to deliver crushing blow so frequently. even now with its obviously poor damage compared to a maxed berserk, it has its uses.
here is the numbers breakdown:
3476-5294 berserk damage (4385 avg)
13700 berserk AR
1732-2642 WW damage (2187 avg)
5000 WW AR
4350 hp
74/39/36/24 resists
5550 defense
65% crushing blow, about 30% chance for double damage between critical and deadly strike.
im wearing lionheart, so i feel pretty stupid using any skill which is not berserk because my defense is so bad. yet it seems like maxing shout wouldnt exactly give me tremendous damage...20 points @ 10% per point is +200% weapon damage. my ribcracker does about 400 damage, so +200% adds 800 damage, which is a poor marginal improvement in my opinion.
on the other hand, my current WW is -10 damage at level 6. maxing it would give me +142% damage. this is a difference of 152% damage, which is about 600 damage. while 600 damage is less than 800 damage added by shout, it is 600 damage at a rate of 4 frames, whereas my berserk hits at 12 frames.
i have seen a lot of people advise that it is stupid to build skills are synergize skills which cannot be used simultaneously, that is, i should tweak berserk rather than gaining a whole new attack skill with WW because i cant use them both together. seems to me though that even if i had to alternate them, a maxed WW would serve me far better than a berserk that does a bit more damage. a damage increase of 600 on an avg damage of 2200 is a marginal increase of about 27%. a damage increase of 800 on an avg damage of 4400 is a marginal increase of about 18%.
i use a might merc so already my WW is disproportionately strong...it does about half the avg damage of my berserk, yet the skill itself is -10 damage, and berserk is +515 damage. strength, mastery and might aura give WW a huge boost.
so should i bother maxing WW? or should i just leave it at low levels and use it to whittle down boss monsters with its tremendous crushing blow output, and leave the real damage to berserk?
i have 20 unused points though. points so far:
20 BO
20 berserk
7 mace mastery
7 warcry
2 natural resist
14 bash stun concentrate leap leap attack whirlwind increase stamina increase speed iron skin howl shout taunt battle cry battle command
the hard choice here is really between maxing shout and maxing whirlwind. ribcracker, although it is only range 2, is a godly whirlwind weapon because it delivers crushing blow like nobody's business, and it hits the last bp, and boosts your defense, etc. i used whirlwind with only 1 point in it all through nightmare with great success becase of its ability to deliver crushing blow so frequently. even now with its obviously poor damage compared to a maxed berserk, it has its uses.
here is the numbers breakdown:
3476-5294 berserk damage (4385 avg)
13700 berserk AR
1732-2642 WW damage (2187 avg)
5000 WW AR
4350 hp
74/39/36/24 resists
5550 defense
65% crushing blow, about 30% chance for double damage between critical and deadly strike.
im wearing lionheart, so i feel pretty stupid using any skill which is not berserk because my defense is so bad. yet it seems like maxing shout wouldnt exactly give me tremendous damage...20 points @ 10% per point is +200% weapon damage. my ribcracker does about 400 damage, so +200% adds 800 damage, which is a poor marginal improvement in my opinion.
on the other hand, my current WW is -10 damage at level 6. maxing it would give me +142% damage. this is a difference of 152% damage, which is about 600 damage. while 600 damage is less than 800 damage added by shout, it is 600 damage at a rate of 4 frames, whereas my berserk hits at 12 frames.
i have seen a lot of people advise that it is stupid to build skills are synergize skills which cannot be used simultaneously, that is, i should tweak berserk rather than gaining a whole new attack skill with WW because i cant use them both together. seems to me though that even if i had to alternate them, a maxed WW would serve me far better than a berserk that does a bit more damage. a damage increase of 600 on an avg damage of 2200 is a marginal increase of about 27%. a damage increase of 800 on an avg damage of 4400 is a marginal increase of about 18%.
i use a might merc so already my WW is disproportionately strong...it does about half the avg damage of my berserk, yet the skill itself is -10 damage, and berserk is +515 damage. strength, mastery and might aura give WW a huge boost.
so should i bother maxing WW? or should i just leave it at low levels and use it to whittle down boss monsters with its tremendous crushing blow output, and leave the real damage to berserk?