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View Full Version : nats or uniques on WW assn


ansom555
31-07-2004, 11:29
iv heard that nats works well as long as uniues but i might be wrong what should i use???

LLD-Vampire
31-07-2004, 11:50
iv heard that nats works well as long as uniues but i might be wrong what should i use???
uniques nats has no useful mods really. Claw is decent for 2nd ww wep but not to useful. Armor is useless some people 3 pd facet, bramble or duress is better. Helm sucks. Boots suck.

ilkori
31-07-2004, 12:47
*sigh*

In the PvP world, listen to LLD-Vampire. In the real world, Nat's set would be a great combo with WW (though you could do better with Uniques and Runewords).

LLD-Vampire
31-07-2004, 20:18
*sigh*

In the PvP world, listen to LLD-Vampire. In the real world, Nat's set would be a great combo with WW (though you could do better with Uniques and Runewords).
:) I'de recomend nats claw then for pvm (ITD) others still stand.

Phresh
01-08-2004, 01:07
Yes, uniques and runewords are a lot better then nat's set. You will find with nats that the dmg/life/res wont cut it.

ilkori
01-08-2004, 02:47
Yes, uniques and runewords are a lot better then nat's set. You will find with nats that the dmg/life/res wont cut it.
That's new to me. Last I checked, the full set and Fade provided a healthy set of resists. 30 quests, 10-20 helm, 50 set, 65ish Fade give max DR and max resists - I don't know what you're talking about.

Against Demons/Undead, it would take more than 400 ed on a Suwayyah/Scissors to even compare, and it still wouldn't have the other mods.