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FsF.Demon
25-07-2004, 20:51
ok i am wondering that all the noobs wenever u c a trapassin in duels u some how alrdy no hes gonna b a prick and hide in a corner and spam mb all day. that seems to b wat every1 does wenever theres a trappasin in a game. has any1 actually heard of an aggresive trapper that will come after u and drop traps at ur feet instead of hiding. cuz wenever i die ppl always nk me just cuz im a trapasin. idk if any1 else has had this problem but it pisses me off.

DukePukoze
25-07-2004, 22:15
well, then attacker goes into traps and gets some light punches, he will begin to flee to rogue camp, lol and trapsin dfly-kick him trap + MB trap , so maybe this is style. Against barbs and charging pals you will not play aggresive too much

Absolute-Fire
25-07-2004, 22:26
ok i am wondering that all the noobs wenever u c a trapassin in duels u some how alrdy no hes gonna b a prick and hide in a corner and spam mb all day. that seems to b wat every1 does wenever theres a trappasin in a game. has any1 actually heard of an aggresive trapper that will come after u and drop traps at ur feet instead of hiding. cuz wenever i die ppl always nk me just cuz im a trapasin. idk if any1 else has had this problem but it pisses me off.

That is the difference betweed .09 traper player and 1.10 traper player.
most of .09 traper player will attack aggresively, and 1.10 traper player..........you know them all...

dumbpig
25-07-2004, 23:03
thats cause in 109 u dont die in one fireball ><

The_Sickness_101
25-07-2004, 23:36
lol, i love dueling light trappers. Lightsaber, tgods, blackhorns, 18% and 16% wisp rings. Fun.

Omikron8
26-07-2004, 00:35
Here are the only two types of trappers i have seen in pub duel games:

1) Stand a few yards outside of town in one place with traps surrounding them, not dodging or maneuvering at all.

and the truly lame kind which make dueling pointless for low fhr builds:

2) The idiot with traps around him who gets on your screen just long enough to mindblast lock you. Wow lots of skill to lay your traps and then hold your button on me eh? I'm truly impressed.

DukePukoze
26-07-2004, 00:57
I think it requires skill to run/avoid contact with melee character, and make him to get in the traps with help of Mind blast. This skill is realy not so easy to use properly

ReVolution
26-07-2004, 01:00
If you lose to lame trapsins like that, you suck, bottom line.

Lyrs
26-07-2004, 10:50
bnet-speak has come to the forums. =/


It's certainly annoying dueling trappers that are defensive, but it goes with the territory. So, how to defeat them? Don't duel them. Let them sit high and dry wherever they may be. If they want to play defensive, you surely can also.

awjl
26-07-2004, 11:14
just 2 days ago, my friends' trapsin kill my smitey in normal.

Weltkriegpally
26-07-2004, 11:57
really, a tgods pretty much nerfs a lightning trapper to the point of being a fair duel. If you want to be really cheesy, get a guardian angel and finish the job. You certainly don't need any more absorb than that.

--welt

LLD-Vampire
26-07-2004, 12:32
Oh uh when I duel a trapper I put on tgods salv and black horns, then I kill them and hear them ***** about how I am a noob who can't win without absorb. WHAAAA MY 1 ELEMENT CHAR GOT ABSORBED WHAAAAA ANYTHING UNDER A 1 HIT KO AND YOUR A *** ABSORBER WHAAA. Ok die trappers. That and they seem to have a nasty habbit of townguarding/nking.

Phresh
26-07-2004, 12:43
LOL, I love people that use max absorb and then think they own...sigh

I have an aggressive trapper if anyone would like to duel her wisp me

Accout: Phresh
USEAST(nl)

Deceit
26-07-2004, 13:59
Here are the only two types of trappers i have seen in pub duel games:

1) Stand a few yards outside of town in one place with traps surrounding them, not dodging or maneuvering at all.

and the truly lame kind which make dueling pointless for low fhr builds:

2) The idiot with traps around him who gets on your screen just long enough to mindblast lock you. Wow lots of skill to lay your traps and then hold your button on me eh? I'm truly impressed.
And the 3rd kind.
The friend that I taught how to play a trapsin w/o using mb more than once a minute, and that actually evades and dodges.

mepersoner
26-07-2004, 14:08
The second one is a fine type.

On another note, with max resists and t-gods, my 2K life fire druid once died in two hits from a trap. So the whole "t-god nerfs it and makes it far" stuff doesn't carry any weight with me now.

darius_paul
26-07-2004, 18:35
The second one is a fine type.

On another note, with max resists and t-gods, my 2K life fire druid once died in two hits from a trap. So the whole "t-god nerfs it and makes it far" stuff doesn't carry any weight with me now.

I use t-gods and a 185% light res shield. I still take damage (sometimes) but for the most part, I survive long enough to kill the trapper.

LordDrift
26-07-2004, 18:44
why would you use a 152 light resist shield against a trapper? they dont have conviction.

if you need absorb to beat a trapper, you must be a sorry *** dueler. if your a necro, ibs spam. BE EVEN MORE LAME.

Alexsc25
26-07-2004, 18:50
I can tell you that new ladder east trapsins are mostly a joke.
I play a wolfbarb now, and yesterday my friend was getting nked by 3 of them in a dueling game, so I went to help him. Two of them I could tank for a long time, so in wolf form I easily chased them and killed in 2 hits, the other one packed a bigger punch but he could not get a mb lock on me, so me being melee I chased him all the way to cold plains and killed him there. You need good life/resis against them, and fhr/speed is even more important. With 90-95 resist and some absorb you can ignore most of them but the 10 traps charms etc decked out ones, but even those can be absorbed. The ones who stand in one place die even if you are not absorbing... The overly agressive ones are tougher if they know what they are doing. Ones that mind blast you... the key is fhr and uninteruptible skills (leap charge etc) to get out of a lock if you get into one. The 'most' successful assassins I have seen so far were hybrids, using fire traps, ww'ing, mind blasting, and being very flexible.

LordDrift
26-07-2004, 18:52
how is absorbing becoming a necessary to win a duel?, just max resist at least thats not cheap

darius_paul
26-07-2004, 18:57
why would you use a 152 light resist shield against a trapper? they dont have conviction.

if you need absorb to beat a trapper, you must be a sorry *** dueler. if your a necro, ibs spam. BE EVEN MORE LAME.

Lets see just how good you are against a trapper (non-ladder) that has all sockets full of light facets. Some trappers can get 7-9k LS and then they can lower your ligth resists even more.
With t-gods and 185% shield, I still take damage from them. Plus when they MB you and you get "stuck," its over for anyone NOT using absorb. Sorry we dont all use casters.

Oh yea, i almost forgot, without the shield and t-gods my light resists on my pally are -60. :thumbsup:
hes made specifically for melee though hes does good against casters too....as long as my charge doesnt get locked up.

LLD-Vampire
26-07-2004, 20:03
LOL, I love people that use max absorb and then think they own...sigh

I have an aggressive trapper if anyone would like to duel her wisp me

Accout: Phresh
USEAST(nl)


I have seen the error in my ways! I shall take off my absorb at once, along with my resist. I shall then beg a paladin to put conviction on me before we duel. Try more than 1 element.... Your aggressive trapper can be my in field akara.

LordDrift
26-07-2004, 20:11
Lets see just how good you are against a trapper (non-ladder) that has all sockets full of light facets. Some trappers can get 7-9k LS and then they can lower your ligth resists even more.
With t-gods and 185% shield, I still take damage from them. Plus when they MB you and you get "stuck," its over for anyone NOT using absorb. Sorry we dont all use casters.

Oh yea, i almost forgot, without the shield and t-gods my light resists on my pally are -60. :thumbsup:
hes made specifically for melee though hes does good against casters too....as long as my charge doesnt get locked up.

never heard of fhr have we. who says a chr has to just stand der gettin mb locked you can tele away with enough fhr. or if ur a necro setup bone wall as your shield and spam away

luis19
26-07-2004, 20:17
dont +/_ light dmg not work for trappers?

from what ive seen, most trapper just tg automatically or just run around their traps.
its so ***, they join game and the first thing they do is put all their traps right in front of town. i see no point in that.

but if u play offensively with a trapper it can be pretty fun. thats what i do with my trapper. much funnier and devastating then tging and hiding behind traps.

LLD-Vampire
26-07-2004, 20:23
dont +/_ light dmg not work for trappers?

from what ive seen, most trapper just tg automatically or just run around their traps.
its so ***, they join game and the first thing they do is put all their traps right in front of town. i see no point in that.

but if u play offensively with a trapper it can be pretty fun. thats what i do with my trapper. much funnier and devastating then tging and hiding behind traps.

The + damage shows up on the char screen but everyone on this site says it's a glitch and damage doesn't really happen. It's because traps are minnions, that would be like an a3 merc getting + and - damage for your facets.

UndeadBehlial
26-07-2004, 20:38
yeah facets dont work for trappers. But you know what? I love playing my trapper. I have enigma so I really have no need for MB, it makes it more fun teleing and once in a while a trap makes contact and BAM, you're toast. You know what I hate, people say "Bring any CHAR! I AM 1337 I PWN JOO!! SO GODLY!" and I say ok brb, come with trapper and i just truck the heck out of that guy (most likely a zealot). Then what do I get? "TG!!!" when I wasnt TGing, i was just out of town while he was there, i had cast NO traps. So I offered to duel again saying "Go" and leaving town at the same time, and what do you know? He goes to stash and comes back in COMPLETELY different gear. Guess what, the traps didnt touch him.

Lightning Trappers are a type of dueler. Get over it. If you have to change gear do directly counter MY build, then in my eyes i've already won. And I'm sure not going to duel you. So vampire, yeah it is cheesy to put on all that gear vs a trapper. Unless they are TG or NK and you have to teach them a lesson, they're no more cheap than a necro with enigma who spams BS.

ThereisnoPeace
26-07-2004, 20:41
first off, i play an aggressive trapper, i rarely hide behind my traps, and i do not believe that the trapper is the only type in the game that should be stereotyped into being a bad character... i mean, just because of stereotyping every game i go into i get easily atleast 2 on 1, even though im gm (most of the time)... im not saying it bothers me, i got used to it and it makes me think quicker, but how about we just end the stereotyping and figure out the player instead of relying on the games graphics to determine whether we tg or not... hell anyone can tg, what about the sorc's that spam blizz / meteor at the bridge, or the hammerdin with a field of hammers at the bridge, do we hear about them? ...no. we only hear about the big bad ole' trapper. instead of worrying how most trappers play, worry about how to counter that or get over it, not a flame, just saying my opinion.

P.S. this is in no way a flame towards any one person, or any of you at that matter, just venting, is all...had to speak my mind on this subject

fugitive alien2
26-07-2004, 20:50
On another note, with max resists and t-gods, my 2K life fire druid once died in two hits from a trap.

that's an impossibilitude

LLD-Vampire
26-07-2004, 21:22
yeah facets dont work for trappers. But you know what? I love playing my trapper. I have enigma so I really have no need for MB, it makes it more fun teleing and once in a while a trap makes contact and BAM, you're toast. You know what I hate, people say "Bring any CHAR! I AM 1337 I PWN JOO!! SO GODLY!" and I say ok brb, come with trapper and i just truck the heck out of that guy (most likely a zealot). Then what do I get? "TG!!!" when I wasnt TGing, i was just out of town while he was there, i had cast NO traps. So I offered to duel again saying "Go" and leaving town at the same time, and what do you know? He goes to stash and comes back in COMPLETELY different gear. Guess what, the traps didnt touch him.

Lightning Trappers are a type of dueler. Get over it. If you have to change gear do directly counter MY build, then in my eyes i've already won. And I'm sure not going to duel you. So vampire, yeah it is cheesy to put on all that gear vs a trapper. Unless they are TG or NK and you have to teach them a lesson, they're no more cheap than a necro with enigma who spams BS.

2 items is "all that gear"? It's your fault for going pure light trapper. Hey heres an idea, be a kicker too. Or WWer. Then you can't complain everytime someone absorbs your single element. I don't feel bad about absorbing, and I never will (unless it's against a sorc thats trying to use 2 elements)

BTW Yikes in ladder pubbys there is a nec with enigma, CTA, Hoto, and some charms at least. Crazy **** :)

Deceit
26-07-2004, 22:36
that's an impossibilitude
Read where it says "fire druid", this means that he didn't have the synergies for cyclone armor.

Speederländer
26-07-2004, 22:46
On another note, with max resists and t-gods, my 2K life fire druid once died in two hits from a trap. So the whole "t-god nerfs it and makes it fair" stuff doesn't carry any weight with me now.

I agree. Very high level, fully synergized LS is not adequately dealt with by T'God's alone, esp if the trapper is experienced OR if they stand in a field of traps and you can't approach without taking multiple hits. I have taken reasonable damage with T'Gods AND wisp. So "bad manner" and "good manner" absorb need to be reconsidered in the case of some trappers.

Weltkriegpally
26-07-2004, 23:09
+max resists is more effective than more absorb beyond tgods. guardian angel plus tgods pretty much nerfs ever lightning trapper out there, assuming 95 lightning resists. I don't bother to use this setup, though, unless they are being a real *** and not being a fair dueler.

--welt

fugitive alien2
26-07-2004, 23:28
Read where it says "fire druid", this means that he didn't have the synergies for cyclone armor.

i know how to read :cheesy:

still impossible - do the math

fugitive alien2
26-07-2004, 23:36
2 full LS (10 hits) can do 2k+ pvp, but not 2 hits from one trap

Usufruct
26-07-2004, 23:58
With my orb sorc, I often use nothing but max resists vs a trapper. Most trappers, I move and orb fast enough to kill. Some trappers I throw on guardian angel. If they beat me with guardian angel on, I consider them better than me.

Unless they use lower resist or nk me. Then I throw on my 4 Topaz monarch and tgods and make them cry blood.

luis19
27-07-2004, 01:44
why would u need a 4 topaz monarch vs a trapper?

Rauth
27-07-2004, 02:34
+max resists is more effective than more absorb beyond tgods. guardian angel plus tgods pretty much nerfs ever lightning trapper out there, assuming 95 lightning resists. I don't bother to use this setup, though, unless they are being a real *** and not being a fair dueler.

--welt

People always cry ABSORB when I use this on my ww sin to kill trappers. I really only use tgods because I can't find any other max res for lightning. If only there were boots with 5 max light res.

Tgods alone does almost nothing to the really good trappers. 12k traps are going to tear you apart with just tgods on unless you are a 7k life barb or something. Even then its going to hurt a lot and your odds of hitting a teleporting,max block, mass fc trapsin are not too good.

I always make chars with either 2-3 damage types, or unabsorbable damage when dueling. I have gear sets for any dueler that might duel me. I consider absorb gear totally fair when used against me(my fault if I don't use more than one dmg source). It is just something you have to expect your opponent to use. Just like you expect any ww barb to use a botd on you or a bone nec to use enigma. I would not expect any class to take off a piece of gear that gives them an advantage over me. If a barb can only win against me with his shield on I won't complain about it. It is part of his dueling gear.
People won't whine about a barb switching from 2hand to 1hand wield so he can use a shield to gain a huge advantage over melee, but they cry so loud when someone puts on absorb rings to even things out.

Obviously putting on enough absorb to be healed by your opponents attacks is stupid because then there is no point/fun in dueling. Putting on enough absorb to reduce them to a 5-10 hit kill is NOT unfair. Most elem chars are long range so they can easilly get 10 hits before other chars can get 1. For certain classes, absorb is not really needed(sorcs, bone necs, anything with huge range and speed) and therefore is borderline bm to use against another elem char. They can get away with dying in 1-2 hits because they never get hit. Other classes need to tank a bit in order to land any hits(pretty much any melee). Bottom line is, absorb can balance a duel just as much as unbalance.

It is up to you whether or not to absorb to the point of stupidity(where that point is exactly is debatable), but you shouldn't whine about it when it is done to you. Just get another char(unabsorbable) or have other sources of damage or absorb them right back. Expecting to win(or even have a chance) against everyone and everything is also not realistic. Take the losses with the wins.


[disclaimer] This all applies to public duels and not neccesarily to private duels.

Speederländer
27-07-2004, 03:42
Tgods alone does almost nothing to the really good trappers. 12k traps are going to tear you apart with just tgods on unless you are a 7k life barb or something. Even then its going to hurt a lot and your odds of hitting a teleporting,max block, mass fc trapsin are not too good.


Max block, fast cast (65 or greater), tele, and 12K traps?

How often does that combo appear? Never? Please lay out the equipment that gets you to 12K traps, that's level 49 or so traps. So we need 65+ fast cast, tele, and level 49 traps, give or take. We need 29 plus skills:

10 trap charms = 10
enigma = 2
shako = 2
trap ammy = 3
arachnid = 1
2 sojs = 2
anni = 1
battle command = 1
2 trap claws = 6

That's 18 skills, but whoops, you said max block. So lose one trap claw. Are you using claw block? That's only 60% or so and drops to zero when you run. Do you have the skill points for claw block, fade, and max LS with max synergies? I doubt it. Where is the fast cast?? 20 fc off of gloves, 20 off of belt = 40. Going to use the diadem? Then you have 65 but only +1 to skills and the light mods don't apply to traps anyway. Where do you get enough mana for teleport beyond just a few jumps? Even with a good CTA, you will still be well short. What ias to get decent trapping speed? Your fade, even maxed, will only get you to between 60 and 70 res all. Where is the rest coming from? You need sockets for ias since BoS leaves you with crap resistance. And how many trappers will EVER actually have this set-up anyway?

Using the ULTIMATE trappper (which may not even be achievable anyway) as a fictitious opponent does not prove any point.

soulesschild
27-07-2004, 03:59
speed,

WB doesnt drop to zero when running, it stays constant. They could also be teleporting.

they can use a +2 asn/20/20 all res faster cast amulet
they can also use a +2 circlet with faster cast with +res

Speederländer
27-07-2004, 04:10
speed,

WB doesnt drop to zero when running, it stays constant. They could also be teleporting.

they can use a +2 asn/20/20 all res faster cast amulet
they can also use a +2 circlet with faster cast with +res

No, recent discussions in the assassin forum indicate that it drops either to one-thrid or zero, with many feeling it is zero. There has been a LOT of discussion on this there. I'll try to dig up some threads later if you are interested. Incidently, max kicking speed is now found to be 7/3 as well, removing the old accepted standard of 7/2.

And yes, I agree that one can get the gear you mention, but it goes back to my original point, how many people REALLY have that stuff? We do, because we're obsessive about winning and have played this game so much, but it's really only a tiny minority of highly dedicated duelers that can pull together every single item. One cannot make a generalized statment about dueling trappers based on the ultimate or near ultimate trapper set-up. It just doesn't make any sense to me.

soulesschild
27-07-2004, 04:25
wow, interesting, never knew that

Speederländer
27-07-2004, 04:30
wow, interesting, never knew that

Yeah, WB is glitchy at best. It's definitely 60% (or whatever skill level you have it at) when standing still and during whirlwind. That's accepted as fact. The problem is when walking or running. It's not 60% but there is disagreement as to whether it is zero or some fractional value of max. Many people, myself included, have noticed blocking animation while moving but it is now no longer accepted to remain at max while moving. The final number is just up in the air. This is a big reason (among several) my kicker uses tele only to get around, I always have 60% block that way.

Rauth
27-07-2004, 04:38
10k traps or 12k will have the same effect on somone with only tgods equiped.

Why would a smart trapper use griffons? 20 fc on 2 assn skills tiara.

I have seen at least 3 perfectly equiped trappers that totally wasted my 4k life(about 2.7k with no oak) windy using just tgods and lots of res. I'm not talking just beatin after a decent duel, I mean killed in 1-2 full trap blasts. This was on ladder btw. I hate to see how good they can get on nonladder.

I stand by my point. Tgods will not stop a REALLY GOOD trapper. It will barely make you survive a little longer and definitely not enough to get a kill with any non-long range class. Again, I am assuming the trapsin has godly gear and knows what they are doin.

One thing you are right about. You cannot generalize trappers because their damage/gear is so varied. I never tried to do this. I only said REALLY GOOD trappers. Good implying perfect gear and decent skills.

The fairness of absorb against trappers is determined by how much damage a particular trapper does. If they do 10-12k damage, more absorb is warranted, whereas if they do 6k damage then absorb is overkill and pointless.

One last thing, after using my ww sin for a long time, I have noticed the running claw block thing. It does seem to block a hell of a lot less while running. Not sure if its 0 or 1/3 but it is definitely not full.

Speederländer
27-07-2004, 04:53
10k traps or 12k will have the same effect on somone with only tgods equiped.

Why would a smart trapper use griffons? 20 fc on 2 assn skills tiara.

I have seen at least 3 perfectly equiped trappers that totally wasted my 4k life(about 2.7k with no oak) windy using just tgods and lots of res. I'm not talking just beatin after a decent duel, I mean killed in 1-2 full trap blasts. This was on ladder btw. I hate to see how good they can get on nonladder.

I stand by my point. Tgods will not stop a REALLY GOOD trapper. It will barely make you survive a little longer and definitely not enough to get a kill with any non-long range class. Again, I am assuming the trapsin has godly gear and knows what they are doin.

One thing you are right about. You cannot generalize trappers because their damage/gear is so varied. I never tried to do this. I only said REALLY GOOD trappers. Good implying perfect gear and decent skills.

The fairness of absorb against trappers is determined by how much damage a particular trapper does. If they do 10-12k damage, more absorb is warranted, whereas if they do 6k damage then absorb is overkill and pointless.

One last thing, after using my ww sin for a long time, I have noticed the running claw block thing. It does seem to block a hell of a lot less while running. Not sure if its 0 or 1/3 but it is definitely not full.

I agree that T'God's alone does squat vs. good full LS trappers. On that point you are correct. I was just taking issue with using the perfect trapper as an example, which isn't really fair to you since just about everyone does something similiar in these types of discussions.

Weltkriegpally
27-07-2004, 05:14
I never said completely tgods alone. I normally use guardian angel and don't bother with the absorb (unless they are an ***, like I stated). Charge is a pretty good way for a paladin to get around or away from traps. it isn't much fun to go into a duel and have one attack completly negated, although earlier someone stated that 2-3 damage sources is standard for them. I concur, and have always done the same. However, there is still well mannered dueling, and there are different things you can do to be better than your opponent, albeit it is harder for some character classes.

--welt

Phyrexial
27-07-2004, 05:50
Anyone ever duel Aschuta? An excellent example of a FB/LS hybrid that plays incredibly aggressive. Absorbers? No problem in 99% of duels.

One thing that amazed me, Aschuta had no points into MB. Never used it once and I didn't realize it until he mentioned it to me.

awjl
27-07-2004, 06:17
Great for the guy u mentioned.

LLD-Vampire
27-07-2004, 06:33
Anyone ever duel Aschuta? An excellent example of a FB/LS hybrid that plays incredibly aggressive. Absorbers? No problem in 99% of duels.

One thing that amazed me, Aschuta had no points into MB. Never used it once and I didn't realize it until he mentioned it to me.
I have truly since 1.10 came out seen 1 hybrid for pvp. Wasnt that person but they did pretty good.

Phresh
27-07-2004, 06:48
I have seen the error in my ways! I shall take off my absorb at once, along with my resist. I shall then beg a paladin to put conviction on me before we duel. Try more than 1 element.... Your aggressive trapper can be my in field akara.

Your reply has nothing do with what i said...read first, then reply, thats usually how the sequence goes.

LLD-Vampire
27-07-2004, 09:23
Well actually phresh, it does. Your complainging about absorb. I'm laughing at you for being 1 element. It was sarcasm and exaggeration.....

Omikron8
27-07-2004, 10:11
And the 3rd kind.
The friend that I taught how to play a trapsin w/o using mb more than once a minute, and that actually evades and dodges.

Yes and i will see such a trapper in pub dueling at about the same time that the moon collides with the earth.

piroteuss
27-07-2004, 10:26
I have both fire/light trapsins. Both are equally as aggressive :yep:

Speederländer
27-07-2004, 10:28
And the 3rd kind.
The friend that I taught how to play a trapsin w/o using mb more than once a minute, and that actually evades and dodges.

Any trapper that chooses not to use MB as a primary weapon is choosing to be sub-standard. My old trappers, in 1.09 and 1.10, dodged and evaded and chased and attacked and combined this with loads of MBing. The reason? It's the most efficient way to do well. MB is the trapper's most powerful weapon.

UndeadBehlial
27-07-2004, 17:28
can people define "aggressive"? Because agressive doesnt mean non-cowering. Look at my post on pg 1, i love my lightning trapper, but yesterday i went into a duel where a trapper was being a HUGE ***. All he did was lay traps at his feet and spam MB, no one stood a chance unless they avoided the MB lock. Anyway, I wanted to teach him a lesson, but i usually get my trapper for that lol, so trapper v trapper i usually lose. Then we all got a "Thanks for the 252K gold" and he left.

But listen to this. There was this barb there who allied with that asn and did NOTHING except one time i was on the edge of town but was actually out and didnt know it, and the barb stabbed me literally in the back and said "MAN hat would SUCK to die in 1 hit." which led to an argument and he began to make fun of typos I made, but wouldnt come out of town to duel. Talk about irrelevant, people like that still piss me off.

ThereisnoPeace
27-07-2004, 19:17
can people define "aggressive"? Because agressive doesnt mean non-cowering.

aggressive, to me, is a trapper starting with no traps, says "go" and chases the opponent and sticks to him throughout the whole duel, pretty much cutting off his chances for a really good offensive and possibly even a defensive (if played properly). instead of saying "go" and laying traps at his feet or whatnot.

a good example of me fighting this other aggressive trapper, was the other day, we said go and it looked like 2 aggressive sorcs goin after each other we would try to determine where/what the opponent would do next and plan on that.

Defensive, to me, is a trapper that stays away from the opponent with traps in the way, he doesnt lay all 5 cuz hes steady moving...but he lays enough to get ready for the next evasive attack.

Cowardly, to me, is putting a circle of traps around your feet and running in circles and staying only in that area. plus tging etc. lol

Phresh
29-07-2004, 23:56
Well actually phresh, it does. Your complainging about absorb. I'm laughing at you for being 1 element. It was sarcasm and exaggeration.....

Who said I was one element? gg

D1ce
30-07-2004, 01:31
I agree. Very high level, fully synergized LS is not adequately dealt with by T'God's alone, esp if the trapper is experienced OR if they stand in a field of traps and you can't approach without taking multiple hits. I have taken reasonable damage with T'Gods AND wisp. So "bad manner" and "good manner" absorb need to be reconsidered in the case of some trappers.
I've killed GOOD 12k LS Trap Sin with T-Gods alone. Provided his traps hurt like hell, I was still able to beat him consistently with only that much absorb. Now no absorb? I've done that too agains experienced, highly skilled trappers, but I don't think he had 12k LS dmg...

LLD-Vampire
30-07-2004, 01:35
Who said I was one element? gg
Er well if you were successful at being more than 1 element you would care less if I absorbed you.

Also phresh can you give you a nice little rule. If no one has posted on the thread for 2 days, dont post. Ok?

Dimoak
30-07-2004, 03:21
lol, i love dueling light trappers. Lightsaber, tgods, blackhorns, 18% and 16% wisp rings. Fun.
Wow, you're opponent can't damage you at all, that must be FUN.

I'm not gonna flame you for being a mass absorb prick.

I play my trapper fairly agressive I think, unless I meet someone I can easily set a couple traps and mb. Then they cry about how 'no skill' trappers are, when that's all I need to beat them.

However, 99% of sorcs and most people who take a good amount of damage from traps run, which means you have to be aggressive, dodging fball and blizz is always fun, (unless they AA blizz ><) and there's probably nothing funner than a mindblast/trap/trap/mindblast/3x trap namelock offscreen while the bad fhr sorc tries to run.

I can kill people with tgods without too much trouble (9k ls) so I don't know. Admittedly it is a lot harder and it gives them a good chance to kill me if they're decent.

Tgods + Blackhorns is possible to beat. Tgods + GA you barely damage them at all. Tgods + 2 wisp = lame. It's hard to use fblast in these situations because it's often chars like hammerdins or barbs absorbing you.

I really have nothing against people who just use tgods, since I'm not asking to let me kill them in 2 seconds, but when people put on the above loser's preferred gear it's really annoying.


Oh, and vamp, name a single 2 element build that's massively effective in pvp, not counting physical damage?

Phyrexial
30-07-2004, 08:26
Oh, and vamp, name a single 2 element build that's massively effective in pvp, not counting physical damage?
I know this wasn't directly at me but I felt the need to answer anyway.

-Trapper (LS/FB)
-Mage pally (FoH/Hammers)

Also, if you did count physical/elemental hybrids there are a ton of those.

Dimoak
30-07-2004, 08:53
I know this wasn't directly at me but I felt the need to answer anyway.

-Trapper (LS/FB)
-Mage pally (FoH/Hammers)

Also, if you did count physical/elemental hybrids there are a ton of those.
Trapper, yes. I should have said not magic either. : /

Vamp, challenge still stands, name a two element (fire/light/cold/poison) build that's very effective in pvp.

CookiesnCream
30-07-2004, 08:53
Yes and i will see such a trapper in pub dueling at about the same time that the moon collides with the earth.

lol, that is ture, I have yet to see an agressive trapper in a public game. Every single trapper I've seen make sures they get outside town first. If people are already dueling outside, they'll wait at the edge of town until they get an opporutnity to get out there, unopposed, and then lay down traps and then sit there and MB if you come out, I've seen some trappers that just sit there and run into town when they're in trouble. Why do you need absorb to win? Then why do you need to towngaurd to win? I think a fair duel is when both players start from in town, and then go outside. Not people who go out first and towngaurd and when you manage to get by them, they run into town. And speaking of absorb, another example is sorcs who complain about me using massive absorb when the only absorb I was wearing was Raven Frost ring. The reason why the sorc wasn't doing much damage, is because they were an MF sorc and they do only 300 damage FO and the funny thing is, they won't stop teleporting unless they KNOW they won't get hit. How do you expect to kill me if you only cast FO twice during the whole duel? I could have taken out raven's frost ring and he still wouldn't have done any damage because he rarely cast an offensive spell.

Dimoak
30-07-2004, 09:03
Trappers don't run out at the same time because they aren't the most durable chars and LS has a delay on it so you can't attack as soon as you leave town like a sorc or something can.

Kazuya-Mishima
30-07-2004, 09:06
From what ive seen in public games almost all trappers sit and wait for u to follow/attack them then try to mb and lay traps (total campers). So i usually stack some absorb and then purposely run into all their traps- to show em they gota be offensive and defensive, other wise whats the point of chasing som1 down all day (just like "whats the point of absorbing all day"). Most good trappers anyway can apply the heat and keep hot on ur feet, so sometimes u shouldnt even bother with those pubby trapperz.

Dimoak
30-07-2004, 09:18
I don't understand you guys. Try playing a trapper. Traps are really easy to dodge, you need to be able to keep someone in place for the small delay they have before they acquire a target and shoot. Any decent trapper won't stay in one place because trap's target range (yes, they can hit several screens away, but they won't shoot if you're that far, you can catch leftover bolts though) is too low, many chars can spam spells towards you and kill you without your traps ever hitting them, which makes that a fairly useless strategy unless you're against melee or really easy opponents.

Kazuya-Mishima
30-07-2004, 09:24
well i speak on behalf of a hammer pally so i dont have ranged attacks really, and most trappers these days use AA which allows them to camp and hit )(thats what i tend to see) - to many hax-yes to many indeed.

LLD-Vampire
30-07-2004, 09:42
Wow, you're opponent can't damage you at all, that must be FUN.

I'm not gonna flame you for being a mass absorb prick.

I play my trapper fairly agressive I think, unless I meet someone I can easily set a couple traps and mb. Then they cry about how 'no skill' trappers are, when that's all I need to beat them.

However, 99% of sorcs and most people who take a good amount of damage from traps run, which means you have to be aggressive, dodging fball and blizz is always fun, (unless they AA blizz ><) and there's probably nothing funner than a mindblast/trap/trap/mindblast/3x trap namelock offscreen while the bad fhr sorc tries to run.

I can kill people with tgods without too much trouble (9k ls) so I don't know. Admittedly it is a lot harder and it gives them a good chance to kill me if they're decent.

Tgods + Blackhorns is possible to beat. Tgods + GA you barely damage them at all. Tgods + 2 wisp = lame. It's hard to use fblast in these situations because it's often chars like hammerdins or barbs absorbing you.

I really have nothing against people who just use tgods, since I'm not asking to let me kill them in 2 seconds, but when people put on the above loser's preferred gear it's really annoying.


Oh, and vamp, name a single 2 element build that's massively effective in pvp, not counting physical damage?
Like I said the only char that should have a backup that is another element is sorc due to the fact that she can't really do anything else.

Speederländer
30-07-2004, 09:50
Vamp, challenge still stands, name a two element (fire/light/cold/poison) build that's very effective in pvp.

By "two element" you have to include physical. In which case, trap kickers do VERY well. Fire trappers with decent talon can kill everyone but solid melee who absorb the fire.

Also, T'Gods is not enough vs. very high level LS. T'Gods plus wisp still allows significant damage to get through, esp when stunned and unable to run due to MB/trap stun-lock.

If you try to duel the BEST trappers with only T'Gods and 85 light res, you are in for a WORLD of hurt.

LLD-Vampire
30-07-2004, 09:56
Trappers don't run out at the same time because they aren't the most durable chars and LS has a delay on it so you can't attack as soon as you leave town like a sorc or something can.
But it's a pointless "challenge". I say hybrid I don't mean add in fireblast and still get owned. I mean another form of damage completly (magic or physical usually). A 2 element char is just about as useless as a 1 element char put on GA and they are ****ed. If you truly want another "element" have Widdow Maker on switch with Venom and BoS.

Dimoak
30-07-2004, 10:01
By "two element" you have to include physical. In which case, trap kickers do VERY well. Fire trappers with decent talon can kill everyone but solid melee who absorb the fire.

Also, T'Gods is not enough vs. very high level LS. T'Gods plus wisp still allows significant damage to get through, esp when stunned and unable to run due to MB/trap stun-lock.

If you try to duel the BEST trappers with only T'Gods and 85 light res, you are in for a WORLD of hurt.
The same with ANY other character. Why should trappers do 2 damage a hit but it's fine for melee to do 1k~ or sorcs to do 5k or whatever. I don't see why a fball sorc joining a game is fine, but when a trapper joins it's an instant cue for everyone to slap on a tgods.

Traps are just different, they're on a different level because your attack is seperate from you yourself, which has it's advantages and disadvantages, people just like to call it cheap. There's a fine line when playing a trapper between being 'cheap' and killing things easily and not being able to keep up with other powerful builds.

Most trappers use auto aim? That's just a bunch of crap. If you namelock someone you can mb/set traps all from wherever you are. That's probably what you think is autoaim.

BTW, trap/ww hybrid is the same logic as v/t and are one of the best classes period. They're just hard to make..you need a godly rare fools claw as well as charms to make it work at it's best.

LLD-Vampire
30-07-2004, 10:29
The same with ANY other character. Why should trappers do 2 damage a hit but it's fine for melee to do 1k~ or sorcs to do 5k or whatever. I don't see why a fball sorc joining a game is fine, but when a trapper joins it's an instant cue for everyone to slap on a tgods.

Traps are just different, they're on a different level because your attack is seperate from you yourself, which has it's advantages and disadvantages, people just like to call it cheap. There's a fine line when playing a trapper between being 'cheap' and killing things easily and not being able to keep up with other powerful builds.

Most trappers use auto aim? That's just a bunch of crap. If you namelock someone you can mb/set traps all from wherever you are. That's probably what you think is autoaim.

BTW, trap/ww hybrid is the same logic as v/t and are one of the best classes period. They're just hard to make..you need a godly rare fools claw as well as charms to make it work at it's best.
A barb doesn't need 2 types of damage because you can't absorb physical damage. A fireball sorc SHOULD have 2 types of damage I'll absorb a fireball sorc just as much as a trapper but I guess the reason people would want to absorb trappers more is because they have the gear to (tgods GA easy to get) and trappers have a tendancy to town guard since they don't want to wait for people to come out before they cast their traps.

Dimoak
30-07-2004, 10:37
A barb doesn't need 2 types of damage because you can't absorb physical damage. A fireball sorc SHOULD have 2 types of damage I'll absorb a fireball sorc just as much as a trapper but I guess the reason people would want to absorb trappers more is because they have the gear to (tgods GA easy to get) and trappers have a tendancy to town guard since they don't want to wait for people to come out before they cast their traps.
Ahh vamp, what godly 2nd damage source would you recommend for a fball sorc? Merc? Tstorm? Both useless pvp.

Speederländer
30-07-2004, 11:16
The same with ANY other character. Why should trappers do 2 damage a hit but it's fine for melee to do 1k~ or sorcs to do 5k or whatever. I don't see why a fball sorc joining a game is fine, but when a trapper joins it's an instant cue for everyone to slap on a tgods.

Traps are just different, they're on a different level because your attack is seperate from you yourself, which has it's advantages and disadvantages, people just like to call it cheap. There's a fine line when playing a trapper between being 'cheap' and killing things easily and not being able to keep up with other powerful builds.

Most trappers use auto aim? That's just a bunch of crap. If you namelock someone you can mb/set traps all from wherever you are. That's probably what you think is autoaim.

BTW, trap/ww hybrid is the same logic as v/t and are one of the best classes period. They're just hard to make..you need a godly rare fools claw as well as charms to make it work at it's best.

Wearing absorb has nothing to do with trappers per se, it has to do with not allowing anyone the ability to one-hit-kill. If I don't wear T'gods, I have ZERO chance against a high level synergized trap LS. You know this.

Is wearing T'Gods vs. a conviction/foh pally considered cheap? Without it they will one-hit-kill all but the highest life characters. Answer: It's not cheap at all; it's REQUIRED. Just like it's required vs. high LS damage trappers.

There is NOTHING wrong with T'Gods. No one should be able to one-hit kill. If they can one-hit me, I put on enough absorb/res to prevent this from happening.

Why are you responding to me about autoaim. I'm not even discussing that.

Speederländer
30-07-2004, 11:18
well i speak on behalf of a hammer pally so i dont have ranged attacks really, and most trappers these days use AA which allows them to camp and hit )(thats what i tend to see) - to many hax-yes to many indeed.

I duel a LOT and I've seen perhaps one trapper with auto aim. I see multiple blizzard sorcs and zons with autoaim, but almost never trappers.

Dimoak
30-07-2004, 11:22
Wearing absorb has nothing to do with trappers per se, it has to do with not allowing anyone the ability to one-hit-kill. If I don't wear T'gods, I have ZERO chance against a high level synergized trap LS. You know this.

Is wearing T'Gods vs. a conviction/foh pally considered cheap? Without it they will one-hit-kill all but the highest life characters. Answer: It's not cheap at all; it's REQUIRED. Just like it's required vs. high LS damage trappers.

There is NOTHING wrong with T'Gods. No one should be able to one-hit kill. If they can one-hit me, I put on enough absorb/res to prevent this from happening.

Why are you responding to me about autoaim. I'm not even discussing that.
In one of my earlier posts I said I didn't mind/encouraged tgods. I mean it's when they have tgod/wisps/blackhorn/ga etc etc that it gets to be ridiculous.

I wasn't responding to you, I had just happened to quote you, I was responding to Kazuya I just didn't feel like quoting him, it's obvious because he was the one saying most trappers use AA.

LLD-Vampire
30-07-2004, 11:45
In one of my earlier posts I said I didn't mind/encouraged tgods. I mean it's when they have tgod/wisps/blackhorn/ga etc etc that it gets to be ridiculous.

I wasn't responding to you, I had just happened to quote you, I was responding to Kazuya I just didn't feel like quoting him, it's obvious because he was the one saying most trappers use AA.
I'll completly and shamelessly 100% absorb a trapper. I won't however do that to a fireball sorc since they have no other choice really as I've already said. I've been dueling a fireball sorc in ladder pubbys for a while (same one) we go about 50/50 with me at 90% fire resist. Sure I could go put on water walks and rising sun. But I don't.

Dimoak
30-07-2004, 11:47
I'll completly and shamelessly 100% absorb a trapper. I won't however do that to a fireball sorc since they have no other choice really as I've already said. I've been dueling a fireball sorc in ladder pubbys for a while (same one) we go about 50/50 with me at 90% fire resist. Sure I could go put on water walks and rising sun. But I don't.
Well, that's just you making excuses so you don't look like such an absorb lamer. Fully negating someone takes zero skill, it doesn't matter what character it is.

LLD-Vampire
30-07-2004, 12:00
Well, that's just you making excuses so you don't look like such an absorb lamer. Fully negating someone takes zero skill, it doesn't matter what character it is.
Not my fault you felt the need to make an assassin that uses 1 form of damage. (no maxing fblast doesn't count as a hybrid don't bother)

CookiesnCream
31-07-2004, 03:56
Trappers don't run out at the same time because they aren't the most durable chars and LS has a delay on it so you can't attack as soon as you leave town like a sorc or something can.

Yes but there are people here who claim to be agressive trappers and look as if they are quite successful at it. Even in team duels, both teams stay inside town and say "go". Fully negating someoen takes 0 skill, but towngaurding takes 0 skill. If anyone is being a lamer , then I have no problem using absorb. I fight fair with those who want to fight fair. As you've noticed, I only dislike lamer trapsins that towngaurd and spam mindblast and then run into town if someone gets by them and then continuously nk and gold steal. If this doesn't apply to you, then you should take no offense. There really is no way to get by a towngaurding assasin unless you have massive life and fhr.

Dimoak
31-07-2004, 04:01
in team duels, both teams stay inside town and say "go".
No they don't.

I play an aggressive trapper, I almost never townguard unless it's someone who sits in town, runs out for the occasional cheap shot and runs back in.

LLD, it doesn't matter what build they decided on, you're still using mass absorb to fully negate them because you can't beat them with your build/skill alone. It's lame, quit making excuses for yourself.

LLD-Vampire
31-07-2004, 06:25
No they don't.

I play an aggressive trapper, I almost never townguard unless it's someone who sits in town, runs out for the occasional cheap shot and runs back in.

LLD, it doesn't matter what build they decided on, you're still using mass absorb to fully negate them because you can't beat them with your build/skill alone. It's lame, quit making excuses for yourself.
You can say I absorb because I am a noob, I can't kill without it, I can't dodge anything. Who cares? It is not my fault that you choose to build an assassin that only uses light and maybe weak fire. Thats just plain stupid.

Dimoak
31-07-2004, 06:28
You can say I absorb because I am a noob, I can't kill without it, I can't dodge anything. Who cares? It is not my fault that you choose to build an assassin that only uses light and maybe weak fire. Thats just plain stupid.
You're a mass absorb lamer with no skill. End of story.

no2fakeshakes
31-07-2004, 07:05
You can say I absorb because I am a noob, I can't kill without it, I can't dodge anything. Who cares? It is not my fault that you choose to build an assassin that only uses light and maybe weak fire. Thats just plain stupid.

wheeee lets all make unabsorbable bone necros and hammerdins

LLD-Vampire
31-07-2004, 07:21
wheeee lets all make unabsorbable bone necros and hammerdins
Oh lovely nothing like people who neglect to read previous posts in the thread. I won't bother.......

dumbpig
31-07-2004, 10:05
hey lld-vamp before you critize other people's builds like lightning trapper, because they can be absorbed, why dont you first of all...

1) stop deriving your sole knowledge of d2 from the manuel that came in the game box. you're comments on the game and characters is... bluntly stated, f*cking hilariously stupid most of the time.

2) lets see you beat a decent lightning trapper using 95% resist. ill find you the trapper, you provide 95% lightning reisst. he'll do 10 damage per trap and still kick your sorry little ***

finally, if all absorbable builds are at fault, only barbs, zon, wind druid, bone nec, and paladin are acceptable?

LLD-Vampire
31-07-2004, 10:41
Oops trappers are only sort of assassin? Ok thats 6 classes and then sorc I said I wouldn't absorb a sorc who was 2 elements. I also said most of the time I don't absorb I just use 90% resist. Find me the trapper I'll be glad to duel her. (Ladder USWest)

The manual knows all, I love the manual. All worship the manual.

Dimoak
31-07-2004, 10:47
Oops trappers are only sort of assassin? Ok thats 6 classes and then sorc I said I wouldn't absorb a sorc who was 2 elements. I also said most of the time I don't absorb I just use 90% resist. Find me the trapper I'll be glad to duel her. (Ladder USWest)

The manual knows all, I love the manual. All worship the manual.
What char ya play vamp? You'll beat my trapper with only 90% resist and no absorb?

LLD-Vampire
31-07-2004, 10:54
What char ya play vamp? You'll beat my trapper with only 90% resist and no absorb?
95% and 20 probably, I'de try just GA first. A V/T on ladder uswest

DragonKnight_Aka
31-07-2004, 20:04
k look

fair trapsin: if this person duels fair then play fair
tgods and some abosrb like wisp. or ask if it to get more maxium resist or abosrb

unfair trapsin: well if they are gonna run outside and lay traps then we are gonna play the same game. Guardian Angel, tgods,double wisp, lightsabre,and blackthrons

running trapsin: this person will just run and lay traps and teleport
u can try using the unfair trapsin gear but if that to work then PLZZ don't worry about it. It's not the end of the World if u can't kill some lame dude and just lays traps and run and teleport their people who can kill them



Now for the guy who posted this thread
Thier aren't a lot of people who like trapsins and they will think u are a lame trapsin with no skill and nk u and complain. U can try different ideas for using ur trapsin other then that u have to deal with the complaining and people who will full abosrb u. If u get sick of it then make a new char cuz THIS ISN't 1.09 Where trapsins aren't really thought of being cheap but it's 1.10 and they are much more powerful then before or go to the assassin fourms and ask this question.

Thats all

Phresh
01-08-2004, 01:28
hahah LLD makes me laugh

Elcold
02-08-2004, 04:14
Absorbing is really unfair to trappers who dont townguard and run away. I have a asn on US west N/L and I still kill some people with thundergods and wisps, but I am sick spending 5 minutes killing someone who cant even get close to me because they have absorb. If someone has only thundergods its fair but getting so much absorb that you cant damage your opponent is just stupid. I know that most trappers are towncamping teleporting 1337 talking 12 year olds but if you meet one who plays fair you should play fair too. Also if you can one hit kill someone absorb wont matter because it heals you about 1/2 second latter.

D1ce
02-08-2004, 04:50
Hey LLD-Vampire, find me a Sorc who is dual-element that is actually viable in PvP? I have yet to meet one in all my experience in v1.1 Private and Public. Also, your virtue of over-absorbing any character that is single element so that they don't do any damage to you, then placing the blame on them and their build just seems pub-like to me to say the least.

LLD-Vampire
02-08-2004, 08:59
Hey LLD-Vampire, find me a Sorc who is dual-element that is actually viable in PvP? I have yet to meet one in all my experience in v1.1 Private and Public. Also, your virtue of over-absorbing any character that is single element so that they don't do any damage to you, then placing the blame on them and their build just seems pub-like to me to say the least.
Really well thats where I duel, nice observation. It's nice seeing screens of ultra1elementnoob slain by teh-pwnzanator. Whats sad is you don't seem to read at all. If I completly absorbed 1 element, other elements and any melees would just massacure me. I ONLY USE GA AND SWITCH TO SALV 99% OF THE TIME. Please learn to read? Ok thanks. As for the sorc, I've said probably like 5 times that a sorc is really the only class that has an excuse but I saw a good orb/fball sorc that was kicking some ***, it was in a pubby **** if I know her name.

ThereisnoPeace
02-08-2004, 19:37
Actually I believe he does read, cuz I can agree with him on not tg'ing but still some ******* comes out with GA and salvation, which at that point goes to show who the scared one is already. when I play, I play fairly, when I play my paladin, sure I have GA in stash, not for 1 on 1's though, I put it on when I get jumped by some clan 2-3 on 1 if they are sorc's but wearing it because someone only has one element, which if I may remind you is really the only viable thing to do in 1.10 with all the good pkers out there, a 3k LS just wont cut it, so how about get out of your GA noob kick and duel fairly or just not post about it... now if you threw on GA because he was bm'ing then hell ya go for it, more power to ya, but as a starting armor, you need to stand up out of your chair and relieve some pressure from your brain, cuz obviously its up in somewhere I'm not gonna say, and play fairly or quit talkin about it cuz your gonna make some people get aggravated then its gonna be a big flame war ~again~ on the forums...

LLD-Vampire
02-08-2004, 23:05
Actually I believe he does read, cuz I can agree with him on not tg'ing but still some ******* comes out with GA and salvation, which at that point goes to show who the scared one is already. when I play, I play fairly, when I play my paladin, sure I have GA in stash, not for 1 on 1's though, I put it on when I get jumped by some clan 2-3 on 1 if they are sorc's but wearing it because someone only has one element, which if I may remind you is really the only viable thing to do in 1.10 with all the good pkers out there, a 3k LS just wont cut it, so how about get out of your GA noob kick and duel fairly or just not post about it... now if you threw on GA because he was bm'ing then hell ya go for it, more power to ya, but as a starting armor, you need to stand up out of your chair and relieve some pressure from your brain, cuz obviously its up in somewhere I'm not gonna say, and play fairly or quit talkin about it cuz your gonna make some people get aggravated then its gonna be a big flame war ~again~ on the forums...
humoring you pretending that a trapsin will do 6k damage (they'll be doing 10) lets take a look at the damage and see how fair it is.

6000/6=1000
1000 X .25= 250

250X5 (5 traps) 1250 after pvp penalty in 1 hit from all, WOW that some sexy balance that is.

Now lets look at mine

6000/6=1000
1000X .10=100
100 X 5 =500

Well now thats a bit better. An assassin who can't kill someone when each of their traps does 100 damage blows to hell. Even with a ****ing Tgods on
6000/6=1000
1000X .05= 50
50-40=10 Most do a lot more than 6k.

ThereisnoPeace
03-08-2004, 01:44
humoring you pretending that a trapsin will do 6k damage (they'll be doing 10) lets take a look at the damage and see how fair it is.

6000/6=1000
1000 X .25= 250

250X5 (5 traps) 1250 after pvp penalty in 1 hit from all, WOW that some sexy balance that is.

Now lets look at mine

6000/6=1000
1000X .10=100
100 X 5 =500

Well now thats a bit better. An assassin who can't kill someone when each of their traps does 100 damage blows to hell. Even with a ****ing Tgods on
6000/6=1000
1000X .05= 50
50-40=10 Most do a lot more than 6k.

ya it looks big since your assuming ill get perfect rolls everytime... that max numbers look outragous, but the facts are, I cant count how many countless times Ive hit min dmg on them. but still back to the point, I see where your comin from with unfair balance, but all your doing is contradicting yourself, your taking an unfair balance, and instead of evening it out to where it is balanced, you simply make it once again unfair balanced but on the other side of the playing field...

Stormshield
03-08-2004, 02:13
All of that damage is assuming those traps hit you. If you charge in at them like any typical pubby moron does, of course you're going to get owned, even with mild absorb.

When I still had my hammerdin equipped, I could take out 90% of the trapsins I dueled without even using Thundergod's. (No wisps, no Lo runes, just 75% resist w/o absorb.) It was rather easy most of the time, and the only time I had any trouble at all is when they went dual-claw.

Let's take a look at the -average- single trap damage.

1-9690 (I think that's what your trapsins traps do, isn't it peace?)
so... [(1+9690)/2]=4846

4846* 0.1666~ (PvP Penalty of 1/6th) = 807.6

807.6 * .25 (lightning resist) 201.9 average damage per trap.

Of course that's 1010~ damage average when ALL the traps hit, but if you charge in on 5 10k+ lightning sentries you diserve to die.

Now let's assume you use thundergod's.

807.6 * .15 (lightning resist) = 121 average damage per trap before absorb.
81 average damage per trap after absorb.
81 * 5 = 405 average damage from all traps.

405 average damage isn't that great, even considering you charge at them head on.

If you go with a 20% wisp projector, that's another 40% cut, which takes it down to 243 average damage.

If you need to use a guardian angel aganst a trapsin, even IF you charge in like a ******, there's something wrong with your character, and I highly suggest you remake it.

LLD-Vampire
03-08-2004, 08:20
All of that damage is assuming those traps hit you. If you charge in at them like any typical pubby moron does, of course you're going to get owned, even with mild absorb.

When I still had my hammerdin equipped, I could take out 90% of the trapsins I dueled without even using Thundergod's. (No wisps, no Lo runes, just 75% resist w/o absorb.) It was rather easy most of the time, and the only time I had any trouble at all is when they went dual-claw.

Let's take a look at the -average- single trap damage.

1-9690 (I think that's what your trapsins traps do, isn't it peace?)
so... [(1+9690)/2]=4846

4846* 0.1666~ (PvP Penalty of 1/6th) = 807.6

807.6 * .25 (lightning resist) 201.9 average damage per trap.

Of course that's 1010~ damage average when ALL the traps hit, but if you charge in on 5 10k+ lightning sentries you diserve to die.

Now let's assume you use thundergod's.

807.6 * .15 (lightning resist) = 121 average damage per trap before absorb.
81 average damage per trap after absorb.
81 * 5 = 405 average damage from all traps.

405 average damage isn't that great, even considering you charge at them head on.

If you go with a 20% wisp projector, that's another 40% cut, which takes it down to 243 average damage.

If you need to use a guardian angel aganst a trapsin, even IF you charge in like a ******, there's something wrong with your character, and I highly suggest you remake it.
I'm melee and "Charging" in is exactly what I do. 90 resist isn't BM get over it, even ****ing CH doesn't concider it bm.

piroteuss
03-08-2004, 08:32
90+ resist and 1 absorb is bad enough, 90+ resists and 2 sources of absorb is just bm

Stormshield
03-08-2004, 11:20
I thought you said you used Tgods and Guardian, LLD?

I don't know where you learned math, but at my school 75 + 15 + 10 = 100 (capped at 95) Not 90%... Along with 20 absorb?

LLD-Vampire
03-08-2004, 11:48
I thought you said you used Tgods and Guardian, LLD?

I don't know where you learned math, but at my school 75 + 15 + 10 = 100 (capped at 95) Not 90%... Along with 20 absorb?
Yeah well at my school they teach us to read.

"I ONLY USE GA AND SWITCH TO SALV 99% OF THE TIME."
"I'de try just GA first"
"I also said most of the time I don't absorb I just use 90% resist."

Stormshield
03-08-2004, 21:22
Yeah well at my school they teach us to read.

"I ONLY USE GA AND SWITCH TO SALV 99% OF THE TIME."
"I'de try just GA first"
"I also said most of the time I don't absorb I just use 90% resist."

They teach you to read? Doesn't look like they're doing such a good job :(


I'll completly and shamelessly 100% absorb a trapper. I won't however do that to a fireball sorc since they have no other choice really as I've already said. I've been dueling a fireball sorc in ladder pubbys for a while (same one) we go about 50/50 with me at 90% fire resist. Sure I could go put on water walks and rising sun. But I don't.

Speederländer
03-08-2004, 21:24
If you need to use a guardian angel aganst a trapsin, even IF you charge in like a ******, there's something wrong with your character, and I highly suggest you remake it.

That's just wrong. Don't duel much against good trappers do you?

Stormshield
03-08-2004, 21:29
That's just wrong. Don't duel much against good trappers do you?

Yes actually, I do.

My tactics using a hammerdin were to vigor/charge in a circular (sometimes changing directions) motion around the assassin until I catch her re-casting her traps, teleport on her, hammer twice, then vigor charge away.

If she plays aggressively, of course, just lead her into my hammer field, or catch her away from her traps.

Now with my elemental druid I use my wolves to deflect their traps. Same method, either catch them recasting traps, tele in and slam them, or lure them away from their traps, and then slam them.

If you want confirmation, ask ThereisnoPeace. With my druid I'm not so great against trapsins, but I had little-to-no trouble with them with my hammerdin.

dumbpig
03-08-2004, 22:00
you guys shouldn't mind anything lld-vampire says, he's just trying to make himself sound like an experienced dueler

he doesnt even have properly built and geared dueler, nor has he ever had one... any of you westers can just go see. be sure to fight his bone nec, and dont forget your passion warspike.

DragonKnight_Aka
04-08-2004, 00:09
just to let u guys know............ u really shouldn't be fighting on fourms thats how u get ur account banned but if u don't wanna listen to me l'll just shut up

ThereisnoPeace
04-08-2004, 00:47
That's just wrong. Don't duel much against good trappers do you?

I am a very decent trapper, and me and storm practice ALOT, now when I play paladin even vs. very good trappers, all that is needed that I use is tgods and sanctuary shield, that way it doesnt make it unfair and when i charge in I go in circular to catch him setting traps then I attack right away so I get an edge so he has to choose, lay rest of traps or mb, and it works very well, and I do lose sometimes to trappers, but I would rather it be even than an unfair duel and it becoming a big bm arguement.

Stormshield
04-08-2004, 01:07
dii.net's gone ban-crazy lately it seems. Even fenris got the axe a while back I hear. Oh well, if they want to ban my account for arguing, more power to them.

LLD-Vampire
04-08-2004, 01:43
They teach you to read? Doesn't look like they're doing such a good job :(
Just because I will do something doesn't mean I do it most of the time. Like I said 99% of the time I don't.

@dumbpig Sure pig if you say so. I don't even play on non ladder you idiot.... Unless your gonna make a ladder char and duel me you can go ahead and stop talking to me. Ok?

Oh yeah and if you mods wanna ban anyone I suggest dumbpig for being a dumbass, I mean spamming about zealing a half naked nec to death.

dumbpig
04-08-2004, 02:53
more crying plz lld

yea, u play on non-ladder....

and u get owned on ladder too, i hear about my friends stomping u apart in pubbies all the time ^^