View Full Version : Zealot PvP Guide v2.1
Stoutwood
25-07-2004, 01:07
Introduction
In 1.09, the zealot was undoubtedly one of the most difficult classes to master. Tons of PK games would be open at one time, all of which were full of some of the best players on Battle.net. The 1.10 patch has been considered by many to be the twilight of the zealot, since once-great duelers are now barely able to make it through Hell mode in PvM.
Despite this change, a zealot renaissance has taken place recently. Since the novelty of the other classes has started to wear off, people have begun to try and perfect the tried-and-true Fanatic Zealot. This guide is designed to explain the new aspects of zeal dueling in 1.10. All of these builds have been tested and retested by some of the best zealots on USWEST.
Some of you may know me as Stoutwood from USWEST. For awhile I was one of the few manner zealots on the entire realm. However, almost everyone has picked up zealot dueling now, and many of them demanded a guide. This guide is for the veterans as well as anyone who is new to the area of zealot dueling.
This guide will contain information on the four main variations of the Fanatic Zealot, specifically Raw Damage, the Deadly Strike, Open Wounds, and Elemental. As a side note, these zealots are built to Temple specifications. This means that they aren’t built to use aura stacking gear, Call to Arms, excessive poison (over 300), slow, or enchant. Don’t panic if you are planning on using these items though. All of these builds, when outfitted with non-Temple gear, performed far better than their opponents, who had been built specifically to use it. This is because these gears only boost performance, and when a paladin already performs at a high level to begin with, he will be unstoppable when he boosts his already considerable skills.
Finally, there is one more important thing to realize: YOU DON’T HAVE TO BE RICH TO WIN DUELS! I know this comes as a shock to many of you, but a few of these builds can be very deadly using rather common gear. Several of these optimum builds will cost far less to build than most melee duelers, and a few won’t even require ethereal items to be at their best. Still, as a general rule, try and get a hold of ethereal gear whenever possible.
v2.1 Note: Recent tests by Garbad have proven that the range theory is incorrect. It has been edited out of the guide.
Zealot Fundamentals
Since 1.10, zealots have become far more specialized. While Barbarians are no longer your worst enemy, most of the other classes are invincible to whatever you can dish out. A lucky charge may take out Necros, Zons, Assassins, and Elemental Druids, but for the most part, stay away from casters! This guide is for melee duels, especially Paladin vs Paladin (you will NOT have much luck against Hammerdins and Smiters).
Since zealots are basically click and hold duels, most of the skill will lie in choosing the right gear for your opponent. After that, it becomes a game of chance with the winner (usually) being the person with the better setup for the occasion. There are only three things to remember:
1. WALK INTO A FIGHT! – This keeps your blocking at 75% (which is where it should be). If you run into your duel, your blocking is lowered significantly, which is an easy way to lose a duel.
2. DO NOT OPEN WITH A CHARGE! – Charge increases the opponent’s chance of Critical Striking you, reduces you chance to block, and you will probably miss him anyway. It’s not worth the risk.
3. ALWAYS TRY TO GET 50% DAMAGE REDUCE – If you don’t reduce damage you don’t survive hits. Keep your damage reduce above 40% at all costs.
Skills
The patch introduced several new things to dueling. Probably the most important thing to understand is the new synergy system. Basically, you get a passive bonus from investing in skills that you had no reason to consider otherwise. YOU MUST SPEND THE POINT ON THE SKILL TO GET THE BONUS. Every now and then some moron puts on a ton of +skill gear thinking he will get the synergy bonus. Well it ain’t so. Anyway, assuming you get your character to level 99 (a near-impossibility nowadays), you should be able to max 5 skills with 3 skill points left over. Here is a breakdown of all the skills that will ever concern you as a zealot.
Zeal - Your primary skill. Always max this skill no matter what your build is. Adds to Attack Rating and enhances your damage.
Fanaticism – Also another must. This aura gives you insane damage when maxed, adds to your Attack Rating, and increases your attack speed as the icing on the cake. Quite possibly the best melee aura in existence.
Holy Shield – If you don’t max this, you won’t have enough defense to last 2 seconds against a seasoned dueler. Not to mention your blocking will suck. Make sure you always have this maxed!
Note: Holy shield is activated passively, similar to Battle Orders. Keep a Rose Branded Scepter and a Herald of Zakarum on switch and use them to cast Holy Shield and increase your defense. This is known as prebuffing.
Sacrifice – This is a synergy that adds 12% enhanced damage to Zeal per point. This is something that all physical damage zealots should consider maxing. With the right weapons, it will increase your damage dramatically.
Defiance – Another synergy that adds 15% enhanced defense per point to Holy Shield. Max this if you are a more defensive player. A paladin with maxed Holy Shield and Defiance is very difficult to hit.
Blessed Aim – This skill doesn’t really count as a synergy per se, but it does passively increase your Attack Rating by 5% per point. Use this if you really want to reach out and touch someone. A lot. Until they die.
Salvation – The quintessential one-point wonder. Handy for leveling your pally to sickening levels and fighting non-paladin classes (and FoH). Put one point in it to max your resists in Hell. If that doesn’t appeal to you, leave it alone.
Cleansing – This aura comes in handy when you are leveling. It gets rid of that nasty Iron Maiden which causes zealots so much pain and suffering. Not required, but certainly worth considering.
Stat Point Allocation
There are two ways to do this. One is listen to me and make a versatile Paladin. The other gives you a Paladin with set gear and insanely high life. Both can be very good.
Versatility:
Strength – 140
Dexterity – 105+
Vitality – Everything else.
Energy – 15 (meaning you put NO points into it)
This allows you to switch between weapons and gear to fit every situation you may come across. You won’t have nearly as much life as the other build, but you will be far more flexible in a fight. This is how my points are allocated.
Survivability:
Strength – 30 (i.e. no points)
Dexterity – 105+
Vitality – Everything Else (this will be a huge number)
Energy – 15
This build requires that you use an Enigma with low strength requirements along with +STR gear that will get your strength high enough to use it. Not very flexible but it gives you an insane amount of life, and that is always nice to have.
Note: From now on this guide will assume you have something similar to a Versatility setup. If you decided on the Survivability setup, some of this information may not be pertinent.
Defensive Gear
All zealots pretty much use the same defensive gear. The only thing that changes is what you socket into them.
Helms
Crown of Ages – This is truly one beastly helm. With resists, damage reduce, +1 to skills, good defense, and a possibility of 2 sockets, there’s not much more you could ask for in a helm. Unfortunately it has a high STR requirement, and it kind of sucks when it doesn’t have 2 sockets. It is also prohibitively expensive. If it doesn’t have two sockets, default to the next option. Otherwise, don’t hesitate to use this bad boy.
Harlequin Crest – A helm second only, if not equal to the Crown of Ages. Never mind the fact that it looks like a gangrenous cow scrotum, this thing has all the stats one could ever want. It’s lacking in the looks and defense department though.
Rockstopper – A much underrated helm in my opinion. It looks cool, has resists, damage reduce, vit, and faster hit recovery. A great option for the frugal paladin.
Guillaume’s Face – This helm has received little mention in most strategy guides for some reason or another. Many people overlook it simply because of how common it is. Don’t be fooled. It gives 15% Deadly Strike, 30% FHR, and +15 to strength. It even has Crushing Blow for those pesky monsters. Pair this helm up with Magnus’ Skin gloves and you have a force to be reckoned with.
Vampire Gaze – Kind of outdated with the advent of 1.10. Its only saving grace is the 20% damage reduce. Some people (not me) like the way it looks too.
Andariel’s Visage (Ladder Only) – A high level requirement and not much payoff. It has skills, IAS, and poison resists, but it’s hideous and it has no damage reduce. Stick with anything mentioned above unless you get this thing for free, which is likely since it sucks.
Delirium – A new runeword helm with interesting mods. A few are handy, but most of the helms above are cheaper and better.
Armor
Stone – A new runeword that could quite possibly be the ultimate armor for a zealot. It has insane defense against melee, even more insane def against missile, resists, vit, and tons of FHR. Cheap to make but expensive to repair.
Arkaine’s Valor – When this thing has +2 to skills watch out! It adds plenty to vit and has lots of defense. It’s also cheap.
The Gladiator’s Bane – Another underrated armor. It has Cannot be Frozen, FHR and Poison Length reduce. Add a healthy dose of high defense and affordability and you have a winner. High level requirement though.
Leviathan (Ladder Only) – An armor with tons of good stats, assuming you can stand the ugly green color and the high STR requirements. Nothing outstanding other than damage reduce and good defense but nevertheless excellent for PvP.
Duress – A new runeword armor with excellent melee mods. Consider using it if damage is more of a concern than defense.
Prudence – A cool new runeword armor that adds resists, FHR, and defense. Oh yeah, and it repairs itself. Definitely worth trying if you have 2 socket ethereal armor.
Shaftstop – An old favorite. It has damage reduce and it adds life. If you’re on ladder,
upgrade it and it becomes one of the best armors in the game. Also very nice when ethereal.
Steel Carapace – It has high defense and it repairs itself. Only rates this high if it’s ethereal.
Templar’s Might – No doubt about it, this armor will give you tons of defense, especially if it’s ethereal. Unfortunately its other mods are so-so, and the STR requirement is insanely high. If you can wear this armor, consider remaking your paladin.
Duriel’s Shell – Another old-school favorite. It has killer resists, adds life, and cannot be frozen. When upgraded it rocks.
Enigma – Another runeword armor that is essential for the Survivability variant of zealot. Its only saving grace is the STR addition and the +2 skills.
Chains of Honor – No.
Shields
Stormshield – The first and still the best. It has damage reduce and good resists. It has a high STR requirement, but an Annihilus will fix that. I suggest this unless you absolutely must have a Paladin Only shield.
Alma Negra – This shield is for the heavy hitter. It adds +2 skills, enhanced damage, attack rating, and it has good defense. It’s lacking in resists and you will have to socket everything with a Ber rune to survive with it. Otherwise it’s an excellent shield.
Herald of Zakarum – An old classic that is overrated in zealot duels. It’s good to have for prebuffing, but otherwise it’s lacking in areas that the Alma Negra excels at. The resists on it are handy for fighting Elementals, and its skills and AR bonuses are nothing to be sneered at. Still, take one of the above if you have the option.
Exile – Yes it’s very good. Now leave me alone. This guide doesn’t concern this type of gear.
Gloves
Bloodfist – They are easy to find and still the best gloves. Life and FHR, what more could you ask?
Dracul’s Grasp – Since I despise life tap, I have decided that the only redeeming quality of these gloves is the 25% Chance of Open Wounds. Use these on the Open Wounds Zealot.
Magnus’ Skin – They add AR and tons of IAS. They are also cheap. Go get yourself a pair, and if you have a Guillaume’s Face, try using that as well.
Crafted/Rare Gloves – These can spawn with great mods. You can get resists and IAS, not to mention the Crushing Blow on the Blood Gloves. The choices above are usually better though.
Steelrends – They’re heavy. They’re slow. And they look like a pair of steel oven mitts. If this doesn’t bother you give ‘em a shot. They add to damage at least.
Immortal King’s Forge – If you’re in need of strength and dex, these are the gloves for you. They also have a nice partial set bonus of 25% IAS if you use them with the boots.
Belts
Verdungo’s Hearty Cord – This is the single best belt ever conceived. It adds tons of vit and it has Damage reduce. A must for most zealots.
String of Ears – Another outmoded belt, it is still cheap and readily available. Get it for the DR, but don’t expect anything else out of it.
Trang-Oul’s Girth – If you don’t need damage reduce, then consider this belt. It adds Cannot Be Frozen, life, and several other useful mods.
Boots
Gore Riders – Great boots for any melee character. Deadly strike, OW, and Crushing Blow. Definitely try and get some of these.
Classic Rares – These are old .08 rares that have since been mass duped. They usually have FR/W, FHR, and great resists. Not a bad choice by any means.
Immortal King’s Pillar – Speedy boots that add to AR and life. Definitely worth considering if the above options don't appeal to you. Consider using them with IK gloves for the partial set bonuses.
Sandstorm Trek – Good stats include poison resists, FHR, Strength, and Vitality. They also have Self-Repair mod, so if you get an ethereal pair you will get some extra def. Most of the above boots are better, but this is still a decent choice.
Waterwalks – Well, they have life and dexterity. Can’t have everything.
Raw Damage Zealot
This guy is designed to hit hard and hit often. He doesn’t need any of them fancy things like “Deadly Strike” or “Open Wounds”, he just beats the crap out of his opponents until they can’t take anymore. They are rather common and are considered somewhat generic. At 99, he should shoot for something like this:
Skills
Well-Rounded:
Zeal – 20
Fanaticism – 20
Holy Shield – 20
Sacrifice – 20
Defiance – 20
Glass Cannon:
Zeal – 20
Fanaticism – 20
Holy Shield – 20
Sacrifice – 20
Blessed Aim – 20
Weapons
Breath of the Dying – By now, everyone knows about this runeword. It adds tons of damage and has tons of other raunchy stats that will leave your opponent a bloody heap. Don’t assume that the Berserker is the best choice though. The War Spike has much more consistent damage and is still capable of hitting 4 fps when you're fighting a Doom user. Usually BotD is your best choice for this build.
High-End Rares – Rares can now spawn with insanely high eds (up to 450%), and the Raw Damage Zealot should take full advantage of this. A good rare will do more damage than BotD and be original too. Rares also drop far more often than Vex and Zod runes do. Keep an eye out and always identify rare weapons, since you can always upgrade them.
Stormlash – High max but low min. Not the best choice.
Heaven’s Light (Ladder Only)/The Redeemer – Both of these scepters are pretty much the same. They each have their advantages and nuances as well. The Redeemer does more damage and has almost no requirements, while the Heaven’s Light is faster and has two open sockets. Nonetheless, these weapons are both painfully slow, and you will be using lots of IAS gear to hit the max frame rate.
Cruel Weapons – If you have any of these laying around from 1.09, give ‘em a shot. They aren’t as bad as you may think.
Jewelry
Angelic Amulet/Ring(s) – The Attack rating that you get from these items makes sure that you will hit often. Since you do tons of damage anyway, you might as well hit them a lot right?
Highlord’s Wrath/Raven Frosts – Some people decide that they have more than enough AR and decide to add some sweet Deadly Strike on top of their massive damage. You won’t hit nearly as often with this setup, but when you do, they will feel it.
Charms
You will mostly be using either Fine/Sharp Charms of Vita or Steel Charms of Vita. Try and fill you entire inventory.
Special Notes
Hsarus’ Belt/Boots – This set works great with this build also. They add tons of defense and Attack Rating. They will drop your DR if you are depending on a belt for it though.
Stoutwood
25-07-2004, 01:09
Deadly Strike Zealot
Deadly strike zealots don’t have the insane damage of the Raw Damage variant. Instead they depend on Deadly Strike to enhance their damage. Deadly Strike effectively doubles the damage that they originally deal, and if you hit the Deadly Strike cap of 95%, you will be hitting double damage almost every time (unless of course you are incredibly unlucky).
Skills
Well-Rounded:
Zeal – 20
Fanaticism – 20
Holy Shield – 20
Sacrifice – 20
Defiance – 20
Vicious Turtle:
Zeal – 20
Fanaticism – 20
Holy Shield – 20
Defiance – 20
Blessed Aim – 20
Weapons
Death Cleaver (Ladder Only) – The ultimate Deadly Striker weapon. With 66% DS, -33% Target Defense, IAS, and incredible damage, this weapon is reason enough to play ladder. Try and get one of these if at all possible.
Razor’s Edge – This is the Death Cleaver’s little brother. It’s not quite as menacing, but it has most of the same stats. It also has Open Wounds to supplement its damage, assuming you get close enough to hit. Cheap and effective.
Headstriker – This sword can max out your chance of DS on its own. Watch out though, because it requires lots of IAS. If you’re on ladder, upgrade it.
Cruel Weapons – Since 1.10 these weapons have all been incredibly cheap. Try and get a LoLoEth version and you will still be doing 40% DS.
Fury – Another weapon that has become “obsolete” since 1.10. It still has incredible mods and is cheaper than ever.
Hand of Justice – A last resort. This runeword is too expensive for a deadly strike build, and it is also a gray area in Temple rules. Steer clear of this if at all possible.
Jewelry
Highlord’s Wrath/Raven Frosts – With this build you need the Deadly Strike from this amulet, and in the case of the Headstriker, you need the IAS.
Charms
Deadly Strikers are always low on Attack Rating. Consider using Steel Charms of Vita if at all possible. Otherwise use Sharp/Fine charms.
Special Notes
You will usually be using Gore Riders on this build. Some of these weapons do max out your DS without these boots. If this is the case, try the Hsarus’ combination. Also consider using a Guillaume’s/Magnus’ combination with this build.
Open Wounds Zealot
This is probably the most economic of zealot builds. It doesn’t rely on overt damage. Instead you stick your opponents and let ‘em bleed. Try to get the 95% cap for OW damage.
Skills
Well-Rounded:
Zeal – 20
Fanaticism – 20
Holy Shield – 20
Sacrifice – 20
Defiance – 20
Vicious Turtle:
Zeal – 20
Fanaticism – 20
Holy Shield – 20
Defiance – 20
Blessed Aim – 20
Weapons
Fury – This “outdated” weapon is the ultimate Bleeder weapon. It has 66% OW and other great mods. It even has deadly strike so you can hit them hard while they sit there and bleed. Cheap and effective. What more could you ask for in a weapon?
Razor’s Edge – In addition to its considerable DS, it also has a 50% chance of OW. Still a great choice.
Kingslayer – Another runeword that gives tons of OW. It’s no Fury, but it might be easier to make.
Fleshripper – An incredible weapon that has great mods and doesn’t require much IAS. Unfortunately, it maxes out at 5 frames per second. It also slows your opponent, so many would consider it bad manners.
Bloodmoon (Ladder Only) – A last resort. Take anything else if at all possible.
Jewelry
Highlord’s Wrath/Raven Frosts – Bleeders do better with a little bit of Deadly Strike to supplement their OW damage. Use this if possible. Otherwise try angelics.
Charms
Always keep at least 300 poison damage in your inventory to supplement your OW damage. The rest should be Steels or Sharps/Fines.
Special Notes
Blood Belt – It adds 5-10% Chance of Open Wounds. Consider using it if you aren’t at the cap.
Elemental Zealot
With 1.10, many people thought this build was finished. However, SoFine-Finest and RaTeD-X both managed to make incredible elemental-based builds. Because Sacrifice only works on physical damage, it should be forgone for this particular build.
Skills
Vicious Turtle:
Zeal - 20
Fanaticism - 20
Holy Shield - 20
Defiance - 20
Blessed Aim – 20
Weapons
Famine – Almost as expensive as BotD, this is the best possible Elemental weapon. It has great elemental damage mods, along with considerable damage. Put it in either a War Spike or a Berserker Axe. Otherwise it is far too slow.
Nord’s Tenderizer – A new weapon with great zealot mods. It adds tons of cold damage, and gives a massive AR boost. It’s also incredibly easy to find.
Stormlash – While it has very nice elemental damage, its true beauty shines when you see the lightning damage hit or a Tornado casts. Very handy for this variant.
Gimmershred – Don’t let these tiny axes fool you. They deal more elemental damage than almost any other weapon. Definitely worth considering.
Baranar’s Star – An old favorite. While it is no longer one of the best weapons out there, it’s incredibly easy to find. It is also very fast. Ethereal versions are great.
Demon Limb – Certainly not your first choice if you have the option. It will self repair though, making an ethereal version worth using.
Jewelry
Angelic Amulet/Ring(s) – The attack rating is definitely needed for this build, and Deadly Strike won’t help your weapons too much. A good choice.
Charms
Get elemental damage charms with the highest damage you can manage. Aim for Flaming/Hibernal/Shocking Small Charms of Vita if you can manage it. Throw in some poison damage too if you want.
Special Notes
Some people like to mix elemental damage with physical. This is not a bad idea. You may consider getting a little bit of Deadly Strike on the side from Highlord’s and Gore Riders if you can spare the AR. In general though, aim for AR over physical damage if you can swing it though.
Zealot Dialogues (FAQs)
Questioner: How much faster hit recovery should I aim for?
Stoutwood: Consider this: A zealot gets hit on average 3-6 times per duel. He will not need to recover often. What is a good middle ground that is easy to achieve without sacrificing gear?
Questioner: Ah, so I should aim for 48% or 86%! How much IAS do I need to hit the maximum frame rate with >insert weapon name here<?
Stoutwood: The max frame rate is 4 frames per second. All weapons need different amounts of IAS to hit the max frame rate. There are various weapon speed calculators online. Look for one on www.Google.com.
Questioner: Ok, I’ll do that and quit asking you incessant frame rate questions when I could just look up the information myself! So anyway, why isn’t Chains of Honor described more in-depth on here? It looks like its teh r0x0r.
Stoutwood: Look at the stats and realize that this is a PvP guide.
Questioner: Ah, I see. It not only has crappy defense, but 90% of the stats are aimed at PvM. I’m glad that I didn’t fall into the newb trap and waste a rune on it only to get a royal smackdown by people who actually read your guide. So how do I beat Diablo in Hell?
Stoutwood: This is a PvP guide.
Questioner: Oh I’m sorry; obviously I forgot that this kind of information should be looked up on PvM guides.
Stoutwood: Yes, you’re right.
Questioner: So why are you entitled to write this guide?
Stoutwood: I didn’t write this guide alone. I had the help of many skilled zealots, all listed in the Special Thanks section. I just called the rights to this guide since I spent so many months as one of the only zealots in Temple.
Questioner: Ah, I see. So basically I should just read this guide and all my questions will be answered?
Stoutwood: Yes.
Special Thanks
SoFine_Finest
ReVoLuTiOn_MxR
Keebler_GoDs
RaTeD_X
pimp_templar
XSeraphs_MightX
ExiD
TheDrunk_EoTD
InUyAsHa_MxR
Garbad_the_Weak
sexier than the old one,gj!
Mr.Glasscock
25-07-2004, 01:41
haha nice stout.
sadly the FAQ part really does sound like some of the people that come to these forums :cheesy:
Stoutwood
26-07-2004, 06:22
Any more suggestions? I want to finalize this guide pretty soon. Or at least until I get a look at some of those new ladder runewords.
MrObvious_HoD
26-07-2004, 08:11
Any more suggestions? I want to finalize this guide pretty soon. Or at least until I get a look at some of those new ladder runewords.
Heh looks good. Even though we are not XOXOXO with each other.
My question is how come you didn't mention a Nice Rare weapon in there?(I just glanced and if you did I am sorry.)
Rares can be potentially the best weapons for a zealot.
I had a decent Rare that I Loed although was Low Ed But had Fools mod on it and kicked arse.
Stoutwood
26-07-2004, 09:10
Godly rare weapons should be in the weapon listing for Raw Damage Zealot. Sorry about before. If you're willing to bury the hatchet then so am I.
MrObvious_HoD
26-07-2004, 09:47
Godly rare weapons should be in the weapon listing for Raw Damage Zealot. Sorry about before. If you're willing to bury the hatchet then so am I.
Sounds good.
I have always perfered swords over axes/hatchets :p :drool:
Sounds good.
I have always perfered swords over axes/hatchets :p :drool:
swords r sexiiiii =]
gogo 450%ed eth self repairing quickness myth!!! (i wish)
MrObvious_HoD
26-07-2004, 09:50
swords r sexiiiii =]
gogo 450%ed eth self repairing quickness myth!!! (i wish)
I'm a cryptic man myself... I know its odd, but I always had goodluck with them. Besides I think they look better, Conquests, then Mythicals.
Back on topic lets not change Stoutwood's thread and leave room for serious discussion.
Dunno where my post go :/ here I go again:
How about an Elemental Zealot using Conviction?
Say, a Shaeled Azurewrath, Bloodfists and an Ias jewel, Cham something and go dual angelic combo, and hsarus combo. That could work just fine. With godly charms, that is.
Dunno where my post go :/ here I go again:
How about an Elemental Zealot using Conviction?
Say, a Shaeled Azurewrath, Bloodfists and an Ias jewel, Cham something and go dual angelic combo, and hsarus combo. That could work just fine. With godly charms, that is.
its been done, but that is a nice build. only seen a few but they had pretty godly gear/charms. seemed to fare well to me.
Stoutwood
26-07-2004, 20:57
Dunno where my post go :/ here I go again:
How about an Elemental Zealot using Conviction?
Say, a Shaeled Azurewrath, Bloodfists and an Ias jewel, Cham something and go dual angelic combo, and hsarus combo. That could work just fine. With godly charms, that is.
A guide for that build is being worked on by ash2ash, LovelyGods and liquid_goat. This guide is for Fanatic Zealots. If I had included the other variants such as Frost Zealot, Tesladin, Thermal Zealot, and Convicted Zealot (?), then this guide would have been obscenely long.
FoodPoisoning
29-07-2004, 23:37
Zealots are we_ak
double d
27-08-2004, 18:08
give us your stats plz :)
DD
Child of Bodom
27-08-2004, 19:09
Helms
Harlequin Crest – Never mind the fact that it looks like a gangrenous cow scrotum,
LOL!!! :lol:
Nice guide Stoutie. I'm really impressed. Are you going to be on this weekend? I'm going to rebuild my 1.09 elemental zealot following your guide and I'm sure I'll need some advice.
Hi Chris!! :howdy: I'm still waiting patiently for your return.
Stoutwood
28-08-2004, 06:42
give us your stats plz :)
DD
My stats are the same as I suggested in the guide. In my experience with making zealots, this stat allocation allows for the most gear options and is able to take on the widest variety of opponents. I implore you to try what works best for you though.
double d
28-08-2004, 16:00
Nono, i meant the stats of ur zealot himself:
Dmg
Life
Ar
Def
Screenies maybe ;)
DD
Stoutwood
29-08-2004, 00:19
Bah, no one wants to see that. It annoys me when people post their stats for the sheer purpose of bragging (I won't name any names). Besides, I have such a large number of variations that I use when dueling that the stats change based on what I want my zealot to focus on more.
aminoscrappa
30-08-2004, 19:05
ok wat about base stats then pleeeeeeeeeeeease
ok wat about base stats then pleeeeeeeeeeeease
Strength – 140
Dexterity – 105+
Vitality – Everything else.
Energy – 15 (meaning you put NO points into it)
This allows you to switch between weapons and gear to fit every situation you may come across. You won’t have nearly as much life as the other build, but you will be far more flexible in a fight. This is how my points are allocated.
oh wait you didn't actually bother reading it all except for the Exile shield part,right?
BOMxSherrif
06-09-2004, 21:07
It was nice to read your guide. I dont agree with all things you said about the zealot, but I guess some things are personal. What I really do miss, is something in the weapon section.
ethreal runemaster 5 sockets can hit:
210-419 damage
40DS
CBF
30Ias
Imo its one of the best weapons for a zealot.... but I havent played much since 1.9 so maybe I am way off... :drink:
Stoutwood
06-09-2004, 21:29
It was nice to read your guide. I dont agree with all things you said about the zealot, but I guess some things are personal. What I really do miss, is something in the weapon section.
ethreal runemaster 5 sockets can hit:
210-419 damage
40DS
CBF
30Ias
Imo its one of the best weapons for a zealot.... but I havent played much since 1.9 so maybe I am way off... :drink:
I agree with you entirely. I decided to keep the Runemaster out of the weapons section since there are so many different ways to socket the thing. It can easily fill the role of most of the builds that I mentioned. Still, it costs a lot to use and I could easily have filled out a mini-guide on socketing suggestions, so I figured that I would let other people recognize its worth.
BOMxSherrif
07-09-2004, 12:49
I understand....
I think I stuill need some time to get over the zealot raping in 1.10, to make my first attempt to a new dueller.....
Happy duelling.
Weltkriegpally
07-09-2004, 13:06
didn't know eth runemasters could be so good. Those are some pretty cool options, but given the mods on the weapon, I think it lends itself better to a damage build with ar, rather than a partial dstriker build that you would get with 2 Lo runes.
--welt
LovelyGods
07-09-2004, 16:08
u could socket it with 4 x 40/15ias and a Zod, or 40/15max etc.... there are tons of combos tht work.
Stoutwood
07-09-2004, 19:01
didn't know eth runemasters could be so good. Those are some pretty cool options, but given the mods on the weapon, I think it lends itself better to a damage build with ar, rather than a partial dstriker build that you would get with 2 Lo runes.
--welt
Perhaps, although TheNotorious went all out and threw 4 Lo runes in his Runemaster. Somehow he managed to get the IAS needed for that weapon, and it may be worth the sacrifice. If you can manage the IAS, an Ettin Axe tromps a Berserker.
In regards to rare weapons and them having big dammage in 400+, you mention FOOLS MOD..what is that? Ive just built my first Zealot and its working out really well, I like it a lot. I use the Headstriker w/Shael, Guillaumes Face w/15IAS, G.Angel, Lava Gout, String and some rare rings/ammy and shield. I have to find a few runes to upgrade the sword though, its not really killing in Hell. But anyways great guide. I like my zealot more than my holyfreeze one.
Stoutwood
07-09-2004, 20:05
In regards to rare weapons and them having big dammage in 400+, you mention FOOLS MOD..what is that? Ive just built my first Zealot and its working out really well, I like it a lot. I use the Headstriker w/Shael, Guillaumes Face w/15IAS, G.Angel, Lava Gout, String and some rare rings/ammy and shield. I have to find a few runes to upgrade the sword though, its not really killing in Hell. But anyways great guide. I like my zealot more than my holyfreeze one.
The Fool's mod gives to max damage and adds to AR based on character level. Sadly an item with Fool's can only get up to 300% ED. Still, if a weapon gets a Master's and Cruel prefix, then it is capable of hitting 450% ED.
Weltkriegpally
07-09-2004, 23:08
Perhaps, although TheNotorious went all out and threw 4 Lo runes in his Runemaster. Somehow he managed to get the IAS needed for that weapon, and it may be worth the sacrifice. If you can manage the IAS, an Ettin Axe tromps a Berserker.
can't disagree there. 86 ias is steep, though, without really good gear. With that kind of damage, I am not so sure I would want to duel him, lol. It would hurt to high heaven if he landed a hit, lol.
--welt
If you can manage the IAS, an Ettin Axe tromps a Berserker.
I guess this is a matter of personal taste for zeal vs zeal. For me, I'd go with range-1 if I play brute-force style, or range-3 if I need more maneuverability. When you zeal vs zeal another zealot many times, the maneuverablity of range-3 weapon is an advantage if the other zealot has a fixed dueling approach. Also vs people who like to charge alot during duel, range 3 is a wonder.
edit: ettin is range 2 right?
LovelyGods
07-09-2004, 23:37
can't disagree there. 86 ias is steep, though, without really good gear. With that kind of damage, I am not so sure I would want to duel him, lol. It would hurt to high heaven if he landed a hit, lol.
--welt
thats incorrect u need 90% ias with Runemaster. i checked the numbers my self.
so as rees said if u have Lo Lo Lo Lo Zod in it
the 90%ias is going to be hard to get and still maintain damage / dr / and ar.
The Notorious
08-09-2004, 00:19
thats incorrect u need 90% ias with Runemaster. i checked the numbers my self.
so as rees said if u have Lo Lo Lo Lo Zod in it
the 90%ias is going to be hard to get and still maintain damage / dr / and ar.
My weapon speed calculator tells me I need 83% IAS with a level 24 fanaticism. Below 24 it increases to 86 then more eventually. Even 90 isn't a problem, as I should be able to get to 110 if needed using the same basic setup with only a few minor switches. Most of my IAS comes from ED/IAS jewels and creative socketing.
I'm currently level 4 and rising, so it shouldn't be too long before we see how it works.
LovelyGods
08-09-2004, 06:07
we can take ur Lo Lo Lo Lo Zod vs my 40/15ias 40/15ias 40/15ias 40/15ias Zod
see which kills better.. i also have 30% ds , i imagine u have 95% or better.
should be neat builds to face off against.
BOMxSherrif
08-09-2004, 13:36
The DS runemaster beats the 40/15 runemaster on paper. Anyway, with the right level fana you can use 30ias in axe 20ias from highlords, 15ias from jewel somewhere and when you wear 20ias gloves you are all set.
Its far from the ethreal-cruel-legendary-mallet-jewels-here-we-come problems :)
What about Diablo 2 Classic ? :) (yes some still play there and PvP is a whole new ball game)
Gremlins
09-09-2004, 07:06
Just curious, what are the weapon damages on the
1) Eth runemaster 4xLo
2) Eth runemaster 4x40/15ias
I would calculate but I'm horrible at this stuff.
Grem
BOMxSherrif
10-09-2004, 02:21
Base Ettin: 33-66
Base Ethreal Ettin: 50-99
270% Ettin: 122-244
270% Ethreal Ettin: 185-366
560% Ettin: 175-350
560% Ethreal Ettin: 265-524
So 4 * LO gives: 185-366
and 4 * 40/ias gives: 265-524
Gremlins
10-09-2004, 09:25
Thanks. Btw I think this build should work fine:
Angelics
ETH zod 4 lo Runemaster
Andy helm (40/15ias)
Verd
Ber Levi
Griz shield 40/15ias x 3
up'd Bloodfists
up'd Gores
Decent amount of AR, massive damage, 95% deadly, CBF, 4frame zeal, 47% dr, the only part that's lacking slightly is defense. I would try this out, but I'm not rich enough to fund two zealots, especially two with very expensive and rare weapons.
Grem
The Notorious
10-09-2004, 18:36
Thanks. Btw I think this build should work fine:
Angelics
ETH zod 4 lo Runemaster
Andy helm (40/15ias)
Verd
Ber Levi
Griz shield 40/15ias x 3
up'd Bloodfists
up'd Gores
Decent amount of AR, massive damage, 95% deadly, CBF, 4frame zeal, 47% dr, the only part that's lacking slightly is defense. I would try this out, but I'm not rich enough to fund two zealots, especially two with very expensive and rare weapons.
Grem
That's more or less what I'm using, though currently the Andy Helm is a dual 40/15 CoA and the Levi is an upped Shaftstop with a 40/15.
That gets me to 50% DR.
Here's my whole setup:
Ethereal Runemaster "ZodLoLoLoLo"
Crown of Ages (2x 40/15)
Upgraded Shaftstop (40/15)
Griswold Shield (3x 40/15)
Verdungos
Goreriders
Angelics
Bloodfists/Magnus Skin/Steelrends
If only I had decent charms.
Gremlins
10-09-2004, 19:19
Sweet deal ... consider the Levi / Andy helm though, it saves you a heck of a lot of str points. For 3% dr from perfect, you get a ton of life, and a good levi has more def than a perfect shaft.
Really, I don't get why people don't give the andy helm more credit :scratch:
What's your damage right now, without good charms?
Grem
consider the Levi / Andy helm though, it saves you a heck of a lot of str points. For 3% dr from perfect, you get a ton of life, and a good levi has more def than a perfect shaft.
Really, I don't get why people don't give the andy helm more credit :scratch:
Shaft/CoA gives your zealot the mean and evil look although, comparing to other pvp characters, it is nothing but an innocent little puppy.
Stoutwood
10-09-2004, 21:24
Shaft/CoA gives your zealot the mean and evil look although, comparing to other pvp characters, it is nothing but an innocent little puppy.
There's something to be said for having an ugly build that relies on what is commonly regarded as "n00b" gear. Nothing feels better than flattening a cookie-cutter Exile zealot right after he calls you "n00b".
Anger-DRS
10-09-2004, 21:48
Everyone, post the setups they've found best against cookie cutter WW barbs please, strategies etc shall also be a great help.
LovelyGods
10-09-2004, 22:55
Sigh, i wish i could play like i was before..
i would really like to use my new zealot setup rees and i created. im pretty sure it would do better then my previous one.
But since my computer is being ********, i can't right now,
i think im gonna buy a new laptop anyways.
anyone have suggestions on what i should get..
thats under 2000 dollars.
i was looking at Toshiba and Hp but Hp has some sort of weird payment plan that makes u pay 2 x more then the price given. Maybe something else??? what u think??
wow brian you have this ability to always get off topic somehow. o_o
im on an acer aspire 1700 with 17" screen,its tighttt
The Notorious
11-09-2004, 08:53
Sweet deal ... consider the Levi / Andy helm though, it saves you a heck of a lot of str points. For 3% dr from perfect, you get a ton of life, and a good levi has more def than a perfect shaft.
Really, I don't get why people don't give the andy helm more credit :scratch:
What's your damage right now, without good charms?
Grem
I thought about a Leviathan but it's sexy green color is too much for me. Same with Andariel's. Plus I have neither.
Carrying naught but an annihilus the damage is roughly 2.4 to 5k with the 95% DS.
Anger-DRS
11-09-2004, 13:56
wow brian you have this ability to always get off topic somehow. o_o
im on an acer aspire 1700 with 17" screen,its tighttt
Yes, it is rather admirable is it not? O_P
Whats the viability of a Zealer/Smiter hybrid in PVP? Assuming you would already have fanatism plus holy shield maxed. Well I guess not overly promising due to the lack of 10 GC's...answered my own question there..
deathclanman
03-10-2004, 04:37
i have a question why not use a earthshaker and gangle? isnt gangle the best pally armor? or is it better for a pvm same with earthshaker
-noob with pallys =)
Stoutwood
03-10-2004, 05:12
i have a question why not use a earthshaker and gangle? isnt gangle the best pally armor? or is it better for a pvm same with earthshaker
-noob with pallys =)
Yup, those are definately PvM items, although a Guardian Angel can be useful against casters.
following this guide, you will probably have a relly strong zealot
i dueled stoutwood today in temple with ym defiant smiter
man does that zeal hurt
bronzdragon5545
03-10-2004, 08:03
i got me a eth 5soc runemaster im thinking 2 Lo's 2 40-15ias jewels, but then again i might just make my orb sorc instead but i want to get into melee pally pk. not enof time to many builds. i also wanna make a charger...
youll_the_grease
13-10-2004, 18:09
There is very little mention of life/mana leech in the guide. Why is that?
Thanks!
LovelyGods
13-10-2004, 18:41
Because the Guide is PVP not pvm, no need for life leetch.
youll_the_grease
13-10-2004, 20:52
I guess I am confused. Why is there no need for it in PvP?
Because the Guide is PVP not pvm, no need for life leetch.
The Notorious
13-10-2004, 22:48
I guess I am confused. Why is there no need for it in PvP?
It's been cut to the point of uselessness.
Pougee_au
31-10-2004, 13:18
Just a couple questions. Very seriously considering a deadly striker. I have a pure smiter and got completly taken out by what seems a deadly striker.
He had this gear:
Shako
Shaftstop
StormShield
Gores
Tgods
Angelic AR setup
Draculs Grasp
Death Cleaver (Shaeled)
That stuff isn't to expensive and I dont think anyone killed him. I think Death Cleavers worth a fair bit. But just a question. Would Gimmer be any good, because of its elemental dmg. Also Stoutwood, I'd like to give you a duel so how you go. If your on US West Ladder.
Thanks
Stoutwood
31-10-2004, 19:14
If used correctly, Gimmers can be pretty nasty weapons. I wouldn't depend on them though, since elemental damage can be easily resisted. Still, the average zealot doesn't bother to get good resistances. By the way, I'm on USWEST non-ladder.
Two comments on this by now old guide:
2. DO NOT OPEN WITH A CHARGE! – Charge increases the opponent’s chance of Critical Striking you, reduces you chance to block, and you will probably miss him anyway. It’s not worth the risk.
While Charging, you're considered to be in an attack state, so full defense, full block chance, and certainly no increased chance of your opponent landing a Deadly Strike/Critical Hit on you.
<snip> and if you hit the Deadly Strike cap of 95%,<snip>
There is no cap on Deadly Strike. You'd be surprised to see how often I have to tell this.
OT:
Even though this is a PvP Zealot guide thread, I've still got a question:
While running around with my Clvl 54 Tesladin in a1 normal I noticed that non-chilled/frozen monsters could still be popped, by simply flashing Holy Freeze once. Then they would seemingly be tagged and have the 20% chance of popping. Shocking 50 or more cows with just standing near them and popping 10 or more of them looks really funny :lol:
Was this 'feature' of Holy Freeze already known in this forum?
Stoutwood
31-10-2004, 19:54
Two comments on this by now old guide:
While Charging, you're considered to be in an attack state, so full defense, full block chance, and certainly no increased chance of your opponent landing a Deadly Strike/Critical Hit on you.
There is no cap on Deadly Strike. You'd be surprised to see how often I have to tell this.
Where can I find the information on that?
reddusk5
31-10-2004, 23:00
Hurray for Stoutwood! :thumbsup:
Good job on the guide.
Where can I find the information on that?You could ask at the lurkerlounge, or the amazonbasin. You'd get the same answers.
Pougee_au
01-11-2004, 16:51
Any more suggestions? I want to finalize this guide pretty soon. Or at least until I get a look at some of those new ladder runewords.
Just out of interest. Has there been any new ladder RW discoverd?
Afro-Mojo
02-11-2004, 05:36
i havent played d2 for maybe 3 months now? and all that i was able to salvage off my account was a Jah, Um, Pul and Gul and im thinking of making a pvp char since i dont have the time to mf and what not. looking for gear suggestions from neone who has somewhat of an idea of what i can get off those runes
blackplague1
02-11-2004, 14:03
great guide i duel pubbies often and i find i have mostly the same setup as everyone else i think it really comes down to the charms :'(
skill and planning can get u only so far but in the end the richest wins?
sumone with 39 3/20/20's :'(
Stoutwood
02-11-2004, 22:02
great guide i duel pubbies often and i find i have mostly the same setup as everyone else i think it really comes down to the charms :'(
skill and planning can get u only so far but in the end the richest wins?
sumone with 39 3/20/20's :'(
You're wrong there I'm afraid. Not only are 3/20/20s extremely overrated, but it's not uncommon for someone with barely any charms at all to wipe the floor with a 39x 3/20/20 user. Your setup ultimately counts for more than charms ever would. Zealots aren't as dependent on charms as other classes, contrary to popular opinion.
Oyetsaga09
02-11-2004, 23:17
i got me a eth 5soc runemaster im thinking 2 Lo's 2 40-15ias jewels, but then again i might just make my orb sorc instead but i want to get into melee pally pk. not enof time to many builds. i also wanna make a charger...
You in uswest nl?...If you are...Are you trading your runemaster? :howdy:
blackplague1
03-11-2004, 02:24
stoud wood i would like to see your zealot in d2 plz ^^ i wanna see what a good zealer is like to duel fa)blackplague or fuk_d2
Pougee_au
13-11-2004, 06:02
Just a leveling Question.
I have my Zealot to 68.
Maxed Zeal, Fanat -
11 Holy Shield
And have spare points.
Now I'm wearing Milabergas Set, Sigs belt + boots and bloodfists. Yes my damage is crap at the moment. But would it be wise because i don't think i'll be able to max everything split the poinst now into holy shield, sac, def. Or max holy shield then split into def and sac.
I plan to wear after level 76
Uped Umed Shaftstop
Umed Stormshield
Eth Zoded Death Cleaver
Hsarus Boots + Belt
HighLords
RavenFrost
Shako
--Switch--
CTA
Lidless
Stoutwood
13-11-2004, 06:11
Just a leveling Question.
I have my Zealot to 68.
Maxed Zeal, Fanat -
11 Holy Shield
And have spare points.
Now I'm wearing Milabergas Set, Sigs belt + boots and bloodfists. Yes my damage is crap at the moment. But would it be wise because i don't think i'll be able to max everything split the poinst now into holy shield, sac, def. Or max holy shield then split into def and sac.
Definately max Holy Shield and split the others if you want. Some people prefer a jack-of-all-trades over a specialized zealot. I usually prefer maxing one or the other, but I encourage people to try new things.
Pougee_au
13-11-2004, 06:35
Yeah i like maxing one or the other. But Sac afaik adds more damage and def ads more def. If I'm using a death cleaver and uped gear these two mixed should go well together. Were as if i just aimed at the one i think it could be more of a downfall in the build. But this is my first zealot, does this sound right?
LovelyGods
13-11-2004, 14:32
The problem with blessed aim is that it takes that 5% passive to ar from your base dex. So if you have low dex(like me) and just enough for max block, the aim passive bonus wont be so great. Although i have thought of a way to make you do crazy damage and have your ar come from this passive bonus. But ive yet to figure out how this could be done without sacrificing life or strength.
In theory you could have 6k damage with e.razor and stil have 20kar with 30k def and 1800+ life. But since i didn't attempt to try this yet, i dont know if its possible.
Conclusion: 5% passive from aim will not work unless u invest a heap into dex. if you go just for max block, the bonus will not be super duper.
plottski
13-11-2004, 15:17
Not really a huge force,but How bout a cheap death combo. (Belt/Gloves) 30 ias, cbf, some resits what esle am i missing. Beautiful guide Stout.
Plottski
Conclusion: 5% passive from aim will not work unless u invest a heap into dex. if you go just for max block, the bonus will not be super duper.
I see here in skills.txt that it adds that 5% as item ar%, just like Baranar's Star AR% bonus. So it multiplies your base ar plus +ar from equipment/charms, and ar/Clvl. It does not multiply your total AR. Skill based AR works the same btw :)
Pougee_au
13-11-2004, 17:56
Just another question about socketing. Is it better to socket my armor, helm, shield with Ums. I already have 75% dmg reduce. Should i socket helm with a ber to give me better dmg reduction or go pure resistance? Or is there something better
I plan to wear after level 76
Uped Umed Shaftstop
Umed Stormshield
you have a little dr overkill here inpvp its capped at 50% im about 99.9% sure if you ber your ss then you would have max with your shako on and would be able to use a higher def armor stone or valor perhaps or whatever you prefer
Pougee_au
14-11-2004, 04:35
Yeah stone does look good. So if i ber my shako and um my ss and have a stone the gear I'm using should be pretty good. Also what base defense 4 soc armor should you use for stone. I have a 469def Archon Plate was gonna get rid of it. But is it to low to make a Stone?
NightBlade
14-11-2004, 05:01
Yeah stone does look good. So if i ber my shako and um my ss and have a stone the gear I'm using should be pretty good. Also what base defense 4 soc armor should you use for stone. I have a 469def Archon Plate was gonna get rid of it. But is it to low to make a Stone?
get a 550 + d archon to make stone
Pougee_au
15-11-2004, 11:34
Not bragging or anything. And i doubt its any good. But my Zealot stands at level 73. Heres his stats
AR = 12.3k
Def = 14.6k
Life = 1022
75% Blocking
1076-2696dmg
93% DS
Low resis
Is this any good. I seem to be dying alot. And have spoken to a few zealers they say Eth Valor + Eth DCleaver and COA is the way to go. And I'm using the hsarus setup, would going Gores and Verdungos be any better?
Someone has offered to deck my Zealot out with what i want, so just trying to get it right.
Pougee_au
23-11-2004, 22:34
Just another question, In the death cleaver theres a shael. I noticed my IAS would probably be just as good without it. Is there a cap on Minus Targets Defense, I was thinking of putting a eth in it. I've also started using a demons limb prebuffing for ar.
koeraokse
28-01-2005, 22:51
So if u have stash full of Ar/life sc's is better than 10skillers?
*priit
Stoutwood
28-01-2005, 23:15
Yes. An inventory of AR/Life small charms will give you a phenomenal AR boost. Make sure they're Steel charms though. Bronze and Iron charms aren't nearly as good.
NightBlade
29-01-2005, 05:03
...
In theory you could have 6k damage with e.razor and stil have 20kar with 30k def and 1800+ life. But since i didn't attempt to try this yet, i dont know if its possible.
...
I can achieve 5.7k damage (65% ds), 24k ar, 27k defense (no combat gcs prebuff), 1900+ life without cta.
koeraokse
29-01-2005, 17:39
There are 2 items that you didnt mention mara's and schaefer's, when I am using SS or Alma negra I will have about 50 less resists than paladin with HoZ, wouldnt a mara be helpful here? or the 20IAS and ds is better? I would like to use highlords but I am afraid I will have quite a low resists, what to do?
and schaefer's, isnt that a one option what to use or it has a bad side I havent seen yet?
*priit
Stoutwood
29-01-2005, 21:20
There are 2 items that you didnt mention mara's and schaefer's, when I am using SS or Alma negra I will have about 50 less resists than paladin with HoZ, wouldnt a mara be helpful here? or the 20IAS and ds is better? I would like to use highlords but I am afraid I will have quite a low resists, what to do?
and schaefer's, isnt that a one option what to use or it has a bad side I havent seen yet?
*priit
If you need resists, you are usually better off either using a HoZ yourself, or using Classic Rare boots. A Mara's simply doesn't give enough benefits to a zealot when compared to the other two amulets. +Skills are really only good for Holy Shield, and you can get resists from other places.
As for the Schaeffer's, it has three glaring problems that keep it from being a viable weapon in 1.10. First of all, it's the slowest 1-handed weapon in the game. That alone is reason enough to ditch it, but it also does rather low damage compared to most 1.10 weapons. Combine that with the fact that it also can't spawn as ethereal, and you have a weapon that is really only suited for PvM.
Weltkriegpally
30-01-2005, 00:10
If you need resists, you are usually better off either using a HoZ yourself, or using Classic Rare boots. A Mara's simply doesn't give enough benefits to a zealot when compared to the other two amulets. +Skills are really only good for Holy Shield, and you can get resists from other places.
As for the Schaeffer's, it has three glaring problems that keep it from being a viable weapon in 1.10. First of all, it's the slowest 1-handed weapon in the game. That alone is reason enough to ditch it, but it also does rather low damage compared to most 1.10 weapons. Combine that with the fact that it also can't spawn as ethereal, and you have a weapon that is really only suited for PvM.
on the flipside, stout, it does spawn with a really good ar boost (allows you to use highlords/dual ravens without much fear), +50 life (makes up for the str requirement), 75 lightning resist (find another pvp viable weapon that does this), and 20 ias, so it isn't that bad. With armors like fort on ladder, I foresee some 5-8k zealots with it. And yes, you can get 100 ias without the armor. say...
45 ias helm (I am thinking mavs diadem with an ed/ias jewel), highlords, 20 ias gloves, ed/ias ss (I like the 35 dr, and you need the str boost anyways). This leaves room for a Lo rune in the weapon and then use gores as boots. 70 ish ds hard hitting shaeffer zealot pvm or pvp, and 50 dr to boot.
--welt
Stoutwood
30-01-2005, 05:23
on the flipside, stout, it does spawn with a really good ar boost (allows you to use highlords/dual ravens without much fear), +50 life (makes up for the str requirement), 75 lightning resist (find another pvp viable weapon that does this), and 20 ias, so it isn't that bad. With armors like fort on ladder, I foresee some 5-8k zealots with it. And yes, you can get 100 ias without the armor. say...
45 ias helm (I am thinking mavs diadem with an ed/ias jewel), highlords, 20 ias gloves, ed/ias ss (I like the 35 dr, and you need the str boost anyways). This leaves room for a Lo rune in the weapon and then use gores as boots. 70 ish ds hard hitting shaeffer zealot pvm or pvp, and 50 dr to boot.
--welt
The stats I've seen on similar builds is about 18-20k defense and 15k AR. It's certainly a decent build, but my experience has shown it to be inflexible and rather flimsy. Considering a Schaeffer's user will still be dealing rather low damage compared to say, a similarily equipped BotD user. With low defense and so-so AR, that's not a recipe for consistent success.
Weltkriegpally
30-01-2005, 08:18
no way you should get such low defense (I always max defiance...so it makes for close to 25-30k defense, especially after chilling goes off). ar with shaeffers+dual ravens+good ar charms=about 20k, more than enough for most zealot duels. at least that is how it is when I make the guy on non ladder. I will make sure to try one on ladder, though.
--welt
ToThePoint
30-01-2005, 10:03
no way you should get such low defense (I always max defiance...so it makes for close to 25-30k defense, especially after chilling goes off). ar with shaeffers+dual ravens+good ar charms=about 20k, more than enough for most zealot duels. at least that is how it is when I make the guy on non ladder. I will make sure to try one on ladder, though.
--weltrecommending schaffers is very misguided - especially for an 'experienced' player. This is the 2nd ridiculous thing i have seen you say from 2 posts - the other saying 'ed/max work fine for me'.
Most of the talk here is on nl so they can also strap on a fortitude etc.
If you want to use a 'slow weapon' and ladder stuff then just look at death. Lots more damage, DS similar to Lo+highlord means angelics can be used with greater ar.
perf schaffer is 114-338 - eth cleaver does more damage, need little ias and comes with 66DS so again can use angelics and more flexible gear.
Same with botd, its high base damage needs little DS to beat a shaefer, needs no ias so you can use whatever gear you want.
koeraokse
30-01-2005, 18:20
in your guide the HoZ comes after Alma negra, this means Alma negra is better? Could u tell me please what makes it so good the +% dmg and AR?
And for second is the eth Botd zerker the best way to go with Botd or is there a point to make it in the elite flail, it was a sqourge I think :scratch:
*priit
Weltkriegpally
30-01-2005, 18:34
recommending schaffers is very misguided - especially for an 'experienced' player. This is the 2nd ridiculous thing i have seen you say from 2 posts - the other saying 'ed/max work fine for me'.
Most of the talk here is on nl so they can also strap on a fortitude etc.
If you want to use a 'slow weapon' and ladder stuff then just look at death. Lots more damage, DS similar to Lo+highlord means angelics can be used with greater ar.
perf schaffer is 114-338 - eth cleaver does more damage, need little ias and comes with 66DS so again can use angelics and more flexible gear.
Same with botd, its high base damage needs little DS to beat a shaefer, needs no ias so you can use whatever gear you want.
ed/max does work fine for me. If I choose to use it and I win enough duels to my satisfaction, then does it not work fine for me? Outside of that, my only point with the schaeffers was not that it WAS the perfect weapon, only that it could be viable. You don't have to have all the gear I suggested, it is only one workable setup. I simply pointed out many unique attributes that it alone has that death, botd, and cleaver do not. Note that my posts are my opinions, not fact, just like every other post on this forum is an opinion, not a fact. I suggest you choose your words more carefully next time, sir. I did not once recommend shaeffers.
--welt
NightBlade
30-01-2005, 19:37
ed/max does work fine for me. If I choose to use it and I win enough duels to my satisfaction, then does it not work fine for me? Outside of that, my only point with the schaeffers was not that it WAS the perfect weapon, only that it could be viable. You don't have to have all the gear I suggested, it is only one workable setup. I simply pointed out many unique attributes that it alone has that death, botd, and cleaver do not. Note that my posts are my opinions, not fact, just like every other post on this forum is an opinion, not a fact. I suggest you choose your words more carefully next time, sir. I did not once recommend shaeffers.
--welt
ed/max works fine? k
Weltkriegpally
30-01-2005, 20:15
ed/max works fine? k
hold on...it may or may not be bugged. No one can agree on it. I, however, have used it with some success on my werebear. If you don't know, the safest thing is not to use it.
--welt
Stoutwood
30-01-2005, 21:02
in your guide the HoZ comes after Alma negra, this means Alma negra is better? Could u tell me please what makes it so good the +% dmg and AR?
And for second is the eth Botd zerker the best way to go with Botd or is there a point to make it in the elite flail, it was a sqourge I think :scratch:
*priit
The Alma Negra is certainly a better shield for most melee fights due to its offensive capabilities. Still, if you want a more defensive setup, then I would suggest a Herald.
Unfortunately, you can't make BotD in a Scourge because they don't have enough sockets. As for BotD, the Berserker Axe will give you higher damage with a low min, and the War Spike will be cheaper and will deal more consistent, though lower damage.
ToThePoint
30-01-2005, 23:44
ed/max works fine? k
no its bugged - fact.
code readers and testers and anyone with a brain agree on it.
welt says it works for him as he uses it although its bugged - however he owns good so it 'works'.
welt - you said 'ed/max works for me' in direct response to someone saying it was bugged which seems to imply thats (you think) its not. As does the fact that you suggest it for any mauler thats not a titan. You should choose how to answer more carefully as your implications are misleading. You did it again here with nightblade.
You mention mods on schafers so what? If you find a short sword with fools mod but nothing else will you argue about ar and imply its a good weapon?
Schaffers has had its day - It was only used before due to the difficulty in finding more damaging weapons. Now thats simple so there is hardly even reason to mention it.
right im zealot pvp since ... uhmm cant remember now ..
anyway i loved to play power zealots (conctr/zeal based) in 1.09 now i sticked to fana/zeal for a while (tried blessed aim/zeal and convi/zeal as well)
never played stacker never used any pre casts or casts eg life tap blablabla
im lad player atm and there are 3 questions and and 1 suggestion :
question #1:
are ww sins and barbs still bugged i mean as far as i know they always do critical/deadly in 1.09 on hit (correct me if im wrong) not sure about barbs now but ww sins hit so hard ...
question #2:
deadly strike .... right i read many posts spoke to many zealots and still not sure how that bloody thing works .... is chance to do deadly calculated item by item i mean if u have eg 2 sources (like grief and guiliamus helm) first 20 % than if fail 15 % or its cumulated so ur overall chance is 35 % ? this question is the most important to answer 'coz my next build will be depended on it
question #3:
PHOENIX runeword on shield the only thing i would like to know is that chance to cast fire storm. not sure but that what i observe is when fire storm is casting im having something like mikrlolag (same effect was in 1.09 when eg fire dmg appeared) do i really "stop" zealing during casting fire storm or is it only my "bad" eye ? if im right same thing is regarding to chance to cast frozen or chilled (cant remember the right name of the spell atm) armor from fortitude
suggestion:
as most of us remember eth bug from 1.09
DC has -33 % target def BOTD -25 % target def GRIEF -25 % target def
my testings :
GRIEF hits more often than DC and BOTD dunno why it might be kinda "little eth bug" on grief anyone of you tested that ?
btw schaefer combined with deadly strike /eth bug was a really good weapon for zealots in 1.09
regs
Stoutwood
31-01-2005, 05:01
question #1:
are ww sins and barbs still bugged i mean as far as i know they always do critical/deadly in 1.09 on hit (correct me if im wrong) not sure about barbs now but ww sins hit so hard ...
I have never heard that they were ever bugged. Barb Mastery skills have an added % chance of Critical Strike, so that is probably why they seem to hit it more often. WW Sins use venom, and most zealots tend to neglect poison resists.
question #2:
deadly strike .... right i read many posts spoke to many zealots and still not sure how that bloody thing works .... is chance to do deadly calculated item by item i mean if u have eg 2 sources (like grief and guiliamus helm) first 20 % than if fail 15 % or its cumulated so ur overall chance is 35 % ? this question is the most important to answer 'coz my next build will be depended on it
The chance to hit DS is cumulative. This has been tested many times.
question #3:
PHOENIX runeword on shield the only thing i would like to know is that chance to cast fire storm. not sure but that what i observe is when fire storm is casting im having something like mikrlolag (same effect was in 1.09 when eg fire dmg appeared) do i really "stop" zealing during casting fire storm or is it only my "bad" eye ? if im right same thing is regarding to chance to cast frozen or chilled (cant remember the right name of the spell atm) armor from fortitude
I'm not sure about this one either. Does anyone else know for sure?
suggestion:
as most of us remember eth bug from 1.09
DC has -33 % target def BOTD -25 % target def GRIEF -25 % target def
my testings :
GRIEF hits more often than DC and BOTD dunno why it might be kinda "little eth bug" on grief anyone of you tested that ?
btw schaefer combined with deadly strike /eth bug was a really good weapon for zealots in 1.09
regs
I highly doubt that it's bugged, and with a skill as random as Zeal, things often seem to hit more than is actually the case. Assuming there was an eth bug, BotD would hit just as often as Grief, since they both contain an Eth rune. My experiences have shown that weapons with more -% Target Def hit more often, and there are tests by ToThePoint on this forum to back that up.
And Schaeffer's Hammers were good in .09 mainly because they did more damage than the other weapons being used at the time. Everyone used 160/60 armor as well so the IAS wasn't difficult to get. Nowadays they've been eclipsed by weapons that do far higher amounts of damage.
HandofElysium
31-01-2005, 05:52
question #1:
are ww sins and barbs still bugged i mean as far as i know they always do critical/deadly in 1.09 on hit (correct me if im wrong) not sure about barbs now but ww sins hit so hard ...
This has been fix no CS bug for either character.
suggestion:
as most of us remember eth bug from 1.09
DC has -33 % target def BOTD -25 % target def GRIEF -25 % target def
my testings :
GRIEF hits more often than DC and BOTD dunno why it might be kinda "little eth bug" on grief anyone of you tested that ?
btw schaefer combined with deadly strike /eth bug was a really good weapon for zealots in 1.09
regsc
Eth bug has been fixed as well in 1.10. I don't imagine there is any bug in Grief but you never know.
I have never heard that they were ever bugged. Barb Mastery skills have an added % chance of Critical Strike, so that is probably why they seem to hit it more often. WW Sins use venom, and most zealots tend to neglect poison resists.
This has been fix no CS bug for either character.
barbs - they were bugged for sure, cant remember now 'coz im not barb player but if my memory is good enough (darn is good ... but so short :/ ) 1 point into mastery caused that barb did always double dmg
sins - it must be Venom than (in 1.09 they were bugged as well)
The chance to hit DS is cumulative. This has been tested many times.
thanks
answer to the suggestion
answer to the suggestion
hope im wrong
btw is fire storm timed spell like frozen orb or untimed like nova ? just wondering if it really microlag me does fcr for instance from fortitude helps me ? (obviously if it does "stop" zealing me otherwise if it doesnt there is no questions anymore about Phoenix from my side)
one more thing is comming up to my tired head, it might be wrong place to ask but assuming im zealot i take a chance to post it here :
are there any breakpoints for defence and AR ? or its calculated as it is on the screen ?
regards
ToThePoint
31-01-2005, 12:33
Just to clarify : yes you are right, the masteries of barbs and sins were bugged. They have now been fixed. (hence people using deadly strike items on those characters).
WWsins usually hit hard due to massive poison over tiny duration and magic damage- its not the crit bug of the past.
There are no breakpoints for ar and dr its governed by a simple formula.
Doubling your ar doesn't give double the chance to hit due to the nature of the formula which is probably why people think that.
Plug in some numbers to see the effects.
CTH/% = Alvl/(Alvl+Dlvl)*Aar/(Aar+Ddef)*200
where Alvl + Dlvl are attackers and defenders char lvl
Aar = attackers attack rating
Ddef = defenders defensive rating
Eth is no longer itd and some tests have found that it works from base. Others state it doesn't and that they have tests but didn't show so... :)
koeraokse
01-02-2005, 15:09
so, now I am facing a new problem - resistances, I dont have an Anhilius charm, is that only way to get max resists with this equip I have? I am using:
CoA(um): 41 to all
highlords: 35 light
stone: 15 to all
stormlash/botd: none
verdungos: none
bk: none
raven: none
gores: none
stormshield(um): cold 82, fire 22, poison 22, light 47
Magnus' Skin: fire 15
------------------------
so this does:
light: 138
fire: 93
poison: 78
cold: 138
all res in hell are -100 but anya gives +30 to all res so I will need 145 to all res, my res in hell:
light 68
fire 23 (only)
poison 8 (only!!)
cold 68
So what should i do? use sc's and lose some AR? or use Carrion Wind to get my poison higher, or is the anni only thing to do? :(
*priit
Stoutwood
01-02-2005, 22:56
Those are higher resists than most melee characters have. I generally think that as long as you have an Um Herald and some Sandstorms in the stash, you will be able to take on most classes. FoH and Blizzard require very specialized gear to fight. Still, if you're fighting melee, resists shouldn't be a big deal.
Weltkriegpally
02-02-2005, 00:49
no its bugged - fact.
code readers and testers and anyone with a brain agree on it.
welt says it works for him as he uses it although its bugged - however he owns good so it 'works'.
welt - you said 'ed/max works for me' in direct response to someone saying it was bugged which seems to imply thats (you think) its not. As does the fact that you suggest it for any mauler thats not a titan. You should choose how to answer more carefully as your implications are misleading. You did it again here with nightblade.
You mention mods on schafers so what? If you find a short sword with fools mod but nothing else will you argue about ar and imply its a good weapon?
Schaffers has had its day - It was only used before due to the difficulty in finding more damaging weapons. Now thats simple so there is hardly even reason to mention it.
ok, buddy. How did I state that it did or did not work correctly? I stated that I have used it with some success on MY werebear. a werebear is NOT a zealot, nor do I intend for it to be. As far as the schaeffers goes, it can still do a fair amount of damage (I tried it on my v/t and got 4k+ zeal damage with very reasonable ar). I am just about positive any normal zealot could fairly easily break 5-6k with a shaeffers, even if it does require a lot of ias. My point wasn't that it was the best (not that I think botd is all that hot), only a viable alternative, and I am sure some of the more conservative members of the forum could agree on that much. Number 2:: read what I say, not what you seem to think I am "implying". I imply nothing, only stating a very easy to read opinion. take a look at my reply to nightblade. I would think its very clear that I used it because I preferred it but others did not. If he doesn't know, then maybe he shouldn't use? Or was that not clear? I really think we need to stop this discussion before we both lose all our credibility. I can safely state that we agree to disagree and leave it at that? Or do we keep going and get banned? your call.
--welt
Stoutwood
02-02-2005, 03:34
Hey guys, please don't continue this line of discussion. This forum can't afford to lose any more vets, and I also don't want this thread to be closed. Much appreciated.
-%target-def in weapon is very effective versus high defense targets if you have low AR. Against a 30K-Def target, 10K AR with -100%target-def weapon hits as much as 20K AR with Death Cleaver or any -25%target-def weapon. Because of this, for stacking zealots, dream setup can be better than exile setup.
Weltkriegpally
02-02-2005, 08:35
Hey guys, please don't continue this line of discussion. This forum can't afford to lose any more vets, and I also don't want this thread to be closed. Much appreciated.
ok stout. Out of respect for you, I will keep my yap shut.
--welt
ToThePoint
02-02-2005, 12:04
Hey guys, please don't continue this line of discussion. This forum can't afford to lose any more vets, and I also don't want this thread to be closed. Much appreciated.
I was already done. I only get whined at here and elsewhere anyway. Just trying to show there is a difference between viable and good and between bugged and working.
mortic 10k vs 30k with -100% is equiv to 17.5k vs 30k and -25% :)
where would you get a -100%def weapon which has damage comparable to the -25% one though? Otherwise they are not equivalent.
mortic 10k vs 30k with -100% is equiv to 17.5k vs 30k and -25% :)
I took 100 swings at a 30kDef target with 10kAR -100%def and with 20kAR -25%def/-33%def, and both AR setups were hitting about 40%. You can show your fancy math here if you'd like to show that i'm slightly off.
where would you get a -100%def weapon which has damage comparable to the -25% one though? Otherwise they are not equivalent.
Sometimes, with the right setup and against the right target, you can do more damage with a cracked sword than an ebotd berserker axe.
koeraokse
02-02-2005, 20:04
Hey guys, please don't continue this line of discussion. This forum can't afford to lose any more vets, and I also don't want this thread to be closed. Much appreciated.
thanks for all the help, I dont want this thread to be closed so iwont post here anymore, thx again... :worship:
*priit
Tastychiken_europe
02-02-2005, 20:17
my zealot is doing quiet crappy against barb's that dont use Gf.
basicly my strategy is to make them use berzerk and swin at em.
My setup is the following:
Helm: CoA (32% ed jool(i did not socket it!))
Armor: Stone Scarab Husk (only 1500 def)
Boot's: Gore rider's
Glove's: I despise LT but it's necessery for Pubby's(in my case) Dracul's
Belt: Verdungo's
Ring's: 1 Raven, 1 Dwarf
Amulet: Highlord's wrath
Charm's: an uncountable amount of psn sc's ( it WAS an experiment(turned out good doh))
Weapon: Shael'd Schaeffer's (gettin soj's for a doom ba or beast ba(dont want to be bm in duels that's why i dont want to pick the doom but other weapon sugestion's will be appreciated))
Sorry if my english is bad but im only 14 year's old (8'th class in sweden)
//cheer's Tastychiken
Sorry if im lame to ask in a guide thread too -_-
(gj on the guide stout it's my zealot's bible)
ToThePoint
02-02-2005, 23:00
I took 100 swings at a 30kDef target with 10kAR -100%def and with 20kAR -25%def/-33%def, and both AR setups were hitting about 40%. You can show your fancy math here if you'd like to show that i'm slightly off.
Sometimes, with the right setup and against the right target, you can do more damage with a cracked sword than an ebotd berserker axe.
Well its hardly fancy but i can show the ar tests i did that showed -25%def acts as -12.5%def from base.
just change the def in CTH formulae to get the adjusted CTH and so ar.
test..
attacker: lvl 85 , 2157 ar
test dummy: lvl92 1973base def 590% total edef = 13613 def
basically the attacker was equipped with a phase which was used to slap the testbarb. Number of hits recorded and % hits calculated and compared to theory.
Eth rune added to sword and repeated from 0-6 eths.
Results:
0 eth: 50/387 = 12.9% vs 13.1% theoretical
1 eth: 65/397 = 16.4%
2 eth: 70/392 = 17.9%
3 eth: 75/408 = 18.3%
4 eth: 85/448 = 19.0%
5 eth: 90/299 = 30.1%
6 eth: 90/260 = 34.6%.
Theory (experimental result in brackets for comparison)
if comes off total ed% then predicted CTH are:
1 eth: 13.6 (16.4%)
2 eth: 14.0 (17.9%)
3 eth: 14.5 (18.3%)
4 eth: 15.0 (19.0%)
5 eth: 15.6 (30.1%)
6 eth: 16.2 (34.6%)
if comes off base def then predicted CTH are:
1 eth: 16.8 (16.4%)
2 eth: 23.1 (17.9%)
3 eth: 37.2 (18.3%)
4 eth: itd (19.0%)
5 eth: itd (30.1%)
6 eth: itd (34.6%)
if comes off base def at half efficiency CTH are:
1 eth: 14.7 (16.4%)
2 eth: 16.8 (17.9%)
3 eth: 19.4 (18.3%)
4 eth: 23.1 (19.0%)
5 eth: 28.5 (30.1%)
6 eth: 37.2 (34.6%)
So from above its simple to see it doesn't come off total %edef stack. It also doesn't work as stated from base def.
Seems to work at half efficiency as i found before.
There is a decent agreement in the figures - 4 eth result was a bit high but thats the luck of the draw i guess.
Otherwise the experimental results fluctuate above and below the theoretical and not too far off.
----------------------------------------------
As to your second comment i still would like to know where you'd get a weapon with -100% target defense that ends up doing comparable damage to botd.
As all theose 2 theoretical setups would be equivalent in is chance to hit. The one with botd would do damage but would the other?
Or if you prefer, show a setup where a cracked sword does more physical damage than a ebotd BA :)
When you are using Dream's helm and shield with conviction, on some max hits, you can do up to 2.5k damage to a pvp target; 50% more damage than an average ebotd zealot can do to a pvp target on max hit (about 1.5k damage). Let's not talk about what the dream setup can do on min hits... :mad:
Stoutwood
03-02-2005, 04:49
my zealot is doing quiet crappy against barb's that dont use Gf.
basicly my strategy is to make them use berzerk and swin at em.
My setup is the following:
Helm: CoA (32% ed jool(i did not socket it!))
Armor: Stone Scarab Husk (only 1500 def)
Boot's: Gore rider's
Glove's: I despise LT but it's necessery for Pubby's(in my case) Dracul's
Belt: Verdungo's
Ring's: 1 Raven, 1 Dwarf
Amulet: Highlord's wrath
Charm's: an uncountable amount of psn sc's ( it WAS an experiment(turned out good doh))
Weapon: Shael'd Schaeffer's (gettin soj's for a doom ba or beast ba(dont want to be bm in duels that's why i dont want to pick the doom but other weapon sugestion's will be appreciated))
Sorry if my english is bad but im only 14 year's old (8'th class in sweden)
//cheer's Tastychiken
Sorry if im lame to ask in a guide thread too -_-
(gj on the guide stout it's my zealot's bible)
I take it you are on Europe? I don't know the prices there, but I know on my server, eBotD is as cheap as Doom and better too. Also try changing your amulet and rings to the Angelic set. You also might consider trying to get a better Stone. 1500 is a painfully low roll.
ToThePoint
03-02-2005, 11:01
When you are using Dream's helm and shield with conviction, on some max hits, you can do up to 2.5k damage to a pvp target; 50% more damage than an average ebotd zealot can do to a pvp target on max hit (about 1.5k damage). Let's not talk about what the dream setup can do on min hits... :mad:
However, if it came to that, the dream can be resisted whilst a slapping from botd cant.
Tastychiken_europe
03-02-2005, 11:43
I take it you are on Europe? I don't know the prices there, but I know on my server, eBotD is as cheap as Doom and better too. Also try changing your amulet and rings to the Angelic set. You also might consider trying to get a better Stone. 1500 is a painfully low roll.
ok my stone is (painfully) low :) it's roll is 256 i think :D
i have some angelic but there going to my Druid (fireclaw) but i think i can get one more amulet :p
but if i get maybe uhm.... 4-5 soj's i can get a botd? or is it a pc forum question?
/cheer's tastychiken
Anger-DRS
03-02-2005, 22:46
ok my stone is (painfully) low :) it's roll is 256 i think :D
i have some angelic but there going to my Druid (fireclaw) but i think i can get one more amulet :p
but if i get maybe uhm.... 4-5 soj's i can get a botd? or is it a pc forum question?
/cheer's tastychiken
...I'm coming to west, I've finally decided it to be so.
Anger-DRS
04-02-2005, 21:13
great for u (offtopic) :D
Indeed, one day even Lovely_HahaGods will bow to my ability to veer a dedicated thread off topic, if only for a few..fleeting seconds.
If its any comfort I meant that I was making the transition solely to play Temple and try out a Zealer as all of Europe seems to play FB sorceress'.
jordy666
04-02-2005, 22:25
If its any comfort I meant that I was making the transition solely to play Temple and try out a Zealer as all of Europe seems to play FB sorceress'.
Its ZEALOT!
try hanging around in public chat etf, and ask people there for duels.
and why goto west, since i recently made the skip to another realm, and im thinking if u will play on west.
i could also make the jump to there, although getting some itamz to start a decent pala will be hard :(
-jordy :rolleyes:
Anger-DRS
04-02-2005, 22:39
Its ZEALOT!
try hanging around in public chat etf, and ask people there for duels.
and why goto west, since i recently made the skip to another realm, and im thinking if u will play on west.
i could also make the jump to there, although getting some itamz to start a decent pala will be hard :(
-jordy :rolleyes:
I used to play Euro-PvP but since thats starting to go down hill and EDL-PvP (European Duel League) has too many internal conflicts it leaves me solely with ..public games.
Also alot of these guys play on west, not to mention that Temple is there it seemed logical. I'm only going to play a Zealot there anyway since even with BB my ping seems to go loopy. As for items my friend offered to give me trading clout for the pala so I'm happy.
LovelyGods
05-02-2005, 06:54
If you do come to west, things to know...
1. 3.20.20 are all duped and WILL poof (dissappear in thin air). Avoid these.
2. 273/274/275/276/277/278/279/280 edc are all duped these will Poof as well
3. 290 = dupe will also poof
4. Runes poof (ber / jah / ohm / zod / lo / mal / sur / vex / cham etc..)
5. Prices have gotten very high now. due to the mass duping of items / charms / runes.
other then that its fair game.... west has a huge zealot population again. and its growing.
In zeal duels (thx to temple) the majority of people follow temple rules in Public zeal vs zeal battles. Ie: No exile , no life tap , no bm and so on...
we use the "!go" in text to signal to opponent we are ready to battle. Once Both players say "!go" then u zeal.
West has Weak exile zealots, infact i can only name one zealot who succesfuly used exile, and that zealot is not using exile any longer.
SS is stil viable, i use it too..
Temple meets in Op TemplePvP channel..
SIDE NOTE FOR ALL:::: Zealots are EXPENSIVE ( this is not new news) So before you make one, be sure to plan what you have , what you need and how to get it legitly. Beg from friends works most of the time.
Also if your gear isn't top notch, your charms could be....and you will still do fine..
Or. Bad charms , godly gear...still will do good.
HeavAngel
05-02-2005, 07:28
This is Zealot PvP Guide v2.1
This is becoming a spam thread.
Hmm think about reading the rules before posting>?
Trades are not allowed on this forum. http://www.rpgforums.net/showthread.php?t=298749
Tastychiken_europe
05-02-2005, 11:26
If you do come to west, things to know...
1. 3.20.20 are all duped and WILL poof (dissappear in thin air). Avoid these.
2. 273/274/275/276/277/278/279/280 edc are all duped these will Poof as well
3. 290 = dupe will also poof
4. Runes poof (ber / jah / ohm / zod / lo / mal / sur / vex / cham etc..)
5. Prices have gotten very high now. due to the mass duping of items / charms / runes.
other then that its fair game.... west has a huge zealot population again. and its growing.
In zeal duels (thx to temple) the majority of people follow temple rules in Public zeal vs zeal battles. Ie: No exile , no life tap , no bm and so on...
we use the "!go" in text to signal to opponent we are ready to battle. Once Both players say "!go" then u zeal.
West has Weak exile zealots, infact i can only name one zealot who succesfuly used exile, and that zealot is not using exile any longer.
SS is stil viable, i use it too..
Temple meets in Op TemplePvP channel..
SIDE NOTE FOR ALL:::: Zealots are EXPENSIVE ( this is not new news) So before you make one, be sure to plan what you have , what you need and how to get it legitly. Beg from friends works most of the time.
Also if your gear isn't top notch, your charms could be....and you will still do fine..
Or. Bad charms , godly gear...still will do good.
i know Zealot's are pretty expensive.. my zealot uses the gear i listed above and 1 offensive skiller.. he's doing very well actually even without LT he win's 60% of he's duel's in pubby's (if it's meele) and i believe that's is pretty good..
and even after i made my Fire Claw druid i will keep the Zealot as my main duel char :p
Dragonlancers
01-03-2005, 18:31
hi Stoutwood
great guid, sad to say i play classic d2 none x-pac but i'm building this paly now and gear i got for him seems to be ok but who knows, i'm makeing hing just as u say to build looks like a fun paly for me and i'm a Barb person nothing but barbs and here i am makeing a paly. great guid.
Im making a Zealot PVP. only problem is i restarted d2 because my old comp sucked so i quit and gave my acc away so im **** broke again. How should i get back in shape? Before i can get botd's and such i want to get the cheaper things and advance up.
redswordhero
11-04-2007, 00:56
hi stoutwood, i have question, with 140 str, do u mean we add 90 pts in to str? or 140 into str? (how much life do u have with this?) and plus, if im not rich enuff to afford the ar charms, and have a bunch of str charms lying around. Should i still shoot for the 140 mark?
do people usually get vigor and redemption for zealerS? how bout vengeance for phys immunes?
Stoutwood
11-04-2007, 05:39
This is the outdated guide. There's a new one somewhere on these forums.
hi stoutwood, i have question, with 140 str, do u mean we add 90 pts in to str? or 140 into str? (how much life do u have with this?) and plus, if im not rich enuff to afford the ar charms, and have a bunch of str charms lying around. Should i still shoot for the 140 mark?
As a Zealot, you switch gear a lot, and you need to make sure that you have enough strength to use it. 140 is pretty conservative in actuality. Strenth charms are a waste of space. Use Max/AR/Life.
Don't put points in Vigor or Redemption.
weedthrower
08-06-2008, 20:20
i dont get why your using stone...it sucks
koeraokse
08-06-2008, 20:24
It has high defence, tons of fhr, +res/str/vit and its also quite cheap :coffee:
Stone also didn't 'suck' when Stoutwood was the lone pvp zealot on West who had an ethereal indestructable Archon version
Stoutwood
03-07-2008, 00:12
Dude, this guide has been outdated for years now. Go read the 3.0 version.
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