View Full Version : Shield-oriented runewords in Shrunken Heads ?
Frosty_The_Snowman
20-07-2004, 14:41
Hi there,
Welcome me for my very first post on the Necromancer forum :lol:.
There are 4 shield-oriented rune words (not including Exile that is Paladin-specific) :
- Ancient's Pledge (Ral-Ort-Tal)
- Rhyme (Shael-Eth)
- Sanctuary (Ko-Ko-Mal)
- Splendor (Eth-Lum)
My question is (and it may have been already asked a 8,942,317 times, please don't hit me for this :scared: ) : do some of these rune words work into Necromancer's Shrunken Heads ? :scratch:
EuroJamie
20-07-2004, 15:04
Welcome aboard Frosty!
Heads are just like any other shield - as long as they are normal (ie not magical, rare or unique) and have the correct number of sockets, you can use them for runewords.
That being said, heads only give a max of 2 sockets, meaning that Rhyme and Splendor will work, but the other two won't.
Hope this helps,
EJ
goofycaca
20-07-2004, 16:07
And they can be hugely effective as well. I carried a Rhymed minion skull through half of NM and most of Hell before I traded for my Humonuculus. Even then is was a great second shield.
I have forgotten the stats for Splendor so it is up to you which is the best for your playing style.
Frosty_The_Snowman
20-07-2004, 16:17
Great news, thanks both of you for the replies.
Now, it's up to me to find a nice Shrunken Head, since I probably won't have homunculus before a quite long time. I'm sure it will be helpful a long way.
I think Splendor in a +3 skeletons and/or +3 curse will do the trick, here are the stats :
+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense (varies)
+10 To Energy
Regenerate Mana 15%
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius
Increase Maximum Durability 12%
LordDrift
20-07-2004, 19:58
yes they do, but the catch is the max sockets on a necro head is 2, so only the ones that take 2 runes would work
Aron Figaro
20-07-2004, 22:57
Meh...there are better rares. Still, it wouldn't be that bad of a runeword, putting Splendor in a good head...
darcho420
20-07-2004, 23:09
23 new runewords...
splendor.. wasn't there last time I build an necromancer .. excellent :thumbsup:
Seems a bit worse on the blocking but it makes up with the +1 skills.
There could be better rares indeed but if you find a brilliant normal skulll with + to useful skills this could be great...
I think Splendor in a +3 skeletons and/or +3 curse will do the trick, here are the stats :
+3 skeletons is possible, +3 curses not since that would be a magic shield.
RealityThreek
21-07-2004, 01:16
I have a related question, so I'll post it in this thread. Statisticly, where's the best area to find a +3 RS/SM head? Preferably 2 socketed of course. It seems to me that a Splendored head like this would be even better than a Homunculus for a pure summoner.
+4/4, 20%mf, the mana mods are nice. It'd possibly be lacking in the blocking department, but a summoning necro doesn't require max block.
jumbo_SHRIMP
21-07-2004, 02:25
to find socketed stuff, get a group of people to do runs with absolutely no mf, do it in areas with lots of monsters, and do i with at least 5 or 6 people...a good place is the flayer jungle(can drop all high treasure classes. another place is city of the damned or whatver, the 4th section in act 4...lastly some of the act 5 sections in the tundra area...very good, lots of dudes there to kill...
thats the way we used to harvest socketed items back in classic
phelix
RealityThreek
21-07-2004, 05:32
The thing about that though, would it be the best way to find an item with +3 to two lvl 1 skills? Actually, since they are so low level it probably wouldn't be bad.
This reminds me of trynig to find a socketed +3 bone spirit wand for white. :)
Theres no "best" place to find +3/3 items...it, like most of this game is based on luck. Try A high lvl area such as the pits, and hope for the best.
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