View Full Version : Druids are USELESS without enigma!
Baltozer
20-07-2004, 05:07
Without 2344324323 enigmas floating around ladder, I can't help but notice that there are no druids or necs in the ladder pk games. And the ones that are there, are relatively easy pickings
mepersoner
20-07-2004, 06:37
I killed an entire dueling room with a wolf druid last night.
Sad times, it was bad because I'm so bad.
Garbad_the_Weak
20-07-2004, 06:41
TROLL ALERT! CALL THE BROWNIES!
Garbad
mepersoner
20-07-2004, 06:49
Sorcs are nothing without their elemental skills.
NecroManiac
20-07-2004, 06:53
I think he means elemental druids and in any case ur right.
pala are nothing without their axes.
memememe173
20-07-2004, 07:04
I'll go one better...no char any good without a mouse :p
fugitive alien2
20-07-2004, 07:14
it's too early to judge anything since most ladder duelers don't even have all the basic gear yet, let alone enigma.
wind druids do OK overall in CH non-tele duels - definitely not useless.
KillSwitcHR
20-07-2004, 07:23
i do fine in ladder pk games with my bone nec without enigma
windies are all close rnged attacks..
necros arent
esp with bone prison
i have a theory tat a windy with 200 + run wlk can own a whole pk room but it is yet to be tested
i figure when u teleport u dont have a good sense of ur battleground than when u run where ucan see everything happening clearly
The only char in game that is realy useless in PvP without enigma are windruids. All other the rest can do its job without that nasty armor pretty well. 200 frw? The desync would be so high that can find yourself spamming tornados in front of akara.
nice... can change to spamming tornados in front of Charsi?
vietnam1977
20-07-2004, 21:28
pala are nothing without their axes.
NOT True... i kick azz wit heaven's light and ss =P
I don't think anyone ever tried to claim ele druids would 'pwn allz lol1!1' without enigma.
Edeas_Knight
20-07-2004, 23:00
wind druids do OK overall in CH non-tele duels - definitely not useless.
if they are used to not teleing. it actually requires some skill *gasp* to use a caster and not have teleport. For example my bone necro. A lot of people underestimated me just because i wore vipermagi, but actually i would win 3/4 times against any other teleporting caster. just takes some practice.
Try low lvl dueling. No nigmas, no absorbs, just plain game, plus the items are fairly common.
Baltozer
21-07-2004, 02:45
Low level dueling is for seniors and imbeciles
Garbad_the_Weak
21-07-2004, 02:49
Low level dueling is for seniors and imbeciles
Boy you are just a winner all the way around arent you? Social skills, manners, wit, you have it all.
Don't get yourself banned and ruin it.
Garbad
Baltozer
21-07-2004, 03:11
Hey Garbad shut the **** up, or I will bend you over and make you mine
Hey Garbad shut the **** up, or I will bend you over and make you mine
Rofl.
Let's take bets on how long. I say a day.
Aparrently he missed the subtle ban threat and the green letters...
As long as no one else has enigma either, a windy can hold his own. He won't have a good chance in about half of duels, but it is still possible to play defensive against ranged opponents(although you just can't get away from guided arrows). I've lured sorcs into tornados more times than I can remember. They seem to forget that I don't HAVE to be on top of them to hit them.
Joe_smith
21-07-2004, 04:58
i have a feeling that guy is one of those who got banned before who came back just to mess around and start flame wars.
Never dueled with a windy never even made one but I would think with the proper skill an enigma is not really required....like mentioned before people in clan honor use windies and the armor is banned there.
Garbad_the_Weak
21-07-2004, 19:45
Well, I think FA has a higher opinion of windys than I do overall. They are definately effective in some situtations (good in teams, good antibarbs, great and killing ES sorcs, certain other builds) but they also have serious flaws (extreme disadvantage vs necros, hammers, zons, and trappers, frustrating to aim).
They aren't useless by any stretch, but they aren't a top build imo.
Garbad
fugitive alien2
21-07-2004, 19:45
enigma is allowed in CH, just not teleport
in no tele duels windys can still beat other druids, pallys, cold sorcs, barbs (tough), and melee sins. trappers are tough but possible if you play ultra defensive, which isn't a lot of fun. fire and light sorcs are possible but have a big advantage. zons are very tough since you can't chase without losing block. necros pretty much have to screw up to lose.
mepersoner
21-07-2004, 20:43
You're dying to hammerdins with a windie? How? Tornado has more range than hammers, you're not running through their hammer fields are you Garbad?
fugitive alien2
21-07-2004, 22:09
You're dying to hammerdins with a windie? How? Tornado has more range than hammers, you're not running through their hammer fields are you Garbad?
a good desyncher has the advantage. still winable for the druid if he's good at tracking on mini map.
You're dying to hammerdins with a windie? How? Tornado has more range than hammers, you're not running through their hammer fields are you Garbad?
Hammerdins are a lot faster + desynch + the fact that you can't get close.
Hammerdins are a lot faster + desynch + the fact that you can't get close.
Run into your own tornados. Helps me alot against the desynching ones. They assume I can't see them(they are right) and just charge up to me eating nados. Ravens help a lot also.
Hammer-windy duels can get pretty boring since both builds are fairly defensive without enigma. Whoever gets bored/careless first dies, is how I look at it.
mepersoner
22-07-2004, 02:39
Hammerdins are a lot faster + desynch + the fact that you can't get close.
Yeah that matters when I'm not going to get into hammer range anyways.
FsF.Demon
22-07-2004, 06:19
this arguement has gone on ever seen enigma bcame so common. and many chars that use enigma really suck w/o it. i have never found a char(windy,hammerdin,fohers,necros) that can kill me w/o enigma. now the necros that have killed me dont use enigma and use clay and decrep to make me eat their spirits. as long as enigma tele stays in the game much of the skill drops wen using any of these chars.
gl and hf playin.
mepersoner
22-07-2004, 06:30
Necros could kill in dueling in 1.09 and were essentially the same as they are now only without the huge amount of damage, don't see why that would change now.
that huge amount of dmg makes a big difference.
teleing also permits a necro to be much more offensive and it also allows for usage of bugs (minon stacking).
fugitive alien2
22-07-2004, 08:21
this arguement has gone on ever seen enigma bcame so common. and many chars that use enigma really suck w/o it. i have never found a char(windy,hammerdin,fohers,necros) that can kill me w/o enigma.
i'll be happy to kill you without it with a hammerdin ^^
either he is underestimating charge or he forgot about it.
Garbad_the_Weak
22-07-2004, 16:52
Its selective memory, I'm convinced. I think mep sincerely believes what he says (and at first I thought it was just joking around). I know he sincerely believes he is one of the top wolves on west and wonders why no one acknowledges him :)
Its interesting to hear him talk about his dueling win ratio after witnessing it first hand, especially with his fire druid. o_o
I find trappers and boners to be by far the hardest duels tho. Teeth prevents all approach, spear punishes at range... I have no way to attack at all. Trappers are just hard, even with reasonable fhr (I have I think 86%), fire trappers chew me apart.
I don't find barbs as hard as FA does evidently, I can win a good bit of the time. Same with lit sorcs. I will agree with the zons tho, a hard duel for anyone.
Garbad
mepersoner
22-07-2004, 17:07
I found that directly insulting and I'm expecting an apology.
Mostly because you insinuated a variety of things that were completely untrue.
Edit: As a matter of fact, round up my stuff and put it on my account. All of it. My shapeshifting charms, my elemental GC's, my resist charms, and all my other gear. I'm tired of you constantly slandering me.
2JZ-GTTE
22-07-2004, 23:20
When dueling with my windy in team duels I always had trouble seeing the hammers and kept getting killed by them. I didn't duel much with my windy, but I remember it being hard to approach necros when they spam teeth.
BTW, I could use those items you want back from Garb, Mep. :D Maybe I can get my windy back up or make a fire druid. haha
oscarmk1
24-07-2004, 12:17
I dueled a lot with my wind druid in ladder, and i simply cannot see how can a windy lose to a hammerdin, theres just no reasonable way for that to happen.
Garbad_the_Weak
24-07-2004, 16:40
I dueled a lot with my wind druid in ladder
Thats the problem <3
I want a zvz rematch btw, I got a better helm.
Garbad
oscarmk1
24-07-2004, 20:04
Thats the problem <3
I want a zvz rematch btw, I got a better helm.
Garbad
Sure ill take your rematch.
TheQuestionForumMan
25-07-2004, 06:32
pala are nothing without their axes.
i think u should change it to pala are nothing without shields instead of axes
fugitive alien2
26-07-2004, 04:41
I dueled a lot with my wind druid in ladder, and i simply cannot see how can a windy lose to a hammerdin, theres just no reasonable way for that to happen.
you apparently haven't experienced stealth hammerdins (abusive desynchers ^^). if you're not moving a hammerdin can approach from a direction you're not casting in and cast invis hammers and be out of tornado range before he even shows up on your minimap. if you are moving he can literally be leaving invisible hammers in your path even though he appears to be behind you on your mini map.
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