C-Beat
19-07-2004, 10:45
Just wanted to let people know that a Fire/Wint Druid is a very successful pvp character.
I've heard rumors about them here and there in this forum so i decided to try one out myself. To my surprise it acctually killed very good, and not versus cheap sucky pubbie builds but versus tough high def/dmg builds.
The skills acctually work very nicely together. First of all there's hurrican to work as a protective dmg shield and a semi-ranged attack. Secondly there's armageddon, it's suppose to work as free dmg as with 1 point invested it allready deals ~2.5k dmg. It isnt alot but it will still hurt the opponent.
As a close ranged skill i use firestorm. At 4k dmg it does acctually hurt like hell! Maybe not as much as tornado but its way more fun :D
As a ranged skill i use fissure. Its great to cast underneath the opponent while they are trying to keep their distance, it also hurts them more if they start to run.
Moulten boulder also works very well when i want to create some distance between myself and the opponent. For example versus smiters. A big fireball scares the crap out of them, even though the dmg isnt that great, so they'll flee the second they see it.
Then there's of course the usuall wind skills, cyclone armor and tornado. They work excellet as we all know. However i tend not to use tornado as i prefer not to be like everyone else and it allready is way to powerful...
But anyway, I think there should be a guide for this build...
regards
C-Beat
I've heard rumors about them here and there in this forum so i decided to try one out myself. To my surprise it acctually killed very good, and not versus cheap sucky pubbie builds but versus tough high def/dmg builds.
The skills acctually work very nicely together. First of all there's hurrican to work as a protective dmg shield and a semi-ranged attack. Secondly there's armageddon, it's suppose to work as free dmg as with 1 point invested it allready deals ~2.5k dmg. It isnt alot but it will still hurt the opponent.
As a close ranged skill i use firestorm. At 4k dmg it does acctually hurt like hell! Maybe not as much as tornado but its way more fun :D
As a ranged skill i use fissure. Its great to cast underneath the opponent while they are trying to keep their distance, it also hurts them more if they start to run.
Moulten boulder also works very well when i want to create some distance between myself and the opponent. For example versus smiters. A big fireball scares the crap out of them, even though the dmg isnt that great, so they'll flee the second they see it.
Then there's of course the usuall wind skills, cyclone armor and tornado. They work excellet as we all know. However i tend not to use tornado as i prefer not to be like everyone else and it allready is way to powerful...
But anyway, I think there should be a guide for this build...
regards
C-Beat