View Full Version : Is the left side of the curse tree worth it?
BlackOrifice
18-07-2004, 04:22
I have a lvl 80 skelemancer and I haven't put any points into dim vision, confuse, or attract, and I've been slaughtering stuff all the way. But once I hit gloams in act 4 hell, I started to reconsider. I tried them before with wands with those curses, but it just seems to make things more complicated. I dunno, do you think they're worth it for a skelemancer? And if they are, how would you use them?
Aron Figaro
18-07-2004, 04:26
A hybrid Skele/Mojomancer with a lot of Attract or Confuse can REALLY take care of the gloam problem without even thinking about it. I especially like Attract for this. My reasoning is this - they may still hit your skeletons, but if you aim well at least they won't shoot YOU.
BlackOrifice
18-07-2004, 04:32
A hybrid Skele/Mojomancer with a lot of Attract or Confuse can REALLY take care of the gloam problem without even thinking about it. I especially like Attract for this. My reasoning is this - they may still hit your skeletons, but if you aim well at least they won't shoot YOU.
LOL touchee, Mon Frere, touchee. I never had a problem with my skeletons dying from them, just me. But what do you mean by "aim well"? I mean if they're curses that affect the monsters next decision, and only that, then how can you aim it well?
Also, I prefer the might merc/amp damage method, so is there any strategy where I could actually use those curses and then use amp damage?
TheMad0nion
18-07-2004, 04:43
Well the good part about Attract is that you can't overwrite it with another curse. So, you can cast Attract on a Gloam or something in the opposite direction of -you-, then Amp the rest and let your skeletons work on them while some of them fire at their friends. Then just change the Attract target when the first one dies.
BlackOrifice
18-07-2004, 04:46
Well the good part about Attract is that you can't overwrite it with another curse. So, you can cast Attract on a Gloam or something in the opposite direction of -you-, then Amp the rest and let your skeletons work on them while some of them fire at their friends. Then just change the Attract target when the first one dies.
Ahh now I see what you mean by "aiming"... That's awesome! Well I guess I'll have to wait another 3 levels before I can start doing that... :grrr:
no the left side is not really worth it. you kill everything with just amplify / decrepify and skelets (corpse explosion can help of course.) and the confuse curses etcetera are just way too much work.
when I meet gloams I just pie in my pants, be happy that I play softcore, wait for an hammerdin to leech with, or find another game. real easy.
EuroJamie
18-07-2004, 13:12
no the left side is not really worth it. you kill everything with just amplify / decrepify and skelets (corpse explosion can help of course.) and the confuse curses etcetera are just way too much work.
when I meet gloams I just pie in my pants, be happy that I play softcore, wait for an hammerdin to leech with, or find another game. real easy.
Have to disgree with you there mate.
Stick a few points in Dim Vision and you can solve that Gloam problem. Necros are one of the chars best suited to dealing with Gloams, as they have the right-hand curse tree to deal with 'em. Just give em a quick blast of DV and they stand around waiting for your skellies to shred them to pieces - making for pie-free pants and no need to rely on Hammerdins (Shame on you!).
I'm with you, Jamie. I hate having pie in my pants. Down with pie in the pants! Use Dim Vision!!
Relive The Stupidty
18-07-2004, 15:23
Dim Vison works very well, Aganst any ranged attacker (Gloams, Sekelie Archers, ect.) But a note aganst meele attackers i use confuse and just stand outta the way while monsters attack them selfs and ur skellies, a note on that u should stand at least 5 yds away from nearest attacker (a screen distance would be better so they dont come and attack u).
BlackOrifice
18-07-2004, 17:00
I was actually trying to level up last night so I could at least get that point into dim vision, and guess what, I run into gloams. I got so pissed off from having to go back from the last wp and picking up my corpses that I just said screw it. (My necro has something like -50 in all resists, which is fine for everything except gloams... Yeah, I'm poor)
I was actually trying to level up last night so I could at least get that point into dim vision, and guess what, I run into gloams. I got so pissed off from having to go back from the last wp and picking up my corpses that I just said screw it. (My necro has something like -50 in all resists, which is fine for everything except gloams... Yeah, I'm poor)
Suggestion: A poor-man's version of getting lightning resist is a triple-Ort helm, or triple-ptopaz shield. One of those might be handy to keep around to get some quick lightning resist for such a time.
I'm perpetually poor, so I have to look for things like that. :)
BlackOrifice
18-07-2004, 17:42
I guess I don't have to worry about it anymore, cause due to not knowing that no more than one corpse goes up to town if you start a new game I just lost all of my important stuff, including my AoKL. And now I'm just stuck with an armor and marrowwalks that I can't wear, and instead of slvl 30 skills, I'm just stuck with 20, including a useless clay golem (it's amazing how a 1/1 clay golem sucks but a 6/6 clay golem rocks).
Yes, I was in a game with a Paladin schmuck (yes, HoS, he was really a schmuck! :grrr: ) who had led the bloody gloams over towards me and promptly died. Then, they started on me and my mob. Now, normally, I don't have too much difficulties with them when I 'layeth the smack down', but while I had acceptable resistances to many of the elemental attacks, ranging from 30+ to maximum, I was actually -15 on lightning.
Parlay-vous 'ouch'?
Little twerp.. :grrr:
Yes, I ended up dying, the first time, too! ~60th level and I died! From gloams! From an idiot Paladin!
Gaaah... :rant:
Oh, what was the question? Oh! Right! Yes, I love to use the left-handed branch, for they're even useful on boss-packs. Just cast attract on one of the minions, amp on the rest, stand back and watch the fun!
I didn't before this latest patch because the AI-affecting curses really didn't seem to work the way they were touted to, but now, they're my bread and butter.
Mmm...
-Patsy
"I pied my pants!" (http://www.colorcolorcolor.com)
Killfrenzy
18-07-2004, 20:22
im absolutely obsessive about dim vision on my necro in pvm. i cast it on practically EVERYTHING before just to be safe before deciding whether or not to switch to somethign else (usually decrepify)
EuroJamie
18-07-2004, 21:31
Down with pie in the pants! Use Dim Vision!!
lmao :lol:
sure shame on me. sure necros are one of the best that can deal with gloams and sure dim vision is a very good curse.
still I hate gloams, I never go look for them and I never care about dim vision nor a shield with just a lot of lightning. im poor but still if I were rich I wouldnt just spend 3 socketholes and 3 skills just for stupid gloams that I dont like to play versus anyway. I just pray and pie in my pants versus gloams (I dont run away since I play softcore so I just go full for attack with decrepify, pie, and pick up my body in a new game again) and dont shame too much but move on.
on the other hand I had my mastery max, raise skeleton max, and magis max pretty fast because I didnt have to care about attract or dim vision, and I have a nice shield with +2 necro skills, +1 lower resist (made me save 2 skills as well) +1 summon resist and a nice good block chance. its just a silly yellow shield without any lightning resistance and my resistances are bad but I am proud at my skellimancer and he works great everywhere.
I know most necros can kick *** gloams but I just dont think the left curses nor resistances are really worth the effort.
EuroJamie
18-07-2004, 22:28
I dunno mate. imo leaving a game / waiting for a hammerdin to help you out / running back and forth to pick up your body is a lot more hassle than sticking a couple of points into DV and giving those gloams a damn good spanking.
I like to be self-sufficient, because I can't commit regularly to playing times, so I haven't got a regular set of players I play in games with. That plus, when there's was a bit of the game I can't handle myself, it p!sses me off. Also, I kinda like being the hero of the hour if I'm partying with a group and we run into gloams. Just dish out some DV and everybody's happy.
However, that's just me, so whatever floats your boat mate - or keeps the pie outta your pants, as the case may be.
Relive The Stupidty
18-07-2004, 22:59
I know most necros can kick *** gloams but I just dont think the left curses nor resistances are really worth the effort.
Left side curses are put there for a reason Dim Vision will make positivly sure u cant be hit by them and anything elese that attacks with range (excpet for PvP). So what have we learned Dim Vision is one of the best PvM skills for a necro
Dragonmaster
19-07-2004, 02:24
well one point between kicking gloam *** and pieing your pants and remaking the game seems worth it to me. Might just be me though.
I agree with Jamie hugetime. Self-sufficiency roxorz my boxorz
spuddogg
19-07-2004, 19:27
Interesting.
I'm working on a bit of a hybrid that's only using the left side of the curse tree (except for amp, of course).
On my last ladder skeller, DV and attract became my 2nd and 3rd curses behind amp and it worked very very well.
Don't need LR and I get decrepify from an item (which works well because I only use decrep on bosses).
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