View Full Version : Europe SC L Season 2 - Coop Char to 99
There was mention in the OT thread in the ETF from Ivasar about this.
So...
My thoughts;
1. The chars - I don't know how many will show interest in this, but if there's many there should be made more than one char and the chars should be on different accounts.
2. The accs - Ivasar should make these accounts and set the password recovery to his e-mail.
3. The quest - Needless to say really, first to 99 on the overall ladder.
4. The classes - yet to figure out, suggestions?
5. Levelling - we will all simultaneously build our own chars, so finding a party to play with should not be too hard. Post here for appointments if necessary, meet up in Public Chat ETF otherwise.
So.... thoughts?
Schmaleop
29-06-2004, 15:33
Are you on about taking turns to level a char to lvl 99 or make 1 char each and playing in group, with goal of gettin to 99?
Schmaleop
ipityfool
29-06-2004, 15:35
Sry Bwirum, but I don't understand half of your thoughs, but it doesn't matter. What I'm going to do is I create only one char, char that I haven't played yet, windydruid. My goal is to be in top 1000 list as long as possible, not sure how much time I have to play so we will see...
Anyway I'll be in my old nl acco *hilloviiva and I'll be doing some helluva baalruns mostly in pubbies but I rather would do it with etf friends whenever it is possible and effective (almost full house for baalruns...). Everybody can't be online same time anyway, but hopefully there will be some major partying. Count me in.
Hmm enchantress would really help (but doesn't have to be lvl 99).
Ill open this point a bit more, Only will have to be lvl 50 and through hell. If it was in a seperate account also it would help more, as its good to lvl early (Levels 1-25 in a 2 player game in <1.5hr yesterday) so it would be alot easier that way.
Necro Summoner <=- i'll go for that.
Schmaleop
29-06-2004, 15:42
i'd like to join, pretty much open to any char with the exception of druid assassin.
I'lll check back to see what char's are gone and i will make whatever ppl havent chosen.
Schmaleop
i would say: 2 chars, baba/sorc or something with a team as support.
a few ppl with passw, and like i said a team of ppl with chars to fill the games. only 1 problem, the chars need to be able to kill baal minions on his own, so he get full exp (8 player game) just for him.
count me in btw. support roll or rushing char
Luna
I´m in ofcourse, like i mention before.
A place of meeting could be Mirc, very good working program & easier..
or msn is a good alternative..
contact me there (check my profile for details)
I'm in too. I don't care if as support char, mfer, meat shield or power killer .... I have not decided yet which char. I'd like also to level up the common char(s?).
As for the time I could spend playing ... as much as possible for a person who has to work and has also some life outside Diablo :p
I think people here are talking about different things, it's not everybody making their new chars and trying to get faster in the ladder with their own effort, much the contrary - everybody making efforts together to bring ONE char at the top of the ladder.
I agree that the name of this char should be "ETFRulez", very interesting name :)
Efforts should be done like that: Whoever can do it, is playing that char. This char should be, in the best case, occupied 24/7. But if that is not possible, it should be occupied as much as possible.
Does that mean that other chars shouldn't exist? No, these MUST exist too. As much as 7 others should exist, because if the main char is occupied, the others should join with the other chars and help making Baal runs (8 players) with it, over and over and over and over. All chars must be able to do Baal Hell.
What chars?
- A tele sorc, indispensable to tele to baal quickly.
- A Baba with high BO <--- this HAS to be the char to bring to lvl 99 first because of it has less possibility of dying (high life/BO).
- a trap sin, quicker killer
- a skellimancer, better shield impossible
- other 3 powerful and helpful chars. A powerful Pala that can also help in party seems also a good idea to me. A strong bowazon with FA would help to have crowd control.
Is anyone assigned to a char? NO. Whoever can get the main char to play first, does it. The others get the helping chars and help the main char to level - the quicker the better. Anyone can play any of these 8 chars, when the main char is going out someone has to take over.
All efforts have to be done to equip these chars the best possible way. Every finding has to be used to equip those chars so they are quicker in the killing.
That's what coop means. The ultimate objective is to get to 99 quicker, it can only be done this way.
Thanks for clearing it all up Frygs =)
ipityfool
29-06-2004, 18:15
Oh, now I see how this was planned to go. At least I was talking totally different thing at first. I just like to say that I wan't to support any way I can, but I have always been kinda lonelywolf out there. If it's okey, I create my own char with my own acco and join games whenever it's possible/there is free space. I still wan't to do that last char, windydruid, but I'm not sure if it's best possible support char. One thing is certain, I have that oak sage which brings helluva life to all, so maybe it's good after all. If you accept me as an outside supporter, just tell me somehow how can I be with team.
This sounds like fun:D Count me in, might be fun to play a bit ladder for the first time:)
Have i understood this correct: There will be created an acc where the entire team of chars will be on and then, perhaps supported by players who have their own chars on sepperate acc's :scratch: ? So that it is some sort shared chars with the aim of lvl99.
rgds svin
First of all let's make this clear: I'm not aspiring to be part of the team as I and other relativly new and mostly unknown people to you aren't to be trusted.
That asside I surely do find this a brilliant initiative, and so I'd surely like to help at any way besides playing myself.
I've been thinking a bit about an ideal support team for an efficient running without the other characters having any kills, and I've come up with this:
Primary character:
a Meteorb Sorceress (very versatile and ok killing power) [or maybe a blizzard sorc, becose blizzard sorces are less gear dependent)
Support team:
1.) tele-enchantress: for enchant for easy leveling early on, and to provide teleport later on (too dangerous to let the primary sorc use tele). Not to be in the party of the sorc after the teleing.
2.) Singer Barb: for BO - obviously - and the stunning effect of war cry. Not to be in the party of the sorc after the BO are given, and his killing power in an 8 player hell game isn't enough, certainly untwinked, so he can use his war cry safely for stunning purposes.
3.) Conviction Cleric: to provide a faster killing rate with his conviction. If nessecairy, he can party with the sorc so he could use holy bolt to heal her.
4.) Lower Resist Necro: not to be in the party of the sorc, just a lower resist machine
5.) Oak Sage Druid: to provide another source of extra life, to be partied with the sorc for the life bonus
6.) Second Singer Barb: with 2 they can 'surround' the place where Baal's minions spawn and stun the hell out of them. Note again they aren't to use the synergies of war cry, just max warcry for the longest stunning, while they can use the other skill points for tanking purposes.
7.) ????????????? spot yet to fill.
next to this, there also needs to be a sort of organised MF team to keep the stream of gear coming.
Think this already covers quite a lot of things,
In hope to have helped you contestants
<edit> I think it would be quite usefull too if you wouldn't just all rush for the prime character, but have a calendar somewhere where people can write their names on, so there stays a kind of a survey for everyone, because chaos always has a unlucky end... </edit>
Count me in too. Soep and I have already decided on an assault on the new ladder, and were going to go the hammerdin/summoner route. So we have conviction covered there, and as Chy has nicked the summoner role, ill make a different support char.
ReGarDs
Teo
Summoner + Curses Hybrid Necro what else do you need as a shield + Help? =)......
I would still like some answers to how this is going to be done:)
Would it be a single acc for the char to be lvl'd with no other chars on it?
Are we gonna make a mf'ing squad.
The reason is i think i will only play ladder to boost our char to lvl99 not to do endless mf'ing and building up more than 1 or 2 chars myself:D
But im willing to sacrifice ALOT of my NL time if not it all for this purpose:D
rgds svin
Edit: Btw would love to make a meat shield baba:D
My idea is like this:
A selected group of Die-Hard Gamers will be the only ones who know the pass of the Main Character. They must be able to, together as a team, play the Main Char. almost 24/7.
And my thought on the other characters to help the Main Character, is not 7, but alot more, on different accounts, different ppl. => The helpers are also almost 24/7 there then.
Although that'll be harder to organise, it might be more effective than only 7 helpers?
Since we plan to have fun, players should choose chars that they can enjoy playing, but also which can be great team support.
It seems people want to play a summoner. The AD curse is amazing, therefore there should be at least one more char causing physical damage to take advantage from it. CE will also help to speed up things. With chars/summons causing physical damage, there should be a pala with fanatism on (zealot?).
The main char could be a baba due to the amount of hit points (concentrate or singer?).
The rest of the team will concentrate on elemental damage. The chars could vary according to players taste. There are a few that come to my mind:
- Hammerdin: no much to say .... a killing machine
- Blizzard sorc: great cold damage.
- Javazon. LF/PJ or pure lightning
- Windy: Cold and physical dmg. Great boost to life with the oak sage.
- Pala with conviction (avenger or FoH pala?): this is a MUST to speed up the killing.
- Trapper quite fast killer
- Meteorb sorc: quite decent damage.
Someone could do an evaluation of the ideal team, but I think it's more important that people plays something they like, things will go much better then.
As a side note, if we want to be really efective, the team should have at least 9 players (2 sorcs among them) so we can have two games open at the same time and the main char does not have to wait for a sorc to teleport to Baal .... pretty exhausting though.
Edit: More chars would help indeed, but getting to play 24/7 is going to be almost impossible, unless we are like 200 players :p
Is anyone (a trusted one) willing to take the responsability of the organization? Otherwise we'll start discussing until we find an agreement at the end of the season.
Okay, have not spended much time thinking about this (only the whole day :lol: nah, just kidding ;) ). This is what I had in mind:
- First, and want to mention this on first place so nobody misunderstands me or gets angry at me: I did not intend to rule anything, just shot an idea to the air, and if you guys/gals think I can be OK organizing this, it's ok to me but some other voluntaries are welcome; because I think this would need some organization, let's call it someone who would say the last word when an argument goes on, and someone to fix the final rulez. This does not mean it would be his/her rules, and his/her word made law: would be a bit like Friendly Duelling, a community of nice members with a common purpose.
After leaving this clear, some ideas I had on my mind (some already mentioned, some not):
- Goal: reach level 99 with a single char. This would be main target, and as Frygsie said (IIRR), this char should be playing, alone or supported, 24/7/12. Management would be required so this can be conducted and the char is levelling the whole time.
- Support team, and this not only involves characters playing with target char; this would mean an extended structure of players willing to play/help, and some donors willing to share all their godly found objects with the main character first, and with the support team later.
Different ideas come to my mind when planning this support team, and IMHO best solution would be not having all chars on a single account, but having a dozen+ accounts linked to the ladder assault; all accounts would have same friend list, so this way anyone would know who is currently playing, and using what char. If these seems too complex, other solutions might be studied, but I think this would be ok.
Item distribution: most important would be equiping main char, and then other support chars. Of course, support chars would also level up pretty fast and would need gear to be killing/support machines, but most important is our char would not get killed. So my idea would be having kind of a "commonwealth fund", somethink like we had on HCL when "the gang" played together: what a char can use, is given, and what more than one char can use is assigned in order of importance of the char; keeping in mind that anyone would be able to play any char anytime, this should not be a problem. After all chars have waht they need or spare items can be traded for the common fund, in exchange of main char or support chars needed.
Members allowed in or not. This is a tight point. Ideally, all members would be welcome, but when talking of good items I think this would not be possible. So this should be kept clsed for well trusted members, and this is not only post count related (ok, that's important but not decisive), but also about reputation and attitude. This would be a party made of friends, thus free to admit whomever they want. And, again, don't want this to be a cause of flaming or fighting on forums. Everybody is welcome to help, and everybnody helping will be credited ofr this, but only a few will have access to the accounts passwords.
These are main lines I've thought about, nothing about gameplay but about organisation. SUggestions or ideas welcome, as well as volunteers for the managent (as I said, I can take that role, but this has not to be me, let's be democratic here). What char should be main ladder char and which shhould suppor him/her, can be later discussed, but seems ovbious that some of them should be in (tele sorc, bo barb, support pally(s), oak sage druid, shield bonemancer...).
Let's get the ball rolling! :clap:
already posted this at the ot thread but here goes again
I picture this as following:
an account with 8 characters, the first being the character to be leveld.
this has to be a charchter who can masskill (a real cookie cutter)
i was thinking in the line off: Blizzard sorc / lightning trapper / Hammerdin (or even p&b necro)
doenst really matter wich the character gona be, but my preference goes for the hammerdin, doing insane amouths of damage, even without gear..
then as team,
2) Bo barb
3) druid with oak siege
4) Teleport sorc (Blizzard/enchant?)
5) sin, lighning trapper
6) Necro mancer with curse
7) avenger/foh din with conviction.
8) 2nd Teleport sorc (meteor/lightning)
my 10 cents,
mek
Just made myself a new MSN account to allow members debate this online. It is
ivasar_etf@hotmail.com
Anybody willing to chit chat about this idea can reach me there sometime :)
There's a flaw on the argument of outside helpers: with the main char leveling fast, playing 24/7, outside helpers have to level fast too. This means that they have to be played not 24/7 but close to that.
For organization purposes I think it's really better to have 8 accounts each one with one char, makes things easier to do (no chars bringing other chars out of bnet because it's the same account).
An order must be found in which to enter chars:
- If main char/account is taken (already playing), take char2/account2
- If char2/account2 is taken (already playing), take char3/account3, and so on.
The idea of outside helpers is good in theory, but in practice these are not the best option. A combined effort of for example 30 players in 8 chars will bring them MUCH faster to high levels than a player alone in his/her account. Remember, this is all for speed. If you want the char to be on first place on ladder, a non-professional approach won't cut it.
Outside helpers can help by providing some important items in case the 8 chars need them, or stepping in and filling a place in the Baal runs if some of the 8 chars are not online. But MUCH better is having the 8 chars online all the time and avoid the need of resorting to outside helpers. If they aren't, something is wrong and the chars won't be leveling enough to be the perfect supporters.
Having a main char and 7 supporters beats the crap out of having outsiders supporting, because outsiders will tune their chars to lone playing while the 7 supporting chars will be tuned to provide speedy exp to the main char.
Now, who these chars will be - I think many people gave opinions, it should be left to the leader (Iva?) to decide which is the better pack. Anyway, complete democracy doesn't work in this kind of teams, someone has to have the final word, I thought you people had to think about it :)
After reaching lvl 99, the main char and the other chars can have their items donated to a giveaway (only to people who helped) where the person who organized makes some packs and lets everyone choose a number. So everyone is happy in the end. :)
Greeeeat ideas coming from my mouth As usual, good thoughts here :thumsbup:
I've been thinking a while in the startup procedure, and I think best is the following, with chars spread over 8 different accounts. We all have a personal account that we will use to check what accounts related to the group are online when we log on. If main char's is not being used, we use it. If it is, we take a support char's account (the one we find more fun to play), and go help the main char in one of these two ways: rush it or do mf to improve it's gear. If 5+ of us are on at the same time, then we go together to level the main char, while doing mf on the way of course... (someone can go find baal, while others kill Meph, Eldrich and Pindle, for example). We all agree our goal is attain level 99 asap, but our true goal should be HAVE FUN, LOTSA FUN together.
Focusing on support chars is also a good idea, as they will better be level-close to the main char, but not necesarilly to be cookie cutters, killing machines; we all know a few builds that are awsome killing/supporting, without being high level.
I thought I'd also mention that the first on ladder for a long time (till he was lvl 92-3 or something I think, when he didn't have the time anymore) this time around was a clanmate of mine with a summoner. Ghist, he's around here I think every once in a while, only on USEast, since he moved to Texas. And he did this mainly by himself ..
And while we're at it, if we manage to keep this guy/girl at the top of ladder, be prepared to receive loads of whispers begging for stuff and advice from people while you're playing the char :p
I don't think I can handle any of the hard played chars, so I'll try to help by finding some items... But that can also take some time of course... Any idea how long it takes before you can wear some decent gear ( Ok lemme guess, 1 day ;p )
I don't think I can handle any of the hard played chars, so I'll try to help by finding some items... But that can also take some time of course... Any idea how long it takes before you can wear some decent gear ( Ok lemme guess, 1 day ;p )Idea is that those "lotsa time played chars" are used by the bunch of people joining the "gang", everytime those chars are free. So no matter how long you can play, every minute spended with them would help... and if all those chars are being used, you can always do mf with personal char to help the group :D
Another good idea, that someone already mentioned, would be having not only 7 support chars, but 8: an extra sorc that would find the way down to Baal in next run while the other 8 kill minions and Baal. But maybe this is becoming too professional, dunno... :scratch:
I thought I'd also mention that the first on ladder for a long time (till he was lvl 92-3 or something I think, when he didn't have the time anymore) this time around was a clanmate of mine with a summoner. Ghist, he's around here I think every once in a while, only on USEast, since he moved to Texas. And he did this mainly by himself ..
And while we're at it, if we manage to keep this guy/girl at the top of ladder, be prepared to receive loads of whispers begging for stuff and advice from people while you're playing the char :p
Good luck everyone. Just to correct bwirum a bit, I stopped playing on week 3 of the first 1.10 ladder when I was #1 overall ladder and on level 96. At that point I started seeing people to cheat in order to advance in ladder (mh & pickit etc) and my impending move to Texas was supposed to happen anytime. So I calculated I would not have time to get to level 99 before that happened.
About those whispers, I would suggest a character name longer than what fits on the ladder screen. This is why Wuscheltom had so easy time with those messages as on the ladder rankings he displayed as Wuschelto with m as missing character. If you do not do that you will often have half a screen spammed with messages and people getting angry because you have no time to answer them all the time. /dnd is another option.
Only add the other L acc's on /f l this way we know whos on and who isn't (maybe do this on a seperate acc as a starting check or post in here when your logging on to a char and when you've logged off..?)
Just a idea to stop confusion... ^^
Soepgroente
30-06-2004, 03:55
Count me in for sure. Make a hammerdin though, they really **** through everything even in 8players. High defense & ok life too. Make the charname ETFonTop.
count me in too (for sure that is :) )
I can do some organizing, although i think that is better left in 2 (or 3) pair of hands then 1. I cant promise to be online most of the time, but i do have enough free time to handle things.
About options:
1) we need 1 primary char. Like i already said before, this char has to be capable of killing 8-player baals minions on its own so he/she receives the exp for 8 players. Remember this is about getting to lvl 99 as quick as possible. so the char isnt supposed to die much + it has to do enough killing power, therefore build will probably be a barb (conc?) or lamerdin or a ES sorc(although i have no 1.10 sorc experience :scratch: ).
2) we need a team of 7/8 chars that support the primary char.
All on different accounts, so no-one gets kick out of the game by accident.
secondly most of the chars will have to be lvl-ed (later on in the game) separatly because primary char gets the exp on baals minions. So maybe we need more support-chars. those that fall behind (in lvl) will need to be lvl-ed in pubbies, in order to get to usefull lvl.
3) we will need chars that do mf-runs. either the support-chars (at first, since highest lvl) or some dedicated mf-chars (later on as some mf gear has been found)
about whispers of other ppl: like ghist said, it might be a good idea to get a name long enough, so most ppl spell it incorrectly. However im in favor of a name like ETF-ontop/-rulezontop or something.
we will need quiet some ppl for such a operation, escpecially the mf-team as they need to dress the primary char and support team.
Anyway let me know what you think and if someone wants to chat on msn, you know my adress. :)
btw as support char i would like to make a venomancer (one of the few builds i havent done yet)
Luna
solartje
30-06-2004, 06:03
quick hints
1/ i only play ladder to mf to pay for nl lvl9 items. im not gonna make any new char, so ill be glad to do the mf part and some andy nm runs for TEH SOJS!11
2/ u all forgot the strongest killer ever, corps explotion :scratch: wonder how u could forget him....
so my idea of best help necro would be: max corps explotion, max skellies as shield, max lower resit to back up trappers, java's
3/ maybe we should get a team, and each play at a fixed hour. like person1: 16.00-18.00 gmt+1 etc. if u cant come , then post it in a proper stickied tread. so another etf member can play in your place.
4/ id really like to become part of thise team ^^ being a lvl9 lpayer 99% of the time i dont get to play and meat all alot of the etf members.
5/ got 18 skulls and cubed a 13max/11light resist/9fmg to mana and a 16ed/9max/5mana jewel. pritty neet for 18 skulls, and coolest off all, with khoraxx we upped a shaft and it good 1337 defence , how leet can this be ^^
melianor
30-06-2004, 11:13
Count me in aswell :howdy:
I like this idea totally cranking well. Agree with all points frygsie has made. Excellent thinking there!
For a possible Sorcbuild -> Meteorb or BLizzard. But i would think Meteor is the most versatile and still packing the most damage. I can only tell from lvling mine up to lvl91. After that its repetitive Baalruns preferably with 8players ONLY and you will gain lvl quite well.
This can also be played with the "xp-leech" staff ;) As a matter of speed i guess this would be quite important.
I will conrtibute gladly aswell if items are needed.
Name *giggle*: ETFSorcOWNZ (just kidding)
melianor_@hotmail.com can be used to add me to msn aswell.
Doing this professionally is the only way. 30 players sounds fine. We need people from different tiemzones aswell, which should be no problem though 8)
Ok, I'll try to guess from scratch a procedure to level the char pretty fast and allowing to make it as a team.
1.- CHARACTER LAYOUT.
I think best option is having characters on different accounts. This would have this adventages against having them all on same account:
- Know who is playing, with the friend list: anytime we will be able to know who is on at the moment , just checking the friend list which would have all the accounts involved on the adventure added.
- Avoid massive hacking, as noone would be able to hack all our items from several accounts.
- Lot of space for mules *lol*
- Have the sensation of being taking part on something BIG
Accounts can be distributed using common names, but passwords would be complex so noone can get to guess them. All account names and passwords will be consigned on a file, and this should only be available for the members of the gang. This way, anyone can play with whatever char is free.
Startup procedure: we all have a personal account that we will use to check what accounts related to the group are online when we log on. If main char's is not being used, we use it. If it is, we take a support char's account (the one we find more fun to play), and go help the main char in one of these two ways: rush it or do mf to improve it's gear. If 5+ of us are on at the same time, then we go together to level the main char, while doing mf on the way of course... (someone can go find baal, while others kill Meph, Eldrich and Pindle, for example). We all agree our goal is attain level 99 asap, but our true goal should be HAVE FUN, LOTSA FUN together.
Main char should not waste time mf'ing: only level, level, level...
About timetables, I think we all can find some time to play, and we all should play the main char some time. What I mean is that if someone plays a lot, he/she should leave let some other members use the main chars at least for a while, not use it all the time thus feeling more important; the cooperative notion is very important, and common sense is to be applied =) So if you have used the main char for, let's say, one or two hours, leave it to another memberand play with a support char.
If main char is "busy", then we should concentrate on leveling support chars (if we are not ennough to have a full, 8 player game to level up together).
Main char should NEVER, EVER enter a town portal without having a "clean" message from other members; xp is hard to get on high levels (I have a lvl95 on Ladder 1, and took helluva lot of time to make it...), so not s bit should be risked ;)
2.- MAIN CHARACTER SELECTION.
Like someone already suggested, best char would probably be a baba using 1 hand weapon and shield, with lotsa def and lotsa hitpoints, sacrificing killing power to get those the higher the best. My suggestion, open for debate, would be:
* Skill points (to spend 100, at level 89 or so...):
Shout --> 20
BO --> 20
BC --> 1
Prereq --> 1
Mastery --> 20
IStamina--> 1
ISpeed --> 1
IronSkn --> 1+
NatRes --> 1+
Berserk --> 20 (this kills physical inmunes, and prevents Iron Maiden kills)
Prereq --> 3
* Stats:
Strength: necessary to equip gear (probably for stormshield, that is 156, or for a BIG sword like GF, 189)
Dex.: to mantain max block (needs to be calculated accuratelly ;)
Energy: nothing, nada.
Vit.: all the rest goes here, so less xp is lost from deaths :lol:
* GEAR
Helm: shako, because it adds lotsa life, +2 all skills and 10% damage reduction.
Amu: hmm, probably a Mara's is a good idea because of the +2 all skills, resistances and some stats.
Rings: maybe some rare pieces with life and resistances (maybe dex, to help block rate), otherwise a couple bul katho's for the life they bring along.
Gloves: tought question, rares with life + resistances? Dunno here...
Boots: hmm, again tought question, but waterwalk seem a good choice, for the life they mean.
Belt: verdungo, life, damage reduction (a crappy one will make it) and replenish.
Shield: stormshield, 35 dr and high defense + resistances.
Armor: stone on sacred armor, for the 5%dr hidden bonus they have (right?). Awesome defense, fhr and other godly mods (clay golem is one of them, another puching-ball lying around :lol: )
Weapon: my personal choice is sword, and it would be a Doom (more life) or GF (more life and stats).
Of course, an annihilius and a lot of 20 life and other mods (run, fhr, resistance) sc's.
3.- SUPPORT CHARS
Must have are:
- Teleport (maybe even x2)
- High Oak sage
- Defiance (on merc, of course)
- Decrepify (can be several Reaper's tolls on mercs, or necromancer's)
- Highest BO and Shout possible.
- Cookie cutters ^^
As you can see, suggestions are welcome here O_o
MY preferences: meteorb with max block and base energy (no ES), hammerdin, wind druid, trapsin, skellimancer, support pally (with conviction) and support baba (singer, with max BO and shout; even might be a horker ^^).
ian_linington
30-06-2004, 12:55
Mmmm nice idea.... Can only play 8.00 PM gmt onwards but can run 2 copies of Diablo at the same time.
If you want a hand count me in. I'll post my account's when the ladder resets... But they will probably be the same as my current ones after I give all my stuff away and delete my old chars.....
Stormin_norm
Stormin_norm_2
Stormin_norm_3
SN_1
SN_2
I'm up for playing any of the chars
Take care
Ian L.
I've just created a new hotmail account: jander_etf@hotmail.com
After reading some comments, it's more clear to me that this needs a serious organization, let's hope that we can achieve something in the end.
As melianor mentioned, I'd go for a sorc for the main char. The main reason is the Ondal wisdom, I don't think there is any other item (excluding annis ofc) which increases the exp. The sorc won't be wielding a shield, but she will be killing from far away, so she won't be exposed to too much danger.
What do you think about trying to get as many sojs as possible in NL? This will help us to get annis faster and speed up the leveling. Not everyone will like to take advantage of this, but the rest of the people will do it so ....
Once the team members and the support chars are defined, we should fix how to spend the stat/skill points in each of them. The chars could be used by anyone, therefore there could be some screw ups if things are not clear from the very beginning.
Soepgroente
30-06-2004, 13:20
I'm up for:
1) Hammerdin (gets BO and shout so life/defense will be just as high as a barbarians since he gets to put more into vit) + Holy freeze merc
2) Barbarian (first support char so should always be on to give bo/shout) + Blessed aim merc
3) Meteor sorceress with maxed inferno to pre-cast and instantly burn all monsters + defiance merc
4) Summoner necromancer with lower resist (lotsa protection and damage amplifying) + might merc
5-8) Kinda stuck here since nothing is really needed anymore to do insane killing. Maybe three more sorcies to cast meteors and teleport a lot to baal.
The sojs thing sounds cool :) we all need anihilusses. But i don't think the reward of ondal's is high enough to be worth the sacrifice.
EDIT- Nothing should explode the corspes, so the barbarian can hork them.
For the baaling
Really, 8 player baals IS not really the answer to levelling up. The Main character should be a hammerdin. Their should only need be 2 sorcs and a barbarian helper to baal. the sorc teles their. The sorc leaves and creates a new game and teles again. the barb enters the portal with the paladin and gives him Bo/shout/Bc. The barb stays in the game with the other sorc. The paladin clears the throne room by himself with 3people in the game [manageable hp for an untwinked pally].
mean while, we need a blizzard sorc/meteororb sorc as well as a necro to help with the questing thru hell. These 3 characters after rushing with the pally, simply MF the hell out of the place so the pally can get better items.
the 8th character is a paladin [might/zeal] which is simply designed to help rush the whole party thru normal
As the pally gets better items, the necro will be assigned to be a "placeholder" in the baal games, and as soon as the pally gets pretty godly items, all characters are assigned to placeholder duty in the pallie's game.
Count me in for sure. Make a hammerdin though, they really **** through everything even in 8players. High defense & ok life too. Make the charname ETFonTop.
what i said :uhhuh: >< ETFonTop is tha nick :lol:
I dont agree on the fact givin up on killinspeed for pure vita.
also a good build hammerdin can have way more defense, better blocking & jet just as much vita as a barb. (pala with bonusses can get around 3000-4000 vita easy)
With are current team, i dont think even lag could kill this character atm..
plus xping will go alot faster on the highlevels this way.
just tought i should mention this, no1 has jet talked about "mercs".
I think we should go for atleast:
1) act2 Holy Freeze / Defiance aura / Might aura pike mercie's (perhapse blessed aim, for insane attack ratin bonus)
2) act1 rogue mercs
3) act3 elemental dmg (what are these creatures :o
ouch my head :sleep:
i dont really mind which char will be main, be it baba, pala or sorc.
-Jander, good point about anni's
-Soep, you points look solid, another support char could be ama with FA/MS
-Janita, it seems you have thought this out more throughly then the rest of us, however like ivasar said, it is still about the fun. so more chars are never bad.
Luna
oh btw i just rerolled a offensive +37 life skiller within 15 rolls :flip:
Los Sin Nombre
30-06-2004, 15:57
I made long post but this piece of crap forum crashed (again) when I tried to post.
Short version: If sorc for main then Ligthning sorc: High ES keeps her alive. Being able to tele is good and bad: good: always teleporter in game, bad: needs to tele. I would go with Hammerdin as main.
If you want exp only to main char (assuming Hammerdin), then other chars:
- Lightning sorc as teleporter (tele to Baal, TP, unparty, helps with Static)
- BO barb
- Rest: MF-chars
If all gets exp:
- Rest:
- LR necro
- Oak Druid
- Trapper
- Meteor sorc
- Support Paladin
And no I won't join you. I could bet someone steals something.
Naturally this is only if Blizz doesn't change skills/synergies...
The anni idea is a great one.
That way all 8 chars can leech the WE and everyone has a anni (people no using the chars at the time can leech it on another acc or a nl acc, at a set time when everyone is available this means everyone kind of gets something from it all.
My idea on the Anni issue anyway =).
Btw collect all runes as possible and store on a seperate mule and keep upgrading them, with the amount of players we have we should be able to make mid runewords within a week.
oh btw i just rerolled a offensive +37 life skiller within 15 rolls :flip:
Lucky bastard:p
This gonna be fun gib ladder reset:D
rgds svin
seriously, listen to my idea. It is MUCH faster than having 8player baals, because you get better eq and exp with a little loss of "survivability". If you want to have fun, thats ok, but if you really want the first lvl 99, you should take my idea
yattreblif
30-06-2004, 16:58
this sounds way cooler than doing endless pubby baalruns. :p
i'm keen to take part, but i'm somewhat concerned that i might not have a sufficiently good connection, as i'll either be in asia (bad) or East US (good!). so it all depends on when ladder resets.
also, i'm not sure if ppl trust me quite enough yet to let me have access to the main accs, so... let me know. :) won't be offended or anything, if anyone has objections.
yattreblif
30-06-2004, 17:20
while we're all thinking about it, this would be my preferred team
1. tele/ES/enchant sorc
2. BO/horking barb (for BO and MF. :D)
3. Conviction cleric FoHdin (aura, healing, some dmg)
4. Salvation cleric FoHdin (aura, healing, some dmg)
5. LR summoner (meat shields)
6. trapsin (powerkiller)
7. hammerdin (powerkiller)
2nd tele team
8. 2nd tele/ES/enchant sorc
9. 2nd BO/horking barb
10. oak sage bear druid with pets (main char + more meat shields)
the main char would be the bear druid, to give as much life as possible, hence to stop him dying. the tele/ES sorcs, BO barb, LR summoner are obvious inclusions.
@los & jantia: i don't think it's useful to unparty and let one char kill, or even in smaller games because that means having to balance survivability against killing power. the point of making teams is so characters can specialise, no? i think we should be looking to make one char 'unkillable' and boost him to lvl99 as fast as possible, hence the oak sage bear druid.
i have a soft spot for paladins (hence 3 in my preferred party!), but... palas share auras with the rest of the team. they were practically made for team play. having a salvation cleric saves the rest of the team having to use gear to get resists - hence much greater killing power/life.
one thing i'm slightly concerned about is the lightning-dmg heavy makeup of this team - not sure if it might not be a better idea to substitute a meteor/fireball sorc for the trapsin. but, lister & colenzo are both fire immunes, whereas only bartuc is LI of the minions, iirc. so, we'll need a way to deal with that one group of LIs. although, if LR and conviction are enough to 'break' the immunity, then perhaps that might not be such a problem.
about mercs, should probably get 1 defiance, 1 HF, one prayer. basically, i'm all for auras. :D
Just one little tip: never underestimate the support given my a singer: although the warcry isn't damaging at all in a 8 player hell game, when maxed it gives like 5 seconds stun on all the minions, which is a lot. If you'd utilise a barb this way, you won't have very much probles staying alive (as the minions won't be fighting back), and that for one warcry every 4 seconds.
For this reason I quite convinced a Singer barb is usefull for more than (only) BO/horking, but will be the perfect meat shield.
And really, when you have a perfect support team, the main character can be built around mere killing power, because life/defence/swarming enemies related problems will be taken care of by the support team.
PS: when utilising a Singer in the way I described, he doens't need to be partied with the main character (when he's strong enough to survive the baalruns, he doesn't need any more experience), because warcry won't be dealing any damage (and thus synergy utilisation isn't usefull at all for the Singer).
PPS: a possible Singer built, quite viable IMHO as hell support character
1. Skill Point Allocation
-) Warcries
Warcry: 20
BO: 20
BC: 1
Shout: 20
Find Item: 10
Preq.: 4
--------------------------
TOTAL: 75 Skill Points
-) Combat Skills
Leap Attack.: 1
Preq.: 1
--------------------------
TOTAL: 2 Skill Points
-) Masteries
1 in every non-weapon mastery
--------------------------
TOTAL: 4 Skill Points
So a total of 81 Skill points, what is very attainable
2. Equipement
The Ideal equip for a support Singer isn't hard to aquire at all (I think).
The core equip should be 2 wizzard spikes and a skin of the vipermagi (taking care of mana, mana regeneration and resists), and as much +war cry equipment (as helmet and on weapon swich and on amu) as possible, but that can be aquired easlily through the merchands
3. Stat point allocation
Strenght: Equip
Dexterity: Wiz Spike
Vitality: as much as possible
Energy: not an effective way to boost a barb's mana, thus can be left empty
4. Playing Strategy
Not very hard, but surely a lot of fun :)
First: Run Arround, trying to stun all the monsters
Secondly: Run Around, trying to keep them all stunned
Finally: Run Arround, trying to get all those corpses horked
PPPS:It might be usefull to build several characters/teams with a Single Player editor and try the usefullness of the team on Open Battle.net, so all the efforts won't be wasted :thumbsup:
<edit>Just thought about this and I surely do think it is very important: create some nameholding chars so there won't be some idiot taking all the possible combinations with ETF, as that's a.) entirely possible to happen and b.) not a nice thing to find out at the moment you want to get started</edit>
it took him a few hours but soep finally convinced me to participate too
so im in ;)
Soepgroente
30-06-2004, 18:58
Guys, it's really not that hard to survive, slap on a thundergods, get 2000 life and you're fine. I'm changing my mind again to almost pure kill speed:
1) hammerdin
2) Blizzard sorc
3) BO barb
4) LF/FA zon (freeze + massive damage)
5-7) meteor sorcies with maxed inferno + meteor + fm
8) blizzard sorceress
Really, survivability means jack if you're with 8players and have BO on. I assume it'll be no time before you can find wizardspike/guardian angel/HoZ/sojs/some rare amulet for the pally giving maxed resistances. Also all of the hellforges combined may score a HoTO for even more killing speed. If all goes well the rest just leaves party while the hammerdin solo's at 8players.
I really think a singer is a waste. We need killing speed, and something to slay baal when the char is 94+, he gives good xp at level 98 since he's lvl 99 himself.
solartje
30-06-2004, 19:32
i agree with the person who said we need 2 teleporting sorces. so in fact we need 9 players. 8 who are in the game and a 9'th tele sorc, who cleans the trone and places a town portal. this is very important, as the time we lose by teleporting = time to kill all minions. so a 9th teleporter would make us get 2 x faster experience. ==> CONCLUSION: 9the chars who placed tp ni next game
this teleporter should be imune to elemental dmg. the light absorb is indeed the best option, 2 unique rings (manald? or was it another one) for the magic absorb, and the unique amu for the fire absorb. defiance merc would be the best option and frozen orb as killing skills as mostly the monsters on trone are not cold imune.(or im a wrong) ===> CONCLUSION = a death teleporter = 30sec lost ==> IMUNE TO SOULS AND FIRE
about exp, i think its good to have the 8 players exp till around lvl90 so they can get all the skillspoints they need, but once the backup chars hit lvl90, they are only there for the interest of out UBER lvler, and should let the uber char kill minions. ===> 8 PLAYER PARTY TILL LVL90? 1 PLAYER PARTY AT LVL90+
the soj idea sound greath. if we are 30 persons, that means each person should spend around 3 to 4 sojs to get us dc to spawn. i would suggest that the persons who want to participate, that they pay 4 sojs to iva fore being added to the friendslist and get the server ip where iva will make him spawn. this should give him 120soj enough for dc to apear. if we could meat at a seartain time, so all 30 persons are in a hell ladder game on the same ip, that should give 30 anni's WOOT. enough to buy us all the gear we need for our 8 chars. (no more time lost doing mf runs) ===> ALL WHO WANT TO PLAY PAY 4 SOJS TO IVA
ps i sea people making propositions of many different spells. remember that a monster CANT have 10 spells on him. defiance merce will take away amp dmg , etc. so we should use only 1 spell depending on the final 8 builds we chose. ====> ONE SPELL: LOWER RESIST AS OUR TEAM WILL BE MAINLY ELEMENTAL CHARS
last thing: DONT forget to use max corps explotion. 1 death monster = ALL monsters death.
main char, hamerdin without thinking. my lvl9 rusher solo's 8 player, has 4k life, 12k defence, 75block, imune to cold, fire and lichtning, 35dmg reduced and cleans trone in a 8 plater game faster then my sorc orb solo's it. ===> HAMERDIN AS MEAN CHAR
SOUPGROENT: i would replace one of your sorces with a paladin for these reasons:
1/ cleansing after the poison group minions
2/ maxed conviction to increase even more the main hamerdin his dmg
3/ heal part members in the time between minions are death and the next comes
IVA: we should make a final descissiosn before fryday, as all needs to be set and clear before the patch arives and i think its not gonna take another month. we really need to descide on the chars, make the accounts with pass, make a list for all who wants to enter etc. the planning of all this might take some days and it has to be ALL finished before the new patch. so maybe u could make a final descission and make the 9 accounts tonight.
Good idea about the sojs payed to iva, and I have for instance 2 cd keys atm so that should fetch us another anni:D Sure many other has aswell so lets do that :thumbsup:
And yes we must make our decision soon regarding chars.
rgds svin
GrimCrow
30-06-2004, 22:37
I could join also, depending on when the ladder reset is gonna happen :uhhuh:
I've a few ideas on my sleeve also but don't have time to write them now, I'll post them on Friday, thou they are mostly same what solartje already wrote..
Well, we need somebody to arrange all this as some of us have said before; I can take this role, but don't want to do this if someone else thinks I should not, and I can be happy if another one rulez the team, too :) So I think first decision is if I arrange this or if somebody else is keen to do it.
Second tought decision would be making the list of people aboard; should not be open to everyone, or Los's fears would come true and some stuff can go poof :S Let's focus on this... :)
melianor
30-06-2004, 23:37
*raises hand* I would like to be in (well i hope i am)
Between i'd really side with Soeps killing speed builds. Apart fromt he fact that 8-player baals with only the main char killing will be rather boring. Where's the fun come in the from lvl90 onwards? Or is there no fun to be had with professionalism?
UserMathias
30-06-2004, 23:48
First off, good luck with this plan. It looks more than promising.
Now, onto business. The soj interest caught my attention, and I'd like to propose that the guys from my (my?) group join in on the sojs for ip address thing.
Simply put, the more people you have contributing sojs, the less it'll come out per person. Letting you even do it twice, hauling in 60 annis at the same cost. :drool:
Simple business deal. The two sides merge their sojs, and we each earn our annihilus charms at lower costs.
Let me know what you think,
My greetings,
Mathias
...one day i wanna be a businessman :teeth:
solartje
01-07-2004, 00:26
iva, havent seen anyone giving a negative contribution or giving a impression he would be against u being the one who descide, so i think u allready know we all agree u can be the leading man :) so ill give u this special
stick
===D (not a ban stick, but a i descide all stick)
now lets start working on this as my 6 the sence tells me its gonna reset tomorow night :)
Soepgroente
01-07-2004, 00:53
Solartje: just tp to town all those who are vulnerable to poison, takes a short while anyway. No need to waste a char, and conviction does not help hammerdins damage at all, though it helps the meteor so I guess it's a thought.
Who is gonna decide who is gonna play on the lvl99 guy :scratch:
And Iva i have np with you being the dictator:king:
rgds svin
i agree with the idea's from soep and solar, 2 things though, we might want a necro with lower resists/CE and i m wondering if we need a separate mf-team to get the gear we need.
Iva, no objections from me about your dictatorship :D (as long as im in of course :) )
i can help some with organizing though. and we need to act quickly as i too have the feeling blizz will reset this week.
Further we need to keep the group rather small to avoid the situation Los mentioned.
im too tired to think of more now, so i probably will hit the sack.
cya tomorrow ppl
Luna
Edit: thought of something else, we will need to make build decisions for most of the chars, so points wont be invested wrong (since several ppl play same char).
Fine, I've taking first steps of organisation, and have already 11 accounts created, with one char type and name each. Once ladder is reset, those are to be deleted and created again on new ladder system, and this way we have those names kept aside. Also have already added all the accounts to each of their friend list, so the "who is online" procedure can be easy performed.
I think that best choice for starting char will be hammerdin (finally decided that way), tho this can be further discussed until ladder reset :thumbsup: Killing power + life + block is nice enough, IMO.
Main group's builds will be made following well stablished guides, and opinion of "expert" members (I don't consider myself expert on any of the classes, but Meli is a great Sorc player and Ragna pally, for example, and thei opinion will be heavily taken on consideration).
ALL group's members can (and should) play all the characters, according to their availabality (sp?). If none of the "main" chars is free for play, then some mf should be done to support the team. But the most important chars (target 99 and at least 3 supporting, tele sorc + bo barb + cookie cutter) should be the first used to play, and no need to say that the first char is prio #1 ^^
We consider this as a team job, so collaboration is a must have. All items drops should be used to dress our chars, no personal use; highly valued items no longer needed by team can be traded away for other needed. And a warning: if a single item supposed to be on our chars disappears, I will personally dissolve the gang, as it would be a no-sense playing together to help a single member go richer.
Finally, we are teamed up to reach level 99 asap, but most important is HAVE FUN, enjoy playing the game once again (as most of us is a bit tired already, and this would be another challenge to enjoy the game a little longer). So keep a nice attitude, hugs are welcome and if someone using main char is killed 3 times on a row due to (what may look like) stupidity, cheer up!!! Don't get angry or sad, as we are to enjoy it and not suffer =)
Do you all think it's a good idea to have a spanish guy organizing the group? :p
j/k Of course Iva gets my vote.
About the character selection. There have been many proposals, and hopefully there will be more to come. Iva, you'll have to take a decission in the end based on all our inputs.
I will make your life a little bit harder with another idea ;) I was thinking that there should be a pure lightning zon ... she is quite a killer, but the main advantage is that she is the fastest Baal killer. She could stay alone after killing the minions and go for Baal. This way we get additional drops every run. She won't be a Matriach, so she'll get first drop everytime since she cannot finish the quest (I am not 100% sure about this tho)
I suppose you want fun over professionalims [as i do so i'm not organizing such a thing] so my idea is out. may I ask your final characters tho? because frankly i think the setup should go.
Btw, from levelling up from about lvl 80-90, its actually faster for the hammerdin to levelup in the pits in 8player games i think [i'm not THAT sure, it seems faster to me anyways]
Hammerdin [the level 99 guy]
Bo Barb. Who cares about his skills, just at least have 20 BO/20Shout i should think
Wind druid [if you are party 8killing baals] with a priority on oaksage over his last synergy max twister.
Sorceress, Meteororb [balanced/nightmare good helper]
Lightning Amazon. Great pitrunner, great cow runner [charms for increased killing speed]
Necro, curse biatch, skeletons meat shield.
Sorceress, pure blizzard
Last slot; conviction paladin or trapper
sorry; i'm bored :)
Do you all think it's a good idea to have a spanish guy organizing the group? :p
j/k Of course Iva gets my vote.
About the character selection. There have been many proposals, and hopefully there will be more to come. Iva, you'll have to take a decission in the end based on all our inputs.
I will make your life a little bit harder with another idea ;) I was thinking that there should be a pure lightning zon ... she is quite a killer, but the main advantage is that she is the fastest Baal killer. She could stay alone after killing the minions and go for Baal. This way we get additional drops every run. She won't be a Matriach, so she'll get first drop everytime since she cannot finish the quest (I am not 100% sure about this tho)Thx for the support, m8. And Your idea about having a fast Baal killer is a good one, as we will need the itemz the old guy drops, and I think would be nonsense doing tons of runs without getting our reward ^^
If it comes to have a pure lightning zon on our team, we all know who should be... (Fryyyyygggsiiiieeeeeee!!! :lol: ) Never seen a member so much devoted to those chars ^^
Once again, for main character seems Hammerdin is best choice, so I guess this is pretty decided ;)
melianor
01-07-2004, 12:29
Looks like that to me too, and i bow to you oh Ivasar our ETFlvl99 maker of descisions. Apart from me beiing a great Sorcplayer you can also include Soep there, if he is not even better or just different in playstyle aspects.
That brings another thing to my mind. All the people who will play, are they aquainted with how the chars play, concerning choices of skills and how to use them? I am asking this since i am not really experienced with any other char than Sorc (yeah thats right). So maybe we would need a bit of tutorials on char/skill use, since we will certainly not always end up playing our favorite chars *g*
Also minor thought: can we think of a default keybinding that everyone resets after they have played, or does just everyone configure keys the way they like and if someone else palys the char just fits them to their liking aswell?
That brings another thing to my mind. All the people who will play, are they aquainted with how the chars play, concerning choices of skills and how to use them? I am asking this since i am not really experienced with any other char than Sorc (yeah thats right). So maybe we would need a bit of tutorials on char/skill use, since we will certainly not always end up playing our favorite chars *g*
Also minor thought: can we think of a default keybinding that everyone resets after they have played, or does just everyone configure keys the way they like and if someone else palys the char just fits them to their liking aswell?
My opinion is that the chars should be planned in advance. It's not that we might have to play builds that we are not familiar with, we'll need to assign stats and skill points as we play. I guess you wouldn't like if I max warmth in a meteorb sorc simply because I'm having mana problems at lvl 30 :p
The hotkeys is indeed another issue, we should agree in a common configuration, otherwise we'll spend lots of time customizing the keys everytime we get one of the chars.
Hmmm, two good issues:
- Key configuration, I think it's more problematic playing with key set that you are not used to than refitting everytime you use a char; after all it takes one minute, and getting used to a new key layout after years of addiction :p
- Character bulds: this would be 99% closed before point assignation, as we don't want to play builds that are not 100% effective; but I guess that cookie-cutters are characters that have very well explained and detailed guides on strategy forums, so building a meteorb, a hammerdin, a bonemancer... won't cause much debate. I'll soon post some builds, so we can argue a bit about them, and the first one will be the main char, which I think finally will be Hammerdin.
melianor
01-07-2004, 16:16
Sounds fine by me. Fixed Keymappings and a list of exactly how, and i mean stats and skill distribution per lvl (!!!), to build the chars. If we do this for each lvl its a nobrainer to follow the build for each of the players, since we will just have a list to tick off.
between i would gladly host such information on my website so that everybody always has an uptodate stats/skill distribution guide and also a list of keymappings for all chars that are beiing played. I think keeping such information close and on one single site accessible to everyone will make this alot more professional.
What do you think. Okay i am information gathering geek :p :teeth: :lol:
if nobody minds i will setup a host http://etf.melian.cc/ and gather all char information there and with easy access for anyone concerned for updates.
between i would gladly host such information on my website so that everybody always has an uptodate stats/skill distribution guide and also a list of keymappings for all chars that are beiing played. I think keeping such information close and on one single site accessible to everyone will make this alot more professional.
What do you think. Okay i am information gathering geek
if nobody minds i will setup a host http://etf.melian.cc/ and gather all char information there and with easy access for anyone concerned for updates.Ok all that. Just be sure that your (future) website does not break any of the rulez of the forum (no pron, no cheats :lol: ). I was planning to do something alike, but if you share that part of the job I'm glad, too :thumbsup: And you can start linking there some guide (for example, a sorc that you and Soep, our "sorcxperts") think will be the best for fast and stable teleporting to Baal ;) . Later this afternoon/evening I'll post a planning for the main char, Hemmerdin, if noone argues that we should build a different one. Hmm, I might even ask Ragna to give us a hand planning him, as he is our Pally guru ;)
BTW: the Warcraft 3 ladder season has been reseted! So we can expect this to start anytime... beware! =)
If we go for a solid hybrid necro i'll study into it =)
As a support character of course.
melianor
01-07-2004, 17:28
I'll put the site up this weekend and sorry guys and gals, there's no pron to be found there ;) I'll give access to ftp for anybody needing it.
GrimCrow
01-07-2004, 17:29
If we go for a solid hybrid necro i'll study into it =)
As a support character of course.
Meatshield skelliemancer is quite easy to make, I can post "guide" for that if there's going to be one of them in the group. I made 7 necros on this ladder season so I guess I know a thing or two about them :lol:
If there's any help needed on planning this just let me know since I've lots of free time beginning on tomorrow.. :thumbsup:
Here you go iva :
"I'm definetly in" ;)
And shouldn't we wait for the ladder to be reset untill we make the characters because on reset they will simply become none ladder =).
solartje
01-07-2004, 19:02
we need to make a char to keep the acc open, and make sure the charnam will not be taken. once the ladder resets those chars will be deleted and a new ladder 2 char will be made with the exact same name.
greath were starting to rock and roll :)
1/ i could post a guide on how to make a strong lvl9 :p but i guess that would be stupid :p but im the king in knowing how to mf for low levels ^^
2/ what is our planning for the lower levels? really do all quests in order in all difficulty levels, or use the normal lvl1-25 lvlup way and then have the sorc tele to the boss wp's, and rush to baal as fast as possible.
3/ yes the boss quest drop trick works. exept of andy who always drops q drops, (so called andy bug) u can get other bosses do the same. ull have to complete all quests of that act in the correct order, and do the last q( boss killing) in a game where u cant complete the q
4/ implication: the teleporting sorc that will make the game ready for the next run, should have baal killed, this way baal q will never be open, en fryginetta can have some fun with good old baal. she is in my eyes also the most trusthy player and im sure if baal should drop a zod she wouldnt keep it for personal use.
5/ we forgot a very important!!!!!!!! thing. not sure if we need a seperate char for this, or if the teleporting sorc has time to tele to trone, and go find it, but its EXPERIENCE SHRINES. if u check in act1 around the 2d, 3the and 4th wp, the chances are 60% ull get one. i used to to this alot, whyle other pubi sorces where teleporting and it works greath.
so: teleporting sorc:
job1: tele to trone
job2: clean trone
job3: make tp for when the group joins
job4: go find a experience shrine in act1.
now im not sure who is the fastest, the teleporting sorc who cleans trone, or the baal killing team. if she cant clean trone and find a schrine in the same speed, we need 2 sorceres: 1 who teles and cleans trone, 1 who finds a shrine. as there are 11chars in the big team, i guess thats an option:
1 main char
7 super chars
1 mf char
1 teleporting char
1 exp schrine char.
sorry iva if this is starting to look to professionals, but i have no idea how hard it is to be nr1 overal, and arent we all professionals? (we play +8h/day, so i think its considered as a profession) :innocent:
edit......
if the schrine is used for the hamerdin, he cant be very close to baal or baals decrepify will make it go away... that might be a problem.==> maybe reason to chose a sorc who can kill from far, and still gain the extra exp from the shrine?..... no idea whats best for exp. exp shrine, or kill alot. but im sure a experience calculator can tell this easely. ill try to find one and check whats best.
edit1 bis: ^^ ill check the calculator for all date about 1party vs 8 party, exp vs killing , etc etc. but i think a sorc with exp staff, anni, exp shrine would rule them all in exp questions
edit2 also wouldnt it be cool to have in the main team 1 char of each category, so we get nr1 overal and in each category?
edit3: if we get overal nr1 at the end.
pro's : proud of ourselfs, had fun playing, it was good organised, we get a reward
con's: we'll get famous and tc's people might join etf trade forums.... once they know what etf stands for....
And shouldn't we wait for the ladder to be reset untill we make the characters because on reset they will simply become none ladder =).
Well they are made so no1 "steals" the names/acc's :p
Hope u have gotten my email iva:)
rgds svin
Edit: doesn't baal spam too many curses, i mean then u loose ur shrine :scratch:
And we are a pro team to me so why not take it all the way, afterall we prolly want be the onlyones aiming for the top in EuL, so we have to be pro's:D
Meatshield skelliemancer
i think we better go with a LR/CE mancer, since with a skelliemancer you usually dont have not enough points left for maxing those both.
(edit4: i have reconsidered this point since i usually point 8+ points in dimvision, so i can blind souls, but now that aint real necessary)
I hope blizz wont reset till saturday evening, since i go to my parents tomorrow and need to work saturday all day :cheesy:
one of the important things to do will be making a list with ppl that will participe in this :scratch:
we forgot exp shrines, one char has to check for those, so the main char will lvl quicker
Luna
Edit: :scratch: it seems it took me too long to write this down :)
Edit2: Solar already thought about the xp shrines, and idd cursing baal is a problem, unless we keep a char in the close vicinity (aka standing next to baal), so that one is targetted by the curse.
Edit3: "im definitly in"
melianor
01-07-2004, 19:36
Not to forget that the teleporting sorc once she has teled down, cleaned house, founf exp shrine can go and open the next game and proceed.
She can go ahead and nearly clean all trhone room and then people join and game for killing minions is already set +exp shrine location.
That will ofcourse only work if we have all 11 players on ;)
Btw, "i am definitly in!"
as requested (havent read the full pm jet)
I'm definetly in
edit: i'd love to make the lightning assasin, never had one myself, but i've played with some ><.
Kickass dmg
ipityfool
01-07-2004, 20:02
I'm totally noobadin according to this exp stuff but here is some idea which I remember reading from Whusheltom's journeys long time ago. That nr.1 pala, remember...What he claimed to do (true or false, dunno) was that as he had Enigma he went killing Diablo first and his mate went finding exp shrine in the mean time. And while killing Diablo he had that shrine on. Of course you don't have jah or ber yet, not even ith for that matter, but maybe someday? Consider this an option if its true, I dunno. At least exp shrine stays while fighting D?
Edit: and Diablo gives nice exp at high levels also, right?
solartje
01-07-2004, 20:55
I'm totally noobadin according to this exp stuff but here is some idea which I remember reading from Whusheltom's journeys long time ago. That nr.1 pala, remember...What he claimed to do (true or false, dunno) was that as he had Enigma he went killing Diablo first and his mate went finding exp shrine in the mean time. And while killing Diablo he had that shrine on. Of course you don't have jah or ber yet, not even ith for that matter, but maybe someday? Consider this an option if its true, I dunno. At least exp shrine stays while fighting D?
Edit: and Diablo gives nice exp at high levels also, right?
the 11th sorc will tele and find these shrines in baalrun2, whyle nr1 char is still killing minions in baalrun1. so no need to wait or go kill something with less exp as diablo tp *** the time. i think the exp shrines is as important as chosing the correct builds for the backup chars. still havent got time to check the exp calculators, but ill do it now ^^
Im definatley in too. Infact, i so hope that ladder resets this weekend, as im off work for two weeks after that :)
I agree that the main char should be a hammerdin. Its very rarely that you will see a hammerdin die at the minions, and with the proposed support group, i never see that happening. The exp shrine idea is a really good one, but i dont think there is anyway a char will be able to stay far enough back for the curses not to effect them. But maybe this needs experimentation.
I'd like to volunteer to be the skelliemancer, if there ends up being one. The first char i made in season 1 was a skelliemancer, and i think i died perhaps twice, and that was to dolls. Are points gonna need to be put into Mages? If not, then those points can be applied to CE.
About the sojs thing, i have quite a good record for anni hunting, and have fought dclone maybe 40ish times. I can keep an eye on the soj count for the various servers, and inform all who need to know when need-be. Ill also trade my (soon to be) nl annis for ladder ones if the need arises. I can get 3 pcs to search for games at least.
So just to reitirate, IM IN! :)
ReGarDs
Teo
solartje
01-07-2004, 21:48
diablo: 589'138 exp
ancients: 40'000'000 exp
baal: 777'763 exp
ill use the baal exp as base to compare experiences as its just to give a impresion on how party and xtra exp influences. now i dont know if exp shrines gives 50%extra exp on the base or after the party penalty. i used here shrines after the party penalty as it seems to most logic.
baal: 8 players lvl95, 8 in party: 301'869 exp / each player
baal: 8 players lvl95, 4 in party: 358'743 exp / killing party member
baal: 8 players lvl95, 2 in party: 472'491 exp / killing party member
baal: 8 players lvl95, 1 in party: 699'986 exp / for 1 killing char
now as i was doubting about sorc with exp shrine in 8 player party or hamerdin killing all itself without exp shrine (cuz baal will take it away as he needs to be close) and knowing exp shrines gives 50%exp more, anni gives 10% more exp and staff gives 5% more exp
sorc lvl95 8 player party with schrine+anni+staff= 498'083 exp
pala lvl95 1 player party with anni = 769'984 exp
uber exp, pala lvl95 1 player party with anni+staff+schrine= 1'154'977 exp
(i believe a hamerdin can easily kill them all itself even without help or uber equipment. sorcers statics to get life at 50%, amas freeze the minions, necros protect, ... etc i CANT imagine the lamerdin dying at baal with our good organised help chars.)
so my point, if it works to have a char next to baal to not get decrepify on the hamerdin, if we REALLY want him to be nr1 he should be the only one killing... but that means a bit less fun for the other players.
teo; dont think we are gonna sell the anni's in a game thats already hot and then make endless games to try to get a game with that server. i think we are gonna first get all members in 1 server thats NOT hot, and when we are sure everyone has a game, (maybe even tell the server to everyone wo wants to pay 4 sojs, but thats not on the team) and then sell all the sojs in 1 minut.
iva up to u to choose the tactic. ^^ hope this helps u out
Umm.. definately in. Mailed you too Iva, but hey, better safe than sorry :thumbsup:
Edit: Greece - Czech now! Gogo Greece! And Czech! Meh, I just hope for a good game :D
Maybe we could make some sort of donation from our present playing, so that when the first shako is up for trade in ladder2 then we would buy it for NL stuff eg.?
And we should let the pala do the killing there is a big difference in the exp according to solartje's calculations :thumbsup:
What can i say...im a pro:D
rgds svin
GrimCrow
01-07-2004, 23:12
i think we better go with a LR/CE mancer, since with a skelliemancer you usually dont have not enough points left for maxing those both.
Ehm, yes they do have enough points, 43 points in summoning tree is all you need for meatshield (or should I say boneshield) so that leaves much points for other purposes. And I don't see any point in maxing CE, but I'll check the exact stats tomorrow and post more about this then since now I've to go.. :yawn:
And yes I'm definitly in ;)
Just a little update, as I'm off to eat something atm. Will come back later (prolly after football match ;) )
- About meeting ourselves outside ETF (private forum, for example), is big NO-NO. We don't want to break the rules here and force our beloved mods ban us. I had worked something out with them (Frygs and Cerf), and conclusion was that once this is a bit more stablished (number of members involved, aprox time needed and some more points), I would contact Elly and ask her permission to meet ourselves either in a private forum or in one made here for that specific reason. So let's leave this run a bit...
About xp shrine and leaving pally do the kills, can be tried, but once again want to insist that even tho we shall play to reach level 99 faster than anybody else, we want to have fun too; otherwise we might leave this adventure too soon because it's soooo boring :lol: The exp shrine, I think can be tried but only at the same time as we make our way down to throne, so no time is lost. If shrine is not found by the time minions start to come out, too bad, but no time is to be lost.
On higher levels I think cleaning chaos sanctuary yells more exp than baalruns (that is, killing dia). Not 100% sure, but IIRR some of the ladder runners use this method for high level levelling :p But all this can be discussed later, because we'll need to reach level 90-ish first (pretty easy in 8 players killing baal, everybody killing), find top pally gear and still don't be sick of intensive playing =)
Thx for your replies, dudes. Other members interested on taking part (The End, Ian Il, Jantia, Yattre, Kaylor), gib me some more time to consider your inclusion; and if any of the already enrolled members can recommend one of those mentioned, let me know. Don't misunderstand me, I've admitted those who I can trust 100% or more, and even if I don't have anything against you I cannot do the same simply because I don't know you (or your reputation). Either way, even without access to main accounts you can help us on the support issues, and will also get credit for this and eventually access to play with main chars :thumbsup:
More to come later, me starving! =D
Nevermind... =)
Actually come on msn need to discuss something with you =)
Right, We need everyone's Opinions on the characters and quickly. ^^
The most common builds mentioned and most feasable will get the :thumbsup:
My ideas to kick things off :
1) Main Char : Hammerdin [Not up for discussion ^^]
2) Summoner/Curser : Best Shield available as well as helping with Amp etc
3) Tele'r : Any Build as long as it can tele down to the minions and fast =)
4) Pala : Not experienced with builds and such but anything to enhance the main characters survivability/speed.
5) Cry Baby : Bo/Bc/Shout... Enough Said =)
Thats the support chars now for back up killing power possibilities :
6) Trapper : High Damage.
7) Javazon : High Damage and isn't item dependent
8) Meteorb Sorc : Duel Tree Damage and can also be used for Mf.
Just my idea's. =)
ah chyn, i just had the same (i guess) conversation with iva about char builds, so i will post mine:
1) Lamerdin (no question)
2) Tele-sorc: i dont care much about what build, as long she survives + i havent build a sorc since 1.09, but we have other ppl with more exp :)
3) BO-barb: i dont think a singer is really usefull but i really dont care much about what skills other then BO/shout.
4) Javazon: best lightning killer + fastest boss killer with charged strike, like earlier suggested by someone, she can stay behind to kill baal.
5) Meteor-Orb sorc: javazon takes care of FI/CI's
6) Blizzard sorc: see point 5 + the two support sorcs should gear-up for mfrunning
7) curse-necro: seeing our elem. dam-heavy team, LR is a must, CE is nice (not really needed thou) about build, probably skellimancer for extra safety. + he has enough points left for maxing LR (he doesnt really need Decrep or DimV.)
As last support char my first idea was a FA/MS ama, as she freezes all monsters. not getting hit => you dont die. Only problem is that bowazons are rather item-dependent. for my second idea see sidenote 4
-sidenote1: because we have a curse necro, we cant equip our merc with that decrepifing stick (forgot name)
-sidenote2: :scratch: i was gonna type something here.....
-sidenote3: i know we dont have a assassin and a druid (if we want be on top in every class), but the only assa usefull to the team is a trapper, and a javazon is way faster. And how bad are we gonna need oaksage?
-sidenote4: chyn you mention another pala. only 2 builds i can think of are usefull to the party: avenger (conviction) or a cleric.
Now, lvl 20 conviction= -125% res, lvl 20 LR= -63%. so if that is the best way to drop enemy res, i would say drop the necro and get a avenger. however we kindda agree on the safety part of a summoner.
A cleric on the other hand uses meditation as aura, which is useful for most of our teammembers :) besides he can heal any members that are near dieing. So this guy is actually a useful last support char (instead of the FA/MS ama)
Anyway these are my idea's
now GIB ladder reset!!!!!!!111111 saturday evening plz plz plz
Luna
ipityfool
02-07-2004, 09:27
Iva made that point where after level 95 it's actually Diablo and Baal that gives exp not baal minions etc. I just remember reading something like this sometime, don't know if its accurate but... Anyway it's so far in the future that there is plenty of time to think about it later.
About windydruid with nice oak in team: I believe that with above setup there is no real danger and therefore no huge need for it. I will make one for sure and therefore can provide help when ever needed. I suggest following: You guys need helluva team if there is 8 players teaming 24/7 all the time. I have little things coming next 2 weeks so I can't confirm how I can be online but I try to go for serious hc leveling if it's possible (depending when this freaking ladder resets...). If there is ever room for outside thight core group player (like druid) I could come in and leave when someone else key player is coming. Basically try to give your party outside help when ever possible/needed. Is this something you might need? I like to participate somehow but still keep my private char going. (I'm weird...)
ian_linington
02-07-2004, 10:13
Thx for your replies, dudes. Other members interested on taking part (The End, Ian Il, Jantia, Yattre, Kaylor), gib me some more time to consider your inclusion; and if any of the already enrolled members can recommend one of those mentioned, let me know. Don't misunderstand me, I've admitted those who I can trust 100% or more, and even if I don't have anything against you I cannot do the same simply because I don't know you (or your reputation). Either way, even without access to main accounts you can help us on the support issues, and will also get credit for this and eventually access to play with main chars :thumbsup:
Iva,
No problems
I'm part of a good group of friends at the moment and we've been looking forward to the new ladder reset. Not gonna try for number 1 but just gonna have fun, Because of that I was thinking of doing an enchantress as my first Char in the new ladder to help them out in leveling to 25 and help with damage until nice items can be found. So this char may be useful to you as well, but if you need any other help then let me know.
A quick note on the char builds....
I used the max hammerdin guide to do my last lamerdin. This worked really well for me and is easily laid out to follow the stats and skill point placement.
It looks like your going to be using alot of elemental using chars. I would suggest using both a LR Necro and an Avenger. Mainly due to the way breaking resists works. If they are not immune then they are going to die even quicker !
Cheers
Ian L.
My opinion about what chars to build.
It seems it's pretty decided that the one to level up is going to be a hammerdin. I think it makes sense if he is going to be killing the minions outside party go gain extra exp. If that is the case LR and Conviction will not influence the killing speed, so there is no need of avenger or necro.
So how to support the pala then? Someone mentioned the idea of two singers knocking down the minions, so the hammers can kill them with no risk to our beloved pala. Sorcs could speed up things with static, but that't is. A druid with oak sage will also help a lot. Add on top a HF, a defiance and a prayer merc and you are pretty set.
Summarizing, if the main char is going to do the killing:
1.- Hammerdin: char to be leveled up, power killer.
2,3 - Two singer and horker babas: these two chars to make the minions easier.
4, 5, 6.- Three sorcs to teleport, static, mf, shrine hunt ....
7.- Druid with oak sage
8.- Lightning javazon: Baal killer.
The picture looks quite different in case that our char is doing the killing in party. Then we have to optimize for power.
1.- Main char, could be a hammerdin or a sorc. I think the sorc has advantages due to the exp shrine (she can stay away of baal).
2.- Meteorb sorc. Great power, and good mfer.
3.- Blizzard sorc. Great power and quite nice for Meph runs
4.- Avenger or FoH paladin: This is a must due to the conviction aura.
5.- Summoner with LR: Nice when you stack LR on top of conviction. Great meat shield
6.- BO/Horker baba
7.- Lightning javazon: As before Baal killer.
8.- Trapper to speed up things
(Edit: A FA zon to keep them frozen while meteors and blizzards damage them could be a good substitute for the trapper)
We could also have additional chars to improve the performance, but this is independent on the team we choose, ie open tp on second game, shrine hunter, more mfers .....
I think both configurations will work fine once we are doing Baal runs, but what to do before? There is were we could waste lots of time. We won't have any items, we won't be in a possition to run baal with a decent speed. An enchantres would be great to speed things up at the very beginning, it's been already suggested, and this would be a perfect support char.
I'm sure eveyone will have a different opinion, but let's post as much information as possible and make iva's life a bit harder :p ... in the end he should make the final decission.
melianor
02-07-2004, 12:02
Hammerdin as main char is at least set in stone :)
About the others i am not completly sure.
My input on the Sorcs: All of them can tele fast and get down to Baal, no matter what build, aslong as the FCR is right!. Will probably have to settle for the 63% breakpoint in the beginning and later 110%.
Blizzard and Meteorb look like the onyl viable choices since Cl/FO eat to much mana untwinked...
Summoner Necro: The only thing i fear here is lag. or maybe i am wrong and Summoner here only means Golems and not Skeletons. If Skeletons i'd advise against it. we already have the screen cluttered with Hammers, all kind of Sorc spells, etc. With golems and LR/CE i'd be happy though.
Baba: whatever build, but plase BO/BR maxed *ggg*
Trapsin sounds nice aswell, no clue about them though.
2 Sorcs as support chars sound really good since they speed up the time spent lvling immensly! 2 Sorcs together can easily clean chaos sanct and baal minions to be ready for the main party to arrive. All the main chra needs to do then is kill Diablo and Baal. Then next game please :)
A thing we might seem to be forgetting is that possibly we will not always be playing with 8 people all the time!!! So we need some scenario for that too. From the Exp calc that Solartje did it still seems best to have a main char doing the killing, no matter how many players we have in game.
Also if we are not enough, will we make pubby games without letting the mainchar kill and just gain xp that way? Like when we only have 3-4 players playing atm?
Also iva: apart form having a char to check which chars are beiing played, will you add all other chars to the f list of each char? Might be useful *g*
Especially for msging and the lot since we will ever only have to type /f m ....
The char that is used for checking shoudl included there too.
Thx for the input, guys. Instead of making my life harder, you're making it easier ;) And I'm giving my opinion here, too:
First days will be critical, we'll need to play together most of the time so we level up quite fast the low levels. Until we step on hell, a frozen orb coming along with the pally will be more than enough to do all the quests: she's fast killer, low item dependant and deals pretty easily with all almost all the monsters on normal and nightmare once she reaches level 30; this one can be the meteorb build, and will be our guiding light at the start of the game. We can even make a couple orb-based sorcs, to support us on low levels and to perform the teleporting + mf tasks later on the high level stress :)
Beside this, if we go for 4 people baalruns (which would be faster and easier to arrange even if only few people is on at the same time), my builds would be: singer + BO + horker baba (stun), skellymancer with DECREPIFY (more safety, and few times will kill minions compared to hammer damage) and static sorc. To this we should add another sorc that has previously teleported down there and made a safe tp, which will quit game as soon as team is down there.
Exp shrine is more a bothering than a benefit, in my eyes.
SO, this is my suggestion:
1. Hammerdin (guide coming) -->Main char
2. Tele sorc (meteorb?) --> Teleport
3. Tele sorc (chainlightorb?) --> Static
4. Singer + horker (max shout/bo/stunning battle cry) --> Stun minions for safety
5. Skellimancer --> Bone (no meat at all ^^) shield and decrepify, more safety
That will be BASE SETUP for runs. Other chars that can be included on every run could be:
6. Sorc (maybe blizzard) --> Go kills Mephisto, and maybe even Andy.
7. Pindle runner: another skellymancer? Can aswell kill eldrich and shenk...
8+9. Pit runners: can go together to the pit and clean it away.
10. Oak sage druid, must be on team so should not kill anything, just stay there; this is an option for the runs, as would be veeeery boring to play.
This way we would be doing some mf for items, while the hammerdin would get exp from 8 players game...
But I think we should focus twinking the 5 important chars (of course, the hammerdin is prio #1), gathering gems, runes and everything that can be profitable to trade it away. Later, on 2nd-3rd week, we can start with the crafting fever, but we'll talk about it later :D
Heya fellow etf'er,
Been reading this topic for the last 2 days and thinking: do i want to join or not since after 2.5 years of playing its getting a little boring :lol:. But it seems like fun going for #1 position @ ladder and having fun with you guys and gals.
So I guess i'll join in (if thats ok with you ofcource). The only thing is that from sunday i'll be working (at a farm) a week so I wont be home.
You all have been going through all the idea's that I could think up more or less. Just one thing popped my mind, When we are doing baalruns with 4-5 ppl the creator of the game should have killed baal and a blizz(??) sorc that hasent done the meph Q yet can run meph for the super drop (a blizz sorc can do this the easyest with 63 fcr and the moat trick) and getting us some nice items :).
If you want to reach me contact me @ evox_001@hotmail.com
Greetz
:buddies:
Cammy
Off to breakfast now :drink:
About the oak druid: When we are around lvl 90 the main char should not be in the party, but kill on his own. At that point a oak druid is completely useless, unless he is with another player who cleans chaos sanctuary to get diablo killed.
Exp shrine would be quite nice in the late lvl'ing. around 95-96 i assume it will allmost only be baal and diablo who gives a decent amount of exp. So some should prepare the games so that the main char can enter game, put on exp shrine->kill diablo->afterwards kill baal ect. ect.
About that enchantress, that would be extremly nice to have in the start:)
Im too tired :cheesy:
rgds svin
ipityfool
02-07-2004, 13:43
When we are around lvl 90 the main char should not be in the party, but kill on his own.
Do I get this right: There is somekind of party penalty in exp when partied and therefore pala should be outside party and kill all alone? If that is the case then my bad, oak really is useless (and boring for that matter...).
Yes, we need to leave those points really clear.
- Which monsters (bosses) yield more xp.
- How the main char will level faster, with party people or alone. Guess having 8 people on game will always help...
- If later is better just killing Dia and Baal, more tactics will be needed as 2 players or MORE will be involved on cleaning Chaos Sanctuary and Throne, aswell as find an exp shrine for everygame (lotsa work here!!!)
But anyway, this does not matter until level 95 or so, because I levelled my barb on private games on first ladder reset, and even if it took lotsa geme hours, was slow but maintained killing minions, then baal, in full games with 8 party-ed people...
Guides for character developing, and final character elections will be posted soon so we are ready by the time ladder is reset :thumbsup:
Camaro, I note down your intention to join us. Have to consider it, so please be a bit patient ;)
Great :), I'll wait for king iva to dicide :thumbsup:
Cheers
Cammy
Soepgroente
02-07-2004, 15:09
About meteorbs: i think that they suck. You simply lose lots of meteor damage for a weak orb that does nothing but chill in 8player hell games. I say make pure meteor-sorcies (including inferno maxed) and let the party dispose of fire immunes. That'll be really no problem, especially if we can get a trapsin. I think those are great btw, place 4 LS's and 1 DS and everything dies at your feet once the first kill is made by CE. No need for a necro, though conviction and/or lower resist is just damn nice, the meteors will really shine like that. Idea for a sorc build:
20 meteor
20 inferno
20 fire ball
20 fire mastery
~10 teleport
rest in fire bolt
1 static/warmth.
Plenty'a mana & life to survive anyway. Let the friggin party dispose of fire immunes, we have a hammerdin and something insanely powerful lightning ffs (lightning fury and/or trapsin is almost sure to be in for their power). Maybe a second hammerdin, to stand behind a little and together cast hammers so you have a blanket of super-destroying hammers. One focusses on high concentration level while the other focusses on high blessed hammer level and uses conviction to help the party. How's that?
Leveling will probably be done just by running through acts:
Lvl 1~15 = act 1 just play-through
15~22 = act 2
22~26 = act 3
26~28 = act 4
29~42 = act 5
42~47 = act 1 nm
47~52 = act 2 nm
52~58 = act 3 nm
58~60 = act 4 nm
60~75 = act 5 nm
hell = cake by then
New characters = rush to act 4 hell, level from 1-20 by hell diablo runs, do 20-24 in two normal cow runs, then normal ancients, and then hell diablo runs are very fast again >25 so do those till 60, then ancients & baalruns.
Though I've heard river/chaos runs are better 'till about level 93-94. Sure as heck easier to teleport too.
About the BO/Horker Barb.
This is how I think this should be skilled out:
Warcries:
Max: Shout, Battle Orders, War Cry, Find Item
1 pt: Howl, Taunt, Battle Cry, Battle Command, Find Potion
Masteries:
Max: None
1 pt: Sword Mastery, Increased Stamine, Increased Speed, Iron Skin, Natural Res
Combat Skills:
Max: None
1 pt: Bash, Leap, Stun, Leap Attack, Concentrate, Whirlwind, Berserk
If we're a little picky on the +skills and say we only find him an arreats, a +1 amu and a viper and 4 warcry charms, this will still give the following coolness:
Shout:
Defense: +370 percent
Duration: 395 seconds
BO:
Duration: 405 seconds
Max Stamina: 116 percent
Max Life: 116 percent
Max Mana: 116 percent
War Cry:
Damage: 259-271
Stun Length: 6.4 seconds
Find Item:
54% Chance to hork
Iron Skin:
+70% to Defense
Natural Res:
+40% to all resistanses
Increased Speed:
+28% Faster Run/Walk
Concentrate:
Defense Bonus: +160 percent
Attack: +120 percent
Damage: +305 percent
Berserk:
Attack: +190 percent
Magic Damage: +450 percent
And Whirlwind as an escape skill.
This is spending 100 skillpoints, i.e. lvl 89 with all quests.
I have something like this on my Concentrate Baba, only maxing Concentrate instead of Find Item, and I must say, it works like a charm!
Stats is the standard one, enough str for gear, enough dex for max block and the rest goes in vita.
Ah well.. Me luna Yattre and svin did some research here last night. ^^
- Which monsters (bosses) yield more xp.
Diablo Gives the most exp for kill.
- How the main char will level faster, with party people or alone. Guess having 8 people on game will always help...
8 people in game none partied this way the main char gets the bonus from the 8 people there BUT doesnt get the share penalty for kills.
If later is better just killing Dia and Baal, more tactics will be needed as 2 players or MORE will be involved on cleaning Chaos Sanctuary and Throne
Diablo runs do give more exp BUT take longer than Baal runs.
Heres some ideas helped along by toorn :
Icy Cellar/Crytalline/Ancinets Way.
All give good exp per run, which is maybe a possibility...
GrimCrow
02-07-2004, 18:15
Finally got some time to post so here's my suggestion for the group:
1. Hammerdin - no need to say anything about that
2. BO barb - same here
3. Skelliemancer - max LR, for baalrunning ~6-8 skellies can keep minions together and shouldn't cause any lag with decent connection.. :scratch:
4. LF Javazon - Baal killer & great damage
5. Trap Assasin - don't have nothing to say about this since haven't played much with these in 1.10
6. Windy Druid - never have made one but Oak would be nice to have
7. Pure Meteor sorc - like Soep said, I also think this would be much better than meteorb sorc
8. Pure Blizz sorc - and more elemental damage
So that would cover all the 7 char classes. Pala is ofc the main char to exp but in the same time the other chars would get some nice levels also, and having our chars in top of every char ladder wouldn't be a bad thing or am I wrong? ;)
For 9th char I would suggest a sorc dedicated to only for mf'ing so all the good mf stuffs would go to her and she would be mainly running Mephisto since he/it (or whatever it is) is loaded with Shakos and other usefull stuff. And if this would be a Blizz sorc (yes I like them) I could do some intensive mf running to get some gear for the main group.
And if the patch is coming anytime soon, I can play ~16 hours in a day for some time (yes, I've no life) so hopefully that would help getting that pala to nr. 1... :lol:
I still think that the oak sage is not worth the bother. If we must have a druid then it should pit run or something, the oak is not gonna help our pally after all...
Imo, the main thing is the pally though it would indeed be nice if we got each class to the top :drool:
rgds svin
GrimCrow
02-07-2004, 18:57
I still think that the oak sage is not worth the bother. If we must have a druid then it should pit run or something, the oak is not gonna help our pally after all...
Well when we're starting from scratch and won't have good gear for a few days any extra life would help. I agree that in the end that Oak Sage won't be that usefull but in the early days of ladder it would be a nice thing to have, just my opinion of course :thumbsup:
Well when we're starting from scratch and won't have good gear for a few days any extra life would help. I agree that in the end that Oak Sage won't be that usefull but in the early days of ladder it would be a nice thing to have, just my opinion of course :thumbsup:
Hmmm you migh be right :thumbsup:
rgds svin
well i will stick with my opinion that we dont need a trapper nor a druid.
Since the whole idea of a trapper is wait till first kill then kill the rest with Death trap (CE trap-thingie) why build a horker? If the trapper cant use DT, then she wont be faster then a Javazon + she cant use Shadowmaster cos that one tends to mindblast alot, which will slow us down (have to wait till conversion is over)
A druid doesnt really help a party besides oaksage. oak sage is only usefull till lvl 30 or so + I have played more then a few untwinked HC chars and in my experience only sorcs and ama's struggle at first due to hitpoints. If we boost Vit for the first 6 lvl's we dont really need oaksage.
Like i already stated in my previous post (updated abit though):
1) hammerdin
2) telesorc (meteor/static)
3) BO-barb (maybe the singer/stunner kind)
4) curse-necro for LR
5) Javazon with LF (CS for Bosskilling)
with these 5 you can run baalminions/diablo in no-time
as support i would say:
6) Blizzard sorc (great for Mf-ing or so i heard)
7) Avenger with Conviction (only problem is the small range of Conv. so he will tend to distract minions)
8) another sorc (build is undecided, maybe the meteor/orb kind)
now this way, the telesorc can go ahead and tele in the next game, the 1 of the others can do andy/meph, the last one can help the main char with static.
Avenger/Necro will help the javazon/last sorc boost their damage to insane levels. + Necro will profite extra safety with his minions (be that skellies or revives)
BO-barb does his thing and horks afterwards. :uhhuh:
and yes i realize that this way we wont be on top of every class, but we will have high ranking chars in 5 other classes (of which 3 sorcs and 2 pala's) :winner:
Luna
I love the good mood we are enjoying around here; seen so many :thumbsup: smilies just mades me glad :lol:
I've been off to see Shrek 2, and I'm a bit tired so will check all the ideas/suggestions tomorrow and maybe finally start planning chars; luckily seems Blizz is not going to shoot the ladder tonite, or else.... :cheesy: But we should start getting our fingers, mice and keyboards ready =)
Oh, just one minor issue related to account's passwords: these days were to just make them last "forever" and keep their names, but I think it's ok changing the passwords; just put those 'cos were easy to remember, but I agree that should be changed to a more complex word one of this days :thumbsup:
Iirc its the resurects that cause the "lag" not the skellys =), and i presume we wont be using resurects...
ipityfool
03-07-2004, 10:16
Iirc its the resurects that cause the "lag" not the skellys =), and i presume we wont be using resurects...
This is correct and about frozen river etc. exp runs...think twice: I wouldn't go harrassing anymore souls than there already is...
This is correct and about frozen river etc. exp runs...think twice: I wouldn't go harrassing anymore souls than there already is...
And dont forget the souls there will come with frenzytaurs and those flying mana burn curse thingies, not a nice place for any1 not even a pro etf team :lol:
Shrek 2, damm me envys you iva, was is just as cool as the original? :clap:
morning
:yawn:
Cammy
Surfing the news archive I've found how long took the first char get level 99 on first ladder season:
Monday, January 19
The First v1.10 99 - Flux (flux@diabloii.net) [1:25:PST]
The race to be the first v1.10 Ladder character is over. Wuschelto, a Paladin on the European Realm, has made it to 99, just ahead of a flock of Clvl 98s on all of the realms. Word via email is that numerous players were leveling him up in a group effort, keeping Wuschelto online 24 hours a day for much of the last week. We've also heard rumors of an exp hack, and other players reporting suspicions of how Wuschelto got so high without ever getting credit for slaying Hell Baal and gaining a Patriarch title. Discuss it (http://forums.rpgforums.net/showthread.php?t=120855) in our forums.
As for Hardcore, there are no 99s yet, but quite a few 98s on Europe and East, so it's only a matter of time. Lag permitting."
Keeping in mind that the patch was released almost on November, this means it took him/her/them more than 2 and a half months to make it; we can assume this will be severely reduced this time, as there won't be as many new stuff as was with 1.10, so people can have more planned ways to level and to build their chars, but I think that we can make it in a couple of months, if we have nough patience...
Oh, btw, as you can see first char to make it was a pally too... so I think we won't be the only hammerdin running for the #1 ladder position :lol:
Well they are talking about some sort of "mini patch" so maybe there will be added new items, exp gonna be changed, synergies gonna be changed ect. We don't know that yet but if that happens we need to very quick make some calculations on what to make instead of a hammerdin. But i don't think it will happen though :lol:
rgds svin
any new updates :uhhuh: ?
i'm stillin plannin on doin that sin -_-
ipityfool
04-07-2004, 20:31
I asume you all have read/heard something about that Wuschelto paladin, but here is what I remember reading about him long time ago. That 99 pala is actually he's second pala in ladder. His first one did get to at least lvl 95 but since he for some odd reason wanted to be Patriarch and accidently did Baal quest once, he just started all over. Can you imagine? And there were some suspicions about exp hack, but I haven't heard ever of such. But it was long long time before anyone else get to lvl 99 after him. Anyway it takes helluva long gameplay to get to lvl 99. Actually I remember seeing someone calculating how many baalruns it actually takes to reach lvl 99 and it wasn't little number...
Oh, and I don't asume I get to be part of leveling team because I have lot's of posts or I post here. I would like to be part of gang, but sadly this ladder reseting seems to be happening too late for me. Damn I would have liked to see ladder reset last week. In my near future will happen so much and I just can't be in front of computer even though I would like to (got wedding, couple of trips, move to other appartment, being without broadband access for sometime, job etc.). So there is no reason for me to be in team if I can't give good effort for it.
But since reaching lvl 99 takes at least couple of months maybe sometime later. Hope I can be of assistance then somehow if needed.
melianor
05-07-2004, 17:24
No matter what time you can play ipity, whenever that is when someone else is not palying thats just fine 8)
You could also help with MFing *ggg*
Between guys, the site is close to be finished this evening. Not posting any lilnks here, just ask me on MSN.
Then we can get down to filling it with the much needed content to set it all into stone, so everyone of us can see how we are proceeded and by which plan.
Ipity like melianor said 1 hour a week would be a help as well :thumbsup:
Now all we have to do is wait for the reset :yawn:
Looking forward to see the site Meli:)
rgds svin
ipityfool
05-07-2004, 20:21
As time passes by it looks ever more certain that I even don't have proper internet access for some time nor time to play. (I really don't). But maybe this ladder reset happens just like everything else Blizzard does, few months late. But I can at least mf for you guys/gals later if nothing else. Melli can confirm that at least I have golden touch for fire skillers...
Soepgroente
06-07-2004, 02:50
...[Luna's last post]...
Yup I couldn't agree more. I really like his way of building up the team, can't go wrong. I say we do it that way.
solartje
06-07-2004, 06:59
if we could build some corps explotion on that necro i would be :yep:
i must say it maybe sounds stupid, its maybe childish, but its just SOOO fun to hear that KABOOM and will help alot in killing the last 2 set of minions.
i agree with most chars of luna, but i think a little ama that can freeze would be very helpfull, just to be sure we dont even get 1 hit in 100 runs :) ur never sure enough. or we could all take the same merc, a freeze rogue :) i think 8 freezing merces would be very helpfull ;)
melianor
06-07-2004, 08:33
Aehm, yes, but Sorcs would rather take Act2 HOly Freeze Mercs for that, + a Might Merc might also be a good idea? :)
between, you can all start suppliying iva with some content. I will also try to pick apart information from all the posts here.
we also need strategies for when:
a) we are all playing
b) only main char +1-3 are playing
c) only mainchar is playing
We should be ready for all kind of occasions and people should be able to look up what they can do. Doesn't mean those tactics can change if we find a better way of lvling faster, but it should remain readable for everyone.
Luna´s stuff ~_~
totaly disagrees :evil:
in the first place the first "tele" sorc should be a lighning sorc.
As we all know throne of distruction is usually filled those knights, both fire & cold imune. a blizzard sorc couldnt clear those nor could a meteor sorc.
The other issue of souls (wich are lighning imune ><). From my expiriance those are only there 1/3th / 1/4th run.
a lightning / chain lightning sorc equiped with mosser 2x topazed & bo-ed. takes a long time to be killed, even by 50 souls or so. (thx DD)
There for she would clean the throne for 2 outa 3 runs and in the other runs she would ask for help from the blizzard sorc. I dont think this high % will be made with any other charachter. (unleas we get a p&b necro with enigma)
therefor i vote as first teleporter the light sorc. (If the dude playin this gets tired we can always swap accounts)
second Oak siege DOES matter. u'll get a life boost of 4000 or more even.
and imho windruid > lighning ama "big time"
dont forgot a lighning ama is a 1.09 character and therefor majorly nerved by blizzard.
i agree with necro, bo barb & pala with conviction, (not sure about build tho, cause avengers tend to do better with Lighning aura, perhapse a Hoz pala.)
neither do i agree with the meteor sorc, i know it does major damage. But the last group of minions wich tends to give the most xp, is kinda fire imune :uhhuh:
last but not least, i'm still stickin with my trapper for pure damage :uhhuh:
1) Hammerdin
2) bo barb
3) lightning sorc
4) Blizzard sorc
5) necro curse
6) Foh with conviction
7) Windruid with oak siege
8) Trapper
melianor
06-07-2004, 15:31
Good points about Lightning Sorc there Megamek :)
Apart from Souls i dont think there are any other Lightning Immunes down at the thrown.
Succubus: CI
Oblivion Knights: FI
Oblivion Mages: CI
Dolls: PI
Vampires: CI
Snakes: PI ?
.....
.....
Would make a great Telesorc! Pure Lightning and Cold Sorc sound good to me.
Roundup: Sofar i think we have decided on a few chars. Please correct me if wrong...
a) Hammerdin
b) BO Barb (whatever build)
c) Blizzard Sorc
d) Skelli/Cursemancer
Others are still beiing debatted?! :)
I think we have to decide first if the main char (pala) is going to be killing alone or not. The team will change depending on this. Of course there are some mf chars which will not depend on the decision and could be built anyway.
I also agree with meli that we should develop different playing strategies depending on how many players are online.
Megamek, don't forget that no other char can kill baal as fast as a pure lightning java :)
Looking forward to start .... Blizzard reset the ladder now .... no I mean, wait until iva finish his new exam ;
By the way, the last few days I've been burning a fair amount of accounts. I think I got 6 accs permed, but couldn't do it on the first two days of their creation. Do you think this could be a problem?
Megamek, don't forget that no other char can kill baal as fast as a pure lightning java :)
dont agree with that ;)
besides that, killin baal is a pure waste of time imho
killin baal is a pure waste of time imho
done in 30-40secs and gibs drops :drool: MUST be done :)
rgds svin
By the way, the last few days I've been burning a fair amount of accounts. I think I got 6 accs permed, but couldn't do it on the first two days of their creation. Do you think this could be a problem?All accounts are permed and OK, noone hacked yet :lol:
The idea of having different playstyle depending on amount of people conected is great, should be worked out :thumbsup:
And the issue about wether kill baal or not, I think that both sides are right: he/she/it drops nice itemz (we gotta check that "first quest drop" thing), but for exp purposes it's a complete waste of time; so solution seems pretty easy: one of the chars stays in game, and when all minions are gone, kills baal while others go to new name and make another xp run. But keep in mind that Baal gives nice exp on higher levels (95+), so then that won't be a waste of time, but the place to be killing arses (both Baal and Diablo).
BTW, is it that you don't check your emai accounts or only that I'm too anxious for your replies? :lol: Need some feedback to know I'm not sending updates to the air =)
I haven't been paying much attention...when is the new ladder season starting up?
totaly disagrees :evil:
in the first place the first "tele" sorc should be a lighning sorc.
As we all know throne of distruction is usually filled those knights, both fire & cold imune. a blizzard sorc couldnt clear those nor could a meteor sorc.
The other issue of souls (wich are lighning imune ><). From my expiriance those are only there 1/3th / 1/4th run.
a lightning / chain lightning sorc equiped with mosser 2x topazed & bo-ed. takes a long time to be killed, even by 50 souls or so. (thx DD)
There for she would clean the throne for 2 outa 3 runs and in the other runs she would ask for help from the blizzard sorc. I dont think this high % will be made with any other charachter. (unleas we get a p&b necro with enigma)
therefor i vote as first teleporter the light sorc. (If the dude playin this gets tired we can always swap accounts)
I dont really care that build of sorc, our teleporter will be, i dont have enough experience with 110 sorc to know that, meteor/static seemed the most mentioned one. so a Lightning sorc is fine with me.
second Oak siege DOES matter. u'll get a life boost of 4000 or more even.
Oak sage might give 4000 extra hitpoints, but do we need them? i mean: do we really really need them, cos that is the only reason to have a druid in the party.
Today we did some baalrunning with a few of the group, and the only time ppl died was from souls, and those are already dead by the time the group gets to the throne (telesorc remember)
and imho windruid > lighning ama "big time"
dont forgot a lighning ama is a 1.09 character and therefor majorly nerved by blizzard.
hmm it looks to me that you havent seen a chargestrikezon in action. :scratch:
you mention javazons are nerved, but only LF hasnt been upgraded.
With Charged Strike (only 2 synergies maxed, and 3th only 10 points), she does 17k+ damage per hit. She will have a faster attack then traps fire, so I have yet to see a char kill baal faster.
I agree with necro, bo barb & pala with conviction, (not sure about build tho, cause avengers tend to do better with Lighning aura, perhapse a FoH pala.)
I wasnt sure of an avenger, but a FoH-pala is a excellent idea, this way it wont draw attention from minions since he will stay more at the back of the group. :thumbsup:
i will post a Lightning-zon guide tomorrow, now i will hit the sack :)
Luna
Herald of Doom
07-07-2004, 21:18
I haven't read the six pages, but count me in if you need help. If you must, you can add me on msn or i'll be idling in #d2-etf on Mirc if I start playing again. Could someone perhaps give me a short briefing on what's already said? I'm already going to form a party with some old friends, but that's not a ladder race so I'd be glad to help a bit. i can work with any char accept bowazons and necro's :D. Msn: frebo85@hotmail.com. I'll be playing the Hades Underground modification until ladder resets, so don't ask me for help yet :p
Herald
DjSlayer
07-07-2004, 23:18
My two cents
The tactic would be to get the hammerdin (or what ever char to be the first to lvl 99) to make the most kills, as the killer gets the most xp. Thus you don't need anymore cookie cutters in the game besides the main char. So the rest can by all means be just tanks to line up the minions for the kill. I can also be a cleric in the game with maxed meditation.
My setup would be:
team 1:
tele sorc (tri-elemental for what i care)
Bo barb
Team 2:
Hammerdin (if this is the main char)
Meditation Pala
Necro summoner w/decrypt (this is an awsome curse. It just don't make the victim to take amp dmg, it slows the victim down and reduces the physical dmg dealt to you).
Bo barb
and the rest can be anything really as long as the main char can get >50% of the kills and they can stay alive.
Team 3:
Mf sorc and an tank of any kind.
The key to sucess is that the team members knows what they are doing.
I might join in some runs on occations (when I decide what kind of char i'm making in the next round).
- D.J.
hazelnut
08-07-2004, 15:37
Hi all (and king iva.. :lol: )
This sounds a lot of fun, and I would love to be involved in the ladder reset. I am aware that I'm new to etf (just a couple of months) and you guys don't know me that well yet. Hopefully I should have built a small good rep by now though.. :thumbsup: One thing is that I won't be playing any personal chars on new ladder - I considered it, but don't have time to enjoy my nl chars as well as concentrate on ladder too. (given wife, 3 kids and job limits my playing time)
Helping this effort would be a great way to be involved. I may have only been playing 1.10 for 3 months, but I played the original D2 up to patch 1.04 when I moved and lost net access (and accounts too :hanky: ) so I'm not too novice at playing the game. The chars I am most experienced with are Bowazons and Javazons - always loved the amazons, 80% of my chars have been amazons for some reason.. and more recently Werebear druid. I seem to suck at MF'ing though - just can't seem to get good items to drop (have 3 hellslayers FFS! No one wants em... can't give em away)
The only one you've discussed from these is the Javazon and you have someone in mind to play. I was thinking that I could be the backup if they have to do something in RL one evening...? I love poking Baal with CS... it's great fun!! I feel I've honed my Javazon play more than any other char in 1.10
The only other thing I can offer help with is I have a permanent cable access with 3 pc's and 3 D2 CD keys.. so I can have 3 chars in game (as you know iva from yattre's 1st rush) to max XP even if a few players short. Obviously I can only actually play one at once. lol
Love to know if I can help, even in a limited way. :winner:
Cheers,
Andy.
acc: *andyblower (my real name lol)
I haven't read the six pages, but count me in if you need help. If you must, you can add me on msn or i'll be idling in #d2-etf on Mirc if I start playing again. Could someone perhaps give me a short briefing on what's already said? I'm already going to form a party with some old friends, but that's not a ladder race so I'd be glad to help a bit. i can work with any char accept bowazons and necro's :D. Msn: frebo85@hotmail.com. I'll be playing the Hades Underground modification until ladder resets, so don't ask me for help yet :p
Herald
First of all sorry for not answering before, but I've not checked this thread in a while.
There are several ways to help here. One would be by playing one of the chars that we are going to create, main or support chars, then you'll have access to the accounts. People doing this have to be 200% trustworthy, I'm sure you understand the reasons behind that :p
Another possibility is to have your own and personal char. In this way you can also help our main char when not everyone is online and/or donating items that we'll need. As a person who contributed in this adventure you'll also get credit for that.
My advice is to pm iva (he is our leader), comment your ideas and see what can be done.
Thanks for your interest.
Is this already going on or not? I'll join to help when I can, if just I know how :)
*with solemn voice* Allow Frygs in *seats back in throne*
Just kidding, of course. Contact any of the gang members (bwirum, for example) and ask them how to log on the accounts.
Me off on holiday (weeeee!!!). Will miss you much, folks. Keep it up, and have fun! I'll be back (in about 10days :D )
Herald of Doom
09-07-2004, 18:33
My old acc is now owned by a irl friend. My new acc: HoD_L . I'm gonna be playing a bit today, probably not to much though. once I receive the neccesary information i'll probably focus more on the ETF acc.
Cya soon,
HoD
Might possible be a helper :P How do I contact you?
melianor
13-07-2004, 23:14
Might possible be a helper :P How do I contact you?
melianor@melian.cc or pm to melianor! Help welcome :)
What chars are you playing?
melianor
13-07-2004, 23:17
Just a roundup people. We have been gaining XP well and have been at rank #6!
Now we need to organize stuff a bit more and i will contact you all, since we have been missing some possible players, if i am not mistaken *g*
Otherwise, what can i say, we have been doing real good as a group sofar and i have been surprised at how fast we caught up with the clans playing almost 24/7. Lets grab some enthusiasm and head along that way *gg* :thumbsup: :buddies:
melianor
12-08-2004, 12:44
Just a roundup people. We have been gaining XP well and have been at rank #6!
Now we need to organize stuff a bit more and i will contact you all, since we have been missing some possible players, if i am not mistaken *g*
Otherwise, what can i say, we have been doing real good as a group sofar and i have been surprised at how fast we caught up with the clans playing almost 24/7. Lets grab some enthusiasm and head along that way *gg* :thumbsup: :buddies:
bumping this for further discussion use.
Is this the ETFontop team? If so I just wanna ssay congrats. You guys are doing an awesome job. :)
Los Sin Nombre
13-08-2004, 00:36
This is indeed the ETFOnTop team.
Hate to say this guys and gal, but Indy will pass you in near future unless you start to play more. You might wanna consider taking new people in too.
Hate to say this guys and gal, but Indy will pass you in near future unless you start to play more. You might wanna consider taking new people in too.Don't think so Los; if you did not notice, we died without corpse recovery, the worst thing that could happen to us (yeah, I had a lag spike while cleaning CS, near De Seis, and was killed + kicked out of the party :grrr: ) So our 46M adventage over Indy (and it was growing) was reduced to 17. And now it's 25 again, and growing. Thing is that is sooo boring and hard getting good xp on level 98, that is no wonder that all of us cut our xp gaining from time to time. For example, yesterday we got almost 15M xp, which is heck of a lot for a single day: we started at 300M, got up to 304 and died, going down to 275; when we quit playing, we had 285M again, but the effort and time needed was awesome, so today levelling has been slower...
About allowing new people in, don't think we'll consider it; of course, what we are going to do is ask help to the community, so we can have full games whenever is possible, and people can get nice experience if they need it with us.
Los Sin Nombre
13-08-2004, 02:17
Then I must have something wrong in my memory/eyes as I have been noticing that every day I check, he has gained you.
I was in your game too today. Exp was good, but then most left and we couldn't do Baalruns.
And in case someone is thinking I ment myselt to join; no, I still don't wanna join.
Then I must have something wrong in my memory/eyes as I have been noticing that every day I check, he has gained you.
I was in your game too today. Exp was good, but then most left and we couldn't do Baalruns.
Probably you got it right, as most of the days he gets us a couple millions, 5 at most; but that only happens the days we don't manage to play together some time, which lately happens from time to time; the days the group meets online with 3-5 members able to bring idles and make 7-8 player runs, we make the distance bigger, meaning that in those few hours we can very well gain him from 5 to 10 millions; that happened on tuesday, when we hit 300M (before dying on wednesday :( ), leaving the margin around 50M... Still our death brought him closer, so we cannot be confident and keep on playing.
I'm glad you enjoyed playing with us, too bad not enough onboard... we are building a "supporter list" to be able to make full game baalruns, so both people joining to help us and ourselves get as much xp as possible in 8 player games.
Feel free to add me to your supporter list. My lvl 82 skelliemancer does quite well on baal runs. :)
My account is *Dornak
Well Los, whether you like it or not, at least we got you pinned for supporting dude ^^ :D
And you too Dornak. You're on my list now :uhhuh: err.. OUR list now.
Los Sin Nombre
13-08-2004, 18:40
Most people understood wrongly my posts and some took it personally. I have nothing against this group or anything. I just posted my opinions on couple issues and some got replied and cleared things up (mainly the item thingie). I don't fully agree with everything, but so what? I don't agree with my IRL friends either and we still hang out.
I might as well mf in your games as it's equally fast than solo runs.
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