View Full Version : Is 12K lightning damage possible?
I'm a level 92 lightning trapsin with sentry damage of 4641. Basically, the only way I can increase my lightning damage at this point is with skill charms. Even with lvl 35+ FB, SW, CBS, LS and DS, I can only see ending up somewhere near 7K
I keep running into asns in the 70s and 80s who claim lightning damage of 10K and 12K. Granted they have a decent number of traps gcs, I still can't conceive how they can reach such dizzying damage heights without bugged gear. Especially since you can't max out the lightning synergies until you reach the 80s.
I've been playing Asns exclusively since their inception and have tried hundreds of builds without achieving even close to these claimed damage numbers.
I currently use Nat's with three sockets for extra res, socketed bartuc's, +3 traps ammy, iks belt, raven frost and dwarf star, and venom grip gloves.
The caveat here is that I can routinely pk any of these so-called uber-asns.
Anyone have thoughts on this?
jrichard
15-06-2004, 00:21
It's your gear. To get really high damage numbers you need more skills. A +2 armor (even a vipermagi would be better), arachnid mesh, dual +3 traps claws (hopefully with +LS on them also), +3 traps circlet (or a shako for +2 all skills) and dual sojs.
jrichard
edit: with maxed synergies, LS damage crosses 10,000 at 23 + skills and crosses 12,000 at 29 +skills.
My nats is +3 to all skills.
I'm also really struggling with how greedy people are on battle.net. Especially in Hell. I realize everyone is tweaking their respective characters, but when someone asks for an Enigma in exchange for a skills charm, something is wrong.
I've played solo up until a few weeks ago, so I admit I'm not as tuned into what's hot for trade, but I'm finding it very difficult to acquire the items that everyone speaks so nonchalantly about in the forums. I've been trying to get an SOJ for weeks! No one will trade it for anything but some insanely high level rune or armor.
Even so, are damage numbers in five figures possible under any circumstances?
Thanks for the help.
2 +3 trap,+3 lit sentry claws
4 os armor with 4 5/5 lit facets in it
perfect facete griffon eye
thundergods vigor
2x soj or bk
10 trap charms
anni
Now your probably not this rich, but this might be the set up of some uber assn's
Just my thoughts
jrichard
15-06-2004, 07:59
4 os armor with 4 5/5 lit facets in it
perfect facete griffon eye
Although the Character screen reflects a damage increase, neither facets or griffon's eye increase the actual damage done by your traps.
edit: with maxed synergies, LS damage crosses 10,000 at 23 + skills and crosses 12,000 at 29 +skills
At level 43 and 49 repespectively LS crosses your ten and twelve thousand marks. With ideal gear it's possible to go beyond that.
2 +3 traps/+3 LS claws
+3 trap helm
+3 trap ammy
+2 armor
+1 belt
2 +1 rings
10 trap skill GCs
anni charm (if you are on bnet)
That's a total of 34 + skills. Level 54 LS is theoretically possible. That would make your LS damage 8-14022 with all synergies maxed.
jrichard
I'm a level 92 lightning trapsin with sentry damage of 4641. Basically, the only way I can increase my lightning damage at this point is with skill charms. Even with lvl 35+ FB, SW, CBS, LS and DS, I can only see ending up somewhere near 7K
I keep running into asns in the 70s and 80s who claim lightning damage of 10K and 12K. Granted they have a decent number of traps gcs, I still can't conceive how they can reach such dizzying damage heights without bugged gear. Especially since you can't max out the lightning synergies until you reach the 80s.
I've been playing Asns exclusively since their inception and have tried hundreds of builds without achieving even close to these claimed damage numbers.
I currently use Nat's with three sockets for extra res, socketed bartuc's, +3 traps ammy, iks belt, raven frost and dwarf star, and venom grip gloves.
The caveat here is that I can routinely pk any of these so-called uber-asns.
Anyone have thoughts on this?
well those assassin are lying and trying to show off its absolutely impossible to reach 12k with a trapsin a lightsorc definately but not a trapsin. With best gear u can do only up to 5-6k.
jrichard
16-06-2004, 04:22
well those assassin are lying and trying to show off its absolutely impossible to reach 12k with a trapsin a lightsorc definately but not a trapsin. With best gear u can do only up to 5-6k.
psst.... look at the post right above yours. It's not impossible.
jrichard
well those assassin are lying and trying to show off its absolutely impossible to reach 12k with a trapsin a lightsorc definately but not a trapsin. With best gear u can do only up to 5-6k.
You get like 6k LS with maxed synergies and only +12 skills, not that hard...
i really wanna make my trapsin do 12k damg with LS
is there anybody can gimme more explanation to get that 12k?
setrum.
NightyNight
17-06-2004, 01:38
well those assassin are lying and trying to show off its absolutely impossible to reach 12k with a trapsin a lightsorc definately but not a trapsin. With best gear u can do only up to 5-6k.
My friend has +18 to all skills (6 trap skillers) and he reached 8.5k and i've seen it with my own eyes.
telegeek
17-06-2004, 01:52
lightsorc can go over 34k
my cousin has 14k light damage (after battle command)
of course.. he's spent A LOOOOT of money on it
i dont remember most of his gear, but the best features of his sin are his claws. he has a +3 traps +2 LS claw and another +3 traps +3 LS claw. that totals 11. :)
knowing that hes on NL, im sure you could get at least 15k on ladder.
true..true....
check3...it out
http://diablo2.ingame.de/spiel/skills/calc/index.php?char=assa
just max all litnin' synergy and put + (as many as you want) skill
hehe
strum.
With that calculator, looks like the maximum possible light sentry damage is about 14k. Thats with the absolute best gear possible with all charms and a barbs battle command.
TheRealVertical
18-06-2004, 18:19
Here's my guess as to why you're seeing level 70 and 80 assassins claiming such high damage - they're talking about TOTAL damage with 5 traps. Either that or TOTAL damage of one trap for all 10 bursts.
My craptrapper (she's awful... terrible build) Does around 1500 lightning damage with her lightning trap. Now, theoretically, I could be telling the truth if I said she did 15,000 damage, because that one trap could theoretically deal that much damage before it's spent. I could then go on to further say that I do 75k damage, because I can lay down 5 traps, each which will do a total of 15,000 damage. Or, another point of view - I could say I do 7,500 damage because I've got 5 traps each doing 1500 at one time. There are lots of ways to 'calculate' your damage.
My guess is these 70's and 80's people have traps that do around 2.5k damage a piece, and they think "hey, since I can lay 5 down at once, I'm really dealing 12.5k damage per bursts."
It's perspective. I'm betting these people are either a) lying their asses off, or b) talking about the scenario I described above.
The equipment described in the posts above, while I suppose it's theoretically possible, is hardly commonplace enough for you to encounter level 70 or 80's just casually talking about it like that. A very, very, very small minority of people actually have enough wealth to acquire all those items.
Lets try a theoretical build:
Maxing out the synergies for Light Sentry can happen by Level 69 if you use all of your skill quests.
For a helm we'll use simple easy to find shako.
For amulet, we'll gamble a bit til we get a +3 traps, not too hard.
For rings, we wont bother with soj since theyre expensive on the ladder (non-ladder they'd be easy to get)
For belt, we'll use an arachnid mesh. Meph drops these, not hard to get.
We want a +2 armor, and +2 valor are cheap since theyre kinda pathetic now.
The claws will take a little time, we'll shop Anya in act5 until she sells us +3 trap claws. (we could keep going for +3 trap with +light sentry but we wont)
Gloves, Boots dont really matter.
An annihilus charm should be easy to acquire. Theyre not too expensive, and if you can hunt DClone then you should already have a bunch.
The hardest part about this build is getting trap charms. We'll say we found maybe 2 trap charms by accident while playing. So now we have to trade for 8 more trap charms. This may take awhile, but you only need base trap charms without 2nd mods. Cost maybe pul rune for one depending on the seller.
Anyway, once youve got your 10 trap charms and annihilus in there youre set. You'll be doing 10.7k trap damage already. Throw on soj (or bk) for those people on non-ladder and you'll be at 11.4k.
People arent going to add up their overall traps damage, that would be pointless. I have people tell me all the time theyre doing 9-10k traps, which is totally believable if you get you hands on trap charms.
Here's my guess as to why you're seeing level 70 and 80 assassins claiming such high damage - they're talking about TOTAL damage with 5 traps. Either that or TOTAL damage of one trap for all 10 bursts.
My craptrapper (she's awful... terrible build) Does around 1500 lightning damage with her lightning trap. Now, theoretically, I could be telling the truth if I said she did 15,000 damage, because that one trap could theoretically deal that much damage before it's spent. I could then go on to further say that I do 75k damage, because I can lay down 5 traps, each which will do a total of 15,000 damage. Or, another point of view - I could say I do 7,500 damage because I've got 5 traps each doing 1500 at one time. There are lots of ways to 'calculate' your damage.
My guess is these 70's and 80's people have traps that do around 2.5k damage a piece, and they think "hey, since I can lay 5 down at once, I'm really dealing 12.5k damage per bursts."
It's perspective. I'm betting these people are either a) lying their asses off, or b) talking about the scenario I described above.
The equipment described in the posts above, while I suppose it's theoretically possible, is hardly commonplace enough for you to encounter level 70 or 80's just casually talking about it like that. A very, very, very small minority of people actually have enough wealth to acquire all those items.
true..true....
that's way
if you wanna ask about LS
ask how many skill point of LS do they have
setrum.
? "is it in hell lvl, meph drop mesh belt?"
Frenzied Bovine
19-06-2004, 23:50
My PvP trapper broke 7k trap damage without facets, with only 4 trap gc's. Each one added about 300 max to traps, so I could have reached 8k. And that was with "noob trapper" gear - namely, hoto and lidless. Godly trappers go for +3 traps +3 LS claws with two sockets (dual facet, obviously).
Chuck some facets in there for misleading character screen readings, and it's easy to see how 12k is being reported. Not true though, and easily owned by absorb.
I now play a lightning sorc who is not so easily absorbed, facets actually work, can teleport at a reasonable speed, and isn't forced to constantly lure people into immobile traps and use mindblast cheese and pray for a lack of tgods.
*G*
My PvP trapper broke 7k trap damage without facets, with only 4 trap gc's. Each one added about 300 max to traps, so I could have reached 8k. And that was with "noob trapper" gear - namely, hoto and lidless. Godly trappers go for +3 traps +3 LS claws with two sockets (dual facet, obviously).
Chuck some facets in there for misleading character screen readings, and it's easy to see how 12k is being reported. Not true though, and easily owned by absorb.
I now play a lightning sorc who is not so easily absorbed, facets actually work, can teleport at a reasonable speed, and isn't forced to constantly lure people into immobile traps and use mindblast cheese and pray for a lack of tgods.
*G*
TGods itself won't nullfiy your traps, unless your traps do minimum damage.
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