Quelex-X
13-06-2004, 04:51
Hey everybody this guide is for the people who want to make a new necromancer or have an idea to use for their current one. I'm going to list all the equipment you'll want on this necromancer, and many other things. Hope you enjoy this.
Stats
Strength: Base - 103
Dexterity: Base - 25
Vitality: Base - 100
Energy: Base - 357
Skills
Curses
Amplify Damage: Level 1
Amplify Damage is a great spell for revives, it doubles their damage after the bonuses they already recieve.
Other Curses aren't needed, the only other helpful curses are Iron Maiden, Attract, and Lower resist, but lower resist takes up too much skill points to get to it.
Poison & Bone
This is where the guide can go either way. Decide if you want poison skills or bone, because you'll have to have you're equipment based on this. The guide will go poison.
Teeth and Corpse Explosion - needed to get other skills, 1 each.
Poison Dagger[COLOR=Yellow]*: Level 17
Poison Explosion: Level 17
It doesn't matter how many points you put into each, because they both equally add to poison nova.
Poison Nova: Level 20
This is your main attack spell, and your best bet at killing something to revive it.
*Poison Dagger is pretty much useless even though it does have high damage, so you may want poison explosion which can serve a purpose to be at level 20 and have poison dagger go down to level 14.
Summoning
This is the heart of this Necro, and the thing that keeps him alive. There are arguments on whether the Clay Golem is better than the fire golem (http://forums.rpgforums.net/showthread.php?t=200749), but for this necro the fire golem is useless.
Raise Skeleton, Clay Golem, Golem Mastery, Skeletal Mage, Blood Golem, and Iron Golem: Level 1
All of these skills are pretty much requirements, sometimes you may want to summon a clay golem, but the others are too weak to do anything.
Skeleton Mastery: Level 20
Revive: Level 20
Use this OFTEN. It'll keep you alive. Even if you can only kill one monster, revive it, and let it kill other monsters so you can build up an army.
Summon Resist: Level 7
Very good for 1.10 considering the increased damage of spells that monsters have.
Equipment
Key
Unique Item Set Item Runeword Magic Enchantment
I don't expect you to find every piece of equipment mentioned, Especially the Enigma and Stones of Jordan, but it couldn't hurt to mention it. Some of the equipment can is kind of debated over, so it'll have a *
Basic ~ Level 1 - 30
This is pretty much the junk stuff, get a Stealth armor from tal+eth, wand and Necro shield that add to any summon, helms, Belts, rings, and amulets that add to mana, and a Sander's Riprap is handy for boots. If you can manage to find Frostburn, it's a good pair of gloves.
Mid Level ~ 30 - 65
Anything from Trang-Oul's Avatar is good right now, the only piece you'll need later is the gloves* for a wand I'd suggest a rare one that adds to poison and bone or summoning skill tabs, maybe even a White Wand, and the same with a shield.
End Game
This is the best stuff suited for this Necromancer, it may be hard to find, but it'll really help.
Armor: Enigma Archon Plate
You can't go wrong with this. Teleport is usefull for gathering your troops.
Shield: Homunculus
Awesome shield, the only thing that could even come close to this is a perfect Darkforge Spawn.
Wand: This is depending on whether you chose poison or bone skills.
Poison - Wand with the following things:
+2 To Necromancer Skills
+3 to Skeleton Mastery
+3 to Poison Nova
+3 to Revive
+ Mana/energy
or for Poison - Arm of King Leoric
It's not the best wand, but it is very usefull for mana, FCR, and a few skills.
Bone - Blackshade
Very Good Wand for both summoning and bone skills.
Boots: Marrowalk
Rings: Stones of Jordan
These are the currency of LoD Ladder, so it shouldn't be hard to get one.
Amulet: Rare Amulet that adds +2 to necromancer skills, mana, and resists.
Helm: Harlequin Crest, Andariel's Visage, or a Rare Circlet with great stats.
Belt: Arachnid Mesh
Probably the best belt for every character.
*Gloves: You'll probably want Frostburn, but Trang's is very good. You decide on this one.
Charms: Annihlus is probably one of the greatest items made, make sure you get one. Also try to get Summoning and Poison & Bone Grand Charms.
Other: Try to socket your shield, wand, and helm with Rainbow Facets (poison), they really help.
Other Info
Tips to Stay Alive
- Avoid Direct contact with any spell casting monsters, their elemental damages really hurt.
- Set your Configure options so you have all the hotkeys, then set your spells.
- Let your Revives fight the monsters close combat, you can sit back and use poison nova and support curses.
- Probably shouldn't PvP, this build wasn't made for that.
Conclusion
Thanks for reading, this guide will be updated soon with the list of damage for the spells, and all the equipment bonuses to stats and skills. If somebody already posted a similiar idea on the forums, I was too lazy to bother going through all the pages so I didn't know. Have fun with this character, it's a good build for hell fighting.
Quelex-X
Stats
Strength: Base - 103
Dexterity: Base - 25
Vitality: Base - 100
Energy: Base - 357
Skills
Curses
Amplify Damage: Level 1
Amplify Damage is a great spell for revives, it doubles their damage after the bonuses they already recieve.
Other Curses aren't needed, the only other helpful curses are Iron Maiden, Attract, and Lower resist, but lower resist takes up too much skill points to get to it.
Poison & Bone
This is where the guide can go either way. Decide if you want poison skills or bone, because you'll have to have you're equipment based on this. The guide will go poison.
Teeth and Corpse Explosion - needed to get other skills, 1 each.
Poison Dagger[COLOR=Yellow]*: Level 17
Poison Explosion: Level 17
It doesn't matter how many points you put into each, because they both equally add to poison nova.
Poison Nova: Level 20
This is your main attack spell, and your best bet at killing something to revive it.
*Poison Dagger is pretty much useless even though it does have high damage, so you may want poison explosion which can serve a purpose to be at level 20 and have poison dagger go down to level 14.
Summoning
This is the heart of this Necro, and the thing that keeps him alive. There are arguments on whether the Clay Golem is better than the fire golem (http://forums.rpgforums.net/showthread.php?t=200749), but for this necro the fire golem is useless.
Raise Skeleton, Clay Golem, Golem Mastery, Skeletal Mage, Blood Golem, and Iron Golem: Level 1
All of these skills are pretty much requirements, sometimes you may want to summon a clay golem, but the others are too weak to do anything.
Skeleton Mastery: Level 20
Revive: Level 20
Use this OFTEN. It'll keep you alive. Even if you can only kill one monster, revive it, and let it kill other monsters so you can build up an army.
Summon Resist: Level 7
Very good for 1.10 considering the increased damage of spells that monsters have.
Equipment
Key
Unique Item Set Item Runeword Magic Enchantment
I don't expect you to find every piece of equipment mentioned, Especially the Enigma and Stones of Jordan, but it couldn't hurt to mention it. Some of the equipment can is kind of debated over, so it'll have a *
Basic ~ Level 1 - 30
This is pretty much the junk stuff, get a Stealth armor from tal+eth, wand and Necro shield that add to any summon, helms, Belts, rings, and amulets that add to mana, and a Sander's Riprap is handy for boots. If you can manage to find Frostburn, it's a good pair of gloves.
Mid Level ~ 30 - 65
Anything from Trang-Oul's Avatar is good right now, the only piece you'll need later is the gloves* for a wand I'd suggest a rare one that adds to poison and bone or summoning skill tabs, maybe even a White Wand, and the same with a shield.
End Game
This is the best stuff suited for this Necromancer, it may be hard to find, but it'll really help.
Armor: Enigma Archon Plate
You can't go wrong with this. Teleport is usefull for gathering your troops.
Shield: Homunculus
Awesome shield, the only thing that could even come close to this is a perfect Darkforge Spawn.
Wand: This is depending on whether you chose poison or bone skills.
Poison - Wand with the following things:
+2 To Necromancer Skills
+3 to Skeleton Mastery
+3 to Poison Nova
+3 to Revive
+ Mana/energy
or for Poison - Arm of King Leoric
It's not the best wand, but it is very usefull for mana, FCR, and a few skills.
Bone - Blackshade
Very Good Wand for both summoning and bone skills.
Boots: Marrowalk
Rings: Stones of Jordan
These are the currency of LoD Ladder, so it shouldn't be hard to get one.
Amulet: Rare Amulet that adds +2 to necromancer skills, mana, and resists.
Helm: Harlequin Crest, Andariel's Visage, or a Rare Circlet with great stats.
Belt: Arachnid Mesh
Probably the best belt for every character.
*Gloves: You'll probably want Frostburn, but Trang's is very good. You decide on this one.
Charms: Annihlus is probably one of the greatest items made, make sure you get one. Also try to get Summoning and Poison & Bone Grand Charms.
Other: Try to socket your shield, wand, and helm with Rainbow Facets (poison), they really help.
Other Info
Tips to Stay Alive
- Avoid Direct contact with any spell casting monsters, their elemental damages really hurt.
- Set your Configure options so you have all the hotkeys, then set your spells.
- Let your Revives fight the monsters close combat, you can sit back and use poison nova and support curses.
- Probably shouldn't PvP, this build wasn't made for that.
Conclusion
Thanks for reading, this guide will be updated soon with the list of damage for the spells, and all the equipment bonuses to stats and skills. If somebody already posted a similiar idea on the forums, I was too lazy to bother going through all the pages so I didn't know. Have fun with this character, it's a good build for hell fighting.
Quelex-X