View Full Version : how to make a hybrid assn with m arts & traps? best assn for nats set?
ura_loser
09-06-2004, 23:48
Im new to the 1.10 assns played a hybrid in .09 but not sure if its vaible in hell 1.10 now
but it if is whats the best way to do it?
skygoneblue
10-06-2004, 00:15
I would say that a combo of Tiger Strike, Dragon Tail, Lightning Sentry, and Death Sentry would be your best bet.
Best for Nat's = Martial Artist (not kickers though)
BIGeyedBUG
10-06-2004, 01:30
Dragon Talon + LS/DS and other synergies is probably your best bet. DTalon is cool because it doesn't need any charge-ups. The other martial arts builds take too many points.
skygoneblue--I'm really not followin' you around man. :lol:
skygoneblue
10-06-2004, 03:11
Even if you were Bug, I wouldn't be disappointed. You offer pretty good advise! :thumbsup:
ura_loser
10-06-2004, 07:19
aiight thanks I knew nats wasnt to good for a kicker because the
boots are mesh boots and offer crappy damage
but i dont really like kickers doesnt really meet my savy.
maybe a PvPninja theme might work for me if I were to use CoS
with a semi-high duration sense full nats makes you harder to see
and it would help hide traps
but what would the best way to do that theme in a build?
BIGeyedBUG
10-06-2004, 10:47
Oof, I totally missed the part about Nat's set. Forget about Dtalon.
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