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The_Animus
08-06-2004, 21:29
"PVP Penalty - When dueling against other characters, your damage is reduced to 1/6th of what it shows on screen, so if you do 600 damage, it will do 100 damage to a player."

I got this from a 1.10 pvp guide. From what I understand though it's actually 1/2. The 1/2 was gotten from the Arreat Summit. So I'm just trying to make sure, which is right?

Jerkazoid
08-06-2004, 21:37
pvp dmg is set to 17%

that just happens to be real damn close to 1/6

The_Animus
08-06-2004, 21:46
What about the berserk barb who kill someone with 3k life in 1 hit. Are you telling me they do 18k damage?

From the arreat summit:

"When attacking other players, all damage of attacks and spells are cut in half. Minions do 1/4 damage except for Skeletons which do more damage. Some spells are special cased, such as Paladin Thorns, which will only do 1/10th the damage against other players. The duration of poison, cold, are not affected unless the player has equipment that relates to those elemental attacks."

The_Animus
08-06-2004, 21:51
Well I looked through the patch txt file and the newest change I found was in 1.09

"Changed PvP penalty for players or Hirelings attacking other players
to 1/4.
- Implemented PvP penalty of 1/2 for Hirelings attacking other Hirelings."

I don't see anywhere where it says 1/6.

LLD-Vampire
08-06-2004, 21:54
Zerk is elemental if there resist sucks it's gonna do a lot more that and zerk is just strong.

The_Animus
08-06-2004, 22:00
I may be wrong, but I thought zerk damage was just magic similar to bone spirit and resistances didn't do anything because its not a specific elemental type.

So the barb would still be needing to do 18k damage per hit to insto kill someone with 3k life.

But even so where does it say 1/6 pvp damage? In the entire patch txt file there is no mention of the fraction 1/6 or 1/6th at all, and only 1 mention of 17% which had nothing to do with pvp damage.

FsF.Demon
08-06-2004, 22:24
What about the berserk barb who kill someone with 3k life in 1 hit. Are you telling me they do 18k damage?

From the arreat summit:

"When attacking other players, all damage of attacks and spells are cut in half. Minions do 1/4 damage except for Skeletons which do more damage. Some spells are special cased, such as Paladin Thorns, which will only do 1/10th the damage against other players. The duration of poison, cold, are not affected unless the player has equipment that relates to those elemental attacks."

heres some examples

if dmg is reduced by 1/2 a 6k zerk barb would deal 3k to a player

if 1/6 the barb would b doin 5k dmg to a player becuz it says "1/6 OF dmg" not "1/6 the dmg"

Jayaz_Forteck
08-06-2004, 23:03
The PvP penalty is 1/6 aka 17%, I can't prove this, It's just common knowledge that it was changed from 1/4 in .09 to ~1/6 in 1.10

mepersoner
08-06-2004, 23:10
9K damage, critical strike.

And I've never seen a barb 1 hit kill a 3K life character, seen 2 hit kills many times though.

LLD-Vampire
09-06-2004, 02:40
Uh I ment magical! I was thinking vengance or whatever :)

Omikron8
09-06-2004, 05:20
"Magical" Damage is the same as elemental damage when it comes to resistance penalties in nightmare/hell. Most pubby duels take place in Hell difficulty and there you WILL suffer a -100% penalty to "magic" resistance. Since most players have 0% magic resistance to begin with (only item with magic resistance are crafted shields) this puts you at -100% in hell. This means that barb only needed around 4.5k damage to kill in one hit a 3k HP opponent with berserk, this is IF double damage kicks in from mastery or equipment. All physical damage after bonuses and things like deadly strike is converted into "magic" damage to calculate berserk damage.

Opponent : 3k life

You : 4.5k damage
with deadly strike : 9k damage
PvP Penalty --> 1.5k damage
-100% magic resistance of opponent : 3k damage

Therefore instant kill

Just my opinion of what i believe is happening. I think in 1.09 it was proven that there IS a 100% resistance penalty to "magic" damage in hell difficulty.

edit - And with things like 3/20/20 charms , 4.5k one handed berserk damage is very much feasable.

Phyrexial
09-06-2004, 05:32
There is no magical resistance difference between hell and normal. Magic damage cannot be increased via -res. Everyone in any difficulty has 0 magical resistance unless you are using some of the very rare and obscure pieces of gear with low magical resistance like safety crafted gear or numerical magic damage reduction.

If your Bone Spirit damage is 6k, they are getting hit with 1k damage roughly. It is not further modified by anything else from there on in. Berserk also does magical damage, so it also is not modified by resistances of any kind and the difficulty you are dueling in doesn't matter.

@Omikron8: If there was -100 magical resistance in hell, I would be 1 hit killing everyone with my 5k Bone Spirit in hell. This is obviously not the case.

The_Animus
09-06-2004, 06:25
FsF.Demon said: "if dmg is reduced by 1/2 a 6k zerk barb would deal 3k to a player

if 1/6 the barb would b doin 5k dmg to a player becuz it says "1/6 OF dmg" not "1/6 the dmg""

what are you talking about?

How is it common knowledge that the damage is 1/6 when no one is able to tell me where they got the information. For it to have become common knowledge it must have been posted somewhere when the 1.10 patch came out so that everyone knew, but if that was the case then where does it say 1/6?

Earlier today I let a charge pally hit me. The damage displayed in the window was a max of 2.5k and he hit me for about 600 dmg. If damage was 1/6 this wouldn't even be possible as the window damage display would have to be 3.6k.

However if the pvp was 1/4 as the 1.09 patch says then this is quite possible.

mepersoner
09-06-2004, 07:22
You're forgetting deadly strike, crushing blow, etc. -_-

The information was tested by a variety of people.

http://www.hut.fi/~tgustafs/damagereduction.html

Pallidum
09-06-2004, 10:32
FsF.Demon said: "if dmg is reduced by 1/2 a 6k zerk barb would deal 3k to a player

if 1/6 the barb would b doin 5k dmg to a player becuz it says "1/6 OF dmg" not "1/6 the dmg""

what are you talking about?

How is it common knowledge that the damage is 1/6 when no one is able to tell me where they got the information. For it to have become common knowledge it must have been posted somewhere when the 1.10 patch came out so that everyone knew, but if that was the case then where does it say 1/6?

Earlier today I let a charge pally hit me. The damage displayed in the window was a max of 2.5k and he hit me for about 600 dmg. If damage was 1/6 this wouldn't even be possible as the window damage display would have to be 3.6k.

However if the pvp was 1/4 as the 1.09 patch says then this is quite possible.

Its common knowledge because its been tested and observed over and over again. The best indicator of this is magic damage. Say you have a 5K bone spirit damage. On average, if you wear nothing that absorbs or reduces magic damage, you will be doing 833 ish damage to others, which is 1/6 of 5k. Test it out and see for yourself.

Jayaz_Forteck
09-06-2004, 11:50
Animus, you will do 1/6 of your regular damage, not suffer a 1/6 reduction. And I don't know why only a handfull of the people in the PvP thread know this.

darius_paul
09-06-2004, 19:18
Zerk is not elemental. Same as bone spear, spirit and hammers. There currently is no resistance to these attacks. This is why they are so powerful right now.

Someone said that with with resists up, zerk wont do as much damage. Not the case. If it were, then it would say, Elemental damage, which it doesnt. You can have 95% all res and full absorb gear and still die with one zerk hit.

And like said before, the double damage works with zerk, plus it adds a HUGE damage bonus to your attack as well. Lvl 1 zerk is 150% magic damage as a lvl 20 ww is only 102%. LVL 1!!! And you have to remember that any barb with a lvl 30 or more skill and using zerk, will have at least a lvl 11 zerk. Thats a 300% bonus to damage ALL converted to magic damage just with a lvl 11 zerk. Thats why you die with 1 hit.