View Full Version : 2h or 1h for Charger
Praesidian
08-06-2004, 17:12
What do you think? BOTD Thundermaul is amazing (27k max damage with conc on... haha, havent tried out a famine tmaul), but then again, you get the shield+zerker axe combo, and thats pretty nice too because you still have the +skills from HoZ, and the resists too (and the ability to block, of course).
Praesidian
08-06-2004, 17:27
Also - whats the ideal AR for a charger? I have 20k with an angelic setup, but my hammer damage on switch suffers a lot, and I have almost NO mana for tele/hammers.
use a 1 handed wep.
my lib does like 9k charge and its enough to kill most chars. only barbs seem to be able to tae a bunch of charges
vs casters, like 10k ar is more than enough. but vs melee ull prolly need like 15-20k
my set up is: maras with 2x raven
hammer dmg is more than with angelic and still get ar
my dmg:
charge: bout 9k with famine zerker
hammer: 6k
u could try that 2handed charge vs casters, but u would need a range 5 wep for it to be effective, and even then ud lose resist or other mods depending on ur shield
Praesidian
08-06-2004, 18:15
How do you have enough mana to tele/hammer then without the sojs? Can you tell me your full setup, including charms?
Praesidian
08-06-2004, 18:19
Just put on 2 ravens and Ebotd Zerker with HoZ... holy crap. 12k AR, OK damage, good resists.. and MORE mana than with the sojs! +40 Mana on the ravens > 25% more mana on the sojs apparently, haha. Thanks for the suggestion!
I'm making a 2-h lib. Aiming for 5k hammers, 25k damage charge, and 20k+ar. Hopefully I'll have around 600+ mana. Don't know if it'll be any good though. Worst case I just switch to a one hander.
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.