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Updawg
06-06-2004, 20:42
Alright I'm making a Kick PvP assassin, I want to duel claw but don't know whats a good point alocation.
Max Talon and Flight and then from there I don't know what to max.(BoS?Fade?)
Should I max Shadow Master for the + ar and resists?
How much should I put into Weapon Block? (I plan on having 5 martial arts gc/5 shadow)
Does claw magic damege affect kick attacks?
What affects kicking attack speed?
What in your oponion are the best kicking boots?
Stat point alocation since skills give huge boost to ar should i not worry much about dex?
Thats about it feel free to add in any tidbits i'm east softcore ladder if you want to game help me out I'll hook you up with some mid level uniques if I can get some one on one help thanks!

Mr Bones
06-06-2004, 21:02
Alright I'm making a Kick PvP assassin, I want to duel claw but don't know whats a good point alocation.
Max Talon and Flight and then from there I don't know what to max.(BoS?Fade?)
Should I max Shadow Master for the + ar and resists?
How much should I put into Weapon Block? (I plan on having 5 martial arts gc/5 shadow)
Does claw magic damege affect kick attacks?
What affects kicking attack speed?
What in your oponion are the best kicking boots?
Stat point alocation since skills give huge boost to ar should i not worry much about dex?
Thats about it feel free to add in any tidbits i'm east softcore ladder if you want to game help me out I'll hook you up with some mid level uniques if I can get some one on one help thanks!

If your determined to go for dual claw then getting a pretty high WB is essential (although I woulden't really recommend it as it doesn't work when you start moving). If you are going dual claw then gettin a 60% WB is good (can't quite remeber the skill level I think its about 24 though). Also magic damage on you primary claw (1st equipped claw/claw on the left side on your screen) will transfer but AFAIK damage on the other claw will not. Its for these two reasons that I really recommend you go for an azurewrath / shield (stormshield is good) combo. This way you get 250-500 cold and 250-500 magic damage added onto each kick and you can maintain a nice block that works when you are moving. I would also recommend getting a lv 20 venom - I think thats about 400 poison damage or so added onto the cold and magic damage of an azurewrath (per kick).

Your kicking speed is affected by the weapon that you use and by BoS (http://www.fuzzbox.34sp.com/d2info/assassin_ias.htm) if you can get enough IAS without BoS then going with fade is a good idea but if you can't then just go for BoS (max resists are very important and remeber that fade gives +1% DR per lv).

In terms of shadow master I usually find that I don't have enough points left over for her as I would consider a fairly 'standard' PvP kicker build to be like..
20 DT
20 Venom
20 DF (you could put these points into SM, all personal preference)
?? WB (depends on your ammount of +skills just ensure that you get 60% wb if you do go dual claw)
1 MB
1 WoF (useful for stun lock)
?/? fade/BoS (depends on your build - if you need BoS or how much +resists or +% dr you need to reach the maximum)

others may put more points into MB to help increase stun duration or get 1 point into death sentry to help with leveling or a point into lightning sentry to help stun lock fast opponents.

Finally for stats I would usually go (for a shield using sin) - enough str to wear equipment, enough dex for max block and rest=vit but if you do go dual claw then you could just go enough strength/dex for equipment and vit= rest. Its important to remeber however that although dragon talon has a high +AR% bonus you still need to get a fair ammount of AR to hit high defence chars - I'd recommend atleast 10K, I know a lot of kick sins however that feel much more comfortable in the 15-20K range (some higher). +AR on charms is nice as is the angelic set ring+amulet combo (+2 rings is great but remeber to get your cannot be frozen somewhere other than ravenfrost if you do do this). However if you cannot gain higher AR through equipment then pumping up dex a bit higher is good and its important to remeber than increasing strength will improve your physical kick damage - its down to you to decide.

Hope I helped somehow :scratch:

edit- try this http://www.rpgforums.net/showthread.php?t=127905
+ I'm sure that theres a nice guide in the strategy compendium

Updawg
06-06-2004, 21:29
Thank you for that write up, how about if I have duel claws on my W and one point into weapon block and for when i'm running i'll just switch back? because It blocks foh a pain in the butt to duel. And what are the best boots btw? ty!

Mr Bones
06-06-2004, 21:38
While I agree that FoH is indeed a pain I still don't really recommend Wb too much as every time you would want to block it you would have to stand still if you were using a shield though you would run at the pally anyway and then DF straight to him then hopefully rip him apart :) If you really want to be able to block FoH and stuff like that though then go ahead I'm not sure what kind of % WB you could get with 1 point though. Boot wise shadow dancers and upgraded gore riders are very nice and imo the best boots to use.

Updawg
06-06-2004, 21:45
That gets to my next question so crushing blow open wounds and critical strike all effect dragonflight? Is it worth going high all of these? and in your oponion the best armor to use do i need to enigma or is it a waste? get a 20 thorns bramble? I'm confused this is my first assassin ever lol

Mr Bones
07-06-2004, 01:40
Yes crushing blow and open wounds work with DF but I'm unsure about deadly strike (did you mean this when you said critical strike? critical strike for an assassin comes in her claw mastery but that won't help with kicks) as it doesn't work with DT so maybe it won't work with DF (check the FAQ and some guides I am sure that they have the answer) as for armour (and other equipment choices) try this http://strategy.diabloii.net/news.php?id=545