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stevethatsmyname
01-06-2004, 15:26
I had a question about how lit fury works pvp (if you hit the enemy with a LF attack, i am not sure just how much dmg it does)

theory 1: Jav hits enemy. Say LF is level 37. 38 bolts come out, all striking the enemy. Massive lit dmg ensues

theory 2: Jav hits enemy. X bolts come out, where X is the number of enemys hostile to you who are near the targeted enemy. X bolts have struck the targeted enemy.

Theory 3: Jav hits enemy. x bolts branch out from enemy, but only 1 has struck enemy (he takes dmg from only 1 bolt)


I have no clue how LF works pvp so a little help would be great.

CoRRuPt-OnE
01-06-2004, 19:36
In PvP i dont think(that being the key word here) that any bolts come out at all. Only that single bolt that you threw. I have played in some team duels with LF zons and i have never seen multiple bolts popping out. I am really not sure but thats what i think. If someone else could give their opinion that would b great.

mgill1772
01-06-2004, 20:58
multiple bolts do come out depending on the amount of "enemes" in the area, example being minions of chars: shadow master, valk, bears, wolves, skellies and revives all create multiple bolts being emitted, however the question as to how many hit that i do not know, i assume its only the initial bolt.

this is another lil factoid i noticed duelin a wwsin the other day, if the player is say close to the wall or fence on the rogue camp, and u throw an lf bolt at them and it pierces, another bolt will bounce of the wall back that the enemy. This happens alot on full pierceing lf in places like tombs of a2. its pretty fun to mess around with.

Kirsty
01-06-2004, 21:39
It's something like Theory 3.

- only 1 bolt hits the original target
- several bolts are created depending on the amount of creatures within detection range (about 4 yards if I recall it correctly). The amount indicated by the skill only indicated the maximum amount of bolts that can be created, but it will only happen if that many creatures are within range.
- only 1 bolt is created per creature and is 'hurled' towards that creature.

- now if a bolt hits one of these creatures then again several bolts are created depending on the amount of creatures within the detection range for the bolt which hit that creature
- again, 1 bolt is created per creature and is 'hurled' towards those creatures within the second detection range

- rinse, repeat.

Teknocide
02-06-2004, 00:24
.....
- now if a bolt hits one of these creatures then again several bolts are created depending on the amount of creatures within the detection range for the bolt which hit that creature
- again, 1 bolt is created per creature and is 'hurled' towards those creatures within the second detection range

- rinse, repeat.


If I'm not totally mistaken, only the "original" bolt -- the javelin -- will be able to spawn new bolts when it hits an enemy. This is why Pierce is so nice to have even when you use LF (against monsters at least). Otherwise, it'd be quite useless.

Finally, LF is not very useful for PvP:ing, unless you have managed to boost its damage to astronomical proportions. However, it has some nice strategical benefits; you can hurl it into a wall, and if your enemy is close enough, a bolt will spawn and head his/her way. Also, if you're out for your enemies blood rather than a fair duel, you could try to lure him/her close to a pack of enemies, in which case LF makes much more sense since it will spit bolts in all directions, thus vastly increasing your chance to actually hit your enemy.

Kirsty
02-06-2004, 01:07
oh yes, my bad. Must be the short vacation I've been on. That always fries the brain.

Uhm... so yes, only the original bolt can disperse additional bolts, but always based on the amount of creatures nearby. It won't spawn bolts for party members of course.

mgill1772
02-06-2004, 18:14
LF is good in pvp actually, ive one to two hitted many people with it that have neglected resistances, charge strike does way more damage then LF but u have to get close and that can be risky when playin a ww barb with good AR. LF used with charged strike can be very powerful, as it nearly always hits....i was duelin yesterday with a lightnin zon, and i was trying out lightning bolt and lightnin fury to see which i thought was more effective and while lightning bolt had more damage, I think i was killing more with light fury....I just think the key is using thunder stroke and griffon eye, i also use an soj because LF burns so much mana, its largest drawback in pvp, imo.

darius_paul
02-06-2004, 19:38
LF is good in pvp actually, ive one to two hitted many people with it that have neglected resistances, charge strike does way more damage then LF but u have to get close and that can be risky when playin a ww barb with good AR. LF used with charged strike can be very powerful, as it nearly always hits....i was duelin yesterday with a lightnin zon, and i was trying out lightning bolt and lightnin fury to see which i thought was more effective and while lightning bolt had more damage, I think i was killing more with light fury....I just think the key is using thunder stroke and griffon eye, i also use an soj because LF burns so much mana, its largest drawback in pvp, imo.

True it does burn alot of mana, but really only if your throwing it wildly. If you have about 300 to 400 mana, you'll be fine for one duel, after which most players return to town to "recharge" anyways.

And your right. Lightning Fury vs Charged Strike, LF is way better. Sure CS can kill faster, but what if the zon cant get to the target in time to use CS? S.O.L. In my opinion. hehe

stevethatsmyname
03-06-2004, 05:46
well this was pertaining to Hardcore dueling.

My friend was convinced that theory 1 was correct and that her javazon would be doing like Y x 38 dmg where y is the listed lit fury dmg.

I was pretty sure that the only damage thats gonna hit the enemy is the list dmg, assuming there are not a bunch of monsters around (uber vs. a skellymancer though).


So... i guess the conclusion is that charged strike is gonna do a whole lot more dmg to only 1 target (greatest dmg being the key... 1-hit kills are the aim of this build, and most builds in Hardcore)

darius_paul
03-06-2004, 15:22
well this was pertaining to Hardcore dueling.

My friend was convinced that theory 1 was correct and that her javazon would be doing like Y x 38 dmg where y is the listed lit fury dmg.

I was pretty sure that the only damage thats gonna hit the enemy is the list dmg, assuming there are not a bunch of monsters around (uber vs. a skellymancer though).


So... i guess the conclusion is that charged strike is gonna do a whole lot more dmg to only 1 target (greatest dmg being the key... 1-hit kills are the aim of this build, and most builds in Hardcore)

True, but Lightning Fury + Pierce is VERY powerful. If the other player has 95% light res and absorb, CS is useless whereas LF still does physical damage. And for summoners....pierce is great! One jav can annihilate his whole army. 1 jav! All it has to do is pierce the first target and it will automatically hit the second target releasing twice as many LF bolts. And this doesnt include piercing a third time...something CS cant do. This is why LF is better than CS in many ways. The only thing that CS is better than LF in is the potential to 1 hit kill, and even that can be countered with what i said above...

deanx0r
05-06-2004, 10:28
Lightning fury doesn't work well in PvP.
Lightning bolt does seriously more damage at higher level with all synergies maxed, and cost twice less mana than LF.

I use LF only to plow through bone prison and wall.
The only time LF will work is when you'll have a necro with a bunch of minions. You all know LF doesn't work well in PvM with one single monster, so why should it work in PvP? :/

Teknocide
05-06-2004, 17:23
True, but Lightning Fury + Pierce is VERY powerful. If the other player has 95% light res and absorb, CS is useless whereas LF still does physical damage. And for summoners....pierce is great! One jav can annihilate his whole army. 1 jav! All it has to do is pierce the first target and it will automatically hit the second target releasing twice as many LF bolts. And this doesnt include piercing a third time...something CS cant do. This is why LF is better than CS in many ways. The only thing that CS is better than LF in is the potential to 1 hit kill, and even that can be countered with what i said above...

LF is useless as well, as LF will probably end up healing him instead of hurting him. A plain javelin is better in this case.