Gun-Inc
18-05-2004, 02:45
The world’s strongest dagger is right below here
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---[][][][][][][][][][][][][][][]--- \/ /
[][][][][][][][][][][][][][][][][] ^^^^ ……….\\\\=====/
::::::The Killer Daggers:::::::------------>>>>>--------------->->>~
[][][][][][][][][][][][][][][][][] >>>> ………////====\
---[][][][][][][][][][][][][][][]--- | \
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This is *top secret* (not any more :) ) information from the D2 Vault of U3er Builds from the section Poison-Melee-Necromancer. The founder of this guide is Mr. Guns K. Daggers. I’ve decoded all the Ancient Necromantic symbols and I’ve translated it into English. So here is the ancient guide.
Chapter One: Necromantic Stat Points
---Strength Records: 176 **with Items** ( A must if your going to use Crown of Ages)
--Dexterity Records: 150-200 *with items* (A must for maximum shield blocking)
----Vitality Records: As much as possible (Atleast 200 then you pour points into Dexterity)
-----Energy Records: 50
Chapter Two: Necromantic Equiptment Decision
Headgear- Crown of Ages
Amulet- Metalgrid
Armor- Shaftop ( Then Chains of Honor)
Weapon- Fleshripper
Sheild- Trang-Oul’s Wing
Glove- Trang-Oul’s Scales
Boots- Goreriders
Charms- Faster Run Walk
100% or higher *Small* Poison Damage Charm (Very Very Usefull)
Anhillus
Chapter Three: Necromantic Skill Decision
Bone Armor- 1
Bone Wall- 20
Bone Prison- 20
Poison Dagger- 20
Poison Nova- 20
Weaken- 1
Rest- Fire Golem
Pre-Requirements- Teeth, Corpse Explosion, Bone Spear, Clay Golem, Blood Golem, Iron Golem = 6 Points Total
Total Points at level 85 w/ all skill quest done = 100 witch means you will be able to put 12 points into fire golem.
Chapter Four: Necromantic Tatic
Player versus Player (PVP) Tatics:
(Set up hokeys as following
- Poison Dagger – F1
- Bone Prison – F2
- Weaken – F3
- Fire Golem- F4
- Poison Nova- F5
Vs Non Teleporters
Phase One: Preperation
Step One: Bone Armor
Step Two: Fire Golem
Step Three: Put Poison Dagger in the second slot ( right)
Phase Two: The Battle
Step One: Go into the dueling grounds (blood moor usually)
Step Two: Wait for your enemy (not enemies) to come out
Step Three: Once your enemy comes out run to the enemy and attack
Step Four: You should be close enough to the enemy in a few seconds to bone prison your enemy and yourself so there will be no one running away.
Step Five: Hotkey F3 … Weaken
Step Six: Hotkey F4 – Refresh Fire Golem If Dead
Step Seven: Hotkey F2 … Refresh Bone Prison if it is worn out
Step Eight: Repeat
You should usually be able to wistand attacks from your other enemy
Vs Teleporters
Phase One: Preperation
Step One: Bone Armor
Step Two: Fire Golem
Step Three: Put Poison Dagger in the first slot ( left)
Step Four: Put Poison Nova in the second slot ( right)
Phase Two: The Battle
Step One: Go into the dueling grounds (blood moor usually)
Step Two: Wait for your enemy (not enemies) to come out.
Step Three: Once your enemy comes Out run to the enemy and attack /w poison dagger
Step Four: Bone Prison Your Enemy
Step Four: If the enemy teleports away catch up to your enemy
Step Five: If you manage to get close to your enemy poison nova your him to have your him hurting for a while.
Step Six: Continue running to your enemy so you can get close enough to attack when it finally stops teleporting or when you get close enough
Step Five: Repeat
These tatics need to be sharpended a bit but its pretty effective.
Chapter Five: End
This is the information I picked up.
-----[][][][][][][][][][][][][]----- | /
---[][][][][][][][][][][][][][][]--- \/ /
[][][][][][][][][][][][][][][][][] ^^^^ ……….\\\\=====/
::::::The Killer Daggers:::::::------------>>>>>--------------->->>~
[][][][][][][][][][][][][][][][][] >>>> ………////====\
---[][][][][][][][][][][][][][][]--- | \
-----[][][][][][][][][][][][][]----- | \
This is *top secret* (not any more :) ) information from the D2 Vault of U3er Builds from the section Poison-Melee-Necromancer. The founder of this guide is Mr. Guns K. Daggers. I’ve decoded all the Ancient Necromantic symbols and I’ve translated it into English. So here is the ancient guide.
Chapter One: Necromantic Stat Points
---Strength Records: 176 **with Items** ( A must if your going to use Crown of Ages)
--Dexterity Records: 150-200 *with items* (A must for maximum shield blocking)
----Vitality Records: As much as possible (Atleast 200 then you pour points into Dexterity)
-----Energy Records: 50
Chapter Two: Necromantic Equiptment Decision
Headgear- Crown of Ages
Amulet- Metalgrid
Armor- Shaftop ( Then Chains of Honor)
Weapon- Fleshripper
Sheild- Trang-Oul’s Wing
Glove- Trang-Oul’s Scales
Boots- Goreriders
Charms- Faster Run Walk
100% or higher *Small* Poison Damage Charm (Very Very Usefull)
Anhillus
Chapter Three: Necromantic Skill Decision
Bone Armor- 1
Bone Wall- 20
Bone Prison- 20
Poison Dagger- 20
Poison Nova- 20
Weaken- 1
Rest- Fire Golem
Pre-Requirements- Teeth, Corpse Explosion, Bone Spear, Clay Golem, Blood Golem, Iron Golem = 6 Points Total
Total Points at level 85 w/ all skill quest done = 100 witch means you will be able to put 12 points into fire golem.
Chapter Four: Necromantic Tatic
Player versus Player (PVP) Tatics:
(Set up hokeys as following
- Poison Dagger – F1
- Bone Prison – F2
- Weaken – F3
- Fire Golem- F4
- Poison Nova- F5
Vs Non Teleporters
Phase One: Preperation
Step One: Bone Armor
Step Two: Fire Golem
Step Three: Put Poison Dagger in the second slot ( right)
Phase Two: The Battle
Step One: Go into the dueling grounds (blood moor usually)
Step Two: Wait for your enemy (not enemies) to come out
Step Three: Once your enemy comes out run to the enemy and attack
Step Four: You should be close enough to the enemy in a few seconds to bone prison your enemy and yourself so there will be no one running away.
Step Five: Hotkey F3 … Weaken
Step Six: Hotkey F4 – Refresh Fire Golem If Dead
Step Seven: Hotkey F2 … Refresh Bone Prison if it is worn out
Step Eight: Repeat
You should usually be able to wistand attacks from your other enemy
Vs Teleporters
Phase One: Preperation
Step One: Bone Armor
Step Two: Fire Golem
Step Three: Put Poison Dagger in the first slot ( left)
Step Four: Put Poison Nova in the second slot ( right)
Phase Two: The Battle
Step One: Go into the dueling grounds (blood moor usually)
Step Two: Wait for your enemy (not enemies) to come out.
Step Three: Once your enemy comes Out run to the enemy and attack /w poison dagger
Step Four: Bone Prison Your Enemy
Step Four: If the enemy teleports away catch up to your enemy
Step Five: If you manage to get close to your enemy poison nova your him to have your him hurting for a while.
Step Six: Continue running to your enemy so you can get close enough to attack when it finally stops teleporting or when you get close enough
Step Five: Repeat
These tatics need to be sharpended a bit but its pretty effective.
Chapter Five: End
This is the information I picked up.