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View Full Version : Enigma or Chains of Honor for Sorc?


shyflyrebelguy
16-05-2004, 00:49
Which runeword is better for the Sorc. I never had either runeword before. From your experiences which one is better?

Uber_Kulu
16-05-2004, 05:46
I have also never owned one before but from the looks of it, COH would be better. You get 65 resistance to all wich is very important. Enigma is good for other chars like pally and barb cuz its gives huge strength boost and 1 to teleport. This would be useless for a sorc. She doesnt use strength for anything and she already has teleport. But i do see alot of ppl wearing enigma for there sorc. I rarely see ppl using COH. pff.

PS today i was in a game where DC walked the earth :O. I came in the game just as he was spawned and a barb already activated him :grrr: oh well, maybe next time ^^

EmS.R
16-05-2004, 09:20
coh all they way :thumbsup: The resist really helps :P Lucky to have a friend lend me his for a few games :P

Soepgroente
16-05-2004, 16:34
Actually, vipermagi beats'm both unless you have a better idea where to get 105 cast rate or 117 for lightning builds. Some setups i thought of for lightning builds use CoH, but they require insane rares/crafts for headgear/amulets which are way more expensive than CoH.

Of those two: depends, if you need the resists CoH, otherwise enigma rules it out. But you're likely to be able to make use of the resists as it's always nice to stack some vs. a sorceress or paladin or conviction enhanced monster.

holabuster
16-05-2004, 17:57
I’m prepared to defend the Enigma armor for a sorc to the DEATH!! In my opinion, it is SO much superior to CoH. I’ve defended it once, and I’ll do it again.

Enigma Gives These Bonuses:
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)

Chains of Honors Gives These Bonuses:
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items

Let’s compare the two shall we?

Okay, same plus skills. Enigma allows the sorc to run/walk faster, which the Coh doesn’t. It gives her teleport, which saves her two skill points which can be used other places (I did this because I knew I would be using Enigma). On the other hand, Coh gives +200% damage to Demons and +100% damage to Undead. Which of course is COMPLETELY USELESS for a sorc.

Let’s compare defense. +750 defense ALWAYS gives much than 70% enhanced defense. Though for a sorc it’s not that important, it’s still nice to have. How much str does Enigma give? 60 STRENGTH at Lvl 80!!! CoH gives a measly 20!! This is one of the most important mods on the armor!! It allows me to have VERY little base str. I currently have just 50 base str at lvl 85, and I REGRET putting in so much!! These str points are transferred to my vitality, so with my FULL mf gear, I have over 300 Vitality. Keep in mind I also have enough dex for Max block!! Enigma let me do this.

Increase Maximum life 5% AND plus 14 life after each kill or replenish life +7? I’d take the first anyday.

Same damage reduce %. Damage to mana may come in handy to some sorcs, some sorcs not. It’s not a really significant part of the enigma armor, but it’s thrown in with all these other awesome bonuses.

For a sorc who wants to MF like I do, but will take a little less mf over being completely weak (like using skullders), Enigma is the armor. I get 85% of my mf from it, whereas I’d only be getting 25 from Coh.

Without any shed of doubt, Enigma is WAAAYY better. OKAY, okay, I will address the resists all argument. As I saw from the poll, people would give up ALL these huge benefits for just 65% resist all (which I agree is huge). But consider what would change if you throw in a Sanctuary hyperion. BOOM there are your resists (do this), and with all the strength I saved and the big plus dex bonus on the shield, it really takes little dex to get to max block.

Now, the choice is Enigma/Sanctuary or CoH/SS. There is no question. The first is WAY much better. The bonuses and the amount you save in strength is just amazing.

I hope this led to some enlightening and I hope you’ll try enigma/sanctuary which I currently am using to solo baal runs. Thanks to everyone who read through all of this. To those of didn’t go back and read it!!

Soepgroente
16-05-2004, 18:10
+1 To Teleport
+750-775 Defense (varies)
+0-54 To Strength
Increase Maximum Life 5%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+0-74% Better Chance of Getting Magic Items

versus

+70% Enhanced Defense
Replenish Life +7
All Resistances +65

Useless and equal bonusses removed. The 14 life/kill is better than the replenish in PvM, the replenish is better in PvP. The +defense is always more beneficial than CoH's % defense, so that one wins. For PvM enigma is the big winner with the extra mf and life. For PvP the mf becomes obsolete and CoH wins unless you really have all your resistances covered.

PS- you kinda need lidless with either armor for the cast rate.

High Lord Bunbun
17-05-2004, 09:35
coh, because I don't like having crappy resists. Run/walk on enigma is useless for sorc btw, you should be teleing, that's why you have the skill :lol:

Personally, I always tele around, I hardly ever run or walk in duels.

I don't PvM if I can avoid it, but I guess the mf is a factor there.

Damage to mana is kind of useless if you use Eshield, which quite a few sorcs do.

Although using Sanctuary is a good argument, I prefer to use lidless for the faster cast.

It basically comes down to if you can live with 0 res on your armor, how much you value the str on your armor, and whether you can hit the cast BP's you want. If I used enigma and sanctuary, I'd drop a cast BP, which means death in most duels.

On another note, Ormus' Robes are best if you are looking at pure damage. Many sorcs do fine using an Ormus with the correct +3 skill.

Vipermagi is another choice, but it just seems like a poor man's coh, as I have almost never found a need for the 30 FCR. That being said, it rocks if it's all you can afford. I used a perfect, prubied, upgraded one for dueling until I got coh.

One more thing in enigma's favor, which has nothing to do with it's potential power on a sorc, is that it is more tradable and can be used to a greater effect, usually, on your other characters than CoH. CoH seems like a sorc only armor basically. Unless you are in Clan-Honor or something similar, most other classes benefit more from enigma than CoH.

TheKbob
17-05-2004, 16:00
hmm my blizz sorc uses such gear:

Faceted Nightwings
Faceted Occy
Chains of Honor
Stormshield
Mara's
Arachs
2x Sojs
Perf Waterwalks
Magefists

10x Cold charms// anni// life|mana scs.

I have no prob owning people. Chains of honor has another factor. On ladder, at least, Enigmas is usually 2 sojs while Chains of Honor is 1. Chains is always lower than enigma. I feel Chains is so much better for a sorceress. I use chains on two of my chars + one merc. I love the armor.

Oh and Chains of honor has more uses than sorc: Merc Armor, Shapeshifting Druid armor, Melee PvM Armor, Javazon armor, etc.

~Kbob

toader
17-05-2004, 17:48
Depends how you built your sorc.

If you already have points into teleport, then probably CoH...but not by much.

If you are smart, and save skill points by not placing any into teleport, then thats more skills that can be used elsewhere to boost your dmg (since most people use -res and +%dmg items, every little pnt increase is HUGE). So I would say if you planned for it, then this factor puts enigma over the top.

But all that said. If you dont wanna be a slowass, P.Viper with a 5/5 facet is WAY better. Remember, 120% FCR is your freind. Slow FCR with high defense, blocking, and DR only delays the inevitable...your death.

bronzdragon5545
17-05-2004, 18:48
hmm my blizz sorc uses such gear:

I have no prob owning people. Chains of honor has another factor. On ladder, at least, Enigmas is usually 2 sojs while Chains of Honor is 1. Chains is always lower than enigma. I feel Chains is so much better for a sorceress. I use chains on two of my chars + one merc. I love the armor.

~Kbob
only a soj! wow makes me think or get a mule of 2 full befor the ladder ends *chick ching* :creep: