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Zroc
15-05-2004, 00:31
Heh, I swear, still to this day, I get ragged on about using ES in baal runs ;)

Ok, look...I telebaal. A LOT. Some of you may too.
With my meteorb sorc (and all my other sorcs), I invested exactly 1 point in ES and TK, meaning that yes, I spent 6 points in the lightning tree.

Now MANY say this is a uber-bad idea, and that the max block way is better...I used to run max block sorcs, and I just disagree. Well, I DO agree it's a horrible idea if you try to run max block AND ES, but I don't run block at all. You won't have enough mana.

I put absolutely zero points in dex, and instead put those points in mana...I run 1000 life, and about 1500 mana (using two sojs). This is more than enough mana for ES, and the regen is crazy fast. Not to mention if you drink a mana potion, it fills incredibly fast (WAY faster than a life pot).

Now for the why...with one point, my ES is level 13, absorbing 65%. And I have like, zero block, naturally.

Henceforth, I never go into either hit recovery or block animations.

I don't go into block animations, because I have no block. And I don't go into hit recovery animations, because ES absorbs 65% of anything...so nothing does enough actual damage to me to go into hit recovery.

And that's my favorite thing about it...when I telebaal, I basically just ignore everything. I maybe use one mana potion on the average baal run, on the tough runs, maybe 2 or 3 mana potions and a life potion.

If I get a battle order, or use my CTA instead of dual-isted baba on the weap switch? I have almost 2000 life and 3000 mana...more than half the time, I don't even use a SINGLE potion on a baal run. And using a mana pot is practically immortality.

I can't even remember the last time I actually died, and I might use 1 Full Rejuv a week.

Seriously, next time you build a sorc, consider going min-ES instead of max block. Go with like 1000 life and 1500 mana. You will probably dig it, particularly if you telebaal ;)

GenXCub
15-05-2004, 00:47
if this is the case, why even use a build with a shield? Perhaps an item like Ribcracker (for your teleporting) would be more beneficial for the +defense it has on it, right?

melianor
15-05-2004, 00:51
Zroc, so do you think we are back to old ES times again, like pre 1.10? :)
What happens when your mana orb gets busted? Can you recover fast enough, so that you can still escape?

Zroc
15-05-2004, 01:47
GenXclub: there's a lot of benefitial shields...like, if you use Tal's set with um'd Lidless, you'll hit 70% faster cast (plus it has a skill point and a buncha mana loving stats). Personally, I use 3-socketed HeadHunters with um ist ist for general running (maxes my resists with Tal's).

melinor: hehe, I doubt it. Kinda like that big ol' Tal's writeup I did, but folks still use hoto shako ;)

Yep. With that much mana, I always have enough to tele, even if I get into manaburn Boss Gloam packs. The only thing I watch when telebaaling is where I'm going and my mana ball, basically ;)

Djinni
15-05-2004, 06:49
"Henceforth, I never go into either hit recovery or block animations.

I don't go into block animations, because I have no block. And I don't go into hit recovery animations, because ES absorbs 65% of anything...so nothing does enough actual damage to me to go into hit recovery."


Ahhh...hehe, this is filling my head up with so many stupid ideas!
Can anyone say BOTD Thunder Maul Enchantress? :)

moi
15-05-2004, 07:52
How much FCR?

mathil
15-05-2004, 07:54
Zroc: you have encountered a phenomenom i like to call being way way too rich. you have +12 skills to an off-tree. that more than qualifies you. i can only assume its SC/NL (dieing and the sojs), which makes things a lot easier, but the point remains that the guides and what not are written for everyone, not just the uber rich, and if anything they are geared for the lesser ppl. the ppl who are new and want to know about the game.

with good enough gear absolutely any build will work. this has never been disputted.

Jacknife
16-05-2004, 12:05
And you STILL haven't run into the mana burn monster that proved that a 1 pt Telekinesis energy shield is a bad thing to depend on?

chitsu
16-05-2004, 15:22
mathil -

beh, i have to disagree with that. i have a pure chargedin with eth zodded +4 astreons, ber/ber coa, enigma, 2x 250/20dex ravens, metalgrid, hsarus belt + boot (AR bonus), exile vortex, and an inv full of combat gcs and he sucks the monkey-hole pretty bad. granted, he was a test char, but even with that gear he gets so owned. i laff every time i think of bringing him into a pk room ... and he has more than 30k AR. wff. people with max block suk ;)

@ scl uswest.

Zroc
17-05-2004, 00:44
Djinn: hehe, actually, I friend and I are working on that right now...an enchantress with max ES/TK, and then maxing warmth, enchant, and fire mastery ;) With the proper pre-buff, it's going to be NASTY!

moi: up to you. Tal's set gives 50%, which I find good enough being that I don't go into animations, but if you want to hit 70%, throw on a Lidless or Magefist.

mathil: lol! Dude, I run Tal's set, which half the people in here consider noobie gear ;) You don't HAVE to get a ton of +skills for ES to be effective...it just absorbs less, but still enough to prevent hit recovery. I do recommend trying to run 2 sojs, though, for the mana. Tal's set +2 sojs would give you a level 9 ES and absorb 57%.

Jacknife: Sure I have...I run into mana-burners all the time, naturally, and every sorc hates 'em. I'm just saying that with THAT much mana, they don't kill me from the initial hits, and because I'm not stuck in block animations, I'm able to tele out of there. The regen is so fast, I've never not been able to tele away. I died a heckuva lot more with a block sorc than an min-ES sorc, simply because of block and hit recovery animations.

moi
17-05-2004, 02:47
Djinn: hehe, actually, I friend and I are working on that right now...an enchantress with max ES/TK, and then maxing warmth, enchant, and fire mastery ;) With the proper pre-buff, it's going to be NASTY!

moi: up to you. Tal's set gives 50%, which I find good enough being that I don't go into animations, but if you want to hit 70%, throw on a Lidless or Magefist.

mathil: lol! Dude, I run Tal's set, which half the people in here consider noobie gear ;) You don't HAVE to get a ton of +skills for ES to be effective...it just absorbs less, but still enough to prevent hit recovery. I do recommend trying to run 2 sojs, though, for the mana. Tal's set +2 sojs would give you a level 9 ES and absorb 57%.

Jacknife: Sure I have...I run into mana-burners all the time, naturally, and every sorc hates 'em. I'm just saying that with THAT much mana, they don't kill me from the initial hits, and because I'm not stuck in block animations, I'm able to tele out of there. The regen is so fast, I've never not been able to tele away. I died a heckuva lot more with a block sorc than an min-ES sorc, simply because of block and hit recovery animations.
sorry, i meant to say i wanted to know how much fcr you had, 50% then?

Zroc
17-05-2004, 03:43
Yeah, if just solo mf'ing, I'd go with just 50%. If I was telebaaling for an experience group, I'd switch to um'd Lidless to go a little faster and up my fireball speed.

Rane-
17-05-2004, 05:51
Why do you not max ES so that it absorbs more? Is it because then you would lose too much mana per hit? Would you at least consider maxing Telekinesis? I don't see why you wouldn't. Also what is the 'benchmark' you have to pass so that you do not go into Hit Recovery? Like a 50% ES or what?

Zroc
17-05-2004, 08:29
Nah, I don't put more cuz I don't need more, really. Plus, in my case, it's a PvM Meteorb sorc, so I don't wanna sacrifice kill skill points (my orb is at 483, fireball around 6 k, meteor around 12k).

Not sure where the breakpoint for faster hit recovery is...I believe it's based on you losing a certain percentage of your life.

Prodigy
17-05-2004, 09:04
without a shield, you would go into hit recovery more, if you lose 1/16th of your life, you go into hit recovery, without a shield, you lack dr, meaning you are more prone to get stunned. so i dont know what your talking about.

raiderjb
17-05-2004, 10:38
Well Well Well

Hey again Zroc. I posted in your Tal Set thread to say basically I had been running exactly the same as your build re items, mf etc. Only exception was SS and 4 ist monarch versus your 3 soc Head Hunters x 2.

Well I have to post in this thread to say 1 point energy shield is exactly how I build my sorces with zero dex.

Actually I have 4 sorces ATM all fully equipped. The first 3 are all 1 pt energy shielders Tal/Meteorb/MF Fire FO/TS/N and the 4th well its a CL/FO max block

Now I decided to see what all the fuss was about with max block. So I built one. Man O Man I wish I hadnt bothered.

Now for all you mega technical all knowing players out there all I can say is 1 point ES with mega mana pool = immortality. The only addition to this is if You complete a sorc build at say l 87 spend about 4 hours to get to level 90. Those 3 v hard earned points into warmth and you regen mana that fast that it simply does not matter even if you get gloamed to zero mana.

You regen that fast that you can tele away instantly.

Well Zroc all I can say is you and I must have come to the same conclusions cuz I'm now rebuilding that horrible max block CL/FO sorc like all my others yawn!!!!!

So I'm in your debt again cuz when ever I offered advice on a build I got the U NOOOOOOOOOOOB msgs for sugesting 1 pt in ES. Now I'll just say go look at what Zroc does. As no one seams to believe me!!!!

Zroc
18-05-2004, 22:53
Heh, thanks raiderjb ;)

without a shield, you would go into hit recovery more, if you lose 1/16th of your life, you go into hit recovery, without a shield, you lack dr, meaning you are more prone to get stunned. so i dont know what your talking about.

Prodigy, you just proved my point about energy shield, basically. All the normal monsters in hell average around 90-100 damage. Even the stupid Bloodlords average like 95 damage.

Now, 1/16th of 1000 life in 62 damage...so yes, if I had no energy shield, I would go into hit recovery. But since ES absorbs, they don't DO that 62 damage to me. Like, with 65% absorb, 95 turns into 33 damage. If I get a battle order before I go telebaal...with close to 2000 life, they'd have to somehow get in 125 damage PAST my ES to get me into recovery.

Hey, I've run max block sorcs...have a level 92. I'm just saying I die a LOT less running min-ES sorcs, and ES/no block is the reason why. And telebaaling is a LOT smoother.

chitsu
19-05-2004, 01:36
do you think this would work for pvp at all?

you would probably just not have to get hit, right....?

mathil
19-05-2004, 03:20
mathil: lol! Dude, I run Tal's set, which half the people in here consider noobie gear ;) You don't HAVE to get a ton of +skills for ES to be effective...it just absorbs less, but still enough to prevent hit recovery. I do recommend trying to run 2 sojs, though, for the mana. Tal's set +2 sojs would give you a level 9 ES and absorb 57%.
2 things: sojs aren't cheap on ladder which means your not on ladder. those plus the other good gear will easily double a mana supply that they inflate to the level your talking about. with the gear available to me, i couldn't get more than 1500 mana if i based a character around it. this is one of the cases when i don't mean tons of +skills when i say really rich. but saying really rich still applies.

and tals isn't noob gear. there is an arguement here every week or so about how its possibly the best setup.

Zroc
19-05-2004, 22:06
C'mon, mathil. Of course I'm on the ladder.
Sojs are expensive, sure, but like I said, I telebaal a LOT. With Tal's set...as I demonstrated here:
http://www.rpgforums.net/showthread.php?t=151250

So naturally, I find enough items to trade for sojs. Regardless, if you run nightmare andy enough (hopefully anyone can run nm andy), you'll eventually get sojs...I've gotten 3 sojs from her to date, just by rushing people (which I've probably done 300+ times).

And Tal's set IS cheap...you can get the whole set for Ist if you try, Gul is almost an instant close. You can get ist or gul from a hellforge rush.

If you're really poor, then run Mephisto and pindle...trade those items for lower runes or pgems. Keep collecting pgems and lower runes (like ko, lem, pul, um) until you can trade them for higher runes or sojs. 80 pgems will buy you an um from anybody...3 ums = an ist, walla...Tal's set.

Just because I know this game well doesn't mean I'm not on the ladder...yeesh...

Tanatus
19-05-2004, 22:39
I have such type of built already for a long time for MFing she doing just fine because idea not to use ES/TK as protection but rather as PDR toss here some damage to mana items and you got a picture...
Folks who think that manaburn monsters can stop your teleportation - you are wrong the only case then it could happend if you by some bad luck have less then 105FCR. With 105FCR speed of teleportation so great that the only damage you "could" take is elemental damage from projective attacks (black souls).
About pricing on us east ...
Most expensive part of Tals set is ammulet - laterly I seen a lot ppl offer Ist for it but if you are patient you can get it for a Mal. Tal armor about Um and prices droping already seen couple time ppl asked Pul for it. Rest parts is 5-15 pgems top
SoJs is different story they expensive as hell. As it goes now Zod, Cham, Ber or Jah + Um ~1 Soj or Lo, Vex, Ohm + Ist = Soj or 4Ist=1 Soj. Imo fastest way to trade for it - cube GC with pgems till you get skillers and trade em for PnB/Combat/Elem GC skiller (if you lucky sometime you can trade cold/fire/trap skillers for PnB which is instant Ist)

Zroc
19-05-2004, 23:10
Oh hell yeah, Tant, good point on the cubing of charms.
I switched awhile back to cubing small charms, actually...I tend to get more for my pgems that way. Like...
-I rolled two 5 resist alls with 14 and 15 life, and got 4 ists apiece for those.
-I rolled a 5 resist all with 17 life, and got 2 sojs for it (score!)
-Rolled a 5 resist all/5% Faster Hit Recovery sc...got 2 sojs for that (score again!)
-Rolled a 100 pdsc with 20 life...got ist for that
-Rolled a 3 max/19 AR/19 Life sc, got three ists for that
-You can typically get pul for 7% mf charms, and um for plain 5% resist charms (I typically use puls and ums to buy more pgems at 40 and 80 apiece, respectively)

There's just so many useful sc's people want...like high AR/dex or str, or vita/mana, max/AR/frw...you'd be surprised how much duelers will pay for these things.

I took one ist and bought 220 pgems. With some VERY nice luck rolling, I turned that into 4 sojs in one day. Your luck won't always be that nice, but it's not difficult at all to profit from charm rolling.
I just run hell trav and the meph council guys (and meph) for sc's to cube...

TheGaretJax
20-05-2004, 00:56
Oh hell yeah, Tant, good point on the cubing of charms.
I switched awhile back to cubing small charms, actually...I tend to get more for my pgems that way. Like...
-I rolled two 5 resist alls with 14 and 15 life, and got 4 ists apiece for those.
-I rolled a 5 resist all with 17 life, and got 2 sojs for it (score!)
-Rolled a 5 resist all/5% Faster Hit Recovery sc...got 2 sojs for that (score again!)
-Rolled a 100 pdsc with 20 life...got ist for that
-Rolled a 3 max/19 AR/19 Life sc, got three ists for that
-You can typically get pul for 7% mf charms, and um for plain 5% resist charms (I typically use puls and ums to buy more pgems at 40 and 80 apiece, respectively)

There's just so many useful sc's people want...like high AR/dex or str, or vita/mana, max/AR/frw...you'd be surprised how much duelers will pay for these things.

I took one ist and bought 220 pgems. With some VERY nice luck rolling, I turned that into 4 sojs in one day. Your luck won't always be that nice, but it's not difficult at all to profit from charm rolling.
I just run hell trav and the meph council guys (and meph) for sc's to cube...

Are these prices (and the ones from the last 2 posts) hardcore or softcore ladder? I traded for Tal's set on hardcore ladder, USEast and it took a LOT more than an IST. Just curious,

GaretJax

Zroc
20-05-2004, 01:19
Definitely softcore, Uswest ladder. Hardcore stuff is always more expensive, fo shizzle ;)

TheDemonWithin
20-05-2004, 02:02
Man, Zroc, you're are being so...how can I say it...breaking all the "rules" of sorceresses in 1.10 until now ^_^.

EVERY single sorce MUST HAVE had 'teh 1337 5h@k0 @|\|D 0((Y!!!!1111oneoneone' and you bring out the Tals Set (btw, nice article, my Tals sorce is really nice).

However, this article really, really is pushing it. I understand that Energy Shield has been enough to save you from whatever comes in your way, but just think of it this way: if you enter some real melee range (or hit a lag spike on Lister) you're gonna be smashed. Monsters that give you the little berzerk above your head and knock you back can hit you into a wall and team up on you. You won't be able to teleport out if a pack of...say, 3 or 4 Death Lords Mana Burn Enchanted Fanaticism come up and smack you. With one hit of their *enter Barb 'speed-up-as-you-keep-hitting' attack here* they will each be pounding you ridiculuous fast. You CANNOT escape that.

With blocking, though, you can tank a few blows for long enough that your life doesn't drop. Even the "measly" 33 damage when stacked up 4 times (4 Death Lords) with Fanat (= faster speed) and *barb attack* and Mana Burn, they're hitting you mighty fast. Sure, your CTA is gonna boost your life high enough to survive, but heck, if you got a CTA (and a veeery good one at that, if you're able to get at least +100% life) and 2 sojs and stuff like that, shouldn't you be followed the trend and making a TeleHammerdin :evil: .

OT: Teledins tear up Baal so fast its scary >.< [/end OT]


Well, thats just my 2 cents. As Mathil said, I think you're just too rich and are trying to make "new revelations" for nothing. Sure, you enlightened us on Tals Set, but really, Energy Shield isn't all that grand anymore. Oh, and how the heck do you have so many +skills oO? Tals = 6, Anni = 7, CTA = 8, 2 Soj = 10, thats STILL only +10 skills. You claim you have +12. How =]?

BTW, can you list all your gear + charms please.

Zroc
20-05-2004, 08:57
LOL! Demon, yer awesome ;)
Yes, I'm semi Diablo-rich, but mainly from obsession with the game. There are certainly a LOT of players far 'richer' than I. I'm mainly just obsessive...look at the work I did figuring out Redeemer and Astreon's:
http://www.rpgforums.net/showthread.php?t=177860&highlight=redeemer

But again, the point of this has nothing to do with being rich...it still applies. Sojs are nice, but it can be pulled of with stuff like frosties and lidless, which give the same amount of added mana as sojs (in fact, I RAN frosties for the longest time, until I found my sojs). The absorb percentage won't be as high...but it doesn't need to be, either.

Hehe, nice description of Bloodlord frenzy ;) Yep, a pack of Fanatic Manaburning Bloodlords is everyone's nightmare...not just sorcs.
However, sorry, been there with both max block sorcs and min-ES/no block sorcs. I can tell you from experience I have a MUCH better chance of getting outta there with my min-ES/no block sorc than my block sorc, simply cuz my mana regen is faster, and I'm not block-locked from 5 guys smacking me with frenzy.

That's WORST-case scenario, and I'm telling you I STILL have a better chance of surviving than max-block.
The overwhelming benefit is the NON-worse case scenarios...like Gloams stopping your teleport, or a huge pack of blowdart idiots, or hell, ANYTHING triggering either your block or a hit-recovery.
I've been running sorcs like that forever...seriously, you should try it if you make a new sorc. Like Tanatus said...you're not RELYING on ES. I still have 1000 life, I'm just putting all those points that would've gone into dex into mana instead. With the speed mana pots work with that much mana regen, it's just more effecient.

Bah, I can't do anything but share my experiences with both max-block and min-ES/no block sorcs. I'm just saying, kinda like the Tal's deal...don't knock it until ya try it. Most people are sour on ES cuz they try to run max block with ES as well (which does NOT work), or simply don't run the mana to support it. If you do it right, it's great.

Yes, you're right...on my Tal Meteorb sorc, my ES is at 11. The equipment's in the Tal's thread. My blizzy sorc's ES is at 13, but she doesn't use Tal's, I went the Fathom route with her. I only run her with big groups, cuz I don't really care for single-tree sorcy's.

OT: Oh hell yeah...I have a tele-hammerdin. By far the most overpowered character in the game. My favorite thing to do with him is, go into pubbie baal runs, and instead of doing the Baal run, go solo the Chaos Sanctuary. UBER nice exp, and I typically finish that before they finish the Baal run.
My tele-trapper is REALLY close, though...she's got a 3400 Fire Blast, 6400 LS, and about a 14 yard corpse explosion (Death Sentry just rocks). I carry a lower resist want for Baal...she actually takes him out faster than my hammerdin. Hehe, they both use the EXACT same equipement except for the shield (um'd lidless for trapper, um' HoZ for hammerdin). Hoto, Shako, Maras, Enigma, 2 sojs, chancies, and war travs. My tele-trapper's actually a more effective telebaaler, cuz I don't run claws, so I don't block, and she has native DR. I've made and re-made so many characters, it's disgusting...I think I have 12 level 90's? Ouch...

My favorite is still my Conviction Zealot. Max Conviction, Sacrifice, Zeal, Vengence, and Holy Shield (currently finishing HS). This is the char I run with my roomate or good friend, while they run my sorcy. I make the games, so they keep champ status, and they kill Baal to get the boss-q Baal drops (bar-none, the best mf'ing in the game). Conviction + Meteorb sorc = total ownage. For that matter, Conviction plus trapper or LF zon = ownage.
I also run him for big exp games, cuz Conviction makes everything ridiculously easy (think conviction with a meteorb, blizz sorc, trapper, and LF zon...it's REALLY funny). The max Zeal and Sacrifice makes sure I leech enough to tank the whole throne, and I switch to max Vengence on the boss, to help take him down (or pound dclones).

Fun fun ;)

IronMaiden420
20-05-2004, 17:32
zroc can you post your exact build. skill tree and stats. without the +skills too please

GenXCub
20-05-2004, 18:18
Z, what I'd be interested in is how you would change your build to do the same thing in Hardcore. I haven't played soft for over a year, and I'm not about to... so any tips on the whole not dying thing?

Tanatus
20-05-2004, 18:37
Zorc actually you might be right about concertration on cubing small charms but I usually picking GC in only 3 places a) Baal himself b) Diablo himself c) Pit. Doing so I garanty that ilvl is at least 85 (90 in case D and 99 in case of B). Idea is roll on skiller with +3x life, 12FHR, 7FRW. With GCs from B you can get roll on skiller with +4x life (which is probably net ... gmm hell a lot?)
On a side note: best I got off rolling sc was 4res/18 life (still have not a clue what it worth)

Zroc
20-05-2004, 21:49
Tanatus: I agree on the GC's...I still roll them if I get Baal or Diablo GC's, just because Pally Combats and P&B's with life in the 40's are uber valuable ;)

IronMaiden: my tal meteorb sorc's details are in here:
http://www.rpgforums.net/showthread.php?t=151250
Basically Max Orb, put 6-8 in cold mastery. Some say try to end up at level 17 to hit -100, but I find I use Orb so infrequently end-game (only for initial chill), I usually settle for end-level 12 (-75%...mephy's native cold resist).
Put your 1 point in ES and it's pre-reqs (you're only really investing 4 points to get that, as I assume you'd get teleport), 1 in static, then max Fireball and Meteor. With you're remaining points, invest 3 to 1 in Fire Mastery and Fire Bolt.

Genxclub: Hmm, good question. I don't play hardcore, but my first assumption would be to sacrifice magic find for staying-alive-gear. I'd still do Tal's, just because of the overwheming amount of great stats.
Instead of ptopaz's in the helm and armor, I'd probably stick in p-rubies for the 38 life apiece (that's 19 stat points to a sorc). Instead of ist in the Tal Orb, I'd go with a fire facet with -5 fire resist (pays off HUGE).
Instead of an ist-ist-um Headhunters, I'd probably go with um'd stormshield for the 35% dr. I'd probably ditch War Travs for Sandstorm Treks for the big vitality and str (to help wear SS), plus massive poison resist.
Maybe ditch an soj for a wisp, but that's really debateable, as the extra mana that provides gives you more absorbing mana, and the skill is always nice...I'd probably stick with the soj. I'd ditch chancies for either magefists (fcr and fire skill) or frosties (ton of mana).

My biggest adjustment would be charms...instead of all mf charms, I'd be stacking life and mana charms (and be dreaming of Serpent's Small Charms of Vita). Fire skill charms ramp your damage up FAST, might not be a bad idea at all (Fire skill charms with life would be a no-brainer).

Lastly, I'd adjust my Holy Freeze merc to make him as invunerable as possible, something like upped Shaftstop with an um, Vamp Gaze with an um, and if you can get it, a Reaper's Toll...all the life leech he'd need, and Holy Freeze + decrepify = ridiculously slow monsters, ALWAYS a good thing ;)

I know that's what my high-level ladder running friends did (dying at level 97 and above is almost as bad as dying in hardcore...my friend just flat quit when he died at level 98, 2/3 the way to 99, cuz he couldn't stand the thought of doing another 500 baal runs to make up for that death).

TheDemonWithin
21-05-2004, 02:38
I know that's what my high-level ladder running friends did (dying at level 97 and above is almost as bad as dying in hardcore...my friend just flat quit when he died at level 98, 2/3 the way to 99, cuz he couldn't stand the thought of doing another 500 baal runs to make up for that death).

Thats EXACTLY what my level 98 friend (smzod_rune) did! He died and quit for...*drumroll please* STARCRAFT :lol: :lol:


Anyway, Zroc, I've decided I'm going to take you up on that. I'm going to build a min/ES build, and compare that to my Meteorb. And, from the way you say it, it seems to me I'll probably like it quite a bit better ^.^.

I was thinking of making it a Pure Fire Sorceress. Pure Fire sorcs would probably get better use out of a Arach/Shako/Occy/Mara/Viper over a Tals Set for pure fire, seeing that you are adding nearly 1000 damage every time you add a +skill. Can you give me some comments on this build? *Build Below*

20 Fire Bolt
20 Fire Ball
20 Meteor
20 Fire Mastery
1 Warmth
3 useless prereqs
1 Telekinisis
1 Teleport
1 Energy Shield
3 useless prereqs
1 Frozen Armor
1 Shiver Armor

That takes me to level 81. My current sorceress is level 83, and she is a Tals/Max Blocking/Meteorb Sorceress. The new sorce eq is probably going to look something like this:

Shako
Occy
Maras
Arachnid
Vipermagi
Lidless Wall
Wartravs
Magefists
Nagel Nagel
Anni


That gives me a cheap 2.5 mana 5k damage Firebolt (equivalent to my Meteorb's current Fireball) a ~20 mana ~10k damage Fireball (equivalent to my Meteorb's current Meteor) and a ~20k Meteor.

63% Absorb from Energy Shield at appr. 2 mana per life absorbed (with 1 TK, thats what it does right?). If I was shooting for 1.5k mana and 1k life with a zero block build, I could easily reach that. Frenzytaurs (not enchanted by anything) deal around 100 damage (your quote), so 33 of that damage reaches me. 63 is absorbed, meaning that I would lose 126 mana. Doesn't seem that bad, I guess.

Plz give me comments. If I can scrounge around for the eq I listed, I'll make the sorceress. If not, I'll just use my Meteorb with max blocking, cuz hell, I don't have enough free time to make another sorce just to "test" an idea. Either I use it when I get good gear, or I...dont make one.

IronMaiden420
21-05-2004, 03:39
zroc can you also tell me your str dex vit and energy. :drink:

StepNRazor
21-05-2004, 08:14
Question on BloodMana curse.
With your mana > life the curse hurts like IM.
How do you handle Baal or other Bloodmana cursers?

chinaman1472
21-05-2004, 08:43
People act like there's only one way to build a class.
You like the high mana, ES, and can get hit approach.
Others might like the block, take no dmg approach.
I telebaal just fine with my block sorc.

It's a matter of preference :)

ArcaneLegend
21-05-2004, 09:35
im assuming ur energy shield sorc is purely for pvm, cuz a trapper's mind blast stunning + 15k sentry will knock out ur mana and roast u to a crisp.

Zroc
21-05-2004, 23:07
Demon: LOL! My friend quit and went back to WC3 ;)
Looks good...against some monsters, you'll do more damage that way, and some less. All depends on their native fire resist, as I explained in the Tal thread. Like, against meph, you'd do more with Tal's simply because of the -15% fire resist. Against monsters with no native fire resist, you'll do more. Against Baal, you'll probably do slightly more.
Of course, GETTING to Baal solo is very tough for a pure fire sorc, being Lister's group is fire immune...never been a huge fan of single-tree sorcs, myself, but I like them in groups with my conviction pally.

Stepnrazor: bloodmana curse doesn't really bother me...I don't even notice it, really. I have the same life as a typical block sorc, I just stick the points I would've stuck in dex for block into mana instead.

chinaman1472: fine with me. A sorc forum seems like a good place to post different build ideas to me, so I posted it.

aznavatar: yep, this is specifically for pvm, naturally.
With my max ES pvp sorc, I just don't run ES against trappers or mega-lightning sorcs. I just put on a Guardian Angel and TGod's, and whup their butts without ES.
A 15K LS is a 7500 average damage LS. In PvP, that's 1275. Against 95% Lightning resist, that's 63.75 damage. With TGod's +20 absorb, half the sentry's heal me, half of them hurt me a little. If I feel like being evil, I throw on a wisp, and then sit there in the traps and swing my wand at you ;)

tl998
21-05-2004, 23:53
Zroc, is there anyway for ES to be useful on an untwinked sorc? I quit bnet recently, and am sticking to single player, and so I am starting over from scratch. I have always went max block in 1.10, and I miss using ES. Still, I have nothing, nada, zilch for equipment, and I need to know if it is feasible to build a ES sorc with equipment I find just playing through the game at a leisurely pace.

st-hearts
05-06-2004, 04:21
I agree with the 1.5k+ mana being incredible. My old NL sorc (blocking *cringe*) was using 1.6k mana, and NEVER ran out...even when hit by Fana Mana Burn'ed monsters. Then again, she was using 17 mana/life charms.

~Hearts~

Bmw_Spy
05-06-2004, 08:09
do you think this would work for pvp at all?

you would probably just not have to get hit, right....?

Well if you were to teleport around and kill at the same time never getting hit...whats the point of having es in pvp? lol But yes, base es and base tk does not work in pvp at all

McRhea
05-06-2004, 10:44
Hmmm... interesting thread. I'm intrigued by this now... :P
I'll have to fire up my old 1.09 Sorcs to test this out (since all of them don't have block).

The_One
05-06-2004, 20:39
u'd have to have sum really bad luck to hit that combination u think? That might happen 1 time out of like 100... You'd be best playing to ur style which in this case is ES, not max block...

The_One
05-06-2004, 20:41
woops disregard that last statement of mine... was thinking I was looking at a different post.. :drink:

Lilly.m
05-06-2004, 22:23
Edit: Wrong thread :(