View Full Version : Good PVP char?
supremevolver
01-05-2004, 18:40
what is a good pvp char to make. i have enough stuff to make any char so i wana make a good dueling char no matter how expensive it is.
I'm not an expert. Only been playin bout 2 months, but I can tell ya that a well built necro can own. This is also of course classic so there aren't ne enigma's to tele with ne character. A bone prison/ bone spirit necro can own just about ne thing if the enemy can't tele away....
Dueling is very different in classic than in LOD, but maybe if you were more specific you would get more feedback. Go to dueling games and see which kinds of builds u like by watching actual duels... best way to decide wut u want
SwordOfJusticeX
01-05-2004, 20:35
characters that are overpowered which expensive gear (actually without expensive gear they are still awesome but they shine with godly gear):
bone necro
wind druid
liberator (hammerdin with maxed charge)
trapsin
commandomancer
there are several good guides on these characters u could check out in character forums
-sword
SephirothX89
01-05-2004, 23:23
Ive seen (and been owned by) some really good pure charge pallys, im making one soon for PvP.
Malibu, CA
02-05-2004, 01:03
make a telekinisis sorc. youll get a really good feeling after ur first kill
supremevolver
02-05-2004, 02:14
Whats a commandomancer???
Joe_smith
02-05-2004, 02:19
Whats a commandomancer???
basically a summoner they just wante to give it an interesting name.
SwordOfJusticeX
02-05-2004, 03:04
Whats a commandomancer???
an urber BM pk mancer that owns about everyone except vs maybe a godly hammerdin in the hands of a godly skilled player (not many of them around)
max skele and skele mastery
max bone spirit, bone spear and (possibly) teeth
1 point clay golem, mastery and summon resist
1 point amp or maybe decepcrify
he uses beast for fanatism, enigma for tele, and marrowalks for synergy bug
merc will be act 2 might with doom for holy freeze and bramble for thorns
tele onto opponent and watch him being ripped apart by 16skeles with clay with merc with holy freeze, might, fanatism, amp etc.and if u want add in some bonesprits for fun
with the best gear a 6k life 10k def barb would be dead in 1 sec after he ww u
even hammerdins would be easy if he dosent charge/tele around spamming hammers
this is an extremely powerful and expensive build that will own most ppl in pk and if allowed, in duels
-sword
supremevolver
02-05-2004, 03:10
thanks i think im gona make a commandomancer they sound good.
-Infinite-
02-05-2004, 04:24
actually, i would recommend a shockwave bear druid. those own.
"commandomancers" in pvp ... suck.
fireball sorc, blizzard sorc, trapsin, other necro using teeth, wind druid, anything with a decent damage area attack will demolish that sort of necro. bad cast rate, bad resistances, and the fact that one fireball or tornado or trap shot or mind blast can own all 16 of ur skeles at once, + ur crappy cast rate of 10 or 11 frames because of using beast makes it impossible to catch all but the crappiest casters.
u might beat some zons in pubbies, or maybe barbs if u use iron maiden, thats about it
Joe_smith
02-05-2004, 07:54
"commandomancers" in pvp ... suck.
fireball sorc, blizzard sorc, trapsin, other necro using teeth, wind druid, anything with a decent damage area attack will demolish that sort of necro. bad cast rate, bad resistances, and the fact that one fireball or tornado or trap shot or mind blast can own all 16 of ur skeles at once, + ur crappy cast rate of 10 or 11 frames because of using beast makes it impossible to catch all but the crappiest casters.
u might beat some zons in pubbies, or maybe barbs if u use iron maiden, thats about it
i've never had much trouble zerking them in the face.
"commandomancers" in pvp ... suck.
fireball sorc, blizzard sorc, trapsin, other necro using teeth, wind druid, anything with a decent damage area attack will demolish that sort of necro. bad cast rate, bad resistances, and the fact that one fireball or tornado or trap shot or mind blast can own all 16 of ur skeles at once, + ur crappy cast rate of 10 or 11 frames because of using beast makes it impossible to catch all but the crappiest casters.
u might beat some zons in pubbies, or maybe barbs if u use iron maiden, thats about it
I don't know if "commandomancer" is the right name for a bone/summon hybrid necro. The good one has max skeleton/mastery, 3k BS/Bspear damage and 9frame casting rate just as a pure bone necro.
"commandomancers" in pvp ... suck.
fireball sorc, blizzard sorc, trapsin, other necro using teeth, wind druid, anything with a decent damage area attack will demolish that sort of necro. bad cast rate, bad resistances, and the fact that one fireball or tornado or trap shot or mind blast can own all 16 of ur skeles at once, + ur crappy cast rate of 10 or 11 frames because of using beast makes it impossible to catch all but the crappiest casters.
u might beat some zons in pubbies, or maybe barbs if u use iron maiden, thats about it
Barbs. zons, necros, and pallys I have never had any problems with. Assassins usually mess up my army but rarely win, Wind druids and fireball sorcs are about the only one who consistantly beat me. Considering that my current build is just a pure summoner (no bone skills nor do I hit any breakpoints, cast rate, hit recovery) I would say that he is pretty effective and could be more so if I was to rebuild.
Commandomancers are a force not to be taken lightly, but like any other character in 1.10 they have a counter which is what makes the game so fun. 1.09 a hexed barb/zon was pretty unbeatable, now atleast no one character goes unchecked.
white_flame5775
02-05-2004, 12:06
"commandomancers" in pvp ... suck.
fireball sorc, blizzard sorc, trapsin, other necro using teeth, wind druid, anything with a decent damage area attack will demolish that sort of necro. bad cast rate, bad resistances, and the fact that one fireball or tornado or trap shot or mind blast can own all 16 of ur skeles at once, + ur crappy cast rate of 10 or 11 frames because of using beast makes it impossible to catch all but the crappiest casters.
u might beat some zons in pubbies, or maybe barbs if u use iron maiden, thats about it
Please do not theory craft.I seriously doubt if you've ever even dueled on this game before. A "Commandomancer" is very bad-mannered but very good. The only character I can beat a 'commandomancer' with are fireball sorc and bowazon. Your saying that all characters, or almost all characters, with an area of effect attack will win. Then you try it, see if it works for you.
Phyrexial
02-05-2004, 20:41
Please do not theory craft.I seriously doubt if you've ever even dueled on this game before. A "Commandomancer" is very bad-mannered but very good. The only character I can beat a 'commandomancer' with are fireball sorc and bowazon. Your saying that all characters, or almost all characters, with an area of effect attack will win. Then you try it, see if it works for you.
Things that kill tele Summoners in my experience:
- Most of the popular psn builds (Plague zons, Nova necros)
- Blizz/Fball sorcs
- MBing trappers
- Good Wing Druids
Other classes like the Bone necro can beat them also, but it takes a bit more patience since you need to kill all the Revives first. You're right the dumbpig is quite wrong about his assumption that tele-summoners suck and I just laughed when I read "teeth." :lol:
@dumpig: Tele-summoners use more than just skels, they use Revives. Not only are these much more dangerous but they can take forever to kill, especially with something like teeth.
Please do not theory craft.I seriously doubt if you've ever even dueled on this game before. A "Commandomancer" is very bad-mannered but very good. The only character I can beat a 'commandomancer' with are fireball sorc and bowazon. Your saying that all characters, or almost all characters, with an area of effect attack will win. Then you try it, see if it works for you.
heh, i havent dueled? well ill say warcry barbs will pretty much own this "commando mancer" as well... if you can "only beat" this sort of necro with a bowazon or or fireball sorc, then YOU are theory crafting and have never dueled.... guided arrow and multishot wont even hit a minion stacked necro... much less a necro with like 16 minions on top.
whats wrong with teeth? wait for all the footpad-4 revives to die, then teeth will kill 1-2 skeletons per wave. i thoght u were supposed to know about necros, phyrexial... guess not... :lol: :thanks:
SwordOfJusticeX
02-05-2004, 22:57
heh, i havent dueled? well ill say warcry barbs will pretty much own this "commando mancer" as well... if you can "only beat" this sort of necro with a bowazon or or fireball sorc, then YOU are theory crafting and have never dueled.... guided arrow and multishot wont even hit a minion stacked necro... much less a necro with like 16 minions on top.
whats wrong with teeth? wait for all the footpad-4 revives to die, then teeth will kill 1-2 skeletons per wave. i thoght u were supposed to know about necros, phyrexial... guess not... :lol: :thanks:
dude y dont u try it out if u really thinks commandomancer sux? as u know i dueled alot on open with the best players. my commandomancer beat EVERYONE except infinte's liberator. note that all of us have the best gear available.
if u think u are right.... well make a char and duel me on open and use warcry barb or fireball sorc or whatever and "own" me
-sword
u can beat commandomacers with amas thou. but u gotta play bm also.
just stack some r/ws and sm the necro.
if u have the rite stuff, it will be a more fair duel since u cant hit them easily vice versa.
what i do is multi-run-multi-run and i try to namelock the necro for GA.
it works most of the time
Phyrexial
02-05-2004, 23:22
whats wrong with teeth? wait for all the footpad-4 revives to die, then teeth will kill 1-2 skeletons per wave. i thoght u were supposed to know about necros, phyrexial... guess not... :lol: :thanks:
Don't know what kind of necros you are facing but the one's that I've faced are essentially Bone or Psn Necros with summons. They make little to no sacrifice in damage and are essentially invulnerable until you kill their summons.
If you are a bone necro you are facing essentially and identical build with a meatshield of sorts and possibly an invulnerability period if they Revive the correct monsters. Perhaps all the tele-summoners you faced were just pure summoners and not hybrids, but the smart ones that I've faced swap out that Beast for fcr gear and have either Nova or Bone Spells as backup.
Even a full summoner definetly has a chance to kill you. Once they get on top of you there is a high chance to get block/stun locked. They just need to swap out some gear to reach 125% fcr and then it comes down to tele skills. Druids manage to get on top of necros regularly unless their is a disparity in skill, a necro can do it too.
SwordOfJusticeX
03-05-2004, 00:17
btw dumbpig, teeth kills ZERO skeles
i tried this many times on ip with my friends necro and he cause even kill one skele with teeth or spear
once again, u are free to come and try it out with me if u want
-sword
supremevolver
03-05-2004, 02:09
ok i just finished makin my necro and it sux i get owned by lots of the most popular chars. once again i am looking for the most ultimate pvp char.
SwordOfJusticeX
03-05-2004, 03:11
ok i just finished makin my necro and it sux i get owned by lots of the most popular chars. once again i am looking for the most ultimate pvp char.
1. what necro?
2. how did it get owned?
-sword
u guys are forgetting uber poison nova necros (which is gonna be my max char :D)
ive seen a one with a puny 3k kill off a comand necros army pretty quickly.. 5 min he came back with a new army but this time he teled rite on the poison necro and he died.. just pointing out that poison novas can hurt em bad too =)
Joe_smith
03-05-2004, 03:42
dude y dont u try it out if u really thinks commandomancer sux? as u know i dueled alot on open with the best players. my commandomancer beat EVERYONE except infinte's liberator. note that all of us have the best gear available.
if u think u are right.... well make a char and duel me on open and use warcry barb or fireball sorc or whatever and "own" me
-sword
it's funny how whenever someone on this forum duels someone on open doesn't matter win or lose their opponents automatically become the "best players." to make themselves look good. summoners are ok if you just use skellies they can be beaten with just about any char if they use revivides and abuse the lamo immunity bug just sit in town or leave game until the revivides expire and tell them try to play win a game wihtout god mode. I have never lost to a necro with skellies and or revivdes. if they counter my char with immunity bug i just sneak attack them and they die 9/10 times. or i ww them with barb some use thorns and or maden i just zerk them. tornados go thru summon bug so windy beats them easily. sorcs will always win unless the necro uses revivdes with immunity and if they are that bad at dueling you can just sit in town and wait for them to die and maybe do hw or watch tv and let them waste their time. an foh pally, or hammerdin can also kill summoners. i'm not sure how well a zealer will work tho.(life tap)
SwordOfJusticeX
03-05-2004, 03:54
it's funny how whenever someone on this forum duels someone on open doesn't matter win or lose their opponents automatically become the "best players." to make themselves look good. summoners are ok if you just use skellies they can be beaten with just about any char if they use revivides and abuse the lamo immunity bug just sit in town or leave game until the revivides expire and tell them try to play win a game wihtout god mode. I have never lost to a necro with skellies and or revivdes. if they counter my char with immunity bug i just sneak attack them and they die 9/10 times. or i ww them with barb some use thorns and or maden i just zerk them. tornados go thru summon bug so windy beats them easily. sorcs will always win unless the necro uses revivdes with immunity and if they are that bad at dueling you can just sit in town and wait for them to die and maybe do hw or watch tv and let them waste their time. an foh pally, or hammerdin can also kill summoners. i'm not sure how well a zealer will work tho.(life tap)
1. i duled alot of players on open and some of them like mrJ, whiteflame and infinte ARE good players
2. once again u are just stating theory. y dont u duel me on open then?
-sword
Joe_smith
03-05-2004, 03:56
1. i duled alot of players on open and some of them like mrJ, whiteflame and infinte ARE good players
2. once again u are just stating theory. y dont u duel me on open then?
-sword
when where and how? actually that doen'st sound too bad. no i'm not just stating thoeries i duel with many chars and have dueled many summoners. since they are considered bm and i'm a bit bm in pubs anyway most of them time i just kill them with a simple sneak attack or name lock attack. also blizz, fb, cl, traps,hammers,ww seem to kill skellies rather fast. if they use summons with immunity i bring in wind druid and kill them over and over while i do homework watch tv,etc. they waste 10 mins gettin immune revivdes of each type then i tele on top and kill them instantly with nados or i simply wait in town till their revivides die out then kill them. althought i admit i haven't dueled a godly one with 125% fcr but i consider them a pk class not dueling class. it's a pain in the @$$ to get a summoner ready for duel and if u get sneak attacked, a wind druid or anyone ur not immune to you'll have to start over not to mention people tend to nk them over and over.
SwordOfJusticeX
03-05-2004, 04:53
when where and how? actually that doen'st sound too bad. no i'm not just stating thoeries i duel with many chars and have dueled many summoners. since they are considered bm and i'm a bit bm in pubs anyway most of them time i just kill them with a simple sneak attack or name lock attack. also blizz, fb, cl, traps,hammers,ww seem to kill skellies rather fast. if they use summons with immunity i bring in wind druid and kill them over and over while i do homework watch tv,etc. they waste 10 mins gettin immune revivdes of each type then i tele on top and kill them instantly with nados or i simply wait in town till their revivides die out then kill them. althought i admit i haven't dueled a godly one with 125% fcr but i consider them a pk class not dueling class. it's a pain in the @$$ to get a summoner ready for duel and if u get sneak attacked, a wind druid or anyone ur not immune to you'll have to start over not to mention people tend to nk them over and over.
firstly, i dont use revives.
second, plz refer to the first sticky on this forum for details on open dueling
-sword
-Infinite-
03-05-2004, 13:43
hmm, why dont you two just duel on open? if not, go build a commandomancer on closed sword, and duel then. :lol:
SwordOfJusticeX
03-05-2004, 16:33
hmm, why dont you two just duel on open? if not, go build a commandomancer on closed sword, and duel then. :lol:
lol i thought i told u my whole account on closed was hacked.......:(
anyway i AM asking him to duel on open
-sword
-Infinite-
03-05-2004, 20:03
k then joe_smith should accept your challenge to prove his point.
Malibu, CA
04-05-2004, 01:36
they cause a lot of lag so summonancers > slow internet connection users
I've dueled against Sword's Commando with my Bonemancer, and let me tell you, it is not easy. Teeth did little damage, and Sword was extremely adept at teleporting around my spells. I don't believe I won one duel against his commando with my bonemancer.
ThereisnoPeace
04-05-2004, 18:05
ive dueled with both types of necs (bone and summon), and there is definitaly an easy way to kill summon necs that use skeles / revives as meat shields, one simple word, *cough* terror *cough*, the skeles / revives will not be there long enough to cover for dmg, just terror them, then spam spirits / spears at the nec himself....
Phyrexial
04-05-2004, 21:07
ive dueled with both types of necs (bone and summon), and there is definitaly an easy way to kill summon necs that use skeles / revives as meat shields, one simple word, *cough* terror *cough*, the skeles / revives will not be there long enough to cover for dmg, just terror them, then spam spirits / spears at the nec himself....
Teleport immediately recollects the minions, so I don't know how effective this would be.
SwordOfJusticeX
04-05-2004, 22:02
Teleport immediately recollects the minions, so I don't know how effective this would be.
terror does not work....
btw i did a lil comparrison wind druid vs commando
assuming they tele above each other and spam spell:
windy: 3k damage tornado (50dr) +2k hurrincane + 500??(very unsure) bear damage
comando: 2.5-3k spear 1200+ damage skeles x 16
which do u think will win?? ^^
-sword
-Infinite-
04-05-2004, 22:55
terror does not work....
btw i did a lil comparrison wind druid vs commando
assuming they tele above each other and spam spell:
windy: 3k damage tornado (50dr) +2k hurrincane + 500??(very unsure) bear damage
comando: 2.5-3k spear 1200+ damage skeles x 16
which do u think will win?? ^^
-sword
duel, then we'll see
SwordOfJusticeX
04-05-2004, 23:55
duel, then we'll see
k u on now??
whats ur ip?
i can only duel for 10 min to prove my point :D
-sword
-Infinite-
05-05-2004, 00:24
k u on now??
whats ur ip?
i can only duel for 10 min to prove my point :D
-sword
ip is 66.188.63.151
SwordOfJusticeX
05-05-2004, 00:32
ip is 66.188.63.151
dude i cant come on now can u wait till night?
sry :(
-sword
BladeRogerz
05-05-2004, 00:43
As far as what type of pvp character I gotta suggest you go for the melee build. Any class can do a melee build and I think its the most satisfying for all the work you put into it. Hammer pallys may kill in 1 hit....but I personally feel its no fun because noone can really defend against magic damage. Kinda boring to me. But whatever , if you just wanna win alot in pub duels and you dont mind being called a jerk...go for the tele hammer pally. But I would suggest a zealot/charge paladin. Its fun.
Useast Ladder *BladeRogerz for melee duels if you want...anytime MAN!RoAR!
ThereisnoPeace
05-05-2004, 00:48
im sorry for you not knowing but it does work, i use it currently in pk games against bm necs the only things that do NOT work is confuse and attract, i did testing, i use it currently, thx... and for the recollecting of minions, they scatter exactly as you land.... so its not that much of a cover
SwordOfJusticeX
05-05-2004, 00:59
im sorry for you not knowing but it does work, i use it currently in pk games against bm necs the only things that do NOT work is confuse and attract, i did testing, i use it currently, thx... and for the recollecting of minions, they scatter exactly as you land.... so its not that much of a cover
what happens if he tele's on top of u....does the skeles split or do they wack u?
also, if they do split, i would just duel u with spirits then. u have 5k spirit and i have 3.2k. assuming equally skilled players, the commando would still win because of a shield for absorbing 16 spirits
of course thats still theory u have to take into consideration fcr and stuff
my thinking may be very wrong but u are welcome to duel me on open and prove me wrong :D
-sword
ThereisnoPeace
05-05-2004, 01:06
when teleing the skeles are in lets say 'layers' the closest layer attacks while the rest split up, and as for the dueling sure ill duel you on open, been awhile since ive been on open as SOJ_Star_Blade, ahh good times good times, anyways, but yes some attack the others scatter, and for the 3.2k-5k you have somewhat of a point as the shield, but if your locked as what i was talkin about in the first place, you have to be in mid tele for the "terrorized" skeles to absorb the shield, if it hits after you land, unless a skele runs in its path it will hit you...
mepersoner
05-05-2004, 01:15
Give it to 'em good absolute.
-Infinite-
05-05-2004, 01:22
dude i cant come on now can u wait till night?
sry :(
-sword
what time???
Mastashanglang
03-10-2005, 16:21
characters that are overpowered which expensive gear (actually without expensive gear they are still awesome but they shine with godly gear):
bone necro
wind druid
liberator (hammerdin with maxed charge)
trapsin
commandomancer
there are several good guides on these characters u could check out in character forums
-sword
back in 05-01-2004, 06:40 PM, trapsins and commandomancers might have been good, but they suck in pvp on 10-03-05
summoners suck hammers will pwn them quickly and so will a trapsin as well as a wind druid. i reccomend u make a charge/smiter and or a trapsin
better off wit ha windy or lib
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