TheRealVertical
21-04-2004, 14:31
I'm hoping I can get some advice on what to put into a two-socket Godly Scarab Husk.
Here is a quick rundown of my situation:
My build is a Trapassin, level 74... I use Lightning Sentry, Mind Blast, Death Sentry, and my Shadow Master for my attacks.
My resists are pretty low on their own (in Hell, obviously). I think I'm hovering just about 5 on Fire and Cold, I've got 38 for lightning, and 26 for Poison.
My equipment (please feel free to laugh... I have *terrible* stuff, IMO):
Helm: Peasant Crown Unique War Hat
Body Armor: The aforementioned Godly Scarab Husk, def. of 1356
Belt: Gloom's Trap Unique Mesh Belt
Boots: (Hmm, can't remember off-hand)
Gloves: Magefist Unique Light Gauntlets
Shield: The Ward Unique Ancient Shield (I used the cube recipe to upgrade from Gothic Shield) with +46 to resist all, and def. of 206
Amulet: Some rare Amulet with +1 Assassin Skills. I also have the Eye Unique Ammy, but don't use it.
Ring1: Can't remember, but it's probably crappy
Ring2: See ring 1
Weapon: This is the funny one. I'm just using a basic Cestus that has +1 to traps. I never do hand-to-hand combat anyway, so no biggie.
Swap weapon 1: Some rare claws that have no real value
Swap weapon 2: Magic scissors katar with +2 to Shadow Master
So there you have it. The basic run-down. Now I'm sort of at an impass as to what to put into the sockets on my Scarab Husk. I need better resists, obviously, but I don't know if it's worth that. I could always find a socketed shield and toss some PDiamonds in there, or get resists from charms or better rings.
I'm curious as to what "Damage Reduced by #" stuff does. I mean, I see "damage reduced by 2/3/4/5" and I think "so what? These guys that are hitting me are probably doing around 200-300 damage, at least, so what difference could having that be reduced by 5 do?"
Am I not understanding that concept? What's the deal there? Is that something I should be looking for?
Anyway, any help is appreciated.
Here is a quick rundown of my situation:
My build is a Trapassin, level 74... I use Lightning Sentry, Mind Blast, Death Sentry, and my Shadow Master for my attacks.
My resists are pretty low on their own (in Hell, obviously). I think I'm hovering just about 5 on Fire and Cold, I've got 38 for lightning, and 26 for Poison.
My equipment (please feel free to laugh... I have *terrible* stuff, IMO):
Helm: Peasant Crown Unique War Hat
Body Armor: The aforementioned Godly Scarab Husk, def. of 1356
Belt: Gloom's Trap Unique Mesh Belt
Boots: (Hmm, can't remember off-hand)
Gloves: Magefist Unique Light Gauntlets
Shield: The Ward Unique Ancient Shield (I used the cube recipe to upgrade from Gothic Shield) with +46 to resist all, and def. of 206
Amulet: Some rare Amulet with +1 Assassin Skills. I also have the Eye Unique Ammy, but don't use it.
Ring1: Can't remember, but it's probably crappy
Ring2: See ring 1
Weapon: This is the funny one. I'm just using a basic Cestus that has +1 to traps. I never do hand-to-hand combat anyway, so no biggie.
Swap weapon 1: Some rare claws that have no real value
Swap weapon 2: Magic scissors katar with +2 to Shadow Master
So there you have it. The basic run-down. Now I'm sort of at an impass as to what to put into the sockets on my Scarab Husk. I need better resists, obviously, but I don't know if it's worth that. I could always find a socketed shield and toss some PDiamonds in there, or get resists from charms or better rings.
I'm curious as to what "Damage Reduced by #" stuff does. I mean, I see "damage reduced by 2/3/4/5" and I think "so what? These guys that are hitting me are probably doing around 200-300 damage, at least, so what difference could having that be reduced by 5 do?"
Am I not understanding that concept? What's the deal there? Is that something I should be looking for?
Anyway, any help is appreciated.