View Full Version : Hell Meph Runs
RealButter
14-04-2004, 01:12
I am doing hell meph runs with my blizz sorc and i am irked at how long it takes me sometimes to get to lvl 3. Does anyone have a printout of the possible maps for the different lvls or any suggestions? I remember a thread a while ago about it but i couldnt find.
Thanks
unseenSNIPER
14-04-2004, 01:17
well, i can't tell you for sure that no one has a map for lvl2.
but what i can tell you for sure is teleport along the left wall when you enter lvl2. in my experience ( a LOT), it will mostly be somewhere there.
They made each Level of Durance much larger in 1.10. Its an interesting way of controlling economy. Before 1.10, I used to meph runs with all classes, but that is no longer the case now. I only use Sorc, because her speed in doing the run is much greater than any other class.
Ulric
do a search for "blizzard" "guide" "meph"
I wrote a blizzard guaide and in the title I wrote "Guide to finding meph inclu" or something like that. Either way, I gave away the secret to finding meph. I do meph runs in 20 seconds wihtout maphack. Works every time.
Variable_Angel
14-04-2004, 20:18
dracoy has a beautiful list of durance level maps
www.dracoy.1colony.com (http://www.dracoy.1colony.com)
they are inverted so according to your preference (i kinda seem to be able to see them better this way) you may have to de-invert the pictures
idk if he wants this but if you find a map of a level that he doesn't have, i think he'd appreciate it if you gave it to him, but that's just my 2 cents.
have fun,
Roux
spencert
15-04-2004, 08:21
do a search for "blizzard" "guide" "meph"
I wrote a blizzard guaide and in the title I wrote "Guide to finding meph inclu" or something like that. Either way, I gave away the secret to finding meph. I do meph runs in 20 seconds wihtout maphack. Works every time.
Er.... 20 secs... ahem.. :evil:
Are u talking about time when game opens and when the game is finally closed? It normally takes more than 20sec to reach Duriance 3 even with MH from the time the game opens.
Let's picture this:
1) Game opens in act 4. U take 2-3 secs to run to WP.
2) u click duriance 2 at WP and appear in duriance 2. Another 2-3 secs.
3) Picture Duriance 3 entrance diagonally across from D2 WP on the other side of the map. By the time it takes for u to tp there by hugging walls... another 30-50 secs. Even if u can tele diagonally straight across (assuming u know the entrance is there without MH)... maybe 15 secs to find entrance.
4) You appear in duriance 3, kill meph in 3-4 blizzards. Another 15 secs.
5) U tele to red portal and appear in Act 4 again... another 2-3 sec.
*U still looking at more than 40secs to complete run.
Pls explain how u do meph runs in 20 secs.... :scratch:
it's not always 20 seconds, but I can do 2 runs per minute if I'm going straight to meph. I get to level 2, as soon as I see the way the room is pointing, I know which wall the stairs down is, and what the room will look like. There will be maybe 5 rooms MAX in the level, that go by the rules, that will contain the door down. IT's always a 3 wall room turned 90 degrees clockwise form the start room. It'll take sometimes 10-20 seocnds to find. My Merc with reapers toll with 30 ED jewel/eth steelskull with 25 IAS/ Upg duriels with 30 ED jewel will stab the f*&^ out of that pig while my 2 blizzards take him down. He's dead before the second blizz is done. So around 5-10 seconds. The runs mgiht be 30 seconds on average, but I can speed it up if I boost my teleport speed with FCR stuff. You dont' need maphack on the durance because there is an algorithm for creating the level that once you know, you'll know where the room is 90% of the time. The odd time it's in the middle of the map, that's when the run starts to run up to 1 min total.
Of course if I stop to shop, that's another 5-10 seconds, but I usually take enoguh blue pots to make 2-3 trips. Then sometimes I pick up rares or uniques to sell for gambling, depends. Soem days the drops are godly and you want to make as many runs as possible. Last thursday-saturday the servers were dropping ike panties on prom night, then it dried up, leaving me to gamble and level up my other chars.
If no one believe that certain days are better then others for MFing, then they havne't been doing it long enough. Me and my buddies will go a month wihtout finding 1 facet, then wihtin 3 hours all 3 of us will find 2-5 facets. I'm positive the ladder changes chance to drop to control the economy.
melianor
16-04-2004, 09:55
About the alhorithm, i agree. There is only one time where you will have a problem with that algorithm, and thats when the WP spawns in the middle of the map, but that's only 5% of the time.
Otherwise the rules are:
Pattern 1 Rule - going clockwise from a N-E facing WP chamber, you get a S-E facing stairs chamber
("N-E facing WP chamber" means, that there is an exit out of that chamber facing N-E!)
Pattern 2 Rule- going clockwise from a S-E facing WP chamber, you get a S-W facing stairs chamber.
Pattern 3 Rule - going clockwise from an S-W facing WP chamber, you get an N-W facing stairs chamber.
Pattern 4 Rule- going clockwise from an N-W facing WP chamber, you get an N-E facing stairs chamber.
Remember though, this is about the way the exit from the respective room faces and NOT the way the stairs to Durance lvl3 are facing, since those are always and only on the N-W or N-E wall of the stairs chamber.
Apart from WP spawning in the middle of the map these rules work!
zel_grayw
16-04-2004, 11:22
If no one believe that certain days are better then others for MFing, then they havne't been doing it long enough. Me and my buddies will go a month wihtout finding 1 facet, then wihtin 3 hours all 3 of us will find 2-5 facets. I'm positive the ladder changes chance to drop to control the economy.
I have no idea if this is true, but one day I found perf mara and perf wt in a matter of an hour. I've never seen mara dropping ever again, nor have I seen perfect war travelers dropped for me. The other day, again, when I was doing andy and meph, I got tal amu, shako (it was a time when shakos were actually worth more than um), bk ring. Something stinks :-)
melianor
16-04-2004, 11:57
If no one believe that certain days are better then others for MFing, then they havne't been doing it long enough. Me and my buddies will go a month wihtout finding 1 facet, then wihtin 3 hours all 3 of us will find 2-5 facets. I'm positive the ladder changes chance to drop to control the economy.
Excuse me kuza, but that assumption is an illusion of luck. I have had this experience too, but i would not put it as a fact that those droppings rates are changed in any way. The days i get good drops (and i have been MFing for over half a year constantly since the patch) are totally random and i very happy when they occur. You will see people who almost ALWAYS have alot of luck playing and finding items. I know some of them from the trading forums here and how do they figure into your theory about drops then? ;)
There's been so many myths and explnanations about MF and the amunt to use and all that, but there's no PROOF to your statement or those of others. So unless you want to spread rumor and even more myth about MF with assumptions like " I'm positive the ladder changes chance to drop to control the economy." it would be better to leave those out.
I totally agree on the fact though that some days are better and than others for MFing.
MFing -> It's all lucky baby!
ya, I wasn't saying the MF good day/bad day was fact. But between me and my 3 MFing buddies, we all agree on it. Put it this way, I"ll MF non stop for a month, and I mean non stop, I'll find more in a 2 days span then the rest of the week. Then again, a 2 day super drop and then nothing again for a week. And those 3 friends have LUCK on the SAME 2 days. I collected 70 bucks worth of trade in value between last thursday-Saturday then I have in 2 weeks, and the 3 friends found close to the same. So it's not fact, but the 4 of us are sure, and yes, we've beeen MFing for as long as you have. A little less myself, but enough that I figured out the meph patterens by myself :)
Illusion or not but I normally have habbit do multiple targets for MF run per game
Andy (since its danm fast and cleaning catacombs often give you nice runes like Ohm, Pul, Um, ect)
Mephisto and Baal - since they drop best
I stoped do countess because it looks alike 1.09 version countess on hell dont drop any better runes then countess on NM/Normal ... kinda sad
I stoped do pits beacause getting to Mephisto is much faster and altough he have same drops loot/time Meph better hands down
I stoped do pindle - yes its take a few seconds to clean that danm place but productivity here mmmm not really good
But back to topic - general rule for me - if Catacombs/Andy droped something REALLY nice then I take time to not only get to Meph and Baal but also to clean Durance and WS - they will drop something good too, I might do even pit and pindle in such game to maximize yield. But! if Andy droped some **** I dont even bother to do Mephisto/Baal and simply leave game -because RNG for this game will be bad
On my webiste i have a indepth description of how EACH room is made. Then there are meph maps. First 8-10 maps are explained and analyzed. I have like 20~ maps on the other page.
Yea Dracoy's site is perfect for mephing since almost every situation is shown on the map so this improves your overall time by at least 30sec to a minute.
WackenOpenAir
19-04-2004, 05:00
-I know how durance level works.
-I have done 500+ meph runs in 1.10 (yes i know some have done 1000's but 500 is enough to have some experiencE)
-I know anyone saying they do COMPLETE meph runs in less than 45 seconds average without maphack simply lies.
people who do it between 45 and 55 seconds are VERY fast.
around 1 minute should be normal for a normal char build, pc and connection.
70+ seconds is for the suboptimal builds that need moat trick.
melianor
19-04-2004, 08:19
-I know how durance level works.
-I have done 500+ meph runs in 1.10 (yes i know some have done 1000's but 500 is enough to have some experiencE)
-I know anyone saying they do COMPLETE meph runs in less than 45 seconds average without maphack simply lies.
people who do it between 45 and 55 seconds are VERY fast.
around 1 minute should be normal for a normal char build, pc and connection.
70+ seconds is for the suboptimal builds that need moat trick.
Have you ever seen a fully synergized BLizzard Sorc do Mephruns?
The speed at which Meph dies to those builds is something you have to see.
I well believe that you can reach 40sec runs with such a build and 105% FCR.
spencert
19-04-2004, 09:50
it's not always 20 seconds, but I can do 2 runs per minute if I'm going straight to meph. I get to level 2, as soon as I see the way the room is pointing, I know which wall the stairs down is, and what the room will look like. There will be maybe 5 rooms MAX in the level, that go by the rules, that will contain the door down. IT's always a 3 wall room turned 90 degrees clockwise form the start room. It'll take sometimes 10-20 seocnds to find. My Merc with reapers toll with 30 ED jewel/eth steelskull with 25 IAS/ Upg duriels with 30 ED jewel will stab the f*&^ out of that pig while my 2 blizzards take him down. He's dead before the second blizz is done. So around 5-10 seconds. The runs mgiht be 30 seconds on average, but I can speed it up if I boost my teleport speed with FCR stuff. You dont' need maphack on the durance because there is an algorithm for creating the level that once you know, you'll know where the room is 90% of the time. The odd time it's in the middle of the map, that's when the run starts to run up to 1 min total.
Of course if I stop to shop, that's another 5-10 seconds, but I usually take enoguh blue pots to make 2-3 trips. Then sometimes I pick up rares or uniques to sell for gambling, depends. Soem days the drops are godly and you want to make as many runs as possible. Last thursday-saturday the servers were dropping ike panties on prom night, then it dried up, leaving me to gamble and level up my other chars.
If no one believe that certain days are better then others for MFing, then they havne't been doing it long enough. Me and my buddies will go a month wihtout finding 1 facet, then wihtin 3 hours all 3 of us will find 2-5 facets. I'm positive the ladder changes chance to drop to control the economy.
So now its 30 secs? :lol: Even shaving ur fcr from 9 to 8 frames is not gonna cut ur timing by 10secs...
I have been MF in 1.10 since ladder began. I've never done anything meph run below 40 sec with my blizzard sorc but that's cos I wasted around 8 points when I built her. My best run is around 42-43sec. Average around 50s. I believe sub 40sec (35-40) is possible but 20 secs I say HAHAHA...
my average is 30 seconds. And I'll prove it, you can join a game and watch me. This is from when I enter the game to the second meph is dead. He dies before the second blizzard is done. Spamming ice blast also.
*Gmankuza USeast
Edit: for the non believers and nay sayers, make sure you read my "guide to finding meph" post in these forums. You jsut dont' think it's possible because you can't do it, but others have also said they do it in 30 sec, and since I do it in that myself, I believe them. And this can only be done with a full on blizzard sorc. Nothing else even comes close.
[FLS]prozerran
19-04-2004, 22:14
my average is 30 seconds. And I'll prove it, you can join a game and watch me. This is from when I enter the game to the second meph is dead. He dies before the second blizzard is done. Spamming ice blast also.
*Gmankuza USeast
Edit: for the non believers and nay sayers, make sure you read my "guide to finding meph" post in these forums. You jsut dont' think it's possible because you can't do it, but others have also said they do it in 30 sec, and since I do it in that myself, I believe them. And this can only be done with a full on blizzard sorc. Nothing else even comes close.
30 seconds average? I've been playing in single player lately and the map doesn't change. From the beginning of the game towards the time when I first shoot at meph is already 20-25 seconds, depending if I got hit or not on the way. And I knew where to teleport because I've already got the map.
Give me a break. You're gonna kill meph in 5-10 seconds with your MF gear on? Plus checking on/picking up items?
are you kidding?!?! 4700 blizz damage with 570 MF... and 140+ enemy cold resist. He goes down like a girls panties on prom night.
And the few times the stairs to meph is hard ot find, the run will get up to 40-50 seconds. But most of the itme I find the stairs to meph in the first 10 teleports.
edit: just because YOU can't do it in 30 seconds, does not mean it's impossible. I've already said I'll SHOW you how it's done. SOmeone said you have to have maphack to do it in 30 sec, and I'm ready to prove them wrong.
Edit x2: How do you get hit on the way to meph? I've got max resists and shiver armour, might help you guys out a bit. Dont' even attempt to beat those times without wizspike/lidless at LEAST and shiver armour. Being level 91 also help since they have a ****ty chance to hit you. But I still dont' see how getting hit slows you down that much.
I do 2 runs per minute, every time I time myself.Even if I have a few long runs, I'll get 10 runs in in 5 min. IT's not the freaking hard, I dont' see what you guys are having trouble with. IT's the whole reaosn I wrote blizzard sorc meph running guide. And if you find it, people PRAISE me for it.
20 sec... 30 sec.. 60 sec.. crap I'd be happy to do them in 1:30 per run.
30 second runs are like impossible. The maps on the website help alot but it still takes time. 1 minute to a minute half is my average time.
sorcyone
20-04-2004, 05:20
prozerran']30 seconds average? I've been playing in single player lately and the map doesn't change. From the beginning of the game towards the time when I first shoot at meph is already 20-25 seconds, depending if I got hit or not on the way. And I knew where to teleport because I've already got the map.
Give me a break. You're gonna kill meph in 5-10 seconds with your MF gear on? Plus checking on/picking up items?
I kill meph in 5 secs. FO while off screen, Meteor on sight, 3 static, Meteor, FB, FB, Meteor, FB, FB, FB, FB meph dead.
Full Tal set+anni no skill charms raven+dwarf+magefists, rare boots, upped visc.
432 MF 1400 life max resists, max block. Tank meph no problem.
Max Meteor, FB, FM, FO, level 19 CM.
Merc has eth +4 Ariocs, upped duriels, blackhorns.
[FLS]prozerran
20-04-2004, 13:48
I kill meph in 5 secs. FO while off screen, Meteor on sight, 3 static, Meteor, FB, FB, Meteor, FB, FB, FB, FB meph dead.
Full Tal set+anni no skill charms raven+dwarf+magefists, rare boots, upped visc.
432 MF 1400 life max resists, max block. Tank meph no problem.
Max Meteor, FB, FM, FO, level 19 CM.
Merc has eth +4 Ariocs, upped duriels, blackhorns.
sir, 3 meteors takes longer than 5 seconds to land already
melianor
20-04-2004, 14:03
prozerran']sir, 3 meteors takes longer than 5 seconds to land already
Also 3 Static Field, 1 Frozen Orb and the rest cannot really sustain that damage. I would like to see the damage output sorcyone has :p
With full tals set and +10 skills it takes more than 3 SF for me to bring down Meph to half. Maybe exaggerating a bit?
I have no doubt that a Blizzsorc could kill meph in 5 secs though :D
WackenOpenAir
20-04-2004, 14:22
Also 3 Static Field, 1 Frozen Orb and the rest cannot really sustain that damage. I would like to see the damage output sorcyone has :p
With full tals set and +10 skills it takes more than 3 SF for me to bring down Meph to half. Maybe exaggerating a bit?
I have no doubt that a Blizzsorc could kill meph in 5 secs though :D
And even those 5 seconds are not completely true. It can be close, but not 5 seconds.
with a 2200 blizzard, it takes 18 seconds from the first cast tot his death. that is wile using the moat trick. (NO i only counted the time to kill him, not to get him there) and with lvl 24 cold mastery. The cold mastery brings him well into the negative numbers already, so more will help, but not extremely much. (25% bringing him from -50 to -100) the moat trick makes him move perfectly, with him standing still, it takes longer.
Everyone claims to do 4500 blizzard damage, that is double of that 2200, meaning half the killing time 18/2 = 9. substract 2 seconds for the extra cold mastery (i dont even ask you to add any for trying to kill a non moving mephi) and you still have 7 seconds remaining.
Not that the difference between 5 and 7 is so significant, the point is that i think most people here either make claims without actually measuring times or they simply lie.
[FLS]prozerran
20-04-2004, 15:03
Also 3 Static Field, 1 Frozen Orb and the rest cannot really sustain that damage. I would like to see the damage output sorcyone has :p
With full tals set and +10 skills it takes more than 3 SF for me to bring down Meph to half. Maybe exaggerating a bit?
I have no doubt that a Blizzsorc could kill meph in 5 secs though :D
Actually unless the blizz sorc is gonna kill meph at the beginning of the 3rd casting of blizzard, it'll take more than 5 seconds.
casting delay of blizz = 2 seconds
First of all, my blizz does 4650 dmg with my anni and cold charms. And my ice blast also does double your damage. If you're not spaming those 3-4 blasts between blizzards, then you're a newbie trying to talk like you know a lot.
Second, 1 blizzard, 3 Ice blasts, And a second blizz, he's now DEAD before the second blizzard is done. That's about 5 sec. 25 sec to get to meph, 5 to kill, if there is anything worth picking up that's another sec to grab it and restart. It's not that friggin hard. I DON'T EVEN GET THE CHANCE TO CAST A 3RD BLIZZ.
My merc has an eth reapers and ED jewels+15 IAS Steelskull hits for 2k+ dmg at the next breakpoint. Tanks and sticks him like a little pig.
Lastly, I waited ALL NIGHT for someone to msg me and watch for themselves. It's a pitty you non blizzard non patteren knowing fools just want to say how impossible it is, instead of having me SHOW YOU how to do it, and then you'll be able to do it too. You throw the help back in my face, it's pretty funny. I'll keep doing my TIMED 30 sec meph runs, while you keep doing your 1 min ones, and you'll see why I collect 50 bucks worth of trade in goods over a weekend.
melianor
20-04-2004, 16:52
You know what kuza calm down and just state how you do it, fine. and yes i would like to see that :p
Sicne you are so good you might just think that there are people out there that are not so good, but by insulting them you wont let them know how to do it better, no?
its perfectly well if it works, all it takes is to tell us :)
uh, have you been reading the thread? I did post how to do it, and all I got were people telling me I must map hack and that it's impossible. Hell last night I did some more 20 second runs, got a few lucky durrance maps in a row. :)
And it's tough to jsut sit back when people are telling me just because thier 2200 blizzard takes 18 seconds, that my more then double dmg blizz must only be able to do it in XX seconds. I mean seriously, would you keep quiet??? I know for a fact you would step up and explaine yourself mel.
sorcyone
21-04-2004, 06:36
Also 3 Static Field, 1 Frozen Orb and the rest cannot really sustain that damage. I would like to see the damage output sorcyone has :p
With full tals set and +10 skills it takes more than 3 SF for me to bring down Meph to half. Maybe exaggerating a bit?
I have no doubt that a Blizzsorc could kill meph in 5 secs though :D
I never said I brought Meph down to half with static. :grrr: Read the post before you make such comments.
And 3 meteors actually take 4.4 seconds to drop. 1.2 second cast delay before second and third meteor, then 2 second delay for last meteor to drop.
Meph has 84524 hitpoints, 75% fire and light res. Tal set gives -15% to fire and light res so effective res is 60% for each.
Now my meteor does average 12975 + 1401/second over 15 seconds (totalling 33,990 per meteor).
Fireball does 5610.
3 Statics should bring Meph down to (1 - (0.25 * 40%)) ^ 3 = 0.729
(I actually notice in practice it does more damage than that I do not know why unless light resistance doesn't fully lower it)
0.729 * 84524 = 61618
The 3 meteors do 12975 * 3 * 40% = 15570
about 6 seconds of afterburn (3 + 2 + 1) * 1401 * 40% = 3362
6 FB do 5610 * 6 * 40% = 13464
This leaves Meph at 61618 - 15570 - 3362 - 13464 = 29222 which is done by my merc over the 5 seconds.
Merc also has prevent monster heal.
Plus the initial FO does some damage.
I wouldn't be surprised if the afterburn does more damage than this since Meph is large.
I understand your skepticism.
I did some more Meph runs last night. Same result less than 5 seconds in most cases. Longer if Meph moves out of the way. I am counting this from the time I see Meph which is when I cast the first meteor, since the FO is done while moving.
Sometime I have to give my merc a healing potion, and myself also if there are ghoul lords dropping meteors on me. Tanking is no problem.
.
melianor
21-04-2004, 10:38
To both kuza and sorcyone. I'd like to see you do that.
Ofcourse with another player in game it will take a wee bit longer, but i guess the extra amount can safely be subtracted to get the results you have.
I guess there is still something i can learn speedwise then =)
I was waiting all night again. But I just have my second box on all the time for friends to mule. I'll see the message on that computer and I'll stop playing splinter cell for long enough to start up diablo on the good comp and do some runs. It does not work so well on the 1.8 Athalon.
And it is an average time, sometimes the run will take up to 45 seconds if the room down to meph is in the middle of the map. I hate that. But then again I might get 5 in a row where it's the next room over and then I'll get some sub 30 sec runs.
Guys here some old bug/option about how SF work...
If target frozen/chilled - SF in hell always do full damage on bosses untill they hit mark 50% of health - I have tested many time this on Baal and Meph. So if you hit Meph with Orb (he chilled now for ~9s) and then hit 3-4 time SF (depend on your FCR) before orb refresh self for next cast. In a 3-4 hits Meph will do down to ~50%
that's good to know for my Meteorb sorc. I just like the blizzard, SF is to slow to use when you have it :)
around 1 minute should be normal for a normal char build, pc and connection.
I take 1 minute to get to and kill Meph... In an eight-player baalrun. :)
Oops slight update about chilled/frozen state...
Folks its affect not only SF but ALL lighting spells. If pack/monsters chilled my CL/FO clone do insane damage with CL... but if you pack not chilled then damage output much much lower... Wonder if this have anything to do with moving rate and distribution min-max damage because of that ...
melianor
22-04-2004, 21:38
Oops slight update about chilled/frozen state...
Folks its affect not only SF but ALL lighting spells. If pack/monsters chilled my CL/FO clone do insane damage with CL... but if you pack not chilled then damage output much much lower... Wonder if this have anything to do with moving rate and distribution min-max damage because of that ...
Sounds interesting, also maybe one of the reasons why CL/FO is so good.
It would be interesting to have a pure Lightning Sorc with 1 pt Frozen Orb/Cold Mastery *G* if that really works out for every Lightning spell. Can you try out some more, especially agains same type of monster over a few runs, tanatus? =)
While I am not an expert in coding I could guess that min-max damage on lighting depend on if target static or moving and also possible that it linked to "theorectical" movement rate of target.. So chilling/frozing target might lead to 3 interesting effects
a) nullification of resistance (it be interesting to see how fast I can kill Mephisto with CL only once its chilled and compare it with unchilled version)
b) multiple damage by same arch of lighting because target considers as immobile (chilled) - same way like lighting from Black/Burning Soul work - if you are immobile you take 5X lighting damage compare to damage if you moves.
c) automatically roll for maximum damage of arch if target frozen (visible effect would be doubling damage - because on unchilled target average damage applies while on chilled target you always apply maximum damage
i did a test hammerdin run
took me 3 mins -_-
RealButter
23-04-2004, 22:26
wow i started this thread a long time ago and my baby has grown very healthy :lol:
I just wanna to followup and say thx for the help. I dont memorize the maps so depending on how far away lvl 3 is from wp i can do in about max 45 seconds. Btw my 5.3k blizz has no problem taking down meph in 2 casts with ice blast spam. In fact I kill him so fast sometimes that i dont have time to weapon switch to my gull dagger and rhyme shield. Now thats fast! :winner: lol
Thanks everyone for your help with this.
Thanks for the tip on finding Meph. Going left from exit and I've found it much quicker than I usually do.
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.