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chinaboxer
11-04-2004, 00:21
i have a bonemancer with alot of pvp experience. But the summoners seem to give him lots of problems. Also revive stacking necros.

Any clue as to how to compete against these type of necros?

Chinaboxer

Starcrunch
11-04-2004, 01:57
i have a bonemancer with alot of pvp experience. But the summoners seem to give him lots of problems. Also revive stacking necros.

Any clue as to how to compete against these type of necros?

Chinaboxer
Cast Terror on their minions... If they are useing Enigma than it won't work as well...

-Starcrunch

tremak
11-04-2004, 05:37
People... duel... with summoners?
NICE! :xparty:

HarbingersOfSkulls
11-04-2004, 05:45
People... duel... with summoners?
NICE! :xparty:

It's a version of a Summoner...I call it a Kbobmancer(after his guide)

HoS

Ario
11-04-2004, 06:56
People... duel... with summoners?
NICE! :xparty:

I just started to duel with my freshly built summoner (USEast Ladder). He has lvl 41 skels and then lvl 38 psn skills for added flavour. He is very fun and effective :thumbsup: .

Back to the original post topic... all I can say is good luck because I haven't consistantly lost to a bonemancer yet. Not trying to sound arrogant, but skels are moderately hard to take out, even with teeth, and also a good summoner will most likely have a 3 sienergy bone skill or psn to back himself up with. Its a lot of stuff to avoid if the summoner plays it right... :grrr:

If you are on USEast Ladder, look me up sometime and you can get some practice in, my ac is *Ario_TG.

soulesschild
11-04-2004, 07:20
I just started to duel with my freshly built summoner (USEast Ladder). He has lvl 41 skels and then lvl 38 psn skills for added flavour. He is very fun and effective :thumbsup: .

Back to the original post topic... all I can say is good luck because I haven't consistantly lost to a bonemancer yet. Not trying to sound arrogant, but skels are moderately hard to take out, even with teeth, and also a good summoner will most likely have a 3 sienergy bone skill or psn to back himself up with. Its a lot of stuff to avoid if the summoner plays it right... :grrr:

If you are on USEast Ladder, look me up sometime and you can get some practice in, my ac is *Ario_TG.

The trick agaisnt summoners who use skeles is to keep spamming teeth and spirit, and try to aim spear at them, but ONLY fire it once or else they'll get right on top of you, in this duel bonemancers can usually come out on top, it just takes a bit of tele practice and very fast reactions, been doing really good agaisnt summoners, havent lost yet as of the last couple of days

Ario
11-04-2004, 07:32
The trick agaisnt summoners who use skeles is to keep spamming teeth and spirit, and try to aim spear at them, but ONLY fire it once or else they'll get right on top of you, in this duel bonemancers can usually come out on top, it just takes a bit of tele practice and very fast reactions, been doing really good agaisnt summoners, havent lost yet as of the last couple of days

This is about the only way I see to take out a skilled summoner, basically never let them get in range of locking you... if you do get locked, there isn't much that can be done to save yourself unless you get a few lucky shots off. Also, if you do come across a summoner with psn, place your teleports VERY carefully because psn nova can hurt, a lot. I have faced MANY bone necros that end up teleporting right into a spreading psn nova I had previously cast on my way towards the other necro.

soulesschild
11-04-2004, 07:33
I just started to duel with my freshly built summoner (USEast Ladder). He has lvl 41 skels and then lvl 38 psn skills for added flavour. He is very fun and effective :thumbsup: .

Back to the original post topic... all I can say is good luck because I haven't consistantly lost to a bonemancer yet. Not trying to sound arrogant, but skels are moderately hard to take out, even with teeth, and also a good summoner will most likely have a 3 sienergy bone skill or psn to back himself up with. Its a lot of stuff to avoid if the summoner plays it right... :grrr:

If you are on USEast Ladder, look me up sometime and you can get some practice in, my ac is *Ario_TG.

The trick agaisnt summoners who use skeles is to keep spamming teeth and spirit, and try to aim spear at them, but ONLY fire it once or else they'll get right on top of you, in this duel bonemancers can usually come out on top, it just takes a bit of tele practice and very fast reactions, been doing really good agaisnt summoners, havent lost yet as of the last couple of days

FistOfHeaven
12-04-2004, 21:34
i have a bonemancer with alot of pvp experience. But the summoners seem to give him lots of problems. Also revive stacking necros.

Any clue as to how to compete against these type of necros?

Chinaboxer

My question is how can any good Bone neco can possibly die to a summoner. With max Spirit,Spear,teeth,bonewall,bonearmour,marrowwalk synergy you will not only deal enough damage to annihlate any skele that pops up but also your bonearmour should make you nearly immune to skeles so basically the only thing you have to worry about is skelies blocking so so that their semi-strong bone skills can hit you. This post is concerning "good" dueling bone necros so I am having the assumption of Enigma, and other Elite gear. You should be able to avoid any skele lock and dance around any bone skills sent your way with the possible exception of teeth, however a bone/summon necro will not have the skill points to max spirit,spear,teeth so you should be able to take a few teeth hits if you have good life. And with your vastly stronger bone skills any exchange of pure bone attacks should be vastly one sided...in your favour. Another very important factor to a successful bone necro is fcr, most necros equip themselves for the maximum possible damage while neglecting the fcr, sacrificing damage to reach 120fcr is very viable with max synergies nothing is going to survive a couple of hits from Bspirit or spear anyway and with 120fcr its simple to evade any attack with teleport and to create walls of bonespirits. To get 120 fcr use Arachnid +20,TrangOuls Gloves +20,Hoto +40,Darkforce 30+ and you can get the other fcr in either a ring or ammy it all depends if u want to use 2soj or not.

cyberlau
13-04-2004, 21:07
My question is how can any good Bone neco can possibly die to a summoner. With max Spirit,Spear,teeth,bonewall,bonearmour,marrowwalk synergy you will not only deal enough damage to annihlate any skele that pops up but also your bonearmour should make you nearly immune to skeles so basically the only thing you have to worry about is skelies blocking so so that their semi-strong bone skills can hit you. This post is concerning "good" dueling bone necros so I am having the assumption of Enigma, and other Elite gear. You should be able to avoid any skele lock and dance around any bone skills sent your way with the possible exception of teeth, however a bone/summon necro will not have the skill points to max spirit,spear,teeth so you should be able to take a few teeth hits if you have good life. And with your vastly stronger bone skills any exchange of pure bone attacks should be vastly one sided...in your favour. Another very important factor to a successful bone necro is fcr, most necros equip themselves for the maximum possible damage while neglecting the fcr, sacrificing damage to reach 120fcr is very viable with max synergies nothing is going to survive a couple of hits from Bspirit or spear anyway and with 120fcr its simple to evade any attack with teleport and to create walls of bonespirits. To get 120 fcr use Arachnid +20,TrangOuls Gloves +20,Hoto +40,Darkforce 30+ and you can get the other fcr in either a ring or ammy it all depends if u want to use 2soj or not.

What i don't understant, why don't you create some bone walls & stay next to them to busy the squeleton... then focus your firepower on the summoner ?

minions are silly, so let's exploit this...

FistOfHeaven
14-04-2004, 03:45
My question is how can any good Bone neco can possibly die to a summoner. With max Spirit,Spear,teeth,bonewall,bonearmour,marrowwalk synergy you will not only deal enough damage to annihlate any skele that pops up but also your bonearmour should make you nearly immune to skeles so basically the only thing you have to worry about is skelies blocking so so that their semi-strong bone skills can hit you. This post is concerning "good" dueling bone necros so I am having the assumption of Enigma, and other Elite gear. You should be able to avoid any skele lock and dance around any bone skills sent your way with the possible exception of teeth, however a bone/summon necro will not have the skill points to max spirit,spear,teeth so you should be able to take a few teeth hits if you have good life. And with your vastly stronger bone skills any exchange of pure bone attacks should be vastly one sided...in your favour. Another very important factor to a successful bone necro is fcr, most necros equip themselves for the maximum possible damage while neglecting the fcr, sacrificing damage to reach 120fcr is very viable with max synergies nothing is going to survive a couple of hits from Bspirit or spear anyway and with 120fcr its simple to evade any attack with teleport and to create walls of bonespirits. To get 120 fcr use Arachnid +20,TrangOuls Gloves +20,Hoto +40,Darkforce 30+ and you can get the other fcr in either a ring or ammy it all depends if u want to use 2soj or not.


I just realized a mistake in my previous post, the ideal fcr for the poison necro is 125 that reaches the next breakpoint

FattyMcGee
14-04-2004, 09:02
I'm not sure about the "nothing can survive a couple bone spirits or spears" part of it :uhhuh:


I dueled a very skilled light sorc the other day, and her with her extremely high es + tk, and huge mana pool, she tanked quite a few of my 5k bone spirits, and still had more than 3/4 her life left.


--fatty

CEG
14-04-2004, 12:00
I don't see how anyone can survive when a skellimancer with as many skellies as 41 points (15?) teles onto you. They should have a might merc well equipped as well. Also a few revives and possibly the runeword that grants fanaticisim (beast?). As soon as they tele on you all them minions attack with their enhanced dmg at once. That many hits should easily (and does from what I have experienced) take out most anyone including bonemancers.

Also a small side note, I was under the impression that using summons that required corpses was BM in dueling. Seems lotta things considered BM in .09 are now accepted, kinda confuses me. Ah well thats just my rambling thoughts at 2 AM.

Roach
14-04-2004, 12:15
What i don't understant, why don't you create some bone walls & stay next to them to busy the squeleton... then focus your firepower on the summoner ?

minions are silly, so let's exploit this...

I'm just counting the day until I get my Bone/Summoner up and running. Yes summons aren't that bright when it comes to distractions, but that my favorite part of a Sumboner(IDK sounds funny), being able to backup your army. I might not be doing 5K+ BS but with the right equipment you can have 2.7k bs with 16 skeletons and 10 mages. Skeletons doing ~1.5k with Fanat+Might+Thorns, mages throwing out multiple elements a merc smashing eveything with with 6k damage and holy freeze aura. Not to mention a summoner throwing out magical attacks.

I still need to get some fhr so I can own the only class that has eluded me thus far, Elemental Druids. The only other class I don't go up against are Fireball sorcs, they just to to damn fast and have enormous splash damage thats its just a waste of time to try. Not to mention you loose your entire armt in about 2 blasts.

FattyMcGee
14-04-2004, 12:24
I still need to get some fhr so I can own the only class that has eluded me thus far, Elemental Druids. The only other class I don't go up against are Fireball sorcs, they just to to damn fast and have enormous splash damage thats its just a waste of time to try. Not to mention you loose your entire armt in about 2 blasts.


125% fcr, and you'll beat any ele druid. They can't get close to you with that kind of tele speed - their castrates are just too slow.

Fireball sorcs: infernostride + dstars + rising sun ;) you can stand and tank their 20k fireballs hehe

Roach
14-04-2004, 12:42
Fireball sorcs: infernostride + dstars + rising sun ;) you can stand and tank their 20k fireballs hehe

True the necro might, but that doesn't say much about the army he just had. :scratch: