View Full Version : Hammerdin DMG Question
OK,
i have some nice items.
And bough 1 charm (pala combat) and got 1 for free (offensive).
The offensive skiller wont give me more dmg if i have alot +skills.
I dont know if this is a bug or something.
Maybe someon can tell me where i can find a table with hammerskill + conc aura so i can see what dmg i really do. I think its bugged atm you reach a dmg with 5numbers.
Offensive skillers increase your damage but nowhere near as much as a combat skiller... and i think that concentration begins to cap when you hit high lvl 30's.
fugitive alien2
30-03-2004, 09:58
there's no cap on conc.
for a maxed out hammerdin combats add about 15-20% more damage per charm than offensive - not a huge difference for 1-2 charms, although it adds up if you're talking about 10.
see:
http://www.darkmasters.planet-cn.de/calc/hammadin_110_eng.php
Sir Smeagollum
30-03-2004, 12:07
You know that conc has only half the effects on bh as it does on plysical damage, right? For instance, 500ed from conc is 250ed on bh. As said before, combat skill gcs are a lot more effective, and they make your pally a lot more versatile. Go here to check synergies.
http://d2items.com/Skills.html
however, ofensive skillers do need increase your mana usage and are more party friendly
fugitive alien2
30-03-2004, 18:22
You know that conc has only half the effects on bh as it does on plysical damage, right? For instance, 500ed from conc is 250ed on bh. As said before, combat skill gcs are a lot more effective, and they make your pally a lot more versatile. Go here to check synergies.
http://d2items.com/Skills.html
i know what i'm talking about because i've done it both ways. if conc wasn't 1/2 bonus, offensive gc's would add a lot more damage to hammer than combat. as it is the difference is 15-20% ><
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