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View Full Version : how do deal with physical inmunes with a FURY ww?


Trelulo
22-03-2004, 00:18
well, im trying to make a ww. im maxing fury, licantrophy, HoW. ALso im expending some points into werewolf, and dire wolfes & grizzly as i picked HoW instead of Oak and ill be needing some meat tanks.
also using carryon vine to dispose of the corpses.
now, WHAT AM I GOING TO DO AGAINST PI?
should i invest some points i elemental skills as rabies or fireclaw, or just using a high elemental wpn+charms???

proudfoot
22-03-2004, 00:25
I'd say get elemental damage from your merc and on a weapon switch. There are lots of great one handed weapons with high elemental damage, such as Baranar's Star, that can work well for PIs.

Good luck!

~Kazama Fury~
22-03-2004, 00:37
amplify damage and decrepify removes physical immune. so yeah.. put that on your ww and/or merc.

ƒenris
22-03-2004, 00:48
I would get a reaper's toll on merc, if you're non ladder, keep a buriza or Gimmershred/Tiamat's switch, a lot of ele damage, or a lacerator for the amp.

Sim.The.GoSu
22-03-2004, 02:09
or azurewrath, or demonlimb, or nords, just pick up a high dmg ele weap.

Trelulo
22-03-2004, 02:47
thx for ur advices guys. One backdraw (sadly) is that I play SP, so i cant make item dependant builds, i mainly rely in skills. thats why i was asking if it was worth spending some points in rabies. However, ill cross my fingers so i can find a lower resist wand or a high elemental weapon.

Rascargil
22-03-2004, 07:56
rabies will be toooooooooo slow for you. i highly recommend nords as it freezes monsters. very important since you cannot leech from them and gain life while being pummeled mercilessly.

proudfoot
22-03-2004, 08:14
You can get some high elemental damage wands from Malah in Act 5, or Akara in Act 1 sometimes, and their speed isn't too bad. That might be an option.