View Full Version : berzerk q's
Superhal
15-03-2004, 06:22
couple of questions about berzerk:
1. what happens to elemental damage from charms/non-wep during zerk?
2. is elemental damage from the wep added into, multiplied by, or ignored by zerk? for example, a baranar's star.
3. any difference with added magic damage instead of elemental damage, eg. azurewrath?
4. can somebody post the damage formula for zerk?
thnx in advance.
Superhal
15-03-2004, 06:23
5. what are the effects of might, concentration, fanatacism, vengance auras on zerk? do they have any effect?
alainpp66
15-03-2004, 06:52
1.It remains elemental Damage.
2. It's left alone... still reacts normally.
3. Nope... damage just gets added on top.
4. Not exactly sure what you're looking for. It's the same as any other and can be found in the general Strat Sticky.
5. They're added in as regular Ed%, then Converted to Magic Damage. (All but Vengeance of course, which is an attack of its own)
Superhal
21-03-2004, 08:12
finally able to test on my own, here's some oddities:
1. 50 pd sc only adds 47 damage to char screen, probably char screen error.
2. my 1800 damage (according to cs) kills most non-bosses in 1 hit with an itd wep. scarabs (3185-5005) shouldn't die in one hit. crushing blow + zerk shouldn't, and crit strike/deadly strike + zerk shouldn't. the only explanation i have is that somehow crushing and crit/deadly are stacking, zerk does higher than displayed damage, or cs is just plain wrong.
Superhal
21-03-2004, 08:50
k i think i figured out part of it:
In 1.10 Crushing Blow is calculated before your normal damage. So, before doing the damage that you would normally do, there is a chance you will reduce the health of the monster by X% then normal damage apply to the resulting lower life.
so my crushing blow is stacking onto crit strike.
scarabs (3185-5005) shouldn't die in one hit.
Scarabs where? A monster's life depends on the area in NM and hell.
(Ø=M)^42
21-03-2004, 11:04
50 pd sc only adds 47 damage to char screen, probably char screen error.
If you have any other sources of Poison Damage, they will not do excactly the amount listed, and the timer will vary too. I can't remember how it was, but some genious is bound to see this and correct me.
Superhal
21-03-2004, 12:43
Scarabs where? A monster's life depends on the area in NM and hell.
act 2, dry hills/far oasis roundabouts, hell, player 1.
act 2, dry hills/far oasis roundabouts, hell, player 1.
Ok, those Scarabs are Mlvl 64 (Far Oasis is area_lvl 65, but they don't spawn there) and have 2556.4 - 4017.2 life in ladder on hell. 1917.3 - 3012.9 non-ladder.
A critical/deadly Berserk hit will kill most of them in one hit.
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